Commit Graph

122 Commits

Author SHA1 Message Date
twinaphex 2884ad2d73 (360) Some buildfixes 2017-12-31 06:09:39 +01:00
twinaphex 20bb653f1e (Xbox 360) Buildfixes 2017-12-30 12:36:00 +01:00
gblues 6904101c44 Clean up trailing whitespace
== DETAILS

Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
twinaphex b1f1f519d5 Don't redefine HAVE_GL_SYNC 2017-12-06 18:28:57 +01:00
twinaphex a53927c5aa Fix PS3 build 2017-12-06 16:53:19 +01:00
ToKe79 6bb2a0e142 GLsync build fix for HAVE_OPENGLES2 2017-12-05 21:58:01 +01:00
twinaphex db4387bd30 See if it's always defined this way 2017-12-05 17:10:31 +01:00
Twinaphex 763e6f766c Silence warning 2017-12-05 16:58:20 +01:00
twinaphex b69622ea88 Avoid usage of GLsync type 2017-12-05 16:56:33 +01:00
twinaphex fafc96d377 Cleanups 2017-12-05 13:31:51 +01:00
Rob Loach e8a9471afd
Fix to ARM to ensure chain has been declared 2017-12-04 18:53:34 -05:00
twinaphex f08b049520 Move more variables 2017-12-04 13:24:27 +01:00
twinaphex 2fd720bcb3 move more variables over 2017-12-04 13:21:23 +01:00
twinaphex 9a8f73fb6c Move variables 2017-12-04 13:18:34 +01:00
twinaphex 48c3a50932 Move more variables 2017-12-04 13:03:14 +01:00
twinaphex f47888aeda Move more variables to renderchain data 2017-12-04 12:50:22 +01:00
twinaphex 19ad9aa1cb Add resolve extensions callback 2017-12-04 12:43:22 +01:00
twinaphex 267e6fe85f Move fence variables to renderchain data struct 2017-12-04 12:02:53 +01:00
twinaphex 072570bbf3 (GL) Update GL1 renderchain too 2017-12-04 11:58:16 +01:00
twinaphex 05ab278aca Pass chain userdata to renderchain driver 2017-12-04 11:54:30 +01:00
twinaphex 4e342956c1 Update comment 2017-12-04 06:13:01 +01:00
twinaphex c869cc5102 Refactor GL code 2017-12-04 05:55:18 +01:00
twinaphex 5a341acb5f Wrap more GL framebuffer functions 2017-12-04 04:57:58 +01:00
twinaphex 44f3341ffe Add EXT versions for OSX PPC 2017-12-04 04:42:40 +01:00
twinaphex b2fbb9aeda Prepare to map DeleteFramebuffersEXT like this 2017-12-04 04:18:28 +01:00
twinaphex 0bf461c40f Try to get past OSX PowerPC crash on exit 2017-12-04 03:27:03 +01:00
twinaphex bfd815985f Rename function callback 2017-11-16 12:02:25 +01:00
twinaphex 721b5f9529 Add set_mvp function callback 2017-11-15 16:51:29 +01:00
twinaphex b6b6ba9226 No more GL_FF_MATRIX/GL_FF_VERTEX 2017-11-15 14:30:38 +01:00
twinaphex 2ac75f98ae (renderchain) Start implementing set_coords/set_mvp 2017-11-15 14:02:41 +01:00
twinaphex 229841b1c4 Create video_driver_set_coords 2017-11-14 21:43:13 +01:00
twinaphex 41daddfe1c Create video_driver_set_mvp 2017-11-14 21:22:44 +01:00
twinaphex 87c82797fd Start cutting down on macro usage 2017-11-13 10:26:56 +01:00
twinaphex e5ed1acc0a (gl1_renderchain.c) Cleanups 2017-11-13 08:58:49 +01:00
twinaphex ec123ef6ca Get rid of most of the HAVE_FBO usage 2017-11-13 06:20:30 +01:00
twinaphex 6fa5fcfa1f Add has_fbo member variable - fixes GL issues 2017-11-13 05:23:44 +01:00
twinaphex 9c791e7fb5 CLeanups 2017-11-12 17:45:23 +01:00
twinaphex 60d96b60b5 Start adding gl1_renderchain.c 2017-11-12 17:32:18 +01:00
twinaphex c5292025c3 Cut down on HAVE_FBO usage and make sure gl->fbo_inited is set to
false if HAVE_FBO is not defined
2017-11-12 17:15:29 +01:00
twinaphex 063fc96736 Use gl_bind_texture 2017-11-10 04:28:22 +01:00
twinaphex b3d8146009 Try to fix PS3 build 2017-11-10 02:19:25 +01:00
twinaphex a4c9c738b8 Add init_textures_reference 2017-11-08 22:06:10 +01:00
twinaphex 4f016b2c2c Update 2017-11-08 19:31:00 +01:00
twinaphex 3e0b4552d6 Cleanups 2017-11-08 18:49:45 +01:00
twinaphex 5f7527df08 Move readback function to renderchain 2017-11-08 18:45:28 +01:00
twinaphex d6cc447aa0 Add PBO callback functions 2017-11-08 18:22:05 +01:00
twinaphex 9f987dd97b Get rid of NO_GL_READ_PIXELS 2017-11-08 17:42:02 +01:00
twinaphex 4b0932ffb3 Move copy_frame to renderchain 2017-11-08 16:38:56 +01:00
twinaphex a295169a3b Add restore_default_state callback - remove more ifdefs 2017-11-08 16:20:55 +01:00
twinaphex 308818afd1 Add VAO callback functions 2017-11-08 16:16:17 +01:00