Commit Graph

1688 Commits

Author SHA1 Message Date
LibretroAdmin 3c7fa43f29 (Windows/Linux) Fix windows title regressions 2022-08-02 16:35:50 +02:00
libretroadmin 88c2ae9ddf No null termination for strings passed to strlcpy/srlcat 2022-07-26 13:23:28 +02:00
libretroadmin a6a4b845a4 Some string simplifications - don't NULL terminate if we pass
string to strlcpy and/or a file_path function using strlcpy under
the hood - don't do strlcpy for trivial setting of 2/3 char strings
2022-07-25 04:39:08 +02:00
libretroadmin 285d89b7d9 (win32_common.c) Optimize win32_save_positions - is always called whenever the window moves around (WM_MOVE) so is worth optimizing
- Get rid of memset, set the member variables to 0 manually instead. Note - rcDevice is behind a _MAC ifdef in the headers (some hypothetical Mac port
of Windows which never happened and therefore the ifdef is useless), so rcDevice is not set and will just be unused anyway
- Variable scoping, move variables to where they are needed
2022-07-09 16:16:23 +02:00
libretroadmin 71a3c24d52 (Vulkan) Solve some warnings - set VkResult variables to VK_SUCCESS
by default
2022-07-08 21:32:19 +02:00
Anders Storhaug 8addb08250
(Win32) Remove black margins with borderless non-fullscreen window (#14098) 2022-06-27 07:30:51 +02:00
sonninnos a0bfdcce3b
(D3D11/12) Make waitable swapchains optional (#14074) 2022-06-19 21:25:37 +02:00
sonninnos ca0b3095e8
(D3D11/12) Make low-latency optional (#14073) 2022-06-19 14:14:34 +02:00
sonninnos b444377b50 (WIN32) Don't update title on every frame 2022-06-14 16:43:32 +03:00
sonninnos b630b98c60 (Vulkan) Show swapchain images logging again 2022-06-08 08:59:53 +03:00
libretroadmin 8ec1f3294e (D3D10/11/12) Miscellaneous corrections/safety checks 2022-06-07 06:37:23 +02:00
sonninnos 0bb65fb39c (D3D11/12) Add waitable swapchains and max frame latency option 2022-06-07 00:25:03 +03:00
libretroadmin 8b5b1ce96d (D3D) Get rid of unnecesary inline functions 2022-06-04 23:14:15 +02:00
libretroadmin 85ca66bfad (D3D) Move d3d{}_release_texture out of d3d{}_init_texture 2022-06-04 21:31:43 +02:00
libretroadmin d0ce0ac06f (D3D12) Fix regression 2022-06-04 21:28:00 +02:00
libretroadmin 4dc08fad5c (D3D) Miscellaneous cleanups 2022-06-04 19:16:14 +02:00
libretroadmin 0fbb36c61a (D3D12) Try to fix compilation for mingw toolchains with GCC 12.x
and beyond
2022-06-04 07:02:32 +02:00
libretroadmin 18bebe0c73 (D3D12) Small cleanups - less implicit memsets 2022-06-04 06:55:34 +02:00
libretroadmin 05797eb6b8 (D3D12) Move functions over to files that need it 2022-06-04 06:02:50 +02:00
libretroadmin 92a7d5bf61 (D3D12) Get rid of some unused inline functions 2022-06-04 02:51:59 +02:00
libretroadmin 281fe83936 (D3D12) Remove unused inline functions 2022-06-04 00:20:47 +02:00
libretroadmin cb56b35568 (D3D12) Won't work on older mingw versions too, roll this back 2022-06-03 23:22:40 +02:00
libretroadmin c0a7739f85 (D3D12) Try alternative approach in hopes it will still work on older mingw versions 2022-06-03 23:12:11 +02:00
libretroadmin 92a1dac0ea (D3D12) Fix newer mingw versions 2022-06-03 23:04:58 +02:00
sonninnos 5bf82038ad (WIN32) Fix video resolution logging 2022-06-01 18:45:33 +03:00
libretroadmin 63d1ef4677 (Wayland) Prevent implicit declarations 2022-06-01 05:43:28 +02:00
libretroadmin e33f6cbbe2 Don't define _GNU_SOURCE when already defined 2022-06-01 05:39:28 +02:00
libretroadmin b0597d91a2 Try to define F_ADD_SEALS and F_SEAL_SHRINK when not defined 2022-06-01 05:37:45 +02:00
libretroadmin b8d9070c9b (DXGI/HDR) Move global to only function that requires it 2022-05-31 21:03:38 +02:00
libretroadmin bf7b1c9d9c (Wayland) Fixups 2022-05-31 20:04:33 +02:00
libretroadmin ccdf68e64a (Wayland) Buildfix 2022-05-31 19:51:41 +02:00
libretroadmin 6408cc8958 Make memfd_create call more backwards compatible by calling it through
syscall -
On older systems, you'll have to include linux/memfd.h for the MFD_ defines, and call memfd_create() via the the syscall(2) wrapper (and include unistd.h and sys/syscall.h for it work). We exclude linux/memfd.h header include because we already provide
the MFD_ defines in case they are missing
2022-05-31 19:45:55 +02:00
libretroadmin 5b85d46383 (Vulkan) Get rid of g_win32_inited = true line - this is already done
in create_vk_context
2022-05-31 19:14:12 +02:00
OsirizX c6d51fdb32 [ORBIS] Initial changes for PS4 2022-05-21 16:31:10 +02:00
libretroadmin 66a2a12766 (Vulkan) Move functions to proper place where they're used
and turn them static
2022-05-21 01:40:23 +02:00
libretroadmin 3b99b42812 (shader_vulkan) Simplify - move functions over that were exclusively
used in shader_vulkan.cpp from vulkan_common.c to there
2022-05-21 01:11:28 +02:00
libretroadmin 25c33a8306 (drivers_shader) Simplify shader_gl3/shader_vulkan 2022-05-21 00:43:52 +02:00
libretroadmin 41f45becdb (D3D12) Buildfix 2022-05-20 04:41:43 +02:00
libretroadmin 7c2d033b83 (DXGI) Untangle macros 2022-05-20 00:21:57 +02:00
libretroadmin 937ad8bfc6 (D3D9) Cleanups 2022-05-19 22:32:03 +02:00
libretroadmin 30685c6e60 (d3dcompiler_common) Cleanups 2022-05-19 16:18:34 +02:00
libretroadmin a378ce0aec (Vulkan) Buildfix 2022-05-19 13:40:37 +02:00
libretroadmin 7a55686a95 (Vulkan) Fix XMB regression 2022-05-18 23:29:04 +02:00
libretroadmin 241d6eb901 (Vulkan) Simplify vulkan_create_texture 2022-05-18 23:19:58 +02:00
libretroadmin 8881020b75 (vulkan_common.c) Cleanups 2022-05-18 21:00:42 +02:00
libretroadmin 6f156d064e (Vulkan) vulkan_transition_texture - get rid of early return 2022-05-18 16:48:23 +02:00
libretroadmin 3cad090b4c (Vulkan) Optimizations/cleanups -
* Honor SUBOPTIMAL on non-Android since you'd want to recreate
swapchains then. On Android it can be promoted to SUCCESS.
SUBOPTIMAL_KHR can happen there when rotation (pre-rotate) is wrong.
* Small cleanups in general - less conditionals
2022-05-18 16:39:54 +02:00
libretroadmin c527bce8e3 (D3D) Cleanups 2022-05-17 23:28:18 +02:00
libretroadmin 5a5c65d9b9 (D3D10) Remove inline functions 2022-05-17 23:13:33 +02:00
libretroadmin 255522f9a0 (D3D10) Get rid of lots of inline functions 2022-05-17 18:39:22 +02:00