twinaphex
c8c6eecfcf
(RXUI) Build fix
2014-02-28 23:16:37 +01:00
twinaphex
bca4b77573
(Menu) Isolate menu ptr selection code to separate file menu_navigation.c
2014-02-28 23:14:42 +01:00
twinaphex
6c6fd23a3f
(XUI) Use XuiListSetCurVisible instead of XuiListSetCur
2014-02-28 21:58:37 +01:00
twinaphex
450318394a
(XUI) Build fixes
2014-02-28 21:55:50 +01:00
twinaphex
da3cff4903
(XUI/Menu_common) Set current selection per action
2014-02-28 21:49:46 +01:00
twinaphex
189b043bb7
(XDK360) Build fixes
2014-02-28 21:24:39 +01:00
twinaphex
db32d8a344
(RXUI) Cleanups
2014-02-28 21:15:16 +01:00
twinaphex
5a17ec7210
(Rmenu XUI) Entries get filled in now - now to get internal
...
state sync right between menu_common and RMenu XUI representation
2014-02-28 20:43:49 +01:00
twinaphex
6922a1ac0f
(XDK 360) Take out all subscreens
2014-02-28 19:22:32 +01:00
twinaphex
36ccecf152
(XDK360) Take out fetch_directory_entries
2014-02-28 19:16:23 +01:00
twinaphex
4c22d1063d
(360) Add HAVE_RMENU_XUI hooks to file_list.c
2014-02-28 19:07:30 +01:00
twinaphex
dd7a4b4128
(RMenu XUI) Stub rmenu_xui_render
2014-02-28 17:51:26 +01:00
twinaphex
123d58df72
(Rmenu) Rename render_background to rmenu_render_background
2014-02-28 16:43:41 +01:00
twinaphex
20798433d1
(PS3) Add HAVE_RMENU ifdef to platform_ps3.c
2014-02-28 01:59:18 +01:00
twinaphex
6daf8a1d4f
(Menu) Make input_postprocess part of menu_ctx_driver_t
2014-02-28 01:44:03 +01:00
twinaphex
8bcb4cf72b
(Menu) Reduce namespace conflicts
2014-02-28 01:34:10 +01:00
Themaister
f49f16b7fb
Add missing TURBO_ENABLE. Avoid weird +1 offset.
2014-02-27 08:10:09 +01:00
twinaphex
e316a966a5
(RGUI) Make it possible to map all binds from RGUI
2014-02-27 05:25:33 +01:00
twinaphex
84f3513c2f
(Lakka) Change glTexParameterf to glTexParameteri
2014-02-26 21:36:25 +01:00
twinaphex
b58fa92cfc
(Lakka) Build fixes
2014-02-26 21:17:50 +01:00
twinaphex
9d311a8f9e
(Lakka) Add unfinished Lakka menu display driver
2014-02-26 21:10:39 +01:00
twinaphex
ffed705b4c
(GX) Add more line-doubled resolutions
2014-02-26 20:22:10 +01:00
twinaphex
631b1709d8
(RMenu) Fix some labels
2014-02-25 21:00:33 +01:00
twinaphex
be10872f7d
Revert "(RMenu) Refactor rmenu"
...
This reverts commit 6e8e22a458
.
2014-02-25 19:21:20 +01:00
Themaister
107c07c05d
Reinit driver on composition change.
2014-02-25 19:14:22 +01:00
Themaister
b83bce794f
Use consistent casing for some menu entries.
...
Convention so far is casing every word.
2014-02-25 19:06:02 +01:00
twinaphex
6e8e22a458
(RMenu) Refactor rmenu
2014-02-25 19:05:46 +01:00
twinaphex
df5c88c837
(Menu) Add window compositing disable option in 'General Settings'
...
(only implemented for Windows Vista+ right now)
2014-02-25 18:47:53 +01:00
twinaphex
180717faab
(Menu) Add 'Pause if window focus lost' to General Options
2014-02-25 18:23:20 +01:00
twinaphex
7064845e0e
(Menu) Move all uncategorized remaining options to 'General Options'
2014-02-25 18:09:29 +01:00
twinaphex
21901b2dd5
(RGUI) Fix labels for submenus
2014-02-25 16:44:09 +01:00
twinaphex
ca067fd31b
(Menu) Move Overlay Options up one level
2014-02-25 16:40:12 +01:00
twinaphex
a08c6c8303
(Menu) Move Shader Options up one level
2014-02-25 16:04:36 +01:00
Themaister
cd597dc247
Make resampler "driver" hook code consistent with rest.
2014-02-25 09:39:48 +01:00
twinaphex
4b1438e4b2
(Menu) Add audio resampler selection to 'Drivers' section
2014-02-25 03:23:50 +01:00
Twinaphex
c5547bf9e1
Merge pull request #573 from aliaspider/master
...
(PSP) video driver update.
2014-02-24 19:55:07 +01:00
twinaphex
03ec845977
(Salamander) frontend_context.h gets new member function
...
'salamander_init'
2014-02-24 18:23:12 +01:00
aliaspider
5ce55a8dfa
(PSP) add alignement requirement to menu_framebuf in rgui.c
2014-02-23 18:32:46 +01:00
twinaphex
cf71da660e
(Menu common) Add more runtime checks for checking if video is initialized
2014-02-23 05:02:48 +01:00
twinaphex
efbbe5fbf0
(Frontend) Cleanups/cutdown on code duplication
2014-02-23 01:18:27 +01:00
Themaister
3156f976c2
Disallow savestate load from RGUI when using BSV or netplay.
2014-02-22 16:19:46 +01:00
twinaphex
6a4cfc7271
(GX) Get rid of warnings while compiling Wii/NGC versions
2014-02-19 18:07:47 +01:00
twinaphex
71b6485bb5
(PSP) Fix warnings
2014-02-19 17:47:59 +01:00
aliaspider
bf3ad47cbe
(PSP) fix up RGUI colors.
2014-02-18 22:01:04 +01:00
aliaspider
68c7a3ad5b
(PSP) change clockspeed to 333MHz/166MHz on start.
2014-02-18 18:43:23 +01:00
twinaphex
10f4b5f92a
(Apple) Set load_dummy_on_core_shutdown to false for Apple
2014-02-18 02:23:58 +01:00
twinaphex
9d6a0afd4a
Reimplement menu clear input courtesy of meancoot
2014-02-18 02:18:34 +01:00
twinaphex
e17e5aa960
(PSP) Cleanup psp_process_args
2014-02-17 15:14:48 +01:00
aliaspider
566696223f
(PSP) allow game loading form the commandline (for use with pspsh)
2014-02-17 14:31:33 +01:00
aliaspider
650adef8da
(PSP) added audio support
2014-02-17 14:26:03 +01:00
twinaphex
0260d51b7a
(PSP) Starts up in RGUI now
2014-02-17 00:19:51 +01:00
twinaphex
94dec420cd
(PSP) (Menu common) Add file paths
2014-02-16 17:27:23 +01:00
Themaister
b86ca166bf
Expose more SRAM settings in RGUI.
...
Also treat save state slot -1 as the "auto save slot".
2014-02-15 11:12:34 +01:00
twinaphex
63e8dfba4d
(PSP) Hardcode ROM being fed right now for testing purposes
2014-02-13 11:45:22 +01:00
twinaphex
70f9905625
(PSP) Build fix
2014-02-12 18:24:34 +01:00
twinaphex
b724851e93
(PSP) Hook up frontend platform driver - implement process_args
...
and not exec function
2014-02-12 18:17:54 +01:00
twinaphex
76a40ef066
(PSP) Add example for manually loading a ROM file so that we can
...
skip past the menu
2014-02-12 17:29:20 +01:00
twinaphex
d4f9c211ee
(PSP) Build fixes
2014-02-11 16:10:40 +01:00
twinaphex
de0d0626f6
Include boolean.h instead of stdbool.h
2014-02-11 07:49:15 +01:00
Themaister
d129258c32
Allow toggling fullscreen from bind in RGUI.
2014-02-08 16:27:09 +01:00
twinaphex
d22999ab14
Backpot neagix patch - prevent last button input when resuming from
...
menu
2014-02-01 22:30:31 +01:00
twinaphex
b109b9b01f
(Emscripten) Rename frontend_emscripten.c to frontend/platform/platform_emscripten.c
2014-01-27 01:47:10 +01:00
twinaphex
580e05fc0f
(Menu) Add menu driver selection
2014-01-27 01:32:05 +01:00
Themaister
c90a8bcfec
Return to RGUI when core shuts down.
...
Don't do this on consoles (uses dummy core).
2014-01-23 20:00:25 +01:00
Themaister
2ea94aac37
Remove rgui->base_path.
...
Completely useless and buggy.
2014-01-12 21:23:38 +01:00
twinaphex
6be640f656
(XDK 360) Avoid warnings
2014-01-10 21:22:24 +01:00
twinaphex
e4b959a841
(Menu) Safety checks for accessing video_poke function pointers
2014-01-09 12:17:28 +01:00
Twinaphex
165698b9f2
Merge pull request #481 from libretro/dpad-map
...
Analog D-pad mapping
2014-01-08 12:01:39 -08:00
twinaphex
f23e41bd17
Safety checks for accessing video_poke function pointers
2014-01-08 19:42:42 +01:00
Themaister
f6643fe12d
Push analog dpad mode for autoconfig as well.
2014-01-08 17:47:07 +01:00
Themaister
f57a1aa032
Add support for mapping analogs to D-pad again.
...
Use a cleaner approach which can feasibly work on all platforms.
Uses input_push/pop_analod_dpad to modify the joyaxis field before
polling input. This way, the RetroPad D-pad binds can inherit the
joyaxis fields from ANALOG_LEFT_X_PLUS and friends.
Also add support for the field in RGUI and saves settings.
2014-01-08 17:31:14 +01:00
Higor Eurípedes
1f8c114641
Use C linkage in frontend.h and input_common.h
2014-01-05 23:28:34 -03:00
twinaphex
7e9c8908f8
(PS3) Set default overlay directory
2014-01-05 19:17:13 +01:00
twinaphex
2da438bcf0
(PS3) Add paths
2014-01-05 05:00:08 +01:00
Themaister
388e9c7487
Make rom history handling a bit more robust.
...
If a missing core is trying to be loaded it can end up deleting the
entire ROM history because core_name is not found and history read from
file would then exit early.
2014-01-04 16:38:23 +01:00
twinaphex
b20b6525d3
(Android) PendingIntent code created bad dependencies on Java frontend and
...
made it impossible for external clients like Dinothawr to use RetroArch
as a library
2014-01-04 05:36:08 +01:00
Themaister
79cd808e81
Fix broken use of SET_LIBRETRO_PATH.
2014-01-03 21:38:48 +01:00
Themaister
76a6e61fdd
Use core-specific config path for RGUI cgp/glslp if applicable.
...
Avoids some collisions.
2014-01-03 15:31:10 +01:00
Themaister
81fc0f621a
Only call rarch_main_deinit if main has been initied.
2014-01-03 14:42:38 +01:00
Themaister
be81549d92
Only save per-core configs when core specific option is enabled.
...
Also, need to enforce that g_settings.core_specific_config is true
after loading core specific config. It's possible that core specific
option is set to false before loading a different core (using global
config only).
2014-01-02 18:01:01 +01:00
Themaister
13a006d147
Restructure per-core configs.
...
Merging yesterday was probably a bit premature.
One issue I overlooked was that per-core configs were not flushed to disk
when loading a new core on PC. The per-core flushing only happened on
main_exit(), which is only run on application termination. This hence
would only work with consoles with exitspawn.
config_set_defaults() must be called when loading per-core-specifics as
well or lots of options silently leak into other core specific configs
when cores are changed.
The handling with g_extern.config_path and original_config_path was
difficult logic and very error prone considering it was mutated aribitrarily by RGUI.
I've removed the original config path concept and stuck
with that config_path is *only* for global config, and
core_specific_config_path is for core-specifics (which are resolved
during config load). Saves some memory too,
which is always nice.
The block_config_read solution I proposed yesterday was not good after
all (in fact, broken on PC), and the current solution should work better.
"RetroArch Config" option in RGUI now only shows global config.
2014-01-02 17:52:48 +01:00
Toad King
e0671aba8b
per-core minor fixes
2014-01-01 19:06:06 -05:00
Toad King
e022b39061
fix per-core config on PC
2014-01-01 15:34:56 -05:00
Toad King
8f45063f74
menu support for core specific config
2014-01-01 15:02:57 -05:00
Toad King
0a91c528f9
core-specific config files
2014-01-01 14:44:20 -05:00
twinaphex
0a15a17d44
Update years on all license headers
2014-01-01 01:50:59 +01:00
twinaphex
0e54989a61
(XDK1) RMenu build fix
2013-12-31 20:50:24 +01:00
Themaister
0d3428ad15
Add texture_image_free().
...
Cleans up deinit code for textures.
2013-12-31 19:16:29 +01:00
Toad King
defb6efc5a
[EMSCRIPTEN] build fix
2013-12-29 16:19:15 -05:00
Themaister
2be201ecf3
Add volume option.
...
There's a rudimentary volume option for XBOX1 there though ...
Dunno what to do about that.
2013-12-29 12:01:23 +01:00
twinaphex
fb41b96515
(360) Get to linkable state again
2013-12-29 06:06:23 +01:00
twinaphex
c23b42013e
(360) Remove set_root_and_ext function calls
2013-12-29 05:06:45 +01:00
twinaphex
18545b5730
(360) Move rmenu_xui.cpp to menu/disp/
2013-12-29 04:26:34 +01:00
twinaphex
989106428e
(360) Build fixes to rmenu_xui.cpp
2013-12-29 04:22:53 +01:00
twinaphex
030012f664
(360) Some build fixes
2013-12-29 04:08:42 +01:00
twinaphex
ff036066e2
Rework frontend - separate functions now for iterating per frame
...
and for doing teardown - Emscripten and Apple ports can make use
of this now so we don't need separate frontend implementations
2013-12-28 21:08:30 +01:00
twinaphex
9d0c5a5a03
(frontend.c) Some cleanups
2013-12-28 04:40:40 +01:00
twinaphex
51c994da39
(Xbox 1) Render 'messagebox' text in menu disp now - position
...
text better
2013-12-27 02:00:57 +01:00
meancoot
55950cf009
(Apple) Update content history properly.
2013-12-26 16:18:28 -05:00
twinaphex
75a6db27b4
(GX/PS3) Reimplement menu binds
2013-12-26 20:11:33 +01:00
Themaister
b23ff3b663
Refactor content_directory.
...
It shouldn't be RGUI browser dir. Instead it is a more developer centric
option for when libretro apps are distributed (along with RetroArch for
example). Also facilitates a standardized assets folder later on if
applicable.
2013-12-26 02:03:11 +01:00
Toad King
3fd4f21c9a
fix check for salamander file in core menu
2013-12-24 22:28:24 -05:00
twinaphex
204113e389
Add environ callback to expose 'Content Directory' path to core -
...
and refactor g_settings.rgui_browser_directory
2013-12-25 02:31:35 +01:00
meancoot
839a5529b8
Merge branch 'master' into apple_no_thread
2013-12-23 21:03:14 -05:00
Toad King
2f46fa4fe9
[GX] input changes work now
2013-12-22 21:07:37 -05:00
Toad King
d7cacaa9ed
start of porting wii input driver to better support RGUI. still has issues with axises
2013-12-22 19:47:33 -05:00
meancoot
f3d5a44e76
(Apple - No Thread) Fix performance regression.
2013-12-21 21:58:19 -05:00
twinaphex
129b7093a3
Set default overlay opacity to 0.7f
2013-12-22 03:03:26 +01:00
meancoot
f069c82417
(Apple) First pass at removing UI/RetroArch thread split.
2013-12-21 19:42:10 -05:00
twinaphex
742f85eafc
Add HAVE_LOCATION - still need to write frontend drivers now for
...
location
2013-12-19 01:51:51 +01:00
twinaphex
9852c5dc4c
Rewrite perf interface - exposes callbacks now for RETRO_PERFORMANCE_INIT/RETRO_PERFORMANCE_START/RETRO_PERFORMANCE_STOP calls without messy, hardcoded preprocessor-dependent variables in macros - will update cores accordingly too
2013-12-18 19:03:08 +01:00
twinaphex
166aa29443
(Libretro) Expose perf_log as callback too to libretro
2013-12-17 19:37:33 +01:00
twinaphex
38d785984f
Add RETRO_ENVIRONMENT_GET_PERF_INTERFACE to libretro.h
2013-12-17 19:10:40 +01:00
Toad King
f291e9c353
make config directory require dynamic libraries for now. fixes issue #420
...
the way we implement chaning directories involves loading a dummy core, which we can't do on non-dynamic core platforms right now
2013-12-16 15:05:57 -05:00
meancoot
b35153855c
(iOS) Add option to clear Load History menu, useful when you need to invalidate history after the GUID of the install directory gets changed.
2013-12-15 21:27:17 -05:00
twinaphex
b946a5e302
(Menu) Omit "Threaded Video" for Gamecube/Wii
2013-12-14 02:33:09 +01:00
twinaphex
ee18da7632
Save autodetect_enable
2013-12-12 22:14:10 +01:00
twinaphex
eacc193d74
(GX) Rewrite audio interleaving
...
(GX) Make menu_binds variable Wii-only for now
(Menu) Add toggleable autodetect_enable for input
2013-12-12 22:10:11 +01:00
twinaphex
21ae4c24af
(Wii) Menu now takes input again from Gamecube pad, Wiimote, Wiimote + Classic
...
and Nunchuk
2013-12-12 20:50:42 +01:00
Twinaphex
14a6c01a14
Merge pull request #410 from libretro/rgui-search
...
Add experimental RGUI keyboard search feature.
2013-12-10 14:22:17 -08:00
meancoot
693a826f2f
(OSX) Fix frontend/frontend.c so passed arguments are accepted.
2013-12-10 16:41:23 -05:00
Themaister
fde4532a33
Fix menu_search_callback.
...
str can be empty and non-NULL.
2013-12-10 19:46:50 +01:00
Themaister
977cec1378
Refactor keyboard event callbacks.
...
Go through input/keyboard_line.c to better hide internal logic
regarding keyboard line input.
2013-12-10 19:39:09 +01:00
Themaister
84c93ef94a
Add experimental RGUI keyboard search feature.
...
Type '/' to start search, then type search string (case sensitive for
now due to strcasestr being GNU ext). When done, type return.
2013-12-09 16:18:58 +01:00
meancoot
8882d07f3f
(iOS) Move iOS settings code into iOS specific file and fix the issue where every compile unit would get its own copy of apple_frontend_settings
2013-12-03 19:47:24 -05:00
meancoot
6943127aef
(Apple) Start to refactor setting data structure; clean up iOS code some
2013-12-02 19:34:05 -05:00
twinaphex
3d18d580b6
(iOS) Add frontend/platform/platform_ios.h
2013-11-29 19:32:07 +01:00
twinaphex
3ec9581c68
(iOS) Move some cdoe from platform.m over to C
2013-11-29 19:31:39 +01:00
twinaphex
7bcb695c68
(menu_common) Rename 'Game' to 'Content' - RetroArch is not limited
...
to games/emulators
2013-11-26 21:41:27 +01:00
twinaphex
849e71138a
(rmenu_disp) Initialize j to 0
2013-11-26 21:29:18 +01:00
twinaphex
6c638f91f4
(Android) Big changes -
...
- both MainMenuActivity and RetroActivity are single instances now
- AKEYCODE_BACK gets eaten and onBackPressed in Java is triggered
- onBackPressed right now calls an instance of MainMenuActivity
(reuses the existing activity on the stack)
- User can switch back and forth between RetroActivity and MainMenuActivity
with AKEYCODE_BACK / Back button
- When a subsequent intent is launched after RetroActivity has already been
started up once, the pending intent gets passed to the existing RetroActivity
throug onNewIntent - in C land it will look every frame if an intent is pending - if it is, it will look up certain variables through JNI to launch a new game - or whatever it is that the intent wants to do
- With this we can now switch seamlessly between Android UI and RetroArch
itself.
2013-11-24 22:02:57 +01:00
twinaphex
1d06b07a16
(Android) Add "USED" intent extra to RetroActivity
2013-11-24 17:58:23 +01:00
twinaphex
4c4c828c02
(Android) JNI - Cache getIntent and getStringExtra jmethodIDs
2013-11-24 17:24:41 +01:00
twinaphex
25faefefac
(Android) get_environment_settings - make it more readable
2013-11-24 17:02:38 +01:00
twinaphex
47c8c26511
(Android) Simplify intent grabbing with JNI
2013-11-24 16:43:57 +01:00
twinaphex
37fce3c56e
(Android) Move engine_handle_cmd from input_android.c to platform_android.c
2013-11-22 21:12:13 +01:00
twinaphex
d66d4f7263
(Android) have engine_handle_cmd take as argument void*
2013-11-22 17:41:45 +01:00
twinaphex
afb2419235
(Apple) Move rarch_main_spring from ObjC source file to C (platform_apple.c)
2013-11-22 01:36:35 +01:00
Squarepusher
3f47951d3d
(Apple) Build fix
2013-11-22 01:10:35 +01:00
twinaphex
b1003b7640
(Apple) Move code out of main.m (ObjC) and into platform_apple (C)
2013-11-22 00:57:39 +01:00
twinaphex
fb9eca8c69
(Android) Fix jni_get_intent_variable
2013-11-20 18:26:42 +01:00
twinaphex
8e303a3159
(Android) jni_get_intent_variable - Get rid of warnings - jstring pointer maybe uninitialized
2013-11-20 18:18:37 +01:00
twinaphex
ef2bf910c7
(Android) Rename jni_get to jni_get_intent_variable
2013-11-20 18:10:52 +01:00
twinaphex
868de7d4ef
(Android) jni_params struct -remove class_obj
2013-11-20 18:09:50 +01:00
twinaphex
87421d477c
Clean up JNI: (...)
...
* pthread_key_create is used to set a destructor for every thread
created through jni_thread_getenv
* To grab a JNIEnv pointer - go through jni_thread_getenv
* jni_thread_getenv sets pthread_setspecific for the JNIEnv pointer
to bind destructor
* Reuse activity->vm everywhere instead of creating local pointer
copies
* Don't use DetachCurrentThread outside of platform_android's (new)
jni_thread_destruct function - the destructor will do this for us
now
2013-11-20 17:33:19 +01:00
twinaphex
3f279a2d5c
(Android) Get rid of JNI_OnLoad - unused and unneeded
2013-11-20 15:54:31 +01:00
twinaphex
20f679d201
(Android) Get rid of globalMyNativeActivityClass variable
2013-11-20 03:56:33 +01:00
ToadKing
894b2870c0
more android camera work. no longer crashes, but still no image
2013-11-19 14:20:29 -05:00
twinaphex
21bc30a44c
(Android) Make RetroActivity invoke JNI_OnLoad - grab pointer to
...
RetroActivity class - try to use from camera/android.c
2013-11-19 14:30:45 +01:00
Squarepusher
7231fdfa40
(OSX) Doesn't try to boot up game now at startup - can launch into RGUI
2013-11-19 11:31:46 +01:00
twinaphex
a77b7576b7
(RMenu XUI) Get rid of rmenu_xui header
2013-11-19 06:42:27 +01:00
twinaphex
7843a3bec3
(Menu) Add iterate to menu_ctx_driver_t - needed for RMenu XUI
2013-11-19 06:35:11 +01:00
twinaphex
8fe6a04b56
(Menu) Add populate_entries to menu_ctx_driver - will be needed for RMenu XUI
2013-11-19 06:09:14 +01:00
twinaphex
59ad1baea7
(RMenu Disp) init_assets - calloc menu_texture
2013-11-19 02:12:09 +01:00
twinaphex
3f0be66ffc
(RMenu) Get rid of rmenu.c/rmenu.h
2013-11-18 19:52:36 +01:00
twinaphex
723fddea80
(PS3/menu_common) Add System BGM Control setting
2013-11-18 19:50:47 +01:00
twinaphex
8465c47cd9
(Xbox 1) RMenu - menu title position is now correct
2013-11-18 18:09:27 +01:00
twinaphex
921d45decc
(Xbox 1) Build fix
2013-11-18 18:03:48 +01:00
twinaphex
84ff66e8dc
(Xbox 1/Menu) Simplify main-menu_480p.png - reduce entries height
2013-11-18 17:51:38 +01:00
Themaister
b44bd25ab3
Fix segfault with video_poke missing.
2013-11-18 13:44:34 +01:00
Themaister
adb0b4dfbe
Fix ifdef for pushing early to history.
2013-11-18 09:27:51 +01:00
twinaphex
58d8079704
(Menu) Check if driver.video->restart is bound first
2013-11-18 03:25:50 +01:00
twinaphex
2fab149ae4
(RMenu Disp) Correctly frees and reinitializes RMenu texture asset
2013-11-18 03:23:32 +01:00
twinaphex
275789d99f
(HAVE_OSK/Xbox 1/PS3) Add Xbox 1/PS3/HAVE_OSK-specific additions
...
to settings
2013-11-18 02:57:31 +01:00
twinaphex
0c54da42e3
(Android JNI) jni_params - now also takes a submethod_name/submethod_signature
2013-11-18 00:52:26 +01:00
twinaphex
c062f36059
(OSK) Cleanup conditionals in menu_common.c
2013-11-16 15:56:52 +01:00
twinaphex
6828183b64
(OSK) Move runtime state (OSK callbacks) to g_extern
2013-11-16 15:54:50 +01:00
twinaphex
9558a47ada
(PS3 RGUI) Working OSK input
2013-11-15 23:19:44 +01:00
twinaphex
be356b7b67
(Menu) Add extra settings
2013-11-15 22:53:58 +01:00
twinaphex
111a5a3ed1
(Salamander) Cleanup
2013-11-15 17:42:43 +01:00
twinaphex
e8723dec16
(HAVE_OSK) Add OSK to menu iterate function
2013-11-15 05:18:36 +01:00
twinaphex
3ccf5c1457
(Salamander XDK1) Fix
2013-11-15 05:02:39 +01:00
twinaphex
6c394d717c
(XDK1 Salamander) Build fix
2013-11-15 04:26:38 +01:00
twinaphex
921327c7ab
Add copyright to platform_apple.c
2013-11-13 12:43:28 +01:00
Squarepusher
4ab77e8405
Merge pull request #385 from libretro/webcam-test
...
Emscripten webcam driver
2013-11-13 01:25:19 -08:00
ToadKing
aaff8f2648
move prototype camera interface to libretro interface - GL texture only for now
2013-11-12 19:48:36 -05:00
twinaphex
d87c20feee
(PS3) Get rid of ps3_input.h
2013-11-13 00:41:03 +01:00
twinaphex
aec049c803
(OSK) Refactor - (Onscreen Keyboard) - PS3-only backend for now -
...
I will make an overlay-based backend soon too for all other platforms
2013-11-13 00:27:31 +01:00
twinaphex
b20360948f
(menu_common) Remove HAVE_OSK - will have to be reimplemented
2013-11-12 23:09:01 +01:00
twinaphex
f9b502773d
(OSK PS3) Fix free
2013-11-12 20:02:25 +01:00
twinaphex
8ce8051654
(OSK PS3) Refactor OSK PS3 input
2013-11-12 17:16:30 +01:00
twinaphex
ec2f91f19e
(platform_psp.c) use fill_pathname_join instead of snprintf
2013-11-12 15:03:50 +01:00
twinaphex
29677b7a08
(platform_gx) Use fill_pathname_join instead of snprintf
2013-11-12 14:59:06 +01:00
twinaphex
d662357999
(RARCH_CONSOLE) Remove default_paths.border_dir
2013-11-12 10:36:07 +01:00
twinaphex
fde4311ef5
(PS3) Refactor OSK code - next thing should be abstracting it
2013-11-11 16:58:12 +01:00
twinaphex
6a9bc1bfa4
(Menu) Show camera driver inside 'Drivers' category
2013-11-11 15:39:46 +01:00
twinaphex
672594d7d3
(menu_settings.c) Fix config.def.h include
2013-11-11 12:59:16 +01:00
twinaphex
82f548a969
Refactor out settings_set
2013-11-11 12:56:38 +01:00
twinaphex
177af1fac2
Move display rasterizers for menu_common to frontend/menu/disp
2013-11-11 12:23:18 +01:00
twinaphex
a7a30646de
Remove rgui.h
2013-11-11 12:15:38 +01:00
twinaphex
7420012721
(RARCH_CONSOLE) Remove unneeded variables from default_paths
2013-11-11 10:37:39 +01:00
twinaphex
6997c207bd
Remove HAVE_FILEBROWSER/remove file_browser.c
2013-11-11 04:12:30 +01:00
twinaphex
50dc298187
(Xbox 1) Remove menu_panel
2013-11-11 04:04:24 +01:00
twinaphex
96c06b5b26
(Xbox 1) Some rmenu_disp cosmetic improvements - seems to overflow
...
on render_messagebox
2013-11-11 03:49:23 +01:00
twinaphex
0e155f0ab4
(Xbox 1 - menu) Fix initial dir mappings
2013-11-11 03:39:30 +01:00
twinaphex
54d2e2d321
(Xbox 1) Build fixes
2013-11-11 03:36:30 +01:00
twinaphex
99f3db5c78
(Apple) platform_apple.c - process_events - returntype int
...
instead of void - fixes warning
2013-11-09 01:51:00 +01:00
Themaister
720ea1a99d
Build fix.
2013-11-08 18:43:27 +01:00
twinaphex
588224aaed
(Menu) Use void* for arguments instead of passing by rgui_handle_t*
2013-11-08 15:38:18 +01:00
twinaphex
cc78199051
(Menu) Cut down on some HAVE_RMENU ifdefs
2013-11-08 15:15:53 +01:00