Commit Graph

1220 Commits

Author SHA1 Message Date
Higor Eurípedes eac68b9d41 (xmb) Limit selection_buf_old to visible items 2017-09-03 16:30:45 -03:00
Higor Eurípedes 6c7a354822 (xmb) Remove xmb->menu_stack_old 2017-09-03 14:51:14 -03:00
twinaphex 67710daf4b Fix initialization from incompatible pointer type 2017-09-03 15:45:18 +02:00
Higor Eurípedes 718eeb4a39 (xmb) Fix memleak
Due to file_list_free()'s behavior of free()ing userdata as if it was a
simple, contiguous structure xmb_node_t's fullpath member wasn't being
free()'d.
2017-09-03 10:25:15 -03:00
Higor Eurípedes a7e6b02107 (xmb) Refactor xmb_copy_node()
xmb_node_t is nowhere as big as it used to be, so copying is fine now.
2017-09-03 10:19:03 -03:00
Higor Eurípedes 65ec1e973a (xmb) Add xmb_free_list_nodes()
Fixes some node->fullpath memleaks.
2017-09-03 09:48:31 -03:00
Higor Eurípedes 1a1e5047e8 (xmb) Fix crash while scanning 2017-09-02 20:21:02 -03:00
Higor Eurípedes 4bfc8f8243 (xmb) Fix crash when toggling the menu 2017-08-31 14:52:54 -03:00
Higor Eurípedes f521a32c00 (xmb) Don't animate more than needed when switching lists 2017-08-30 22:23:29 -03:00
Higor Eurípedes bd96c75bfe (xmb) Make xmb_node_t smaller
Each xmb_node_t instance used over 4KiB of memory even when it didn't
need to. In big list like MAME (30+ thousand entries) RetroArch would
consume over 100MiB (4096 bytes * 30000) just to hold all xmb_node_t
instances.
2017-08-29 22:19:19 -03:00
Higor Eurípedes 70b6f951d3 (xmb) Uncomment xmb_calculate_visible_range() call
I tested the other drivers quickly and the previous commit did not
affect them, so I'm enabling this again.
2017-08-22 22:00:14 -03:00
Alex e5adb1056c (XMB) Regression Fix thumbnail ahead OSK overlay 2017-08-20 06:38:23 +02:00
Higor Eurípedes 6bc5cd302a (xmb) Comment out visible item calculation in xmb_draw_items()
Fixes a regression where fading animations didn't render if you were far
into the previous list. This happened because "current" has an incorrect
value thanks to a menu_navigation_set_selection(0) call in
menu_cbs_left.c:162
2017-08-19 11:01:27 -03:00
Higor Eurípedes aaecf82608 (xmb) Skip drawing the fading list when it is already transparent 2017-08-18 22:33:38 -03:00
Jean-André Santoni 6940019102 (XMB) Icon for the rename action 2017-08-18 18:30:31 +07:00
Higor Eurípedes 0d59994c42 (xmb) Only iterate over visible items in xmb_render() 2017-08-17 21:36:48 -03:00
Higor Eurípedes ea9991f749 (xmb) Detect non-visible items before drawing 2017-08-17 21:36:48 -03:00
Higor Eurípedes db48561289 (xmb) Fix crash 2017-08-15 21:34:49 -03:00
twinaphex 0d86027cd5 (RGUI) Add Load Content -> Favorites 2017-08-16 01:10:27 +02:00
twinaphex ef79711837 (MaterialUI) Hook up framebuffer opacity 2017-08-15 22:43:09 +02:00
twinaphex db24e4da42 Try to avoid countless string_is_equal function calls
being called multiple times per frame render - prebake
these decisions instead inside list_insert
2017-08-15 04:33:36 +02:00
Rob Loach 7c54cebfb3
Merge branch 'master' of github.com:libretro/RetroArch into favorites 2017-08-13 21:20:22 -04:00
Rob Loach e324b4a074
Reorder the View settings 2017-08-13 19:10:09 -04:00
Rob Loach 8e0e99ba66
Add Show Favorites sublabel 2017-08-13 18:44:50 -04:00
Jean-André Santoni c9ad8cd1f9 (XMB) Display the small add-favorite icon 2017-08-14 00:12:55 +02:00
Higor Eurípedes 950b77c0ca (xmb) Speed up xmb_list_insert() and xmb_deep_copy() a bit
This replaces calloc() and memcpy() calls with custom functions to
handle xmb_node_t allocation and copy optimized for the common case.
2017-08-12 22:30:22 -03:00
Higor Eurípedes 9f760af6c6 Menu improvements (#5288)
* (menu_animation) Stop KILL_BY_SUBJECT asap

* (xmb) Don't query mouse/pointer state so many times per frame
2017-08-12 22:53:56 +02:00
Jean-André Santoni f1ccd29e77 (XMB) Display the favorite icon for content 2017-08-12 17:27:31 +02:00
Jean-André Santoni 61cc899867 (XMB) Display the favorites tab, part 1 2017-08-12 16:37:20 +02:00
twinaphex dad0fcbbe8 Get rid of the conditionals 2017-08-11 01:20:57 +02:00
twinaphex 22139dc4a0 Turn menu_animation_ctx_tag into typedef 2017-08-11 01:16:21 +02:00
twinaphex 4e66ec28cb Some more truncation fixes 2017-08-10 23:19:54 +02:00
twinaphex 16f59aba96 Some C89_BUILD fixes 2017-08-10 21:38:57 +02:00
Jean-André Santoni 05558697ca (Lakka) Fix Online Updater 2017-08-09 15:16:27 +02:00
Higor Eurípedes 8d358899df (xmb) Fix segfault when entering certain lists 2017-08-08 22:34:54 -03:00
Higor Eurípedes c0cb042998 (xmb) Improve responsiveness while browsing horizontally 2017-08-08 21:05:00 -03:00
twinaphex 56733c6f18 (xmb) deep list copy - Use malloc instead of calloc 2017-08-07 00:14:37 +02:00
twinaphex 7c1d3991f8 Some C89 buildfixes 2017-08-06 17:12:57 +02:00
Twinaphex ba31285160 Merge pull request #5172 from RobLoach/horizontalperf
Allow Toggling the XMB Horizontal Animation
2017-08-06 16:08:59 +02:00
Brad Parker 6b369775cf add unicode-aware option for word_wrap (only needed for xmb) 2017-08-06 03:33:13 -04:00
radius d560660bdc add room type in the title 2017-07-24 20:52:27 -05:00
radius e09075dc25 Add RetroArch version and use different icons for different room types 2017-07-24 20:13:52 -05:00
Rob Loach 7d71746b21
Add Horizontal Animation configuration 2017-07-14 15:11:27 -04:00
Rob Loach 24107229fc
Remove horizontal slide animation for XMB 2017-07-14 14:49:41 -04:00
Jean-André Santoni e08089de48 Fix Lakka updater 2017-06-21 14:16:19 +02:00
twinaphex 66fc9e6a06 Add menu_show_online_updater 2017-06-20 01:42:28 +02:00
Conn 78339ae67c xmb: fix incorrect wallpaper alpha blending 2017-06-19 16:38:09 +01:00
Conn f413b23f06 xmb: enable menu transparency support when emulation is paused (v2)
Allow xmb menu driver transparency when "Pause when menu activated" is enabled (default setting).
This is also the default behaviour of the rgui driver and is helpful for users to preview
video/shader changes on the fly.

Issues fixed:

gfx/video_driver: enable menu transparency only when game is loaded (as a loaded core can display
                  black or corrupt image)
gfx/video_driver: don't clobber cached frame during driver reinit if game was loaded
                  (fixes missing menu background/paused foreground on full screen toggle)
menu/drivers/xmb: ensure transparency is applied when game is loaded and no shader pipeline active.
menu/menu_driver: explicitly apply transparency only for existing textures (i.e. wallpapers), to
                  avoid background of cores with no content yet loaded mixing with wallpaper.
2017-06-02 02:55:59 +01:00
twinaphex 44b4a4e028 Revert "xmb: enable menu transparency support when emulation is paused"
This reverts commit 17d0037bd5.
2017-06-01 17:21:55 +02:00
Conn 17d0037bd5 xmb: enable menu transparency support when emulation is paused
Allow xmb menu driver transparency when "Pause when menu activated" is enabled (default setting).
This is also the default behaviour of the rgui driver and is helpful for users to preview
video/shader changes on the fly.

Issues fixed:

gfx/video_driver: enable menu transparency only when game is loaded (as a loaded core can display
                  black or corrupt image)
gfx/video_driver: don't clobber cached frame (fixes missing background on full screen toggle)
menu/drivers/xmb: ensure transparency is applied when game is loaded and no shader pipeline active.
menu/menu_driver: explicitly apply transparency only for existing textures (i.e. wallpapers), to
                  avoid background of cores with no content yet loaded mixing with wallpaper.
2017-05-31 23:45:16 +01:00