Commit Graph

300 Commits

Author SHA1 Message Date
revvv 1cd6413e24 Wii U: Fix USB get_device_name(), don't truncate to three chars 2022-03-29 18:25:27 +01:00
revvv 78e7d23c14 Fix USB gamepad support
1. get_axis() didn't use AXIS_NEG_GET() / AXIS_POS_GET()
2. packet_handler() needs byte shift
3. log messages need SWAP_IF_BIG()
2022-03-27 04:35:06 +01:00
twinaphex 03ce03eb81 Remove unused variable 2022-03-25 16:19:39 +01:00
revvv 9b00a932d5 Remove special treatment for Retrode gamepad adapter 2022-03-22 18:17:50 +01:00
gblues bf9706395d
Fix gamepad disconnect on unrecognized HID device (#13321)
== DETAILS
So, the reason the gamepad was getting deregistered was
because adapter free code wasn't properly handling null-interface
adapters, causing the gamepad to match erroneously and get
deregistered.

This doesn't fix the weird "Generic SNES USB" detection issue,
but it should make it non-fatal.

Co-authored-by: Nathan Strong <nstrong@tripwire.com>
2021-12-04 12:43:58 +01:00
gblues 1dd15ac516
WIIU: Fix keyboard support (#13308)
== DETAILS
The problem was caused by changing the driver lookup point. The deferred
lookup resulted in the WIIU trying to treat the keyboard as a gamepad which ...
didn't work.

This change short-circuits at the connection event by ignoring mouse &
keyboard connection events.

Tested this with a dev build.

Co-authored-by: Nathan Strong <nstrong@tripwire.com>
2021-12-02 12:43:19 +01:00
twinaphex 619398bbe4 Backport parts of 73c0760236 2021-11-09 23:12:57 +01:00
twinaphex 5ec93d2493 (HID) Fix some warnings 2021-10-20 02:23:01 +02:00
Nathan Strong 81c6d3809a Finish up the OSX DS3 driver
== DETAILS
Put the finishing touches on getting the DS3 to work on Mac OSX.

Basically, there's some differences in the HID interface bewtween
wiiu and osx where OSX expects the first byte of the report to be
the report ID, while wiiu expects that byte to be trimmed off.

I was able to put this behavior in the respective HID
implementations, which eliminated the confusing packet offset
ifdefs.

And, I was able to get the LEDs working again.
2021-10-16 14:52:56 -07:00
Nathan Strong 729c219f1a Rewrite DS3 driver
== DETAILS
The DS3 driver previously only worked with the Wii U HID implementation.

I adapted this driver from the Linux driver for the DS3. It's not quite
100%--I haven't got the LEDs to work properly--but it's functional.

Going to continue tweaking it to see if I can get the LEDs to work.
2021-10-16 14:52:56 -07:00
gblues dd6c70a083
Fix a couple regressions (#13101)
== DETAILS

- rewrote the HID deregistration algorithm; it should no longer
  cause issues when dealing with multiple pads of the same HID/VID
  combo
- fix initialization bug that caused wiimotes to fail to register
  without an accessory attached
2021-10-11 09:39:13 +02:00
Nathan Strong ea249b3827 Get the WIIU GCA working on Mac OSX
== DETAILS
The GCA uses a weird HID class that our current filters don't
catch, so we add it.

Needed to do a small amount of tweaking on the GCA driver to
account for iohidmanager weirdness.
2021-10-06 23:11:22 -07:00
Nathan Strong 2715b4c9c0 get gamecube adapter working 2021-10-05 09:23:08 -07:00
Nathan Strong a4d8ce7753 Try to support multi-pad HID devices
== DETAILS
I tried to modify the joypad connection interface to support
multi-pad HID devices ... it doesn't work. I'm not sure why.
2021-10-05 09:23:08 -07:00
Nathan Strong 5da1cd08ff Unify the HID driver architecture
== DETAILS
When I first implemented the Wii U HID architecture, I ended up
having to design my own implementation because, at the time, I did
not have a way to read the HID device string to allow the existing
code to successfully detect the gamepad.

After spending some time experimenting, I've figured out how to
do this. And that means I can better align the HID driver with other
platforms.

change summary:

- create a single state structure for all three sub-types of wiiu pads
  (kpad, wpad, and hid)
- eliminate confusing duplicate pad lists
- eliminate confusing duplicate HID pad drivers (ds3, gamecube
  adapter, etc)
- ensure the ds3 driver still works
2021-10-05 09:23:08 -07:00
Nathan Strong 9edb449471 wip commit 2021-10-05 09:10:41 -07:00
ComradeEcho 35c2ec993b
Remove code that duplicates controllers 2021-08-07 11:43:50 -05:00
Adie ce4fce12c0 Implement changes to fix macOS controller duplication bug 2021-08-06 22:02:43 -05:00
twinaphex f459472f6d Fix leaks - we were not honoring the ownership policy/create rule
for various CoreFoundation functions with 'Copy' or 'Create' in the title
2021-08-07 03:46:08 +02:00
twinaphex c1ed271a12 (Mac/IOHIDManager) Fix leak of elements_raw and elements in iohidmanager_hid_device_add_device 2021-08-07 03:30:17 +02:00
twinaphex 3607d03ff8 Get rid of warning on older OSX SDK versions 2021-02-09 16:20:40 +01:00
twinaphex bf806f09ac kIOHIDElementTypeInput_NULL is apparently not available on previous OSX SDK versions 2021-02-09 16:14:20 +01:00
Autechre e282cfe2fe
(IOHIDManager) Fix enumeration value 'kIOHIDElementTypeInput_NULL' (#11944)
not handled in switch warning
2021-01-26 19:39:36 +01:00
James Montgomerie f83f706565 Make style of if statment conform to the one already in use in the file/ 2020-09-06 18:36:32 -07:00
James Montgomerie 5c58c6969e Allow controllers with no/empty names to work. 2020-09-06 18:24:32 -07:00
twinaphex 708a029665 (HID) Hardcode 'hid' name for passing to input_autoconfig_connect 2020-08-28 19:01:24 +02:00
twinaphex 5166eebcaf for loop cleanups - use space after 'for' 2020-08-19 03:06:22 +02:00
twinaphex 454338c4f3 (BTStack) Buildfix 2020-08-15 17:14:27 +02:00
twinaphex 501165af0b (BTStack) Buildfix attempt two 2020-08-15 02:26:43 +02:00
twinaphex bf85a658ba (BTStack) Attempt build fix 2020-08-14 23:46:31 +02:00
twinaphex ed3ee2511f Cleanups - add local variable 2020-07-29 05:31:23 +02:00
rsn8887 78c9dbbd20 Fix input port assignments 2020-07-28 16:35:16 -05:00
twinaphex d2c3a6d71e (Wiiu) Buildfix 2020-07-24 04:40:39 +02:00
twinaphex 2efb1600a8 (BTStack) Cleanup 2020-07-20 01:32:45 +02:00
twinaphex 005a9c005e (IOHIDManager) Cleanup 2020-07-20 01:30:42 +02:00
twinaphex 174675ee71 (Wii) Buildfix 2020-07-20 00:57:16 +02:00
twinaphex 18dcda09d0 (IOHIDManager) Another buildfix 2020-07-19 03:39:32 +02:00
twinaphex b8f9e38b7e (IOHIDManager) Buildfix 2020-07-19 03:38:07 +02:00
twinaphex de73e3bff9 Buildfixes 2020-07-19 03:25:30 +02:00
twinaphex 285b0ec0bb Buildfix 2020-07-19 03:20:41 +02:00
twinaphex d97e590aaf Reimplement multi button state functions 2020-07-19 03:18:12 +02:00
twinaphex cb5b22b6ac (Android) Refactor axis functions 2020-07-18 22:38:23 +02:00
twinaphex 08ad00f5d3 Start preparing for being able to grab multiple buttons at the same time 2020-07-18 19:51:14 +02:00
twinaphex 8b078662cd Change function signature of joypad driver's 'button' 2020-07-18 18:07:57 +02:00
twinaphex 0a1942f528 Turn fifo_read_avail and fifo_write_avail into macros 2020-07-07 08:13:32 +02:00
twinaphex 1ae20ea17c Style nits - turn macro names into upper-case - some while style nits 2020-06-26 20:00:19 +02:00
Ash Logan 41541128c5 (WiiU/hid) Warning fixes 2020-05-17 16:42:31 +10:00
A Schain 1e751d00ea
In case last hatswitch does not match cookie
For the mayflash N64 adapter, I was getting a BAD EXC ADDRESS (in mac OS 10.13) for this line (tmp was NULL). Retroarch would crash in the gui if I pressed a button from the DPAD on controller 2. With this change, it no longer crashes in the gui and still registers the button push.
2020-04-30 13:27:44 -04:00
twinaphex 74cd84399f Cleanups - Replace '== NULL' 2020-01-30 16:47:33 +01:00
twinaphex a034909ae9 Cleanups 2020-01-30 16:35:59 +01:00