Commit Graph

73 Commits

Author SHA1 Message Date
twinaphex 03ec845977 (Salamander) frontend_context.h gets new member function
'salamander_init'
2014-02-24 18:23:12 +01:00
twinaphex de0d0626f6 Include boolean.h instead of stdbool.h 2014-02-11 07:49:15 +01:00
twinaphex 0a15a17d44 Update years on all license headers 2014-01-01 01:50:59 +01:00
twinaphex 29677b7a08 (platform_gx) Use fill_pathname_join instead of snprintf 2013-11-12 14:59:06 +01:00
twinaphex 7420012721 (RARCH_CONSOLE) Remove unneeded variables from default_paths 2013-11-11 10:37:39 +01:00
twinaphex 6997c207bd Remove HAVE_FILEBROWSER/remove file_browser.c 2013-11-11 04:12:30 +01:00
twinaphex da8f8b6d63 Get rid of lifecycle_mode_state and use g_extern.lifecycle_state
instead
2013-11-07 21:44:44 +01:00
twinaphex 27fd78e8fa (GX/PS3) Fixes:
- Use fill_pathname_join and strlcpy where possible in platform_gx/platform_ps3
- Split up system_exec Wii code into its own separate file - platform_wii
- Salamander file path string handling should be more reliable now
2013-11-03 17:39:12 +01:00
twinaphex 5d52aaf3a3 (Android) Rewrite frontend_android 2013-11-03 16:38:56 +01:00
twinaphex 83c89e4c92 (GX) platform_gx - Take out unused MAKE_FILE macro 2013-10-07 12:53:11 +02:00
twinaphex 618bbf5aae (RARCH_CONSOLE) Reduce code duplication - after environment_get, default dirs are
created and config file is loaded
2013-10-01 17:06:14 +02:00
twinaphex 452dd2cad8 (RARCH_CONSOLE) Replace rarch_make_dir with path_mkdir 2013-10-01 17:00:49 +02:00
twinaphex ba837a74b4 (RMenu) remove input_presets_dir variable 2013-09-29 04:53:00 +02:00
Themaister 32cae444a0 Fixup new private extensions.
Moved private stuff to libretro_private.h.
Dropped use of retro_variable (redundant and wrong type).

Didn't understand difference between EXEC_LOAD and EXEC_RELOAD at all.
Only one was used anyways ...
2013-08-25 11:10:32 +02:00
twinaphex 8aef9f4c64 Hide away g_settings.libretro mutation and do calls to environment
callback action instead - frontends should do it this way as well
2013-08-24 23:08:40 +02:00
twinaphex b805efa59a (frontend) Additional param to argc/argv for iOS/OSX ports 2013-08-10 21:31:11 +02:00
twinaphex d640c16eb3 (Frontend) Move more platform-specific code into environment_get function
implementations
2013-08-10 20:59:10 +02:00
twinaphex db9462bc49 (GX) Build fixes 2013-07-27 21:38:38 +02:00
twinaphex e19d2320b2 (frontend_context) Implement process_events 2013-07-27 17:42:09 +02:00
twinaphex 003635499f Add QNX frontend context file 2013-07-27 17:16:46 +02:00
twinaphex 40d5fcc472 Add shutdown to frontend_context.c - bake frontend_context in for all versions 2013-07-27 16:36:55 +02:00
twinaphex 1e70a46dd8 Merge platform_ files with platform_exec.c files 2013-07-27 03:59:01 +02:00
twinaphex 69381c2735 Add frontend_context.c - use for all console platform ports
(and other possible ports in future)
2013-07-26 20:58:47 +02:00
ToadKing 35da2fd555 (GX) re-enable IOS reloading, fixes lingering USB issues 2013-05-28 22:20:36 -04:00
ToadKing c673c28274 (GX) fix crash on empty argv 2013-05-20 22:19:10 -04:00
ToadKing 812d78839d (GX) add hack for bad Salamander behavior 2013-05-19 20:40:48 -04:00
ToadKing f3b4fbbb2d (GX) remove IOS reloading, was messing up Salamander and threaded device insertion fixed the issue we were having anyway 2013-05-19 20:40:13 -04:00
ToadKing 5290a25ccd (GX) support ROM passing through salamander
Needed on Wii since we might need to load salamander when switching cores due to memory issues
2013-05-08 19:11:52 -04:00
ToadKing 0c08726a8e (GX) workaround weird bug in file detection 2013-05-05 23:06:57 -04:00
twinaphex 0a8ee17d55 (PS3/GX/PSP) Use new default 'savefile' directory called 'savefiles'
instead of 'sram'
2013-05-06 00:31:24 +02:00
twinaphex fd27c1b7ca (RARCH_CONSOLE) Check if needed directories exist and if not,
create them
2013-05-06 00:06:08 +02:00
ToadKing 203435487e (GX SALAMANDER) fix hang in salamander 2013-04-29 21:55:23 -04:00
ToadKing e01244acfa (GX) clear framebuffer before exit 2013-04-29 16:08:56 -04:00
twinaphex 4a772c3fa8 (Wii) Working Load Game History 2013-04-29 03:05:46 +02:00
twinaphex 63ba647018 Move all of the code to menu_common.c to avoid code duplication
across frontends
2013-04-28 16:38:13 +02:00
twinaphex b459d59793 Have system_process_args use MODE_LOAD_GAME from now on 2013-04-28 15:05:02 +02:00
twinaphex 05ac7919b1 system_process_args now has return type 2013-04-28 05:18:56 +02:00
twinaphex a647535df0 Move logger_init/logger_deinit to frontend_console.c and out
of platform implementations
2013-04-23 03:17:45 +02:00
twinaphex fda5db7476 (CONSOLE) Get rid of system_deinit_save and system_post_init 2013-04-23 01:55:00 +02:00
twinaphex a979cba13c (RMenu/RGUI) Standardization pt. 1 2013-04-18 23:00:27 +02:00
twinaphex a49fe27d21 (GX) Make Wii/Gamecube gx_video no longer depend on MODE_MENU_DRAW 2013-04-11 16:10:09 +02:00
twinaphex adee2430b9 Move platform_inl.h to frontend_console.c 2013-03-23 04:35:30 +01:00
Themaister ab93fa6bd2 Use more approriate namespacing.
Replace get_libretro_core_name namespacing.
2013-03-22 23:42:34 +01:00
twinaphex d9c3a99d0b Update some credits 2013-03-11 07:13:11 +01:00
twinaphex 370fca304d rarch_console.h - cut down on executable_extension variable as well
and move it to config.def.h
2013-03-11 06:59:53 +01:00
twinaphex ce42e7fb65 Remove default_paths.salamander_file and make hardcoded constant
in config.def.h
2013-03-11 06:48:58 +01:00
twinaphex f0770eec48 (NGC) Remove sidestep code 2013-02-14 15:48:14 +01:00
twinaphex 39daa377c6 Fixup platform_gx.c 2013-01-22 01:49:04 +01:00
twinaphex 8a4efb6189 Refactor console_load_game 2013-01-22 01:12:02 +01:00
ToadKing de9231f071 (GX) make the .dol launcher code safer, this might fix occasional crashes or hangs 2013-01-19 03:22:32 -05:00