Commit Graph

182 Commits

Author SHA1 Message Date
Themaister b87e1c4f48 Make ssnes_state_slot_increase/decrease public. 2012-02-15 18:49:23 +01:00
Themaister e0408c30ae Slight refactor. Make ssnes_load_state(), ssnes_save_state() public. 2012-02-13 20:57:32 +01:00
Themaister 78136e0191 Make keybind loader public. 2012-02-13 19:20:24 +01:00
TwinAphex51224 1307648d08 (360) Simplify filtering types to 'point filtering' and 'linear
interpolation' (anisotropic is useless for 2D) - also get rid
of filter_type member in g_console
2012-02-13 15:16:01 +01:00
TwinAphex51224 eeafd335fa (PS3) ingame_menu_item now part of console_settings 2012-02-13 14:33:24 +01:00
Themaister 9c861f13be Fix additional exclamation marks. 2012-02-11 21:16:01 +01:00
TwinAphex51224 ffc0c1d77e (PS3) Frame advance implemented 2012-02-11 19:22:51 +01:00
TwinAphex51224 390628b1e3 (360) Can now return back to game from the menu by pressing
L3 + R3 (if a ROM has already been loaded)
2012-02-11 15:31:11 +01:00
TwinAphex51224 c0cba36dec (360) Added hardware filtering settings 2012-02-10 17:17:44 +01:00
TwinAphex51224 979b54178e (360) Moved some state variables to g_console struct 2012-02-09 14:11:55 +01:00
Themaister fea632b0e9 Add environment variable system extension. 2012-02-06 15:51:35 +01:00
TwinAphex51224 884e39c58d (360) Added get_environment_settings 2012-02-04 13:33:19 +01:00
Themaister 0cb2436a59 Bump to 8 players max. Futureproofing a bit. 2012-02-02 21:02:36 +01:00
Themaister e3a2ab0347 Change perform_reset() to ssnes_game_reset() to better advertise itself
as a public function.
2012-02-02 20:39:28 +01:00
TwinAphex51224 a328dbd213 (PS3) Overscan options added 2012-02-02 18:39:09 +01:00
TwinAphex51224 09a6566be0 (PS3) Moved some setting variables to g_console 2012-02-02 16:59:06 +01:00
TwinAphex51224 a14bdb82b1 (PS3/Core) Increase MAX_PLAYERS from 5 to 7 - PS3 supports 7
controllers at once and there are games in FBA that have simultaneous
six-player support
2012-02-02 15:19:01 +01:00
TwinAphex51224 02c3977e9d (PS3/Core) Make reset into an extern function so it can be called
from port-specific code
2012-02-02 14:22:43 +01:00
TwinAphex51224 e7d3e524bb (PS3) Added menu font options/settings 2012-01-31 18:51:45 +01:00
TwinAphex51224 cab8fd2a80 (PS3) WIP aspect ratio settings 2012-01-31 14:12:00 +01:00
TwinAphex51224 734afe2058 (PS3) Implement file_is_directory on PS3 2012-01-30 17:18:31 +01:00
TwinAphex51224 ec97970206 (PS3) Saves to config file now 2012-01-30 15:59:15 +01:00
TwinAphex51224 73fa4ea199 (PS3) Implemented a bunch of settings :
* Audio can be muted
* Buffering mode can be changed from double to triple buffering
and vice versa
* Default ROM startup dir and cheat path can be specified - now
to save the config file at exit
2012-01-30 15:16:29 +01:00
TwinAphex51224 bad72987d0 (PS3) V-sync can be switched on/off now 2012-01-30 09:53:16 +01:00
Themaister 5b0a948797 Refactor input config. 2012-01-30 01:20:35 +01:00
TwinAphex51224 f89060e7ff (PS3) Take out setting callback - was crashing the PS3 port 2012-01-29 23:11:47 +01:00
Themaister d207eb0b1e Add callback system to config_set_defaults. 2012-01-28 16:49:06 +01:00
Themaister e8b2cde4cf More graceful error handling. 2012-01-28 15:47:02 +01:00
Themaister bedd5a691b Merge branch 'master' of github.com:Themaister/SSNES 2012-01-28 15:42:20 +01:00
Themaister 57fbad1a54 Expose config load as a global function. 2012-01-28 15:41:57 +01:00
TwinAphex51224 30d229c30b (PS3) Small rewrite of ps3_video_psgl.c 2012-01-28 11:38:24 +01:00
Themaister 7082561e21 Nicknames for regular connection. 2012-01-21 18:12:42 +01:00
TwinAphex51224 e90b7e6a03 (PS3) Added ssnes_render_cached_frame - this is necessary for the
ingame menu - another problem - swap occurs at end of frame
function - this interferes with the swap done later on in the
ingame menu, leading to flickered libdbgfont text. We will somehow
need to divorce the swap from the main frame function
2012-01-21 03:56:31 +01:00
TwinAphex51224 e044275c3e (360) Fix for 360 - INVALID_FILE_ATTRIBUTES is not defined in a
360 header
(PS3) Added g_console.rom_path setting - not using g_extern.system.
fullpath anymore
2012-01-21 02:58:19 +01:00
Themaister 2089521856 Menu/in-game-menu logic. 2012-01-20 19:29:26 +01:00
TwinAphex51224 c7e32cbbd2 (PS3) Some more work on PS3 menu front 2012-01-17 23:59:23 +01:00
TwinAphex51224 dd8acd5872 (PS3) Added SN version number in 'print compiler' function 2012-01-16 16:38:27 +01:00
TwinAphex51224 d1113a5af0 (PS3) Added sysutil screenshot feature 2012-01-16 15:45:55 +01:00
Themaister abf34c06c1 Attempt to always return from ssnes_main_init() when errors occur. 2012-01-14 16:08:54 +01:00
Themaister 661836fd77 Deconstruct main() into three separate functions.
Split main() into init/iterate/deinit functions.
2012-01-14 14:08:43 +01:00
Themaister 260f3ac7ce Use a more general SSNES_CONSOLE define. 2012-01-14 13:43:15 +01:00
Themaister 86950b4d2a FBO scale are float. 2012-01-13 00:29:01 +01:00
Themaister c305f4347d Add g_console struct. 2012-01-12 22:53:14 +01:00
Themaister 4eab7c4387 Font scale option. 2012-01-11 22:52:25 +01:00
Themaister 4beec3870f Spectator mode. 2012-01-11 19:22:18 +01:00
TwinAphex51224 61f9ceccab PATH_MAX gets redefined for PS3/Libxenon 2012-01-10 22:08:24 +01:00
Themaister b4248038fb Update license headers. 2012-01-08 01:12:05 +01:00
Themaister 1953ea7312 Fix Xenon build. 2012-01-07 11:32:39 +01:00
TwinAphex51224 ebea0220cd (360) Added 360 solution and added some defines 2012-01-05 13:30:13 +01:00
Themaister 3d1b0ef35b Merge branch 'fix' 2012-01-02 13:33:27 +01:00