Commit Graph

753 Commits

Author SHA1 Message Date
twinaphex 6ee7b733aa Move global->name to paths.c 2016-09-30 06:11:11 +02:00
twinaphex 1266c0609a Create path_is_empty 2016-09-30 04:43:16 +02:00
twinaphex 228886062b Create path_clear 2016-09-30 04:31:19 +02:00
twinaphex 9384875ab0 Don't use HAVE_NETPLAY any more 2016-09-29 21:07:10 +02:00
twinaphex 190c417350 Remove stub function 2016-09-29 20:14:26 +02:00
twinaphex 3281c7a1a6 (runloop.c) Cleanups 2016-09-29 12:11:00 +02:00
twinaphex 1537ba312d Remove RUNLOOP_MSG_QUEUE_FREE 2016-09-29 10:22:46 +02:00
twinaphex 30a46a5ab9 Prevent null pointer dereference 2016-09-29 10:07:41 +02:00
twinaphex ed2b89db27 Cleanups 2016-09-29 08:34:08 +02:00
twinaphex 329f6ad612 Update path_get 2016-09-29 08:31:41 +02:00
twinaphex 7e1a61570a Add more functionality to path_set 2016-09-29 07:46:21 +02:00
twinaphex 89505fa011 Get rid of global->patch 2016-09-29 05:46:31 +02:00
twinaphex 093f16dd71 Prevent NULL pointer dereference 2016-09-28 08:08:35 +02:00
twinaphex 90af64769d Get rid of global->sram 2016-09-28 07:27:39 +02:00
twinaphex 5bce79369a Get rid of global->sram.use, turn it into static boolean
variable inside rarch_ctl
2016-09-28 07:17:34 +02:00
twinaphex 0d95e286e3 Add core_poll() back when netplay stalls 2016-09-25 18:46:39 +02:00
twinaphex a1488ae34f Move subsystem path to paths.c 2016-09-25 15:49:09 +02:00
twinaphex bef9a8d9d6 Rearrange some code 2016-09-25 05:00:54 +02:00
twinaphex 8e6d9a6978 move default_shader_preste code to paths.c 2016-09-25 04:55:16 +02:00
twinaphex 2d11ea71cc Move runloop_fullpath to paths.c 2016-09-23 03:39:44 +02:00
twinaphex 6222badb51 Remove header includes 2016-09-23 03:21:33 +02:00
twinaphex 02dc90d7bd Move code from runloop.c to dirs.c 2016-09-23 03:19:33 +02:00
twinaphex 80d577094c Use config_file_exists 2016-09-18 21:57:51 +02:00
twinaphex 4d317ba5d7 Update dirs.c 2016-09-17 14:49:35 +02:00
twinaphex 6bd6245f0a Move path_clear_all call 2016-09-17 14:41:49 +02:00
twinaphex 16289a8622 Cleanup 2016-09-17 14:25:29 +02:00
twinaphex 471347689d Create path_clear_all 2016-09-17 13:47:26 +02:00
twinaphex e338b78792 Use new core options accessors 2016-09-17 13:40:25 +02:00
twinaphex 0aa2cf5019 Create path_set_config and path_is_config_empty 2016-09-17 13:04:12 +02:00
twinaphex b89def5d8f Rename config_get/config_set functions 2016-09-17 12:51:44 +02:00
twinaphex 5aebdb7484 Mov code to paths.c 2016-09-17 12:35:29 +02:00
twinaphex 96d4347c4a Go back to only calling core_poll() if menu is alive or RetroArch
is paused
2016-09-17 12:05:27 +02:00
twinaphex 1cf7d758b5 Move code to movie.c 2016-09-17 01:54:33 +02:00
twinaphex 125c4f9529 Add menu_event.c 2016-09-16 16:39:30 +02:00
twinaphex 2294bcf158 Not sure if this was brought back intentionally; probably not 2016-09-16 14:13:55 +02:00
Gregor Richards f2058620d3 Tell Netplay when the frontend is paused
The runloop now informs Netplay if it's paused. This currently happens
by polling the pause state every frame, which is ugly, but might be the
only feasible technique.
2016-09-16 07:40:24 -04:00
Twinaphex e4cf93cff4 Merge pull request #3600 from GregorR/netplay-new-features
New Netplay features
2016-09-16 13:35:12 +02:00
twinaphex 574d51d1e0 Cleanups 2016-09-16 12:49:26 +02:00
twinaphex 17e78909d5 Cleanups 2016-09-16 12:43:19 +02:00
Gregor Richards 96186438ec Remote pausing
Support for remote pausing, and with it, support for Netplay pausing the
frontend correctly. With this patch alone this doesn't work, since
there's no clean way for the frontend to tell Netplay that it's paused.
2016-09-15 23:06:32 -04:00
twinaphex de1c5ec8bd Rename menu_input_frame_retropad to menu_event 2016-09-15 21:14:45 +02:00
twinaphex f648ea8602 Cleanups 2016-09-15 16:07:20 +02:00
twinaphex 233925bea6 Rename widgets/menu_popup to widgets/menu_dialog 2016-09-15 15:57:25 +02:00
twinaphex 6f23a8ac0d Move httpserver to network/ 2016-09-12 17:21:00 +02:00
twinaphex 056cc8ece8 Move menu_popu.c to menu/widgets 2016-09-11 21:03:31 +02:00
twinaphex b93ef046a7 Header include cleanups 2016-09-11 16:31:23 +02:00
twinaphex 5aaebcfa62 Header include cleanups 2016-09-08 06:07:43 +02:00
twinaphex 8320466824 Add HAVE_CONFIG_H ifdefs 2016-09-06 23:52:33 +02:00
twinaphex c3ba0ba4e9 Revert "Refactor core_system_info_* functions"
This reverts commit f637805c9e.
2016-09-06 08:38:26 +02:00
twinaphex f637805c9e Refactor core_system_info_* functions 2016-09-06 07:08:38 +02:00
twinaphex 82d82110ae Merge system.h with core.h 2016-09-06 06:11:54 +02:00
Brad Parker abd5d81b70 fix core unload when closing content 2016-09-05 12:46:28 -04:00
Brad Parker ef29bc96b0 do not return to game after canceling quit confirm if user toggled the menu manually 2016-09-05 11:35:27 -04:00
Brad Parker 276542ea98 more menu popup refactor, add back working confirm_on_exit 2016-09-05 01:04:15 -04:00
Brad Parker 27925da4ae revert confirm_on_exit option for now 2016-09-04 15:31:50 -04:00
Twinaphex affb159fe2 Buildfix 2016-09-03 08:27:58 +02:00
twinaphex fb1ac7ab38 Cleanups 2016-09-03 08:22:41 +02:00
Brad Parker ee7545857c add config option to enable quit confirmation 2016-09-01 21:47:25 -04:00
twinaphex 3526a2454b Cleanups 2016-08-28 18:39:10 +02:00
twinaphex 36d9b866cc Remove some logs 2016-08-22 02:30:23 +02:00
Brad Parker 0e6059f1eb call quit event when key combination for quit is pressed, fixes autosave in issue #3335 2016-08-20 22:11:06 -04:00
twinaphex 64d6e0facf (Vita) Implement proper gamepad menu toggle combo for Vita, and remove
old hack
2016-08-02 16:48:54 +02:00
twinaphex d77dd4f0d3 Add enums for gamepad menu toggle combos 2016-08-02 16:45:50 +02:00
twinaphex 39aba8e36f Create override setting functions 2016-08-01 20:41:42 +02:00
Andre Leiradella 292335b84c Added an embedded HTTP server to RetroArch; Mapped the /mmaps URI to a JSON-based RESTful API to retrieve memory maps 2016-07-31 22:45:01 +01:00
radius d58c802e3b restore the original shader on close 2016-07-30 14:36:01 -05:00
twinaphex 58c425ef19 Revert "Refactor settings"
This reverts commit afcc9657d2.
2016-07-25 12:30:41 +02:00
twinaphex afcc9657d2 Refactor settings 2016-07-25 11:59:38 +02:00
twinaphex 2be127c04a Start wrapping settings->path.libretro 2016-07-24 11:12:26 +02:00
twinaphex a6aa0b8e0c Cleanups 2016-07-23 14:29:57 +02:00
twinaphex ee87ef0ae9 Turn path_core_specific_config into static variable 2016-07-23 14:27:17 +02:00
twinaphex f7c57d7ae1 Hotkey messages should have precedence over FPS display 2016-07-19 18:34:17 +02:00
twinaphex 8345ad2aba Cleanups 2016-07-18 07:11:08 +02:00
radius c38adcabd3 fix shader next/prev 2016-07-17 23:47:43 -05:00
twinaphex 34fd48c961 Refactor runloop_iterate_menu 2016-07-11 02:47:46 +02:00
twinaphex 38005a4b0a Create runloop_iterate_menu 2016-07-11 02:46:16 +02:00
Twinaphex a2c435ab2c Reintroduce deinit and get rid of slock_unlock at bottom of threaded_worker function 2016-07-06 16:35:00 +02:00
twinaphex 51e2da2cbd Revert this back - reintroduce the leak but should hopefully
solve issues on newer Intel CPUs
2016-07-06 13:21:08 +02:00
twinaphex 241670cec2 Dehardcode some more strings 2016-07-01 06:02:57 +02:00
twinaphex 86fa52a2ea Add FILE_PATH_BSV_EXTENSION 2016-07-01 05:59:36 +02:00
Jean-André Santoni 8c442985cb Forgot to add a break here 2016-06-30 19:17:06 +02:00
Jean-André Santoni b409ced5ad Add start+select to the list of gamepad combos 2016-06-29 10:46:07 +02:00
twinaphex 2a9bf91e0d Use MENU_ENUM_LABEL_VALUE_NOT_AVAILABLE 2016-06-29 02:40:05 +02:00
twinaphex fd5d19eaab Cleanup 2016-06-27 07:48:37 +02:00
twinaphex f6bbe69096 Use string_is_empty 2016-06-26 10:33:46 +02:00
twinaphex 3dff698644 Turn retro_input_t into struct 2016-06-25 09:04:00 +02:00
twinaphex 7ca00fafc0 Cleanup 2016-06-20 21:58:19 +02:00
twinaphex 9aa29d9fc5 runloop_check_shader_dir - cleanups 2016-06-20 21:54:06 +02:00
twinaphex d2eeb6fab0 Create FILE_PATH_CORE_OPTIONS_CONFIG 2016-06-20 05:29:53 +02:00
twinaphex 48987918e4 Cleanups 2016-06-03 04:37:10 +02:00
twinaphex 7d26034ebe Rename rarch_task_* to task_* 2016-05-27 18:14:47 +02:00
Twinaphex 86ef11e756 Prevent another memory leak 2016-05-23 14:45:43 +02:00
twinaphex aabb1e409c Move netplay code to network/netplay dir 2016-05-19 11:46:54 +02:00
twinaphex fcf2decb2e Remove persist argument 2016-05-17 09:07:41 +02:00
twinaphex bb1d1da693 Remove runloop_iterate_data 2016-05-16 17:29:02 +02:00
twinaphex e10270d459 Delete runloop_prepare_dummy 2016-05-16 17:19:16 +02:00
twinaphex d681d30249 Move code to task_content.c 2016-05-16 17:14:05 +02:00
twinaphex f70dc77a61 Pass content_ctx_info_t pointer to rarch_task_push_content 2016-05-16 16:25:16 +02:00
twinaphex fe2eb7f4c1 Add mode to rarch_task_push_content_load_default to make
it explicit what each call does
2016-05-16 14:20:26 +02:00
twinaphex 57fedb9fa8 Use rarch_task_push_content_load_default 2016-05-16 13:43:14 +02:00