Commit Graph

1265 Commits

Author SHA1 Message Date
sonninnos 3b921ffbfa
Fix shader toggle and add hotkey + sublabel (#14628) 2022-11-15 22:14:09 +01:00
Jamiras e46e03094f
upgrade to rcheevos 10.5 (#14622) 2022-11-13 23:24:42 +01:00
Ryunam 49b973ac89
(Ozone+XMB) Add option to customize cursor memory (#14605) 2022-11-10 15:46:44 +01:00
Ryunam eb5b4197f8
(Ozone+XMB) Further extend texture support for Core Option categories (#14607) 2022-11-10 09:27:49 +01:00
sonninnos 68401205f2
Add option for pause on controller disconnect (#14601) 2022-11-08 12:46:09 +01:00
sonninnos 1c7855acc8
Add option for swapping menu scrolling buttons (#14577) 2022-11-01 19:48:28 +01:00
neil4 2de52baf74
Overlays: Add eightway area types (#14565)
- New descriptors: 'dpad_area' and 'abxy_area'
- Each has a diagonal sensitivity setting, 100% being 8-way symmetry
- Buttons can be redefined in the cfg file

E.g. This would create a d-pad area, then redefine it to use analog directions:
overlay0_desc0 = "dpad_area,0.85,0.57,rect,0.166228,0.295516"
overlay0_desc0_up = "r_y_minus"
overlay0_desc0_down = "r_y_plus"
overlay0_desc0_left = "r_x_minus"
overlay0_desc0_right = "r_x_plus"
2022-10-30 06:31:27 +01:00
LibretroAdmin d30f16dc79 Remove cursor directory/cursor manager list - Views obsoleted
this
2022-10-25 15:21:47 +02:00
sonninnos 6c0be28b98
(Ozone) Footer improvements (#14534) 2022-10-19 03:32:21 +02:00
Michael Burgardt 254ac65549
Add British English language option (#14504) 2022-10-12 23:26:00 +02:00
Bernhard Schelling c9bbe7683f
Add View feature (#14467)
* Add View feature
Add saving of a filter set in the Explore menu into a so called "View" file which then gets listed alongside playlists.
This also adds the ability to filter a category by range in the Explore menu and not just filter on exact matches.

* Menu improvements for explore and views

* Collapse ozone sidebar in view

* Fix problems with the sidebar in explore/view

* Ignore view files in the Qt playlists menu

* Add missing semicolon

* Support downloading thumbnails in views
2022-10-10 06:36:02 +02:00
Cthulhu-throwaway daf8cb9bc8
(Netplay) Add a private or CGNAT address warning to UPnP (#14461) 2022-10-03 01:18:34 +02:00
sonninnos e902df3b0d
(XMB) Add options for hiding header and horizontal title margin (#14439) 2022-09-26 12:57:20 +02:00
sonninnos 8842603165
Online Updater menu reorganizing (#14414) 2022-09-15 09:24:35 +02:00
Jamiras ec333e261f
Update wording for hardcore (#14413) 2022-09-14 02:42:35 +02:00
tr12345 8cc866b051
New Menu Items for disabling Info & Search buttons in the menu (#14259)
* New Menu Items Disable Info & Search

Add menu options for disabling Info and   Search buttons

* Update msg_hash_us.h

Update Sublabels

* Update menu_setting.c

Set Advanced flag for new settings
2022-09-12 23:17:24 +02:00
MrHuu 835bbc6f68
(3DS) Set bottom_asset directory default (#14376)
- Fix default value while generating retroarch.cfg
- Update 'Asset not found' error message
2022-09-03 20:40:01 +02:00
sonninnos 1f048dd358
(XMB+Ozone) Core option category icon refinements (#14354) 2022-08-26 16:11:36 +02:00
MrHuu 46bafd6e46
(3DS) Add bottom menu options (#14323) 2022-08-17 08:23:07 +02:00
Cthulhu-throwaway 8914f0b6fe
(Netplay) Less cryptic error messages (#14319) 2022-08-13 10:54:09 +02:00
Cthulhu-throwaway 908667d97a
(Netplay) Removal of older unused code (#14312) 2022-08-11 23:17:33 +02:00
Cthulhu-throwaway c030e1c5dc
(Netplay) Support for customizing chat colors (#14305) 2022-08-08 20:09:06 +02:00
TheRhysWyrill 9d939a35d6
Add Daite XMB Icon Theme (#14263) 2022-08-05 04:27:34 +02:00
Cthulhu-throwaway 8105688a99
(Netplay) Show client slowdown information (#14272) 2022-08-02 13:31:55 +02:00
GABO1423 3d69321c70
(msg_hash_us.h) Small touch up (#14246)
* Update msg_hash_us.h

* Update menu_displaylist.c

* Update msg_hash_us.h

* Update menu_displaylist.c
2022-07-29 17:41:26 +02:00
Cthulhu-throwaway 8d4a64ab96
(Netplay) Disallow netplay start when content is not loaded for static core platforms (#14220) 2022-07-26 07:21:57 +02:00
TheRhysWyrill 522d1ed16d
Add Purple Rain Theme (#14212)
* Add Purple Rain Theme

* Revert "Add Purple Rain Theme"

This reverts commit ceb896785b.

* Add Purple Rain Theme
2022-07-24 21:26:16 +02:00
Cthulhu-throwaway 9af17b633e
(Netplay) Host Ban Submenu (#14151) 2022-07-07 16:08:46 +02:00
Cthulhu-throwaway c6e0e7e198
(Netplay) Support for banning clients (#14146) 2022-07-07 13:40:38 +02:00
sonninnos 7043873fba
Reformat rdb_entry_int (#14140) 2022-07-03 17:46:03 +02:00
Cthulhu-throwaway b55fa28896
(Netplay/Menu) Localize relay servers (#14136) 2022-07-03 13:45:13 +02:00
Cthulhu-throwaway 42f75e7f72
(Netplay/Menu) Add client devices info to the kick sub-menu (#14138) 2022-07-03 13:44:46 +02:00
Cthulhu-throwaway 78bc42de68
(Netplay/Lobby) Add setting for filtering out rooms with non-installed cores (#14124) 2022-07-02 00:24:33 +02:00
Cthulhu-throwaway c1e8925f87
(Netplay) Find content task refactor (#14089) 2022-06-23 14:48:57 +02:00
sonninnos 7553dc66b5
Add missing sublabels for non-running Quick Menu (#14090) 2022-06-23 14:47:54 +02:00
sonninnos 860155969e
Add 'Ago' to playlist last played styles (#14086) 2022-06-22 22:55:32 +02:00
sonninnos a0bfdcce3b
(D3D11/12) Make waitable swapchains optional (#14074) 2022-06-19 21:25:37 +02:00
sonninnos 3d619de114 Automatic Frame Delay improvements 2022-06-14 07:11:43 +03:00
sonninnos 0bb65fb39c (D3D11/12) Add waitable swapchains and max frame latency option 2022-06-07 00:25:03 +03:00
DisasterMo 51e0515f44 Fix some grammar mistakes 2022-05-27 20:31:52 +02:00
Ryunam d7cfcd3f9b Add option to toggle automatic refresh rate switching 2022-05-16 17:50:11 +02:00
LibretroAdmin 9dd03f6d9f
Merge pull request #13835 from sonninnos/quickmenu-reorder
Reorganize Quick Menu items
2022-05-16 12:06:19 +01:00
Cthulhu-throwaway 82c9773e0d (Netplay) Chat supported info for the host kick submenu 2022-05-15 19:38:44 -03:00
Cthulhu-throwaway 81593fda42 (Netplay) Host Kick Submenu
Path: Netplay -> Host -> Kick Client

- Allows the host to kick clients.
- Allows the host to view client information: connected clients (names), status (playing/spectating) and ping.
2022-05-15 04:04:15 -03:00
LibretroAdmin dc0054a747
Merge pull request #13927 from jdgleaver/auto-video-swap-interval
Enable automatic configuration of 'VSync Swap Interval'
2022-05-13 14:17:56 +01:00
LibretroAdmin 533d746f64
Merge pull request #13649 from phcoder/ctrl
Add a configurable workaround for Android reconnecting devices
2022-05-12 20:56:58 +02:00
jdgleaver 801b16885e Enable automatic configuration of 'VSync Swap Interval' 2022-05-12 14:22:46 +01:00
Cthulhu-throwaway 80a9c16b3f
(Netplay/Lobby) Add a toggleable filter for passworded rooms (#13920)
In addition, move lobby filters into its own submenu for better organization.
2022-05-08 04:24:58 +02:00
Cthulhu-throwaway 9a3b8f4a0a
(Netplay) Disable netplay for unsupported cores (#13916)
With stateless mode being disabled for now, there is no reason not to include this.

Refuse to initialize netplay when the current core is not supported (no proper savestates support).
2022-05-06 04:31:37 +02:00
sonninnos 0b55188969 Reorganize Quick Menu items 2022-04-28 18:57:46 +03:00
jdgleaver 37c56d0d09
Add option to disable automatic saving of input remap files (#13894) 2022-04-27 19:12:53 +02:00
Joel Puig Rubio 03146e4604
Label Valencian as a Catalan dialect (#13837) 2022-04-19 11:58:50 +02:00
Vladimir Serbinenko 2ef2ff1b36 Add a configurable workaround for Android reconnecting devices
Closes https://github.com/libretro/RetroArch/issues/3414

I have investigated the issue. The crux of the problem is that on Android there
is no way distinguishing 2 scenarios:
1) 2 identical bluetooth controllers A and B and first there are button presses
only on controller A and then on controller B
2) the same controller disconnects and reconnects.
Android doesn't give bluetooth mac address of where the touch came from, only
opaque ID and this opaque ID changes after reconnect. Hence without changes to
android this is infeasible without giving up the ability for 2 users to play on
identical controllers.

I guess that this sacrifice makes sense for affected users
2022-04-05 18:40:27 +02:00
Tony 0dbd2bc3b9
(XMB) Shadow adjustments (#13815) 2022-04-02 17:05:35 +02:00
Mats 4a1a1e2fa7
(steam) Introduce Steam Rich Presence (#13798) 2022-04-02 08:07:40 +01:00
Tony 9276921f5d
Add sublabels for 'Aspect Ratio' and windowed 'Opacity/Decorations/Menubar' (#13808) 2022-04-01 14:03:10 +01:00
Tony 569b3945d6
Move 'Show Menu Bar' under 'Windowed Mode' settings (#13806) 2022-03-31 17:30:44 +02:00
Tony caaaaf99f7
Add sublabels for 'Subsystems' and 'Input Deadzone/Sensitivity' (#13804) 2022-03-31 16:02:15 +02:00
Michael Burgardt fd35162cbe
Add Valencian language option (#13789) 2022-03-30 17:59:09 +02:00
sonninnos 8fc14354e9 (RGUI) Add 'Gray Dark + Light' themes 2022-03-22 17:27:54 +01:00
sonninnos 8e962e495c (GLUI) Add 'Gray Dark + Light' themes 2022-03-22 13:09:48 +01:00
sonninnos fb444f9d91 (Ozone) Add 'Gray Dark + Light' themes 2022-03-22 06:59:05 +01:00
jdgleaver 05b7ac47c3 Add 'Reset Input Mapping' option to 'Manage Remap Files' menu 2022-03-21 15:08:02 +01:00
sonninnos 27a6210f96 (XMB) Add title margin adjustment 2022-03-18 13:24:50 +01:00
jdgleaver ea77410037 Add 'Manage Remap Files' submenu + automatically save input remaps when closing content 2022-03-16 18:59:49 +01:00
TheRetroPirate 6f90b24f72 added more categories to the explore menu 2022-03-15 05:51:20 +01:00
Nikos Chantziaras d9bc8fb796
Ozone: Add thumbnail scale option (#13620)
* Ozone: Add thumbnail scale option

* CHANGES.md: Add ozone thumbnail bar scaling option
2022-03-11 15:51:41 +01:00
Nikos Chantziaras b094c58081
Add hotkey for toggling sync to exact content framerate (#13725)
* Add hotkey for toggling sync to exact content framerate

* CHANGES.md: add sync to exact content framerate toggle hotkey
2022-03-10 17:21:08 +01:00
jdgleaver c67806dbd7
Enable manual selection of which cores are displayed in the 'Standalone Cores' menu (#13722) 2022-03-09 17:49:16 +01:00
Mats 249241d7cd
(steam) Initial integration with Steam API w/ mist (#13710) 2022-03-09 15:05:07 +01:00
MrHuu 9ed51bc528
(3DS) Add new3ds speedup toggle (#13718) 2022-03-09 08:20:15 +01:00
vaguerant 1726d8acb9
Add Optimize for GamePad option on Wii U (#13257)
* Add 'Optimize for Wii U GamePad' option

* style nit
2022-03-08 14:56:51 +01:00
yoshisuga 01cb10d8b3
[iOS 13+] Support a toolbar that allows toggling of onscreen keyboard and touch mouse (#13700)
* Fetch translations from Crowdin

* Support for showing and hiding indicator and navigation bar

* Refactored to use a view model

* Support defining helper bar items and support showing/hiding keyboard

* reorganized source files into separate logical files

* Moved mouse support to swift (except for delegate implementation), added support for enabling touch mouse in helper bar; reorganized swift source files

* Reorganized keyboard files; added the touch mouse messages to the RA localization files; use the RA notification system

* change keyboard letters to uppercase for clarity

Co-authored-by: github-actions <github-actions@github.com>
2022-03-07 19:09:49 +01:00
Tony cfd408db86
Show core version in 'Core Information' (#13677) 2022-02-27 05:30:12 +01:00
jdgleaver 9b0cb0fc92
Add 'Standalone Cores' menu (#13655) 2022-02-22 19:23:48 +01:00
Michael Burgardt 7df18ec59d
Improve some texts (#13645) 2022-02-21 20:11:25 +01:00
MrHuu a7b7472c34
(RGUI) Add dynamic theme (#13612)
* (RGUI) Add dynamic theme

* (RGUI) Cleanup

* (RGUI) Apply jdgleaver's dynamic theme patch
2022-02-16 15:56:10 +01:00
Michael Burgardt 504a6b9670
Fix Polish translation (#13601) 2022-02-06 04:40:08 +01:00
jdgleaver e541dd5ab1
Disable run-ahead and rewind based on save state support level defined in core info files (#13594)
* Disable run-ahead based on save state support level defined in core info files

* Disable rewind based on save state support level defined in core info files
2022-02-05 00:25:33 +01:00
jdgleaver 42e03cae83
Disable save states based on save state support level defined in core info files (#13562) 2022-02-02 16:49:53 +01:00
Jamiras c092fa33e1
add mastery placard (#13575) 2022-01-31 16:33:23 +01:00
Víctor "IlDucci 900675ad23
[Typo fixing] Removing unneeded space before colons. (#13577) 2022-01-31 16:32:47 +01:00
Keith Bowes cce04bab70
Remove references to removed features (#13564) 2022-01-30 09:29:43 +01:00
Tony 84f558db0b
Add optional frame skipping when fast-forwarding (#13550) 2022-01-26 18:30:33 +01:00
jdgleaver 6ee3c14779
Add 'Core System Files Downloader' entry to the Online Updater (#13524) 2022-01-24 16:41:29 +01:00
Jamiras 0a1ffcd4d5
reset hardcore default to enabled; show message when trying to load state in hardcore (#13471) 2022-01-11 13:48:05 +01:00
Tony b7d77e9484
(XMB) Optional vertical list item fade (#13455) 2022-01-07 08:46:49 +01:00
Tony 17f63e6e39
(XMB+Ozone) Category + History/Favorites icons (#13433)
* (XMB+Ozone) Icons for matching core option categories

* (XMB+Ozone) Playlist content icon option for history/favorites
2021-12-30 20:14:57 +01:00
Cthulhu-throwaway d017ce7b03
Filter out non-connectable rooms (#13429)
Add an option for filtering out non-connectable netplay rooms.
2021-12-30 08:33:54 +01:00
Nikos Chantziaras be650a790c
Add option for showing the overlay behind the menu (#13360)
* Add option for showing the overlay behind the menu

This commit lays the groundwork for this option. Support for this option
in the video drivers themselves is going to be added in later commits.

* gl1: Add overlay behind menu support

* gl2: Add overlay behind menu support

* gl3: Add overlay behind menu support

* vulkan: Add overlay behind menu support

* ctr: Add overlay behind menu support

* d3d9: Add overlay behind menu support

* d3d10: Add overlay behind menu support

* d3d11: Add overlay behind menu support

* d3d12: Add overlay behind menu support

* CHANGES.md: overlay behind menu

Co-authored-by: MrHuu <MrHuu@users.noreply.github.com>
Co-authored-by: Tony <45124675+sonninnos@users.noreply.github.com>
2021-12-26 04:56:44 +01:00
Cthulhu-throwaway c752f9b0de
Custom relay server support (#13395)
* Custom relay server support

Add support for custom user-ran relay servers.

* snprintf NULL fix
2021-12-23 13:54:52 +01:00
Cthulhu-throwaway 966335e367
Smaller Netplay Changes (#13387)
Lobby Viewer: Filter out rooms that are not running RetroArch
Lobby Viewer: Display a non-connectable tag to non-connectable rooms.
Host: Display warning if we are announcing to the internet but our room isn't connectable from there.
2021-12-21 15:58:25 +01:00
Nikos Chantziaras 0357b6c922
Add on-screen statistics toggle hotkey (#13381)
* Add on-screen statistics toggle hotkey

* CHANGES.md: Add technical statistics hotkey
2021-12-21 00:03:35 +01:00
Cthulhu-throwaway 690c802921
Netplay Stuff (#13375)
* Netplay Stuff

## PROTOCOL FALLBACK
In order to support older clients a protocol fallback system was introduced.
The host will no longer send its header automatically after a TCP connection is established, instead, it awaits for the client to send his before determining which protocol this connection is going to operate on.
Netplay has now two protocols, a low protocol and a high protocol; the low protocol is the minimum protocol it supports, while the high protocol is the highest protocol it can operate on.
To fully support older clients, a hack was necessary: sending the high protocol in the unused client's header salt field, while keeping the protocol field to the low protocol. Without this hack we would only be able to support older clients if a newer client was the host.
Any future system can make use of this system by checking connection->netplay_protocol, which is available for both the client and host.

## NETPLAY CHAT
Starting with protocol 6, netplay chat is available through the new NETPLAY_CMD_PLAYER_CHAT command.
Limitations of the command code, which causes a disconnection on unknown commands, makes this system not possible on protocol 5.
Protocol 5 connections can neither send nor receive chat, but other netplay operations are unaffected.
Clients send chat as a string to the server, and it's the server's sole responsability to relay chat messages.
As of now, sending chat uses RetroArch's input menu, while the display of on-screen chat uses a widget overlay and RetroArch's notifications as a fallback.
If a new overlay and/or input system is desired, no backwards compatibility changes need to be made.
Only clients in playing mode (as opposed to spectating mode) can send and receive chat.

## SETTINGS SHARING
Some settings are better used when both host and clients share the same configuration.
As of protocol 6, the following settings will be shared from host to clients (without altering a client's configuration file): input latency frames and allow pausing.

## NETPLAY TUNNEL/MITM
With the current MITM system being defunct (at least as of 1.9.X), a new system was in order to solve most if not all of the problems with the current system.
This new system uses a tunneling approach, which is similar to most VPN and tunneling services around.

Tunnel commands:
RATS[unique id] (RetroArch Tunnel Session) - 16 bytes -> When this command is sent with a zeroed unique id, the tunnel server interprets this as a netplay host wanting to create a new session, in this case, the same command is returned to the host, but now with its unique session id. When a client needs to connect to a host, this command is sent with the unique session id of the host, causing the tunnel server to send a RATL command to the host.
RATL[unique id] (RetroArch Tunnel Link) - 16 bytes -> The tunnel server sends this command to the host when a client wants to connect to the host. Once the host receives this command, it establishes a new connection to the tunnel server, sending this command together with the client's unique id through this new connection, causing the tunnel server to link this connection to the connection of the client.
RATP (RetroArch Tunnel Ping) - 4 bytes -> The tunnel server sends this command to verify that the host, whom the session belongs to, is still around. The host replies with the same command. A session is closed if the tunnel server can not verify that the host is alive.

Operations:
Host -> Instead of listening and accepting connections, it connects to the tunnel server, requests a new session and then monitor this connection for new linking requests. Once a request is received, it establishes a new connection to the tunnel server for linking with a client. The tunnel server's address and port are obtained by querying the lobby server. The host will publish its session id together with the rest of its info to the lobby server.
Client -> It connects to the tunnel server and then sends the session id of the host it wants to connect to. A host's session id is obtained from the json data sent by the lobby server.

Improvements (from current MITM system):
No longer a risk of TCP port exhaustion; we only use one port now at the tunnel server.
Very little cpu usage. About 95% net I/O bound now.
Future backwards compatible with any and all changes to netplay as it no longer runs any netplay logic at MITM servers.
No longer operates the host in client mode, which was a source of many of the current problems.
Cleaner and more maintainable system and code.

Notable functions:
netplay_mitm_query -> Grabs the tunnel's address and port from the lobby server.
init_tcp_socket -> Handles the creation and operation mode of the TCP socket based on whether it's host, host+MITM or client.
handle_mitm_connection -> Creates and completes linking connections and replies to ping commands (only 1 of each per call to not affect performance).

## MISC
Ping Limiter: If a client's estimated latency to the server is higher than this value, connection will be dropped just before finishing the netplay handshake.
Ping Counter: A ping counter (similar to the FPS one) can be shown in the bottom right corner of the screen, if you are connected to a host.
LAN Discovery: Refactored and moved to its own "Refresh Netplay LAN List" button.

## FIXES
Many minor fixes to the current netplay implementation are also included.

* Remove NETPLAY_TEST_BUILD
2021-12-19 16:58:01 +01:00
Tony 8cc423e036
Logging cleanups (#13370) 2021-12-17 18:04:24 +01:00
Tony 71836c1055
Add option for showing notifications only in menu (#13326) 2021-12-16 14:38:43 +01:00
jdgleaver 688c652673
[GameMode] Improve error handling (#13362) 2021-12-15 19:01:39 +01:00
Tilman M. Jaeschke 682bbab233
[New Feature] Load save states from command-line or playlist (#13354)
* load save states from command-line or playlist

* load save states from command-line or playlist

* removed some brackets
2021-12-14 14:08:06 +01:00
Nikos Chantziaras 430baf7c21
Add Linux GameMode support (#13339)
This can fix a lot of performance issues, like audio crackling and frame
time spikes. This requires the GameMode package to be installed. See:

https://github.com/FeralInteractive/gamemode

This commit adds a "Game Mode" bool option to the "Power
Management" and "Latency" settings sections, and it can be toggled
on/off without restarting RA.

The actual toggling of game mode happens in a new frontend platform
interface function. Perhaps this will become useful for other platforms
that provide some equivalent of Linux GameMode.

Since the GameMode ABI is fixed, and the API comes as a single,
header-only file with no actual deps, we simply bundle the header
(deps/feralgamemode/gamemode_client.h.) That way, all Linux builds will
have support for GameMode regardless of whether the GameMode development
package is installed or not.
2021-12-14 14:07:42 +01:00
Tony 09880e92d2
Logging cleanups (#13320) 2021-12-04 14:21:12 +01:00