twinaphex
680b631ad6
Revert "(Netplay) Cthulhu88 - Remove forced disconnection on unknown netplay command -"
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This reverts commit 65a421d90f
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2021-11-12 19:08:34 +01:00
twinaphex
a6ed23d031
Revert "(cthulhu88) Add netplay chat command"
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This reverts commit 6a490c0383
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2021-11-12 19:01:31 +01:00
twinaphex
d7a8bc55a3
Revert "(Cthulhu88) Add netplay hotkey bind"
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This reverts commit deaf116d38
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2021-11-12 19:00:24 +01:00
twinaphex
9c7a55352d
Revert "(Cthulhu88) Netplay polishing patch"
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This reverts commit 82b8c0a60e
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2021-11-12 18:59:59 +01:00
twinaphex
62a8b13b1a
Revert "(Cthulhu88) Netplay - initial netplay tunnel"
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This reverts commit 369cafe1ad
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2021-11-12 18:59:52 +01:00
twinaphex
9fe56d6865
Revert "(Cthulhu88) Fix build errors of previous commit"
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This reverts commit 393f9bdd48
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2021-11-12 18:59:42 +01:00
twinaphex
753332ff18
Revert "(Cthulhu88) Fix for multi-char arrays"
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This reverts commit e64cd24715
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2021-11-12 18:59:35 +01:00
twinaphex
fc460dbb9c
Revert "Fix final warning and remove unused variables"
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This reverts commit 5dd0e90fca
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2021-11-12 18:59:29 +01:00
twinaphex
70ee3fbca7
Revert "(Cthulhu88) New Netplay MITM Part 2"
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This reverts commit 34c374737c
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2021-11-12 18:58:40 +01:00
twinaphex
34c374737c
(Cthulhu88) New Netplay MITM Part 2
2021-11-12 06:31:54 +01:00
twinaphex
5dd0e90fca
Fix final warning and remove unused variables
2021-11-11 05:48:29 +01:00
twinaphex
e64cd24715
(Cthulhu88) Fix for multi-char arrays
2021-11-11 05:38:45 +01:00
twinaphex
393f9bdd48
(Cthulhu88) Fix build errors of previous commit
2021-11-11 05:04:17 +01:00
twinaphex
369cafe1ad
(Cthulhu88) Netplay - initial netplay tunnel
2021-11-11 04:55:37 +01:00
twinaphex
82b8c0a60e
(Cthulhu88) Netplay polishing patch
2021-11-11 03:37:14 +01:00
twinaphex
deaf116d38
(Cthulhu88) Add netplay hotkey bind
2021-11-10 04:58:59 +01:00
twinaphex
6a490c0383
(cthulhu88) Add netplay chat command
2021-11-09 02:52:04 +01:00
twinaphex
0af9b72388
(network) Cleanups
2021-11-06 00:27:51 +01:00
twinaphex
65a421d90f
(Netplay) Cthulhu88 - Remove forced disconnection on unknown netplay command -
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will be backwards compatible with any version that removed this
disconnect. instead of disconnecting, we just read the data and
ignore, like most network implementations do
2021-11-05 22:49:59 +01:00
twinaphex
c912619653
* Move port_map to runloop_state
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* Get rid of p_rarch dependencies in functions
2021-11-05 22:03:13 +01:00
twinaphex
0a209c4564
Last suggested fix
2021-11-05 19:22:22 +01:00
twinaphex
67c010394d
Remove netplay_discovery.h - hopefully fixes other build issues
2021-11-05 19:12:55 +01:00
twinaphex
aadedf39f2
Buildfixes as suggested by forum member - should hopefully fix
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console builds as well as other issues
2021-11-05 19:04:52 +01:00
twinaphex
3bc6dd97d9
Revert "Revert "Move stray globals to networking state""
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This reverts commit a796f1ce58
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2021-11-05 18:55:55 +01:00
twinaphex
ac1f6ab599
Revert "Revert "Move some stray globals to netplay state""
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This reverts commit 722f9bbfac
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2021-11-05 18:53:33 +01:00
twinaphex
7e7b2d826e
Revert "Revert "Remove obsolete comment""
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This reverts commit 3597643faa
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2021-11-05 18:53:20 +01:00
twinaphex
2820231dd0
Revert "Revert "remove unused variables""
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This reverts commit 0c735e5c9c
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2021-11-05 18:53:09 +01:00
twinaphex
7f33a03423
Revert "Revert "Backport netplay changes from forum member""
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This reverts commit 38a6b9f086
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2021-11-05 18:52:56 +01:00
twinaphex
38a6b9f086
Revert "Backport netplay changes from forum member"
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This reverts commit 367ac6ce46
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2021-11-05 18:34:52 +01:00
twinaphex
0c735e5c9c
Revert "remove unused variables"
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This reverts commit cea8528929
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2021-11-05 18:34:43 +01:00
twinaphex
3597643faa
Revert "Remove obsolete comment"
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This reverts commit e8ed660ea1
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2021-11-05 18:34:32 +01:00
twinaphex
722f9bbfac
Revert "Move some stray globals to netplay state"
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This reverts commit f264d20d1e
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2021-11-05 18:34:24 +01:00
twinaphex
a796f1ce58
Revert "Move stray globals to networking state"
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This reverts commit 96053e14a7
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2021-11-05 18:34:11 +01:00
twinaphex
96053e14a7
Move stray globals to networking state
2021-11-05 18:07:41 +01:00
twinaphex
f264d20d1e
Move some stray globals to netplay state
2021-11-05 17:50:18 +01:00
twinaphex
e8ed660ea1
Remove obsolete comment
2021-11-05 17:41:30 +01:00
twinaphex
cea8528929
remove unused variables
2021-11-05 17:40:56 +01:00
twinaphex
367ac6ce46
Backport netplay changes from forum member
2021-11-05 17:17:10 +01:00
twinaphex
121174c9af
(Discord) Remove stray discord_is_inited global - put it in
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discord_state_t instead
2021-11-05 13:45:00 +01:00
twinaphex
9c3c547482
Need to be placed above this code block
2021-11-05 04:50:16 +01:00
twinaphex
11defb4009
Move netplay/networking code to netplay_frontend.c - move it out of
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retroarch.c
2021-11-05 04:42:03 +01:00
twinaphex
8ff07916ec
Backport netplay changes from Cthulhu
2021-10-18 01:13:35 +02:00
twinaphex
ddceb51f89
Get rid of some needless getters/setters
2021-09-30 21:10:12 +02:00
Nathan Strong
fb86ca6e33
Fix the snprintf warnings for everyone this time
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== DETAILS
So, basically this back-and-forth is because we used fixed-size
data types (i.e. `uint32_t`) which maps to different primitive data
types on different platforms. So `uint32_t` might be a `long` on some
platforms (e.g. Wii U), while it's just a plain integer on others (PC).
And the format specifier works off primitive data type, not data type
size.
So, to resolve this, we:
- keep `%lx` as the format specifier
- cast the parameter to printf to unsigned long
This is better than the alternatives that could cause problems trying to
cast a long down to an int.
2021-09-25 15:08:34 -07:00
Nathan Strong
9b2d4236ad
WIIU: Clean up a bunch of compiler warnings
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== DETAILS
These changes fall into a few broad categories:
1. Explicitly undefine things we want to re-define due to conflicts with
the version of devkitpro we're using
2. Clean up hex format specifiers to use `%lx` or `%lX` when working with
long integers
3. Move variables inside the ifdef they're used in to squelch "unused variable"
messages
4. Add parenthesis to make Wii U shader declarations stop complaining
And then there's a weird "misleading indent" warning that I fixed by just
rewriting a block of code to use a switch statement instead of if-then-else.
These changes work fine on Wii U, but we'll need to keep an eye on CI/CD to see
if other platform builds break.
2021-09-25 13:25:39 -07:00
twinaphex
83ce4259a0
Have only one getter for runloop_state
2021-09-21 19:08:26 +02:00
twinaphex
f21641d898
Get rid of another 'getter' function
2021-09-21 18:30:56 +02:00
twinaphex
b3d724b7a3
Move code out of retroarch.c
2021-09-18 22:05:03 +02:00
twinaphex
db3f0a8468
Move code out of retroarch.c - move it into
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network/netplay/netplay_frontend.c
2021-09-18 06:15:02 +02:00
twinaphex
7b5ea63329
remove now obsolete file
2020-06-07 02:42:42 +02:00
twinaphex
4bbc226335
Move netplay_frontend.c to retroarch.c - move global state to
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retroarch global state
2020-06-06 21:57:22 +02:00
twinaphex
1f2403392e
Cleanup
2020-06-06 20:59:43 +02:00
twinaphex
9fda2bdebd
Add TODO/FIXME comments
2020-06-04 14:09:45 +02:00
twinaphex
65534f0286
(netplay frontend) This variable doesn't need to be so big
2020-05-23 03:09:46 +02:00
twinaphex
0fced84f93
(Netplay) Lower announce rate
2020-05-20 23:01:04 +02:00
twinaphex
03ea12d334
Move discord files to network/
2020-05-20 15:27:27 +02:00
twinaphex
3ad4b057f9
Go back to 1.8.4 netcode
2020-05-10 01:02:47 +02:00
twinaphex
0c1568c4ab
Merge netplay_frontend.c into retroarch.c -
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This should be the last file we have to roll into retroarch.c
2020-03-01 18:02:55 +01:00
twinaphex
182afe9561
Style nit
2020-03-01 17:30:42 +01:00
twinaphex
177d2a5903
(netplay_frontend.c) Settings cleanups
2020-03-01 16:24:06 +01:00
twinaphex
29d954bab2
Cleanups
2020-03-01 16:08:49 +01:00
twinaphex
69ffcf5648
(netplay_frontend.c) Simplify code
2020-03-01 15:58:17 +01:00
twinaphex
360fdfedbc
(netplay_frontend.c) Cleanups
2020-03-01 15:33:17 +01:00
twinaphex
9dcc941ec5
Reduce get_time_usec calls
2020-02-29 12:51:42 +01:00
twinaphex
74547c0a81
(netplay) Cleanups
2020-02-27 12:02:55 +01:00
twinaphex
85c672a0f6
Settings pointer cleanups
2020-02-19 20:57:02 +01:00
twinaphex
4c95d1af4e
(network) Turn some functions into static functions
2020-02-12 20:06:21 +01:00
twinaphex
013117318c
(network) Get rid of all the settings pointer grabbing
2020-02-12 20:01:48 +01:00
twinaphex
1fafdb2843
Style nits
2020-02-10 13:18:27 +01:00
twinaphex
ac72ba5af8
Revert "(Netplay) Cleanups"
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This reverts commit 646eba5a92
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2020-01-28 19:15:05 +01:00
twinaphex
846d9ed391
Revert "Cleanups"
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This reverts commit 399f039b9e
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2020-01-28 19:14:37 +01:00
twinaphex
21381ff990
Revert "(netplay_frontend.c) Cleanups"
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This reverts commit d0a2315098
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2020-01-28 19:14:22 +01:00
twinaphex
d0a2315098
(netplay_frontend.c) Cleanups
2020-01-28 15:42:55 +01:00
twinaphex
399f039b9e
Cleanups
2020-01-28 15:14:29 +01:00
twinaphex
646eba5a92
(Netplay) Cleanups
2020-01-28 14:56:05 +01:00
twinaphex
4d36f0d356
Remove rarch_get_cpu_architecture_string - don't have two
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functions that do more or less the same thing
2020-01-27 22:51:20 +01:00
twinaphex
eb4e365820
(libretro-common) Cleanups
2020-01-27 17:00:18 +01:00
twinaphex
e8bc606c20
Move netplay_get_architecture to frontend_driver.c
2020-01-27 16:39:36 +01:00
twinaphex
9f9191819d
(netplay_frontend.c) Cleanups
2020-01-27 16:27:51 +01:00
twinaphex
fa328c1590
(Netplay) Cleanups
2020-01-02 17:07:03 +01:00
twinaphex
fc4a5ad691
Revert "Configurable lobby URL"
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This reverts commit cc0b7c42d1
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2020-01-02 15:30:50 +01:00
twinaphex
cc0b7c42d1
Configurable lobby URL
2020-01-02 10:15:21 +01:00
twinaphex
091c5f6092
Should fix netplay for cores that use the new bitmask code
2019-08-16 16:29:18 +02:00
twinaphex
8308c41277
(netplay frontend) Cleanup this code - netplay_data should be
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properly encapsulated
2019-08-10 17:25:39 +02:00
orbea
e13ec54dc6
Fix --disable-overlay.
2019-07-21 10:26:42 -07:00
twinaphex
5f2e3c283d
(netplay)/network) Style nits/cleanups
2019-06-26 07:13:50 +02:00
radius
34be5f399c
no need to do nat traversal if using relay
2019-05-26 22:39:46 +02:00
Gregor Richards
c0ed989738
Fix stall-out causing total disconnection with >2 players
2019-02-17 21:39:50 -05:00
Twinaphex
9b8efbc712
Merge pull request #8284 from fr500/master
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[fix] potential crash when username is empty and discord is disabled
2019-02-14 06:46:46 +01:00
radius
7107175b93
[fix] potential crash when username is empty and discord is disabled
2019-02-14 00:31:02 -05:00
twinaphex
386657a366
(menu widgets backport) Re-commit task queue changes
2019-02-08 08:00:32 +01:00
twinaphex
7022786f34
Revert parts of menu_widgets that were causing breakage, but leave
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all the hooks in so we can add them back piece by piece again
2019-02-08 07:26:43 +01:00
radius
671e90a415
[discord] party & ask to join refinements
2019-02-06 22:45:05 -05:00
natinusala
c20ab3864d
First version of menu widgets (gl only)
2019-02-06 20:48:24 +01:00
radius
79d280e9c3
[discord] use discord username if available
2019-02-02 14:26:14 -05:00
twinaphex
b13777e9fc
Header cleanups
2019-01-20 03:16:58 +01:00
radius
9d0472c3ac
[netplay] finding content works now
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cleanup
2019-01-14 18:58:56 -05:00
radius
f0b8d2d12e
[netplay] support subsystem type netplay lobbies
2019-01-14 18:58:56 -05:00
orbea
bfc366decc
Squeeze extra blank lines with cat(1).
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Example:
find . -type f -iname '*.c' | while read -r i; do
cat -s "$i" > "$i.new"
mv "$i.new" "$i"
done
2019-01-08 11:04:58 -08:00
twinaphex
93346fed6b
Buildfix
2019-01-08 17:53:58 +01:00