Commit Graph

985 Commits

Author SHA1 Message Date
nfore 8a81d39437 Overlay Caching
Adds overlay_cache_ptr to keep a disabled overlay in memory when it's expected to be shown again.

Most input_overlay_deinit calls are replaced with input_overlay_unload, which caches the overlay unless initing/deiniting core or disabling overlays.

Loading a cached overlay is done as a swap, intended for osk_toggle.

Related updates:
- Fewer parameters for the overlay loading task. Use current settings when enabling an overlay
- Add input_overlay_check_mouse_cursor() to preserve show/hide mouse behavior
- Don't apply input_overlay_show_mouse_cursor in windowed mode (controlled by mouse grab only)
- Remove some dead code
2023-07-09 04:42:49 +02:00
libretroadmin 57906892d8 Revert "On mobile in portrait mode, don't override custom viewport"
This reverts commit 6a1320bcfb.
2023-06-21 08:37:19 +02:00
libretroadmin 8515fbf652 Reduce strlcat calls in crucial video_driver_frame function 2023-06-20 13:38:20 +02:00
libretroadmin 0bf3d21538 Reduce some char arrays which are too big 2023-06-19 17:31:50 +02:00
libretroadmin 0f374ea69d Don't call video_state_get_ptr inside gfx/video_driver.c 2023-06-19 07:50:26 +02:00
libretroadmin 61ce614251 Do video_driver_get_ident check last in boolean equation 2023-06-18 21:27:34 +02:00
sonninnos 57e1b849f9 (Vulkan) Ignore Fast-Forward Frameskip option 2023-06-18 21:24:30 +02:00
LibretroAdmin 244c86f661 Revert "Frame limiting improvements"
This reverts commit c723710c90.
2023-06-18 19:36:59 +02:00
sonninnos c723710c90 Frame limiting improvements 2023-06-18 18:58:37 +02:00
libretroadmin 631301b3f7 * Cut down on strlcat calls when possible and replace them with clever
usage of strlcpy (when position/offset of previous strlcpy/snprintf call
is known. strlcat implementation in libretro-common makes implicit strlen
call, using strlcpy avoids this
* Reduce a bunch of local char variables by use of said clever usage,
should save up on local stack size usage
2023-06-18 12:06:12 +02:00
Jesse Talavera-Greenberg a78f9598de Silence a warning in video_driver.c 2023-06-18 08:38:53 +02:00
Grisly Glee 4202f8650d
Fix trivial signedness warnings (#15377)
* Fix trivial signedness warnings

* Followup on trivial signedness warnings
2023-06-14 04:43:11 +02:00
Subs d9439b8166
CRT: fix aspect ratio for tate games on a horizontal screen (#15378) 2023-06-14 04:42:43 +02:00
Jesse Talavera-Greenberg 938d60d0f4
Add microphone support via a new driver (#14731)
* Some slight fixes

* Update libretro.h

* Log calls to RETRO_ENVIRONMENT_GET_MICROPHONE_INTERFACE

* Finish proof-of-concept for mic support

- It works, but doesn't support floating-point audio yet
- It may need to be resampled, too

* Add macros that aren't available in SDL 2

* Comment out a variable definition for now

- For C89 compliance

* Add some comments for clarity

* Let ALSA tolerate a null new_rate

* Partial ALSA microphone support

- Not yet tested
- Mic is created and destroyed
- Mic can also be paused or unpaused
- Mic is paused or unpaused with the rest of the driver
- Microphone is not yet read

* Install error logging in the ALSA driver

- It defers to RARCH_ERR

* Free the ALSA microphone in alsa_free

* Fix an indent

* First draft of alsa_read_microphone

* Deinitialize SDL Audio in sdl_audio_free

* Save and restore the ALSA error logger

- You should always practice safe global state

* Add newlines to some RARCH_ERRs

* Add some logging

* Check for the mic being active via settings instead of via flags

* Adjusted a log entry to be less misleading

- A frequency of 0Hz looks weird to the uninformed
- In reality, it means the driver used the requested frequency

* Fix an incorrect format string

* Tidy up logging in alsa.c

* Rename audio_enable_microphone to audio_enable_input

* Rename microphone_device to audio_input_device

* Add audio_input_latency and audio_input_block_frames settings

* Add all mic-related settings to the options menu

* Adjust logging for alsa.c

- Log the ALSA library version
- Add errno details

* Refer to the microphone in logs by name

* Use %u instead of %d for some log items

* Add input_samples_buf

* Remove an inaccurate comment

* Change type of input_samples_buf

* Clean up audio_driver_flush_microphone_input

* Comment convert_float_to_s16

- It helped me understand what it's doing
- Turns out it'll work just fine on mono audio

* Don't use the resampler for mic input

* Fix crash in the ALSA driver when reading from a mic

* Update some logging messages

* ALSA support now works for mics

* Reuse some common functions in alsa.c

* Add alsa_thread_microphone_t

* Refactor alsa.c

- Introduce alsa_init_pcm to init any PCM that we're using
- Vastly simplifies the implementation of alsa_init and alsa_init_microphone
- Will be used for the read-based versions next

* Make ALSA logging a little more consistent

* Clean up the mic with alsa_free_microphone if alsa_init_microphone fails

* Remove an unused function

* Move some cleanup in alsa.c to a common function

* First crack at mic support for alsathread

- Refactor some duplicate code into functions
- Use functions introduced in alsa.c
- Create and destroy the mic

* Slight cleanups for clarity

* Implement alsa_thread_set/get_microphone_state

* More work on alsathread

- No more crashing, but the mic just returns silence

* Slight cleanups for clarity

* Add alsa_set_mic_enabled_internal

- For setting the state of a microphone while considering its current state

* Use alsa_set_mic_enabled_internal

* Log a little more info

* Log when the audio driver is started/stopped

* Move base microphone driver code into a new directory

- Add microphone_driver.c to Makefile.common
- Rename functions as needed

* Initialize and deinitialize the microphone driver

* Implement sdl_microphone.c

* Un-const an argument

- In case the driver context needs to do any locking

* Revise comments for microphone_driver.h

* Remove an unimplemented function

* Remove some functions from the mic driver

* Remove mic functions from audio_thread_wrapper

* Remove mic functions from sdl_audio

* Fix microphone_null

* Split the mic code for the alsa audio drivers into microphone drivers

* Fix an extra struct member

* Add a setting for the mic driver

* Add a command to reinitialize the microphone driver

* Rename mic-related settings

* Add DRIVER_MICROPHONE_MASK to DRIVERS_CMD_ALL

* Rename audio_enable_input to microphone_enable

* Remove some labels from qt_options

* Search for microphone_driver within find_driver_nonempty

* Clean up some mic driver code

* Pending mics now return silence

* Adjust some logging and comments

* Some cleanup in the microphone driver

* Invert a flag check

- Oops

* Fix a log message

* Fix the wrong flags being checked

* Slight refactor of wasapi_init_device

- Add a data_flow parameter
- Declare it in a header
- In preparation for WASAPI mic support

* Add some WASAPI macros for _IAudioCaptureClient

* Move some common WASAPI functions to audio/common/wasapi.c

- They'll be used by the mic and the audio drivers

* Add wasapi_log_hr

* Generalize mmdevice_list_new to look for capture devices, too

* Fix a function declaration

* Move driver-specific device_list_new functions into their respective files

* Clean up some declarations

* First draft of wasapi microphone driver

* Add wasapi_microphone_device_list_free

* Change function parameter names to be consistent with microphone_driver

* Partially implement wasapi_microphone_read

- Mostly copied from the audio driver so far
- It doesn't compile yet
- But it'll be beautiful when I'm done with it

* Refactor the mic driver's functions

- Rename get_mic_active to mic_alive
- Split set_mic_active into start_mic and stop_mic
- Refactor the SDL mic driver accordingly

* Edit some WASAPI functions for logging and clarity

* Implement more of the WASAPI mic driver

* Rename write_event to read_event

* Pass the WASAPI driver context to the various read functions

* Mostly implement the read function for the WASAPI mic driver

* Fix a crash in microphone_driver

- Forgot to move the position of the name of null_driver

* Reduce some logging in wasapi common functions

- Only log the chosen audio client format, not all attempted ones

* Add some macro wrappers for IAudioClient methods

* Update mic driver configuration

- Make the mic driver configurable in the menu
- Add config items for WASAPI-related options similar to the audio driver

* Fix a menu entry scrolling through audio devices instead of mic devices

* Add some utility functions

* Expose the new utility functions in wasapi.h

* Add extra logging in the WASAPI common functions

* Add sharemode_name

* Use _IAudioClient_Initialize macro in some places

* Pass channels to wasapi_init_client

- Remember, mics are in mono

* Use _IAudioClient_Initialize macro some more

* Forgot to pass channels in some places

* Add some utility functions

* Forgot an #include

* Add wasapi_select_device_format

* Simplify the format selection logic in wasapi_init_client_sh

* Unset the microphone in wasapi_microphone_close_mic

- Ought to prevent a potential segfault

* Simplify some logging

* Fix incorrect value being passed to _IAudioCaptureClient_ReleaseBuffer

* Remove some unneeded logging

* Add some values to hresult_name

* Polish up wasapi_select_device_format

- Test for formats manually when Windows can't
- Add some debug logging
- Check for channels

* Compute the fields of WAVEFORMATEXTENSIBLE correctly

- As per the doc's stated requirements

* Simplify logic for WASAPI client creation

* Fix a potential hang in wasapi_microphone_read_shared_buffered

* Stop the microphone if the driver is stopped

* Don't name the microphone event

* Ensure that wasapi_init_client reports the correct format and rate

* Implement exclusive microphone read access for WASAPI

* Add _IAudioCaptureClient_GetNextPacketSize macro

* Organize cases in hresult_name

* Clear some extra fields if wasapi_set_format is setting a Pcm format

* Adjust some logs

* Adjust some logs

* Remove unneeded local vars

* Add a log

* Update wasapi.c

* Update wasapi.c

* Fix shared-mode mic support in WASAPI producing broken input

- Turns out it had nothing to do with shared mode

* Reuse a common function

- Remove wasapi_microphone_read_shared_buffered
- Rename wasapi_microphone_read_exclusive to wasapi_microphone_read_buffered

* Remove some code I was using for test purposes

* Clarify some language

* Double the default shared-mode mic buffer length

* Split getting a device's name into a separate function, then use it

* Fix the ALSA mic drivers

- To comply with changes I previously made to the mic driver interface

* Remove unused synchronization primitives from the SDL microphone driver

* Add sdl_microphone_mic_use_float

* Document audio_driver_state_flags

- I needed to understand these to see if similar flags were required for the mic driver

* Remove an unused function in wasapi.c

* Add and document flags in microphone_driver.h

* Remove driver-specific mic start/stop functions

- The mic driver itself doesn't do much processing
- That honor goes to individual mics

* Remove some unused fields in microphone_driver.h

* Add CMD_EVENT_MICROPHONE_STOP/START

* Remove unused functions from microphone_null

* Change how the mic driver state is referenced in some places

* Simplify the SDL microphone driver

- The driver backend no longer keeps a reference to the mic (the frontend does that)
- Remove functions that are no longer needed
- Don't track paused state, just query the mic itself

* Simplify the WASAPI microphone driver

- Don't track the driver running state or the microphone handle, the frontend does that now
- Remove support for unbuffered input (hunterk suggested that it wasn't necessary)

* Make microphone_wasapi_sh_buffer_length a uint, not an int

- It won't be negative anymore
- 0 now represents the default value

* Make the microphone frontend more robust

- Improve documentation for how various functions should be implemented
- Closes all microphones before freeing the driver (so backends don't have to)
- Tracks the enabled state of each microphone, so backends don't have to (but they still can)

* Stop the mic driver in core_unload_game

* Ensure mic support is compatible with the revised menu code

* Move alsa.h into audio/common

* Remove RETRO_ENVIRONMENT_GET_MICROPHONE_ENABLED

- It was never really needed

* Refactor the ALSA microphone driver

- Move common ALSA functions to audio/common/alsa.c
- Replace alsa_set_mic_enabled_internal with alsa_start/stop_pcm
- Don't track the microphone handle in the ALSA driver context
- Remove unneeded fields

* Move some common alsathread code into audio/common/alsathread.c

* Change return type of mic_driver_open_mic_internal to bool

* First crack at resampling mic input

* Remove an extraneous check

- I think something distracted me when I was writing this line

* Add stereo/mono conversion functions

* Make alsa_start_pcm and alsa_stop_pcm more robust

- They now return success if the stream is already running and stopped, respectively

* Revise some mic-related comments in libretro.h

* First crack at resampling mic input

* Simplify an expression

* Simplify an expression

* Fix a log tag

* Allow mic resampler to be configured separately from audio resampler

* Add some comments

* Set the source ratio to something sensible

* Stop deadlock in `alsathread` mic driver

* Allow mics to be initialized even when core is loaded from CLI

- When loading content from CLI, the drivers are initialized a little differently
- That threw off the mic initialization code

* Rename the functions in retro_microphone_interface

* Revise some mic-related comments in libretro.h

* Update retro_microphone_interface

- Add get_mic_rate
- Add a parameter to open_mic
- The modifications don't do anything yet

* Use parameter objects in the microphone handle

* Replace get_mic_rate with get_params

* Add a microphone interface version

* Remove part of a comment

* Set the effective params in mic_driver_microphone_handle_init

* Drop a stray newline

* Change where the mic interface is zeroed

- I was accidentally throwing out the version that the core was asking for

* Reduce logspam for wasapi_set_nonblock_state

- Now it only logs when the sync mode is changed

* Change DEFAULT_WASAPI_SH_BUFFER_LENGTH to 0

- -16 is no longer a valid value

* Set the new_rate in wasapi_init

* Change description of microphone sample rate in the settings

* First attempt at resampling configured mic input

* Forgot a section

* Fix some input samples being skipped

* Rename a variable for clarity

* Add microphone.outgoing_samples

* Update the mic driver

- Processed samples are now buffered
- The resampler is skipped if the ratio is (very close to) 1

* Remove part of a comment

* Update some comments in audio_resampler.h

* Slightly refactor the SDL microphone driver

- Move SDL_AudioSpec to a field of sdl_microphone_handle_t
- Allow SDL to change the requested format and sample rate
- Request floating-point input
- Implement sdl_microphone_mic_use_float

* Fix a non-C89-compliant declaration

* Add new files to griffin.c

* Remove a C++-style comment

* Add two more files to griffin.c

* Remove some unneeded declarations in microphone_driver.h

* Remove a stray comma in configuration.c

- For C89 compliance

* Fix compilation on some platforms

* Change some function signatures

* Make the ALSA drivers always set the audio rate

* Fix the alsathread mic driver

* Make state_manager_frame_is_reversed return false if HAVE_REWIND isn't defined

* Mute the microphone if the core is running in fast-forward, slow-mo, or rewind

* Clarify a comment

* Clarify a comment

* Add a comment

* Don't allocate memory for slowmo samples in the mic driver

- We're not supporting slowmo for mics, so it's not needed

* Fix a {

* Add my name to AUTHORS.h

* Add driver_lifetime_flags

- For drivers that have special setup/teardown needs

* Ensure that resetting the mic driver maintains active mic handles

- Prevents fullscreen toggle from stopping all mic input

* Update CHANGES.md

* Move some default microphone settings to a new part of the config file

* Ensure that RetroArch can use the audio format that Windows suggests

* Remove references to mic support in the SDL audio driver

* Remove unused WASAPI functions

* Return failure if RetroArch couldn't select a WASAPI format

* Ensure that Windows uses the WASAPI mic driver by default

* Treat disabled mic support as a warning, not an error

* Clarify some WASAPI-related microphone settings

* Remove some unused variables

* Add or revise microphone-related comments

* Rearrange doc comments for microphone types in libretro.h

* Remove a space

* Remove some unused flags

* Remove ALSA error logger

- It was never used anyway

* Remove unneeded microphone-related arguments

* Document a parameter

* Remove a logging call

* Add a constant for the microphone's shared buffer length for WASAPI

* Fix stylistic inconsistencies

* Make mic_driver_get_sample_size a macro instead of a function

* Move the microphone implementation to the audio directory

* Make microphone support optional (but enabled by default)

* Fix the griffin build
2023-06-06 21:55:06 +02:00
LibretroAdmin 53ff913c36 Revert "Don't count frames while paused"
This reverts commit ed29ba6b32.
2023-05-31 16:47:51 +02:00
libretroadmin 8a5a59da50 Refactors, move some functions to retroarch.c and make them static 2023-05-31 16:08:31 +02:00
libretroadmin 696dae6e70 Refactor away some video driver functions 2023-05-31 01:09:38 +02:00
libretroadmin e70eb9ded2 Refactor video_driver_cached_frame_has_valid_framebuffer 2023-05-31 00:39:01 +02:00
libretroadmin 3737b99b05 Cleanups 2023-05-30 22:10:03 +02:00
sonninnos ed29ba6b32 Don't count frames while paused 2023-05-30 19:05:43 +02:00
libretroadmin c09fb6d95d Cleanups 2023-05-30 12:19:53 +02:00
libretroadmin b2dff50d8a Cleanups 2023-05-29 19:39:27 +02:00
libretroadmin 85011c782e move vulkan context driver code to vulkan.c 2023-05-29 19:13:47 +02:00
libretroadmin c24744eae5 Remove video_driver_show_mouse/hide_mouse 2023-05-29 18:58:23 +02:00
Eric Warmenhoven 6a1320bcfb On mobile in portrait mode, don't override custom viewport 2023-05-27 02:50:32 +02:00
zoltanvb afa0e389aa Display server for KMS
Add a display server construct for DRM/KMS mode. The main use is
to provide resolution changes (including automatic refresh rate
switch) for this configuration, i.e. DRM context and OpenGL drivers.

To enable refresh rate restoration after automatic refresh rate
change, av_info->timing_fps is also adjusted on core close / RA exit.

No effects expected on CRTSwitchRes.
2023-05-19 17:34:25 +02:00
sonninnos 6be1ef5d85 Correct rotated core provided aspect ratio 2023-05-19 17:17:30 +02:00
sonninnos cc1bc25349 Minor adjustments to refresh rate switch behavior 2023-05-19 04:20:16 +02:00
libretroadmin 56a44b2bd1 Fix ifdef for D3D12 hardware context 2023-05-11 03:35:12 +02:00
barbudreadmon 3036c47034
(video_driver) fix windowed viewport with libretro rotation (#15247)
* (video_driver) fix viewport with libretro rotation
2023-05-02 17:02:08 +02:00
libretroadmin 3871ac4455 * Add FIXME LOCALIZE notes
* Some snprintf optimizations
2023-04-30 17:26:57 +02:00
libretroadmin cff5ea2a9b (video_driver/HDR) Remove unused helper functiosn 2023-04-24 10:54:46 +02:00
libretroadmin ca164d1b0f Minor cleanup in video_driver.c - call get_viewport_info directly 2023-04-24 10:54:46 +02:00
sonninnos dd106c4f4a
Show current video + audio drivers in statistics (#15193) 2023-04-14 20:15:54 +02:00
libretroadmin d48bd7244a Libretro API update - add new context hardware render enums - enables
autodetection of DX12 for PS2 core
2023-04-11 00:54:02 +02:00
aliaspider 0adbd6905f
add D3D12 HW_render support. (#15177) 2023-04-10 01:08:44 +01:00
Subs f24893bcb1
[CRT] Add KMS modeswitch (#15131)
* Prepare to update deps/switchres

* Squashed 'deps/switchres/' content from commit ca72648b32

git-subtree-dir: deps/switchres
git-subtree-split: ca72648b3253eca8c5addf64d1e4aa1c43f5db94

* Add CRT modeswitching to KMS
Display the real refresh rate
Enable the CRT SwitchRes menu
Add another switchres.ini path for Lakka
2023-03-25 11:57:10 +01:00
sonninnos 8d12ff3cf1
Ensure statistics text is aligned left (#15102) 2023-03-18 14:56:32 +01:00
sonninnos da076faa47
Notification font + statistics adjustments (#15089) 2023-03-13 20:10:10 +01:00
HyperspaceMadness e4a11cff59
Shader Preset - Wildcard Replacement in Paths on Load (#15023)
When a simple preset loads, wildcards which are found in paths inside the presets will 
be replaced with values coming from the current RetroArch context.  This will operate
on both texture paths and reference paths.

This would allow you to do things like have one preset which could be used with the entire list of images from the Bezel Project

E.G. 
    "/shaders/MyBackground_$VID-DRV$ _$CORE$.png" 
would be replaced with
   "/shaders/MyBackground_glcore_YabaSanshiro.png"
If  no file found at that path, the path will revert to the original path, so operates as a fallback
   "/shaders/MyBackground_$VID-DRV$ _$CORE$.png" 

  * Possible wildcards/tokens to be replaced:
 * 
 *   $CONTENT-DIR$ -> Content Directory of the game rom
 * 
 *   $CORE$       -> Core name
 * 
 *   $GAME$       -> Game ROM's name
 * 
 *   $VID-DRV$   -> Video Driver: Currently active driver, possible replacement values:
 *       glcore
 *       gl
 *       vulkan
 *       d3d11
 *       d3d9_hlsl
 *       "N/A"
 * 
 *   $VID-DRV-SHADER-EXT$   -> Video Driver Shader File Extension: The extension of shaders type supported by the current video driver:
 *       cg
 *       glsl
 *       slang
 * 
 *   $VID-DRV-PRESET-EXT$   -> Video Driver Preset File Extension: The extension of shaders type supported by the current video driver:
 *       cgp
 *       glslp
 *       slangp
 * 
 *   $CORE-REQ-ROT$   -> Core Requested Rotation: Rotation the core is requesting, possible replacement values:
 *       CORE-REQ-ROT-0
 *       CORE-REQ-ROT-90
 *       CORE-REQ-ROT-180
 *       CORE-REQ-ROT-270
 * 
 *   $VID-ALLOW-CORE-ROT$   -> Video Allow Core Rotation: Reflects Retroarch's setting allowing the core requested rotation to affect the final rotation:
 *       VID-ALLOW-CORE-ROT-OFF
 *       VID-ALLOW-CORE-ROT-ON
 * 
 *   $VID-USER-ROT$   -> Video User Rotation: Rotation the core is requesting, possible replacement values, does not affect the UI:
 *       VID-USER-ROT-0
 *       VID-USER-ROT-90
 *       VID-USER-ROT-180
 *       VID-USER-ROT-270
 * 
 *   $VID-FINAL-ROT$   -> Video Final Rotation: Rotation which is the sum of the user rotation and the core rotation if it has been allowed, does not affect the UI:
 *       VID-FINAL-ROT-0
 *       VID-FINAL-ROT-90
 *       VID-FINAL-ROT-180
 *       VID-FINAL-ROT-270
 * 
 *   $SCREEN-ORIENT$   -> Screen Orientation: User adjusted screen orientation, will change windows from landscape to portrait, including the Retroarch UI:
 *       SCREEN-ORIENT-0
 *       SCREEN-ORIENT-90
 *       SCREEN-ORIENT-180
 *       SCREEN-ORIENT-270
 * 
 *   $VIEW-ASPECT-ORIENT$   -> Viewport Aspect Orientation: Orientation of the aspect ratio of the RetroArch viewport
 *       VIEW-ASPECT-ORIENT-HORZ
 *       VIEW-ASPECT-ORIENT-VERT
 * 
 *   $CORE-ASPECT-ORIENT$   -> Core Aspect Orientation: Orientation of the aspect ratio requested by the core
 *       CORE-ASPECT-ORIENT-HORZ
 *       CORE-ASPECT-ORIENT-VERT
 * 
 *   $PRESET_DIR$  -> Preset directory's name
 * 
 *   $PRESET$     -> Preset's name
 * 
 * If no wildcards are found within the path, or the path 
 * after replacing the wildcards does not exist on disk,
 * the path returned will be unaffected.
2023-02-26 19:06:57 +01:00
libretroadmin 51d238875e Get rid of obsolete HAVE_VIDEO_LAYOUT - obsolete spec, was only
ever implemented for OpenGL2 driver, lots of code debt, best to
instead just keep improving the overlay system instead which is
already available for most video drivers
2023-02-23 21:03:41 +01:00
libretroadmin 7ed1d0760a Revert "(Vulkan) Ignore Fast-Forward Frameskip option (#15011)"
This reverts commit 00c0eda046.
2023-02-23 13:44:17 +01:00
sonninnos 00c0eda046
(Vulkan) Ignore Fast-Forward Frameskip option (#15011) 2023-02-22 19:43:06 +01:00
libretroadmin 9c2faafb6e (RSX/PSL1GHT) combine both video driver context files into one 2023-02-21 15:02:23 +01:00
libretroadmin 2dab525011 (PSL1GHT) Use HAVE_GCM as a define for compiling in the libgcm video
driver
2023-02-21 14:24:00 +01:00
sonninnos 671bd9be6a
Allow manual video swap interval forcing (#14991) 2023-02-19 14:21:18 +01:00
OsirizX 0549223677
(PSL1GHT) Add improvements to the RSX driver (#14965)
* remove var error in psl1ght input

* (psl1ght) add modern_alpha_blend and modern_opaque rsx shaders

* (psl1ght) add perf improvements to the rsx driver

* add rsx gfx for psl1ght

* (psl1ght) set rsx as a compatible video driver

* Do xmb menu scaling for psl1ght

* (psl1ght) update Makefile to use latest shaders and more UI menu options
2023-02-10 08:29:45 +01:00
warmenhoven ac2cceb905
Fix a few mac windowed mode settings (#14942)
* Use "Remember window position and size" setting (fixes #14806)
* Implement window opacity
* Enable "Show window decorations" toggle
* Hide "Disable composition" option (osx does not support disabling composition)
2023-02-03 07:32:30 +01:00
Ryunam 46e6ac2093
Add Run-Ahead data to on-screen statistics (#14838) 2023-01-15 09:00:15 +01:00
libretroadmin daa9e352cc Remove asserts 2023-01-09 00:51:05 +01:00
reallibretroadmin a34598512e (Auto frame delay) silence some warnings that pop up in Xcode 2023-01-09 00:05:21 +01:00
libretroadmin 5d065e7efc Buildfix 2023-01-08 20:00:51 +01:00
libretroadmin 71019e1121 Remove or move structs never used 2023-01-08 19:50:03 +01:00
libretroadmin 253be8e682 Cleanup function 2023-01-05 19:44:12 +01:00
LibretroAdmin f836328c56
Append Preset (#14737) (#14757)
WIP version of Append and Prepend preset, Includes UI for Standard Retroarch, but not the QT UI companion

Co-authored-by: HyperspaceMadness <remimcgill@hotmail.com>
2022-12-22 21:36:32 +01:00
sonninnos 05c3c0a552
Automatic Frame Delay improvements (#14754) 2022-12-22 18:58:26 +01:00
zoltanvb 02ba825c88
Enable localization of video rotation, orientation, aspect ratio options. (#14744) 2022-12-19 21:36:06 +01:00
libretroadmin 04f510d503 Cleanup header includes 2022-12-05 15:10:19 +01:00
libretroadmin e108fefc41 Remove video_driver_set_video_cache_context_ack - replace with single line 2022-11-23 20:55:05 +01:00
sonninnos 3377fd55ab
Driver + hotkey list reorder (#14646)
* Reorder driver menu and lists

* Reorder hotkey list
2022-11-20 07:26:34 +01:00
sonninnos 6d34ef46f4
Prevent video filter init if game is not running (#14593) 2022-11-06 10:16:20 +01:00
LibretroAdmin 174b01f7d9 Remove unnecessary video_driver_is_cache_context 2022-10-28 19:36:56 +02:00
LibretroAdmin c7eee86fd5 Turn core boolean variables into flags 2022-10-27 00:29:24 +02:00
LibretroAdmin c0d6d6e750 Create video_driver_get_st_flags 2022-10-26 22:35:04 +02:00
LibretroAdmin 18ea6fa81e Turn more boolean variables into flags for runloop
- Get rid of RARCH_CTL_IS_INITED, use runloop_get_flags instead
2022-10-24 18:16:00 +02:00
sonninnos bbd6c0ae9a
Add delay to savestate notifications (#14514) 2022-10-15 11:29:07 +02:00
LibretroAdmin 41de5ec80b Cleanups for runloop_state grabbing 2022-10-10 20:32:46 +02:00
LibretroAdmin cc3a339011 (Runloop) Use more flags 2022-10-10 19:54:54 +02:00
LibretroAdmin 2371e5cbd2 (Runloop) Turn more bools into flags 2022-10-10 18:53:55 +02:00
LibretroAdmin 076a1a398c (Runloop) Turn some boolean variables into flags 2022-10-10 04:37:17 +02:00
LibretroAdmin 2cddea21f8 * Cleanups
* Less pointer grabbing (dispwidget_get_ptr)
2022-10-09 22:53:39 +02:00
LibretroAdmin d3384fd89d Fix parameter names omitted 2022-10-09 10:25:35 +02:00
LibretroAdmin d5a6c4f150 (content) use flags for content_state
(xaudio2) Use flags
2022-10-09 10:20:43 +02:00
LibretroAdmin d506210fbe
(menu_driver.c) Use flags instead of bools (#14500)
* (menu_driver.c) Use flags instead of bools
2022-10-08 22:52:18 +02:00
LibretroAdmin fcbd72dbf3
Use flags pt4 (#14497)
* * Use flags for rarch_state
* Get rid of ^M linebreaks in retroarch_types.h

* Buildfixes for consoles

* (audio driver) use flags instead of bools

* (video) Use flags instead of bools

* Rewrite input driver state bools into flags
2022-10-08 10:39:15 +02:00
sonninnos 4fe477ee39
Avoid 'video_gpu_screenshot' with savestates (#14464) 2022-10-03 15:13:01 +02:00
reallibretroadmin 0033224c25 Fix some implicit conversion signedness warnings 2022-10-02 03:22:34 +02:00
LibretroAdmin 84868ab21f (Setting) Windowed scale should be an integer instead of float 2022-09-05 04:03:04 +02:00
LibretroAdmin 60030e373e
Reduce snprintfs + assorted cleanups (#14369)
* Reduce snprintf and/or use them only for concatenating the
string formatting of numbers/values
* Reduce snprintfs
* Use snprintf for concatenation at parts
* * We don't need to NULL-terminate strings that get passed to strlcpy/strlcat
and friends
* Use snprintf for concatenation in certain instances
* Do away with some string intermediary copies where we can avoid it
* Fix warning unused variable
* * Reduce snprintf calls
* Rewrite snprintf calls into strlcpy where possible
* Use snprintf for concatenation when necessary
* Do away with some string intermediary copies in task_translation.c
* run_translation_service - make switch slightly smaller
2022-09-01 04:17:07 +02:00
LibretroAdmin 56f66f68e2 Fix memory usage being shown alone 2022-08-29 21:58:36 +02:00
LibretroAdmin 8e949c516e (video_driver_frame) Do away with a lot of string intermediary copies
for formatting the status text
2022-08-29 13:29:11 +02:00
LibretroAdmin 61e24132bf (task_save.c) Simplification in control flow
(snprintf) Try to reduce or simplify snprintf calls, only tend to
use it for processing integers/numbers and avoid it for regular
string concatenation (NOTE: we try to be a bit safer about it to
address earlier cited criticism, although we don't consider concatenating
3 or 4 characters at the end to be insecure)
(msg_hash_to_str) Try to avoid duplicate calls to the same localized
string when we can just cache the results once instead locally
2022-08-27 07:55:02 +02:00
LibretroAdmin 88bc26da4e Replace some more trivial strlcat calls 2022-08-04 04:05:27 +02:00
LibretroAdmin 7a993a5951
Count amount of characters window title has so that we can (#14274)
return the value when calling video_driver_get_window_title -
this is so we can prevent strlen calls in x11_common.c
2022-08-02 17:00:33 +02:00
libretroadmin c2f618d394 * (gfx_widgets) ptr_width >= ptr_height - equal would just mean setting ptr_width to
the same value, so turn it into 'greater than' instead
* Avoid some tertiary operators where we just set the variable back to its
own value
2022-07-09 13:00:50 +02:00
libretroadmin 61e08ee35b Fix line breaks in gfx/video_driver.c 2022-06-20 20:26:02 +02:00
sonninnos 3d619de114 Automatic Frame Delay improvements 2022-06-14 07:11:43 +03:00
Ryunam d7cfcd3f9b Add option to toggle automatic refresh rate switching 2022-05-16 17:50:11 +02:00
jdgleaver 801b16885e Enable automatic configuration of 'VSync Swap Interval' 2022-05-12 14:22:46 +01:00
m4xw e389b8c7a1
Fix readability and precision issues in aspectratio_lut (#13893) 2022-04-28 15:30:13 +02:00
twinaphex 68032c7734 (D3D9) Split up D3D9 driver into two separate drivers - one for D3D9 HLSL
and another one for D3D9 Cg
2022-04-19 15:45:22 +02:00
Tony 85fef3427a
Fast-Forward Frameskip improvement (#13834) 2022-04-06 15:39:25 +01:00
Tony 7768c296b9
Prevent refresh rate switching to half frame rate modes (#13656) 2022-02-24 07:10:27 +01:00
jdgleaver a953b27614
Rework optional fast-forward frame skipping: Drop frames based on frame timing (#13578) 2022-01-31 16:32:17 +01:00
Tony 86cced8eab
Fix frameskipping with duped frames (#13560) 2022-01-29 10:57:01 +01:00
Tony 84f558db0b
Add optional frame skipping when fast-forwarding (#13550) 2022-01-26 18:30:33 +01:00
Nikos Chantziaras be650a790c
Add option for showing the overlay behind the menu (#13360)
* Add option for showing the overlay behind the menu

This commit lays the groundwork for this option. Support for this option
in the video drivers themselves is going to be added in later commits.

* gl1: Add overlay behind menu support

* gl2: Add overlay behind menu support

* gl3: Add overlay behind menu support

* vulkan: Add overlay behind menu support

* ctr: Add overlay behind menu support

* d3d9: Add overlay behind menu support

* d3d10: Add overlay behind menu support

* d3d11: Add overlay behind menu support

* d3d12: Add overlay behind menu support

* CHANGES.md: overlay behind menu

Co-authored-by: MrHuu <MrHuu@users.noreply.github.com>
Co-authored-by: Tony <45124675+sonninnos@users.noreply.github.com>
2021-12-26 04:56:44 +01:00
tunip3 a28e226ef4
Make resolution switching automatic and fix angle output issues [UWP/XBOX] (#13406)
* force angle to render at 1080p regardless of screensize as the output is 1080p regardless of screensize.
This fixes an issue where at 4k any angle output would be zoomed into a corner

* set resolution based on display resolution (auto 4k)

* set driver to d3d11 if booting with opengl

* reset width and height of output on boot to match display

Co-authored-by: Tunip3 <tunip3@users.noreply.github.com>
2021-12-24 14:34:30 +01:00
Tony 8cc423e036
Logging cleanups (#13370) 2021-12-17 18:04:24 +01:00
Tony 6ee92d8583
Stop logging fps statistics twice on quit (#13369) 2021-12-17 16:06:15 +01:00