ToadKing
a09dda3a9d
[EMSCRIPTEN] add custom input driver, removes SDL dependency + adds mouse support
2013-09-10 20:21:48 -04:00
meancoot
149a0f37d0
(Overlay Analog) Coding style fixes
2013-09-05 18:19:07 -04:00
ToadKing
04be8cbee2
new audio core, RWebAudio. Glitchy, but works well, even with requestAnimationFrame callbacks
2013-08-28 00:03:25 -04:00
ToadKing
87844cc486
Merge branch 'master' of https://github.com/libretro/RetroArch into emscripten
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Conflicts:
gfx/gl.c
2013-08-25 15:37:16 -04:00
Themaister
e8271031b6
Stop/start audio driver on mute.
2013-08-11 01:09:10 +02:00
Themaister
a543b5da74
Fix threaded audio race conditions.
2013-08-11 01:07:59 +02:00
Themaister
f4a23115c2
Begin adding AUDIO_CALLBACK/FRAME_TIME_CALLBACK.
2013-08-11 01:05:33 +02:00
Themaister
3dd5cd39c4
Add cache_context/destroy notification.
2013-08-11 00:55:05 +02:00
Themaister
b33af9d6b6
Fix some context_reset() calls being missed.
2013-08-11 00:53:46 +02:00
Themaister
e18af77412
Add path to cache GL context on reinit.
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If successful, can avoid libretro GL reset context callback being
called.
2013-08-11 00:53:19 +02:00
Themaister
b268c2957c
Don't spam errors when in RGUI and threaded video.
2013-08-10 23:58:56 +02:00
twinaphex
f7622d3294
Add OMAP graphics driver (Tobias Jakobi)
2013-07-28 18:37:31 +02:00
ToadKing
49398698b5
initial emscripten port (no audio/files, input broken)
2013-07-17 20:26:01 -04:00
meancoot
78acc25931
(Apple) Add keyboard input support for OSX
2013-07-07 16:01:58 -04:00
twinaphex
308e64094b
(ALSA QSA) Add preliminary ALSA QSA driver based on CatalystG's
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audio driver for PCSX ReARMed - still broken - exits at 'Error:
Channel Parameter Error - no such process'
2013-06-21 18:56:39 +02:00
Themaister
d5a8d3bfb0
Can update video refresh rate from RGUI.
2013-06-07 14:34:09 +02:00
Themaister
b0b6e65ab6
Add monitor refresh rate monitor in RGUI.
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Doesn't support updating refresh rate setting yet.
2013-06-07 14:10:42 +02:00
Themaister
cee493fb18
Make integer scale robust against rounding errors.
2013-06-05 21:48:52 +02:00
Themaister
ac6c576d29
Drop dependency on delay_timer in RGUI.
2013-04-26 23:52:29 +02:00
Themaister
9a3875d99a
Don't hardcode new delay timers in RGUI.
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Delay timers are reset in driver.c.
2013-04-26 20:16:58 +02:00
ToadKing
73e4adf8dc
adjust delay timers when resetting frame count
2013-04-26 13:12:45 -04:00
twinaphex
34619412bc
(RARCH_CONSOLE) Get rid of video_stop_func
2013-04-24 16:08:18 +02:00
Themaister
3c31d6118a
Fix video_poke check causing SDL crash.
2013-04-21 23:17:34 +02:00
Themaister
be01a0ea59
Refactor aspect ratio handling.
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Rework aspect ratio handling in RGUI.
Custom viewports work on PC. Ensure that aspect_ratio_idx persist
through reentrancy. Change ASPECT_RATIO_AUTO to ASPECT_RATIO_SQUARE to
better signal that it's the square pixel option.
Add ASPECT_RATIO_CONFIG as an option to use config file defined aspect
ratio.
2013-04-20 10:56:04 +02:00
Themaister
db183b5d97
Fix shader dir crash if folder doesn't exist.
2013-04-16 12:01:50 +02:00
Themaister
c7c952113a
Reset frame_counter on driver reinit.
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Avoids "Unnamed Window" for 3-4 secs on restart.
2013-04-16 00:57:46 +02:00
Themaister
c9fed3c6e9
More stringent pointer checking.
2013-04-14 12:24:16 +02:00
Themaister
36ea8f9cf6
Fix logic bug in driver_set_nonblock_state.
2013-04-14 11:52:15 +02:00
Themaister
f968ee6527
Refactor nonblock states.
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Preserve nonblock state better across reinits, etc.
Try to keep vsync in RGUI.
2013-04-14 00:56:55 +02:00
Themaister
8fee69776f
Disable threaded driver with HW render.
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Won't work so simply.
2013-03-30 21:20:26 +01:00
OV2
4c4bbf3cf0
Fix build without HAVE_FBO
2013-03-30 14:48:33 +01:00
Themaister
4bcc566afb
Fix some possible segfaults with HW render.
2013-03-28 12:27:40 +01:00
Themaister
1cececac18
Add get_proc_address.
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Render something "real" in GL.
2013-03-28 01:11:32 +01:00
Themaister
af40f3e9b8
Add initial GL direct rendering test.
2013-03-27 16:15:15 +01:00
CatalystG
1e58421c84
(BlackBerry) Get input overlay to show when booting to RGUI
2013-03-24 20:42:09 -04:00
twinaphex
82329cf097
(Blackberry) Starts up in RGUI mode now - should (hopefully) allow
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for dynamic changing of libretro core and selection of ROM instead
of hardcoded paths.
2013-03-24 01:00:00 +01:00
CatalystG
be9a8e63f4
Add input driver for QNX. Copy null driver for now.
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Conflicts:
griffin/griffin.c
2013-03-19 19:26:36 -04:00
Themaister
51b5a2df5c
Refactor aspect_ratio member.
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Mutate in g_extern.system.aspect_ratio to avoid
getting wrong aspect ratio on reentrancy.
2013-03-17 22:05:15 +01:00
twinaphex
f028a8555e
Revert "Move set_keybinds autoconfiguration (that is done on every console"
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This reverts commit c26653fca8
.
2013-03-16 17:51:37 +01:00
twinaphex
b59c262971
Revert "Move console 'set default binds' and 'set analog stick' default"
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This reverts commit 5f2a808042
.
2013-03-16 17:51:00 +01:00
twinaphex
5f2a808042
Move console 'set default binds' and 'set analog stick' default
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set_keybindings to global_init_drivers
2013-03-16 17:44:24 +01:00
twinaphex
c26653fca8
Move set_keybinds autoconfiguration (that is done on every console
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port) to driver.c - reducing lots of duplicate code
2013-03-16 17:24:24 +01:00
twinaphex
3bc487be87
Merge branch 'ios' of git://github.com/meancoot/RetroArch
2013-03-15 20:05:15 +01:00
twinaphex
24a4618f88
(Minizip) Don't go through ioapi's function pointers - negates
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dependency on ioapi.c
(driver.c) ifdef start/stop() calls with RARCH_CONSOLE for now
2013-03-13 05:06:26 +01:00
twinaphex
c28bb3a3fd
Move init_console_drivers and uninit_console_drivers to driver.c
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and rename them global_init_drivers and global_unit_drivers -
we'll need this for Blackberry, starting RetroArch with RGUI
at startup AND consoles
2013-03-13 04:16:56 +01:00
meancoot
9fadca2a54
Merge branch 'master' of https://github.com/Themaister/RetroArch into ios
2013-03-09 20:09:32 -05:00
Themaister
e1a545b695
Explicitly clear out poke interface to NULL.
2013-03-10 01:20:16 +01:00
Themaister
2681f14032
Add video_poke_interface_t.
2013-03-10 01:17:17 +01:00
meancoot
06bb6b7840
Merge branch 'master' of https://github.com/Themaister/RetroArch into ios
2013-02-21 22:18:14 -05:00
Themaister
76bf41188a
Add video_threaded option to Android.
2013-02-17 00:26:17 +01:00
Themaister
843d079002
Begin adding threaded video driver wrapper.
2013-02-16 02:48:08 +01:00
meancoot
5d139b185b
Merge branch 'master' of https://github.com/Themaister/RetroArch into ios
2013-02-15 18:54:57 -05:00
Themaister
11d919b9e8
Fix downsampling for SINC.
2013-02-13 21:55:58 +01:00
meancoot
19fb2fe8f4
Merge branch 'master' of https://github.com/Themaister/RetroArch into ios
2013-02-11 17:13:31 -05:00
Themaister
5632836446
Report how many frames is needed to measure FPS.
2013-02-10 14:34:03 +01:00
Themaister
3b5eedeab5
Measure frame times at frame granularity.
2013-02-10 01:42:56 +01:00
Themaister
cb1c3b5943
Add very specific debug logging for FPS measurements.
2013-02-10 00:02:18 +01:00
Themaister
0c460c524d
Disregard first measurement for statistics.
2013-02-09 23:26:24 +01:00
Themaister
d33d2e9f0c
Make resamplers more modular.
2013-02-08 11:49:51 +01:00
meancoot
7e4e028fc8
ios: Add a simple input driver draft; tracks only one touch for now.
2013-02-06 18:23:11 -05:00
Themaister
1df86a722a
Rework FPS measurement.
2013-02-05 12:51:12 +01:00
Themaister
27d57b789a
Add basic FPS measurement routines.
2013-02-04 21:46:56 +01:00
Themaister
7ab8eaec02
Use NEON conditionally for sample conversions.
2013-01-24 18:37:42 +01:00
Themaister
019959a012
Add audio buffer statistics measurement.
2013-01-18 10:38:43 +01:00
twinaphex
1b398a1941
(PSP) comment out non-working video driver for now - use null video
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for now
2013-01-10 04:22:42 +01:00
twinaphex
589b5eefdb
(360) 360 audio driver now goes through the same Xaudio driver
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as PC
2013-01-09 22:04:28 +01:00
twinaphex
403a087926
Null drivers have to be explicitly compiled in now -
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otherwise they are ommitted
2013-01-09 05:54:48 +01:00
Themaister
31dc256e19
Do not allow audio to be initialized twice.
2013-01-08 13:23:15 +01:00
Themaister
235244e438
Use safer checking when dealing with FP.
2013-01-08 12:42:28 +01:00
ToadKing
1dc08b9a6d
(GX) work with new console code
2013-01-07 23:48:21 -05:00
twinaphex
c76ae2a8d1
(RARCH_CONSOLE) Use init_drivers_pre once at startup of console
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ports - use driver.video, driver.input as much as possible from
then instead of explicit platform-specific drivers
2013-01-07 18:18:44 +01:00
twinaphex
9251eebe13
(RARCH_CONSOLE) Make find_video_driver public in scope and use
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it in console ports
2013-01-07 17:48:45 +01:00
twinaphex
1cae4de653
(Android) More elegant way of setting refresh rate
2013-01-05 06:02:02 +01:00
ToadKing
fd0bb1b3ee
make alsathread a seperate audio driver
2013-01-04 14:58:34 -05:00
Themaister
276b588217
Add custom xml parser. Use as fallback.
2013-01-02 15:18:42 +01:00
Themaister
0b4cf2d053
Update license headers to 2013.
2013-01-01 01:41:15 +01:00
Themaister
e3378c219c
Use crude ref-counting for driver handles.
2012-12-25 23:18:19 +01:00
Themaister
e4e0d9c72d
Reset driver.* handles on driver reinit.
2012-12-25 00:01:06 +01:00
twinaphex
e8a57f21cd
(Android) Fix - restore state functionality broke again due to
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'refactor' in driver.c - this does not work for re-entrancy - please
consult with me
2012-12-24 18:06:51 +01:00
Themaister
225647d0e3
Add public function to set refresh rate of monitor.
2012-12-23 19:05:20 +01:00
Themaister
35bf5c82c1
Make OVERLAY optional.
2012-12-23 18:39:01 +01:00
Themaister
9056946079
Merge branch 'master' into overlay
2012-12-22 11:38:18 +01:00
Themaister
6bb2349833
Kill off external driver plug interfaces.
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These are too much work to maintain, and aren't really all
that useful.
2012-12-22 11:37:15 +01:00
Themaister
ca9f081d27
Make input overlay configurable.
2012-12-20 20:23:53 +01:00
Themaister
a1fd01dbc6
Add some TODOs for overlay.
2012-12-20 15:53:09 +01:00
Themaister
47a98ef205
Make overlay polling completely independent.
2012-12-20 15:33:54 +01:00
twinaphex
a697b562f6
(PSP2) Rename to Vita
2012-11-26 03:16:20 +01:00
Themaister
f6e2c190ad
Fix memory leak on consoles.
2012-11-23 22:46:36 +01:00
twinaphex
728b775905
(PSP1) Add preliminary PSP1 video driver
2012-11-23 05:20:05 +01:00
twinaphex
3b6fffa9f9
(PSP1/PSP2) Refactor psp_input.c - should now work for both PSP1
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and PSP2
2012-11-23 02:40:03 +01:00
twinaphex
c837e1101d
(PSP2/Griffin) Add video driver hooks
2012-11-22 23:32:42 +01:00
twinaphex
f278bc7f55
(PSP2) Add input driver
2012-11-22 18:37:10 +01:00
Themaister
91edc8ff49
Add volume control.
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It imposes no performance loss as it is performed
during s16->float conversion.
It is however grouped together with check_mute.
2012-11-03 14:15:03 +01:00
Themaister
f9693f7ea2
ARRAY_SIZE to simplify some for-loops.
2012-10-26 23:15:34 +02:00
Themaister
e53dd431b4
Begin merging D3D9 driver.
2012-10-26 22:18:26 +02:00
Themaister
a79ca54bc7
Fix CXX_BUILD.
2012-10-21 23:24:25 +02:00
Themaister
668ff7687e
Let CPU filters work with any format.
2012-10-21 22:59:13 +02:00
Themaister
93078889cc
Begin reworking RGB565 as default pixel format.
2012-10-20 01:12:02 +02:00
twinaphex
63238d3b67
(OpenSL) Add preliminary driver - OpenSL ES implementation in NDK
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is a half-baked, half-implemented hackfest, so will have to go over
Android-specific examples to get this to work
2012-10-18 05:46:09 +02:00
twinaphex
a675c4348f
(Android) Split off input code into its own driver
2012-10-16 19:46:59 +02:00