Commit Graph

15 Commits

Author SHA1 Message Date
David Walters 0d189ae067 Don't limit available input devices to user count. 2017-12-05 21:21:29 +00:00
twinaphex 6c09661a64 Move defines to retro_miscellaneous.h 2017-12-05 10:42:37 +01:00
twinaphex e94300a581 Get rid of a lot of RARCH_INPUT_STATE_BIT_ macros - replace them
with BIT128_ equivalents instead
2017-12-05 09:22:56 +01:00
twinaphex 3ccce249ea Fixes hotkey issues with MSVC 2017-12-05 08:50:24 +01:00
David Walters c5bdc02d6f replace uint64_t with retro_bits_t* for pad buttons state 2017-11-28 10:04:34 +00:00
David Walters dbd9bf3b46 New lightgun binds 2017-11-26 16:59:48 +00:00
twinaphex 486660471e (Android) Buildfix 2017-06-07 03:01:00 +02:00
twinaphex 96c8ca5a09 Header update #1 2017-01-22 13:40:32 +01:00
Gregor Richards 262d77546b Adding game/watch key
Adding a key to toggle between playing and spectating. This key takes
the place of the previous flip key, although player flipping does
continue to work (and must be rebound if you still want it)
2016-12-18 19:28:42 -05:00
Adriano Moura 6b99eeaf88 Implements a hotkey for toggling mouse grabbing, hiding and hotkey blocking. Usefull for playing tyrquake with kb/m. 2016-12-06 03:32:28 -02:00
twinaphex 671f9cc8cc retro_input_t can go now 2016-10-22 17:03:59 +02:00
twinaphex 4b807b482f Create runloop_poll 2016-10-20 02:17:17 +02:00
twinaphex 4571dc33fc header include cleanups 2016-09-05 17:29:19 +02:00
twinaphex 5230aeb9d0 Use retro_common_api.h 2016-06-03 06:02:49 +02:00
twinaphex 811a2d1419 Create input_defines.h 2016-04-17 07:32:08 +02:00