Commit Graph

710 Commits

Author SHA1 Message Date
twinaphex 98502d0b31 Move menu_animation_update outside to xmb_render 2015-03-08 19:15:24 +01:00
twinaphex 981d012b4b (Menu) Simplify draw_frame calls 2015-03-08 18:35:55 +01:00
Higor Eurípedes 7d41e01e93 (RGUI) Only render when needed 2015-03-08 14:12:13 -03:00
Higor Eurípedes de883704e4 (Menu) Set framebuf.dirty = true in menu_init 2015-03-08 13:36:34 -03:00
twinaphex f773853908 (Menu) Hook up menu.framebuf.dirty too 2015-03-08 17:27:58 +01:00
Twinaphex 4eb2c8f4a7 (Menu) Only call rarch_render_cached_frame when a state change has
occurred that requires the video state to be flushed
2015-03-08 17:26:19 +01:00
twinaphex 001540d25d action_refresh_default - trigger action video state change too 2015-03-08 17:20:44 +01:00
twinaphex 795b5c405f (Menu) Instrument 'start' actions like this too 2015-03-08 17:19:46 +01:00
twinaphex 581bc22e19 (Menu) Toggle functions should trigger video state change since
a label is likely to be updated because of it
2015-03-08 17:16:21 +01:00
twinaphex b5b59608dd Add three ways to indicate that the menu should update video -
(1) an animation is active, (2) a label has its contents updated (can be a message ticker or say an FPS monitor label being constantly updated, and (3) the menu framebuffer is 'dirty' (meaning its contents has changed and therefore we need to upload it again to the GPU.
2015-03-08 16:55:25 +01:00
twinaphex 4e01057c69 (XMB) Get rid of unnecessary glViewport call - xmb_render_background
already does that
2015-03-08 14:12:39 +01:00
twinaphex eaed7c884d (XMB) Take out xmb_draw_icon_begin/xmb_draw_icon_end out of for loop -
icons finally seem to show up now in threaded video mode
2015-03-08 13:54:03 +01:00
twinaphex b76312a1da Split up xmb_draw_icon into xmb_draw_icon_begin, xmb_draw_icon_end
and xmb_draw_icon
2015-03-08 13:26:15 +01:00
Higor Eurípedes 1d7bddaef3 (rgui) Cache and tile checked background 2015-03-08 09:18:45 -03:00
twinaphex 3f4264b93d (XMB) Cleanups 2015-03-08 13:17:07 +01:00
Toad King aada549c42 fix resolution setting label 2015-03-07 22:48:29 -06:00
twinaphex e37a4aa46e (Menu) Shader Options shouldn't appear on paltforms that don't support it 2015-03-07 23:31:16 +01:00
twinaphex e86efd320c Create g_runloop.frame.video.current.menu.is_animated and
g_runloop.frame.video.current.menu.framebuf_dirty - will be used
to inform processes or runloops outside of RA's runloop that video update
needs to happen because of animations or video state changes
occurring.
2015-03-07 17:16:41 +01:00
twinaphex 817c4d3d91 Add RARCH_CMD_LOAD_CORE_PERSIST 2015-03-07 14:45:16 +01:00
twinaphex f7fa179301 Turn menu_update_libretro_info static 2015-03-07 14:41:43 +01:00
twinaphex e4abe6f0bf Simplify menu_update_libretro_info 2015-03-07 14:38:05 +01:00
twinaphex c45d3f60a1 (runloop) Move data sources to struct 2015-03-07 14:12:41 +01:00
twinaphex d11006e041 Move frame_count to g_runloop 2015-03-07 13:14:04 +01:00
twinaphex 795ef467ac Move msg_queue and nbio/http to runloop struct 2015-03-07 13:01:41 +01:00
twinaphex a74cb0574b Create g_runloop and start moving variables there 2015-03-07 12:36:50 +01:00
Higor Eurípedes 5d1b6b4202 (menu) Add ADVANCED flags to some settings 2015-03-06 13:09:48 -03:00
Twinaphex 7310950341 Merge pull request #1468 from lakkatv/xmb
(Menu) Delta timing
2015-03-06 16:02:15 +01:00
Jean-André Santoni ab84c14b66 (Menu) Delta timing 2015-03-06 16:00:46 +01:00
twinaphex 10b0423da4 (PS3) Move PS3 ifdef 2015-03-03 21:57:09 +01:00
twinaphex 3aaf7b8368 (PS3) Bootup regressions fixed 2015-03-02 23:40:53 +01:00
Jean-André Santoni fc2ddc87bd (GLUI) Fix rotation 2015-03-01 17:50:40 +01:00
Jean-André Santoni 45d48b46e8 (XMB) Fix rotation 2015-03-01 17:46:08 +01:00
twinaphex 7ca67d3873 Ifdef out core updater code if HAVE_NETWORKING is not defined 2015-03-01 04:40:36 +01:00
twinaphex fedf5f1a6b Implement core_updater_list more conventionally so that iOS menu
(hopefully) will start rendering it correctly
2015-02-27 09:25:09 +01:00
twinaphex e7fe92748b Implement nonblocking_refresh 2015-02-27 08:52:44 +01:00
twinaphex cf070fa9f3 (RGUI/GLUI) Improved mouse controls - pushing the top/bottom corners
of the menu screen in a list view will scroll up/down. Hover controls
have been taken out. Will work on being able to press settings themselves.
2015-02-27 07:27:58 +01:00
twinaphex 622321f3fc Get rid of some header dependencies 2015-02-27 05:04:50 +01:00
twinaphex ab05a6af5b Split up contentlist_switch into new file 2015-02-27 03:28:50 +01:00
twinaphex 85c6bb503d Seperate fiel for cbs_refresh 2015-02-27 03:25:28 +01:00
twinaphex ee0253fbad Split up up_or_down code to new file 2015-02-27 03:21:49 +01:00
twinaphex e678abdd75 Take out duplicate inline function 2015-02-27 03:15:20 +01:00
twinaphex 1df54e4410 Split up cbs_select code to new file 2015-02-27 03:08:30 +01:00
twinaphex 33d5b4f779 Split up cbs_iterate to new file 2015-02-27 03:05:19 +01:00
twinaphex 37306bcdc6 Split up representation cbs into separate file 2015-02-27 02:50:19 +01:00
twinaphex 51071a3e46 (Menu) Split up cbs_toggle to new file 2015-02-27 02:44:10 +01:00
twinaphex 4d9eb3f8d8 (Menu) Split off cbs start to separate file 2015-02-26 18:28:48 +01:00
twinaphex 5a0f41c338 Create menu_entries_cbs_deferred_push.c 2015-02-26 17:33:00 +01:00
twinaphex b4a8ee4006 Split up action cancel callbacks to new file 2015-02-26 17:22:00 +01:00
twinaphex 12efaa0631 Get rid of some header dependencies 2015-02-26 17:18:57 +01:00
twinaphex 39b318c5ab Start splitting up menu_entries_cbs.c across several files 2015-02-26 16:50:30 +01:00