Commit Graph

1245 Commits

Author SHA1 Message Date
Omar Saleem b4878a8e7b
feat: solarized light ozone theme (#5)
* feat: adding solarized dark theme to ozone

* fix: variable not defined in header

* fix: added string for selecting theme in menu

* fix: added message hash for string

* feat: copied solarized dark translations into msg hashes

* fix: forgot to change name of enum label after copying

* first pass of new colors

* added selection border and fixed sublabel color

* sublabel color from blue to muted gray

* trying cyan for sublabel

* adjusted selected text color to match philosophy from solarized website

* testing what the entries_ colors do

* chose colors for entries_, adjusted other border and bgs

* match selection border to sublabel color

* trying gray for sublabel

* accidentally put the color in the wrong place, reverting and updating

* trying to change selected option color to orange

* not feeling orange, lets try teal

* try for orange border

* try for magenta border

* try for violet border

* trying blue border again

* trying omar blue bc why not

* reverting to regular blue for icons and green for border

* try magenta for footer border

* trying font color for footer border

* trying to get message background to show

* can't get it to render, but changed message background to violet

* testing sidebar changes

* sidebar colors

* lighter sidebar color

* trying gray sidebar

* try a gradient

* screwed up one of the coordinates

* reversing gradient

* attempting gradient with colors i made up

* accidentally wrote gradient to dracula instead of solarized dark

* adding gradient to the top, reversing bottom gradient

* randomly trying shuffling bottom gradient coords

* moving top right coordinate somewhere else

* swapped top two bottom coords to see

* swapped them back, i got lucky and things were right

* think i figured out the order,  BL, BR, TL, TR

* making background gradient lil darker

* fixed coords

* lessening gradient effect

* lessening gradient effect, but by making darker instead of lighter

* of course, messed up two coords

* removed top and bottom gradients

* dark and flat sidebar

* forgot to change running background

* made running background a bit less transparent since this is a low contrast theme

* added underscore to theme name

* adjusting message background color

* fixing message background color

* fixed cursor color border

* adjusting text to be one notch brighter, base0 -> base1, base01 -> base0

* adjusting sublabel text to use base00 instead, its in between base01 and base0

* added message hashes for light theme name

* added defines and enums for the light theme

* added solarized light structs into ozone.c, theyre all clones of dark for now

* fixing solarized dark ozone theme

fixing name of theme in ozone.c so assets load properly, fixing cursor and message colors to be green instead of purple

* added message hashes for light theme name

* added defines and enums for the light theme

* added solarized light structs into ozone.c, theyre all clones of dark for now

* i had based this branch on the wrong branch, fixed

* first pass, only changing background and regular text

* trying orange and magenta highlights

* Revert "trying orange and magenta highlights"

This reverts commit 1f1e107888cee0e97c6354a8d114863b39af8d00.

* applying the new colors to the right theme this time :)

* trying red instead of pink

* trying magenta icons in a desperate attempt to justify the use of the color

* trying magenta icons, orange labels and selector

* back to orange and red, sigh

* trying sidebar colors

* fixing sidebar gradient

* light theme red animated border colors

* trying magenta for second border color

* that was bad, trying a less light red

* going even darker

* made cursor border get darker instead of lighter

* that was a little too dark

* changed light theme running background to be..light
2021-10-16 16:17:16 -04:00
Omar Saleem 64dabb0388 Revert "Solarized light (#3)"
This reverts commit 485d07691d.
2021-10-15 23:51:25 -04:00
Omar Saleem 485d07691d
Solarized light (#3)
* feat: adding solarized dark theme to ozone

* fix: variable not defined in header

* fix: added string for selecting theme in menu

* fix: added message hash for string

* feat: copied solarized dark translations into msg hashes

* fix: forgot to change name of enum label after copying

* first pass of new colors

* added selection border and fixed sublabel color

* sublabel color from blue to muted gray

* trying cyan for sublabel

* adjusted selected text color to match philosophy from solarized website

* testing what the entries_ colors do

* chose colors for entries_, adjusted other border and bgs

* match selection border to sublabel color

* trying gray for sublabel

* accidentally put the color in the wrong place, reverting and updating

* trying to change selected option color to orange

* not feeling orange, lets try teal

* try for orange border

* try for magenta border

* try for violet border

* trying blue border again

* trying omar blue bc why not

* reverting to regular blue for icons and green for border

* try magenta for footer border

* trying font color for footer border

* trying to get message background to show

* can't get it to render, but changed message background to violet

* testing sidebar changes

* sidebar colors

* lighter sidebar color

* trying gray sidebar

* try a gradient

* screwed up one of the coordinates

* reversing gradient

* attempting gradient with colors i made up

* accidentally wrote gradient to dracula instead of solarized dark

* adding gradient to the top, reversing bottom gradient

* randomly trying shuffling bottom gradient coords

* moving top right coordinate somewhere else

* swapped top two bottom coords to see

* swapped them back, i got lucky and things were right

* think i figured out the order,  BL, BR, TL, TR

* making background gradient lil darker

* fixed coords

* lessening gradient effect

* lessening gradient effect, but by making darker instead of lighter

* of course, messed up two coords

* removed top and bottom gradients

* dark and flat sidebar

* forgot to change running background

* made running background a bit less transparent since this is a low contrast theme

* added underscore to theme name

* adjusting message background color

* fixing message background color

* fixed cursor color border

* adjusting text to be one notch brighter, base0 -> base1, base01 -> base0

* adjusting sublabel text to use base00 instead, its in between base01 and base0

* added message hashes for light theme name

* added defines and enums for the light theme

* added solarized light structs into ozone.c, theyre all clones of dark for now

* fixing solarized dark ozone theme

fixing name of theme in ozone.c so assets load properly, fixing cursor and message colors to be green instead of purple

* added message hashes for light theme name

* added defines and enums for the light theme

* added solarized light structs into ozone.c, theyre all clones of dark for now

* i had based this branch on the wrong branch, fixed

* first pass, only changing background and regular text

* trying orange and magenta highlights

* Revert "trying orange and magenta highlights"

This reverts commit 1f1e107888cee0e97c6354a8d114863b39af8d00.

* applying the new colors to the right theme this time :)

* trying red instead of pink

* trying magenta icons in a desperate attempt to justify the use of the color

* trying magenta icons, orange labels and selector

* back to orange and red, sigh

* trying sidebar colors

* fixing sidebar gradient

* light theme red animated border colors

* trying magenta for second border color

* that was bad, trying a less light red

* going even darker

* made cursor border get darker instead of lighter

* that was a little too dark

* changed light theme running background to be..light
2021-10-15 23:44:42 -04:00
Omar Saleem 5226a0659a
new ozone theme: solarized dark (#1)
* feat: adding solarized dark theme to ozone

* fix: variable not defined in header

* fix: added string for selecting theme in menu

* fix: added message hash for string

* feat: copied solarized dark translations into msg hashes

* fix: forgot to change name of enum label after copying

* first pass of new colors

* added selection border and fixed sublabel color

* sublabel color from blue to muted gray

* trying cyan for sublabel

* adjusted selected text color to match philosophy from solarized website

* testing what the entries_ colors do

* chose colors for entries_, adjusted other border and bgs

* match selection border to sublabel color

* trying gray for sublabel

* accidentally put the color in the wrong place, reverting and updating

* trying to change selected option color to orange

* not feeling orange, lets try teal

* try for orange border

* try for magenta border

* try for violet border

* trying blue border again

* trying omar blue bc why not

* reverting to regular blue for icons and green for border

* try magenta for footer border

* trying font color for footer border

* trying to get message background to show

* can't get it to render, but changed message background to violet

* testing sidebar changes

* sidebar colors

* lighter sidebar color

* trying gray sidebar

* try a gradient

* screwed up one of the coordinates

* reversing gradient

* attempting gradient with colors i made up

* accidentally wrote gradient to dracula instead of solarized dark

* adding gradient to the top, reversing bottom gradient

* randomly trying shuffling bottom gradient coords

* moving top right coordinate somewhere else

* swapped top two bottom coords to see

* swapped them back, i got lucky and things were right

* think i figured out the order,  BL, BR, TL, TR

* making background gradient lil darker

* fixed coords

* lessening gradient effect

* lessening gradient effect, but by making darker instead of lighter

* of course, messed up two coords

* removed top and bottom gradients

* dark and flat sidebar

* forgot to change running background

* made running background a bit less transparent since this is a low contrast theme
2021-10-15 03:16:13 -04:00
Salvador 58e7dd8a1a
Add Miyoo target (#12860)
* add miyoo target
2021-10-08 13:53:49 +02:00
Francisco Javier Trujillo Mata 9f96723dd0 Adding proper translations for changing resolution 2021-10-04 23:53:55 +02:00
Francisco Javier Trujillo Mata c8a46e6e69 Add option for change video windows offsets, from video output 2021-10-04 23:53:54 +02:00
Ben Hamilton (Ben Gertzfield) 1970786932
New feature: Use gamepad combo to quit Retroarch (#13017)
* Refactor menu toggle combo button logic to allow quit combo button

* Quit gamepad combo

* Fixes from @jdgleaver
2021-09-24 18:30:46 +02:00
Michael Burgardt d8db234df0
Concatinate some previously truncated strings for easier translation (#12120) 2021-09-16 19:00:14 +02:00
jdgleaver 6da778b934 (Playlist Manager) Add 'Refresh Playlist' option 2021-09-09 16:18:26 +01:00
Michael Burgardt 303d17e2e6 Rebase 'Add generic rumble gain to input settings' by davidgfnet 2021-09-08 19:52:32 +02:00
bulzipke 8adc24ecbc
(3DS) Add bottom screen menu (#12470)
* (3DS) Add bottom screen menu
 -> User can save/load state on botom screen with thumbnail.
 -> Call a save_state_to_file() when RAM state has data to write a disk.
 -> If the bottom screen needs updating, swap the bottom framebuffers.

Add: SAVE/LODE STATE TO RAM
 -> This is useful for devices with slow I/O
 -> 3DS bottom save state use CMD_EVENT_SAVE_STATE_TO_RAM
 -> 3DS bottom load state use CMD_EVENT_LOAD_STATE when RAM state has no data
 -> 3DS bottom load state use CMD_EVENT_LOAD_STATE_FROM_RAM when RAM sate has data

* Rewrite path_get_state to retroarch_get_current_savestate_path

* Fix unterminated state_path
2021-09-03 18:14:03 +02:00
Autechre 7b9cbc08d7
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
* Add HDR support

* Attempt to fix Mingw build and Metal builds

* (D3D12) Fix relative header includes

* Add missing hdr_sm5.hlsl.h

* (d3d12_common.c) Some C89 build fixes

* Fix MSVC build

* - Attempt to fix build on mingw/msys unix with dirty hack
- Fix shader compilation of hdr_sm5.hlsl.h on MSVC/Visual Studio -
the define was seen as an error and was causing the first pipeline
to error out
- Make sure we manually set handle of backBuffer to NULL

* Moving the release of the texture above the freeing of desc.srv_heap
and desc.rtv_heap solves the hard crashes on teardown/setup in RA -
it was crashing hard in d3d12_release_texture before

* Add HAVE_D3D12_HDR ifdef - needs to be disabled for WinRT for now
because of several things that are Windows desktop-specific right now
(GetWindowRect)

* Add dirty GUID hack - should work for both mingw/msys on Windows/Linux
as well as MSVC/Visual Studio (hopefully)

* Change HAVE_D3D12_HDR to HAVE_DXGI_HDR

* Move away from camelcase named variables

* Fix RARCH_ERR logs - they need a newline at the end

* d3d12_check_display_hdr_support - make it return a bool on return
and set d3d12->hdr.support and d3d12->hdr.enable outside of the
function

* (DXGI) Remove D3D12 dependencies from dxgi_check_display_hdr_support and
move it to dxgi_common.c instead

* (DXGI) move d3d12_swapchain_color_space over to dxgi_common.c and
rename it dxgi_swapchain_color_space

* (DXGI) move d3d12_set_hdr_metadata to dxgi_common.c and
rename it dxgi_set_hdr_metadata

* (DXGI) dxgi_check_display_hdr_support - better error handling?

* Fix typo

* Remove video_force_resolution

* (D3D12) Address TODO/FIXME

* (D3D12) Backport
c1b6c0bff2
- Fixed resource transition for present when HDR is off
Fixed cel shader displaying all black as blending was enabled when the hdr shader was being applied - turned off blending during this shader

* Move d3d12_hdr_uniform_t to dxgi_common.h and
rename it dxgi_hdr_uniform_t

* (D3D11) Add HDR support

* Add TODO/FIXME notes

* Cache hdr_enable in video_frame_info_t

* Update comment
2021-09-03 06:15:25 +02:00
jdgleaver a6901dc85e Add option to (force-)write current core options to disk 2021-08-26 11:42:46 +01:00
jdgleaver fa7dd0f6d9 Add facility to cap maximum window size in windowed mode 2021-08-16 17:49:11 +01:00
jdgleaver c4880ca840 Add option to disable core option categories 2021-08-13 16:18:02 +01:00
Autechre f9c0cb198c
Revert "I have added a new theme for Ozone (Ocean Blue)" 2021-08-02 17:14:45 +02:00
Autechre c427e9d9ba
Merge pull request #12420 from SecularSteve/Ocean_Blue_Ozone_Colour_theme
I have added a new theme for Ozone (Ocean Blue)
2021-08-01 22:22:26 +02:00
Jamiras bb6911077a add messages for unknown game and network error 2021-07-30 11:16:12 -06:00
sonninnos 149beaf061 'Automatic Mouse Grab' option 2021-07-29 02:16:43 +03:00
jdgleaver 218286aa99 (RS90) Add optional approximate 'semi-linear' scaling filter 2021-07-21 14:11:42 +01:00
jdgleaver e306dd8eeb Automatically disable core info cache when core info directory is read-only 2021-07-19 16:39:18 +01:00
sonninnos b483f233d2 Integer overscale option 2021-06-24 00:56:52 +03:00
jdgleaver 3a82cf980d 'Analog to Digital Type' usability improvements 2021-06-23 14:28:45 +01:00
jdgleaver 973f5cda6d Add support for mapping multiple controllers to a single input device 2021-06-21 12:42:38 +01:00
Autechre e40f0d308b
Merge pull request #12488 from Jamiras/cheevos_challenge_indicators
(cheevos) challenge indicators
2021-06-05 16:02:38 +02:00
Autechre 2259e9b38e
Merge pull request #12403 from alphanu1/master
New Switchres (CRT Resolution switching) For Retroarch
2021-06-05 00:27:00 +02:00
Jamiras 3fe52bb7fb add toggle/setting for challenge indicators 2021-06-04 12:32:01 -06:00
Autechre fce9da5e76
Merge pull request #12445 from toshixm/CJK_folding_rev2
Improve message wrapping with CJK languages
2021-06-04 20:14:55 +02:00
Ben 4b2f27eff8 Ver 0.9.2 SR2 (Switchres API) Implimantation
Fixed SR close match refresh bug.
Added menu high resolution option.
Fixed desktop restore bug cuusing endless resolution change requests.
Fixed file conflicts
Added destop restore resolution back in for manu only.
Pulled Switchres fixes.
Added better PI rsolution support.

Ver 0.7 SR2 (Switchres API) Implimantation

Removed HH experimetal check. This is better done via teh switchres.ini at present.
Fixed refresh rate bug. Now new resolution and refesh is added correctly.
Removed SR deinit from menu restore. Meanu now stays at last content resolution.

Ver 0.6.2 SR2 (Switchres API) Implimantation

Fixed super resolution bug casuing abnormal video size and aspect ratio
Fixed logging issue casuing seg falts on RA exit

Ver 0.6 SR2 (Switchres API) Implimantation

Ver 0.2 SR2 (Switchres API) Implimantation

Added forced super resolutions.
Added Multi-monitor/monitor selection support.
Added desktop resolution restore when switching back to menu only.
Added new menu items for 31KHz standard and 120hz monitor profiles.
Added new menu item INI. load monitor profile from switchrss.ini.
Fixed winraw driver. Coordinates new refreshed after a resolution change.
Fixed Menu aspect ratio in super resolutions.
Removed static glabals. These have been added to videocrt_switch struct.

Ver 0.1 SR2 (Switchres API) Implimantation

Removed old CRTSwitchRes method. Added new SR2 API implimantaion.
Resolution swithcing is now done by switchres libs. Both Linux and Windows
working with native and super resolutions. Working multi-monitor support
with monitor index selection. Working 31KHz support with standard and 120Hxz
modes. The monitor index selection is still done via the RA UI. Only choose
native and 15KHz form the CRT options in the RA UI as all options are now set
in the switchres.ini. All other CRT optoins in the RA UI currently do nothing.

Added SR wrapper to fix compile issues. Added back RPi functionality

Fixed windows resize/scaling issues on resolution change

Thanks @Calamity no more need for crt_switch_driver_refresh()

Fix broken case after prevous commit

Monitor preset options 15/31KHz now active. Added new meu option.

Moitor persets can now be choosen fom the RA UI. 15KHz and 31KHz will set
arcade_15 and aracde_31 respectivly. New option INI, if this is chosen your
monitor preset will be selected from your switchres.ini file.

Added 3KHhz, 120Hz. for old RA users. Renamed 31KHz to 31 KHz,  Standard

Fixed winraw input coordinates after switching resolution.

Code cleanup

Fixed menu aspect ratio issue

Added menu resolution restore after closing content

Fixed aspect ratio after menu resolution restore.

code clean up

Fxed menu Resulition Restore Aspect Ratio. When SR uses non integer scalled resolution.

super width bug with restoring menu resolution fix

added super resolution check after setting desktop resolutoion variables

when menu active only sr_deinit() used to restore desktop mode.

Fixed menu sr_deinit bug. now setting sr_active false

Removed static globals, added them to video_switch struct

Fixex compile bug due to comment //

Fixed compile issues doe to c++ comments in teh switchres_wrapper.h

Temporarily removed SR2 logging to fix compile isses for c90

added logging back in. Removed support for winnt and osx

Added define for C89. Disabled SR if defined C89

Removed all RA compile fixes fro C89 C90 etc. Swithing now working again.

Put Switchres behind HAVE_SR2. HAVE_SR2=no by default. --enable-sr2

Ver 0.5 SR2 Implimentation.

Ver 0.4 SR2 Implimantation.

Bake SR inside RA

Removed temporary log files

Disable switchres when C89/C99 builds.

Removed C89 and C90 checks for SR

Fixed switchres_wrapper.h location

Ver 0.3 SR2 Implimenation

Dissable logging for C89 __STDC__

Fix For RPi

fixed missing EOL

fixed RPi function definition

added vidrocrt_switch stuct to RPI funcion

fixed xoffset for RPi

Removed old RPi function call

SR disabled for videocore until VC4 switching ported

Reverted back to state 5c8a56c Bake SR inside RA

Use native win32 api for threads.

Fix static lib linking
LIBERROR would be defined twice otherwise + improper function names prefixed by __imp_

Added lidstc++ to makefile.common for switchres

Fixed RPi switching. Disabled Switchres for videocore unill it is ported.

removed RAA.log. Should not exist

Added check for when SR fails to set mode with an aspect ratio fix.

added video driver re init for RPi

GB, GBA and GBC core check, adjusted reseolutions and scale. Please turn on integer scalling in the RA UI

Added logas back in. Checking STDC verstion >= C11

Fixed c89 for loop declaration.

Code clean up. Added new functions

Fix resolution switching bug introduces with HH code clean up.

Fixed menu restore bug on closw content after code clean up

Moved SR logging to relevant RA logs

Update makefile. Checks for X11 and xrandr

fixed makefile

Use native win32 api for threads.

Fix static lib linking
LIBERROR would be defined twice otherwise + improper function names prefixed by __imp_

Update switchres_wrapper.* header comments

Update year copyright

DRMKMS: build only if libdrm has the required version

XRANDR: build only if xrandr is available

Simplified maklefile

Fixed RPI compile error with unsued functions.

As before

Disable Griffin. No switching support available. Never has been

Removed log file 1

Added Win32 static define

Added SR source

Removed Videocore check on destroy SR

Moved SR deinit to trigger earlier on RA exit.

Fixed compile error after upstream rebase

Fixed aspect ration bug cused by super resolutions. Temporarily disbabled SR logging

Re inabled runtim eSR loggind. Disableed all RARCH logging on retro_deinit_drivers

Removed srdeinit from menu restore. Menu stays in current reolution until a fix can be found

Fixed refresh rate changes when no reolution change is detected.

Forgot to add teh resolution cahge in with the refresh change oops

Fixed endless no detection log.

Removed HH check. This can been better adjusted using the switchres.ini

fixed compile issue

Added better PI crt switching and fixed typo

Pulled Swicthres fixes. Updated desktop restore resolution.

removed unused makefile

Lockec menu refresh to 60hz

fixed missing new line

Fixed file conflicts

Forced 640x480@60 for menu

Added high resolution menu option

Removed item logg checker

Fixed typos

Removed unused functions

Fixed SR close match refesh bug.

Fixed typo
2021-06-04 08:32:56 -07:00
toshixm 4fab84ca9e improve message wrapping with CJK languages 2021-06-03 21:09:35 +09:00
Jamiras cd8f6ede4e support for almost there, active challenge, and recently unlocked categories 2021-06-01 19:38:10 -06:00
jdgleaver 466bd3be7f Add option to select between 'touched' elements and physical controller inputs when showing inputs on overlays 2021-05-25 18:01:52 +01:00
SecularSteve d1300dbdb3
small fixes 2021-05-20 14:46:39 +02:00
SecularSteve ce474040af
Added new "Ocean Blue" Ozone theme 2021-05-20 14:15:10 +02:00
Michael Burgardt d50be7a0ab Added simple playlist entry enumeration to ozone; added toggle option by jdgleaver 2021-05-17 18:49:25 +02:00
Autechre 89391ccf9a
Merge pull request #12287 from LazyFunker/master
Some fixes for UWP/XBox
2021-05-12 09:17:53 +02:00
David Guillen Fandos 9280340fe0 CPU governor/frequency part 2
This adds managed policies and settings to store them and reload them at
startup. Only for Lakka builds!
2021-05-12 02:16:25 +02:00
jdgleaver c37f540b72 Core Info Cache Improvements
- Core info cache can now be enabled/disabled on all platforms via a new `Settings > Core > Cache Core Info Files` option
- Core info cache file has been renamed from `.cache` to `core_info.cache` (i.e. it is no longer a 'hidden' file on Unix platforms, so can be deleted easily)
- The core info cache file is now compressed (rzip) to further reduce disk IO
- The presence of a `core_info.refresh` file in the core info directory will force a one-time refresh of the info cache. This file is generated automatically when toggling on the `Cache Core Info Files` option, and we will also add it to core info file packaging such that updating info files (either manually or via the online updater) will force a refresh
- The core info cache no longer contains 'core is locked' and 'firmware missing' data fields; these are 'dynamic' properties that must be determined at runtime
- The 'core is locked' status is now determined on core info intialisation by parsing the core directory listing, rather than by performing indivdual 'lock file exists' checks. This minimises file IO, and greatly improves performance on devices with slow storage
- While parsing the core info cache file, we now avoid unnecessary `strdup()`s when adding entries to the resultant cache list
- Memory leaks (potential and real) have been fixed, and safety checks added
- Build errors have been fixed
2021-05-06 15:00:55 +01:00
David Guillen Fandos b2c20e8ce0 Initial support for tweaking CPU governors/scaling policies
This is, at the moment, aimed at Lakka only.
2021-05-01 18:35:38 +02:00
Autechre 84ab14cb83
Merge pull request #12281 from eadmaster/multi_patch
added multi-softpatching support + OSD messages for patches (#9947)
2021-04-30 16:00:43 +02:00
eadmaster 019130298a added multi-softpatching support + OSD messages for patches (#9947)
fixed Travis error
2021-04-30 14:12:47 +02:00
Tomáš Kelemen (vudiq) 90529c62b2 Lakka: add menu for time zone setting
This adds new entry under Settings -> Services (where all Lakka related
services are currently available, such as switches for services like
SSH, Samba, etc.). By adding this the users do not have to use the
command line / access the file system directly to change their local
time zone to adjust the date/time displayed in RetroArch.
2021-04-21 18:12:42 +02:00
LazyFunker c5e5cf28af Force resolution on UWP 2021-04-20 11:47:32 +02:00
jdgleaver 54c45bd54e (RGUI) Add option to disable menu transparency 2021-04-15 12:32:39 +01:00
digitalisland-nino 6f29c1ff94 Created new Ozone Dracula color theme.
Copied RGUI Dracula theme localized strings to new Ozone Dracula theme.

Copied RGUI Dracula theme localized strings to new Ozone Dracula theme.

Added Ozone Dracula color theme to UI.

Added Ozone Dracula color theme entry.
2021-04-14 22:18:18 +02:00
jdgleaver a6cffc0e29 (XMB/GLUI/Ozone) Add optional menu screensaver animations 2021-04-13 15:36:57 +01:00
jdgleaver c23e32a047 OpenDingux Beta: Add 50Hz support 2021-04-07 10:06:11 +01:00
Jonathan 5c6cd1b48a
Add scaling to pointer input (#12213)
So far, if display is scaled, overlays gets correctly drawn but touch
input is not correctly scaled, resulting in an unusable overlay.

This happens for touches in menu too.

This commit aims to introduce this scaling factor adding it to the
config file, eg:

input_touch_scale = "2"
2021-04-06 13:15:43 +02:00
jdgleaver 371d0b7395 Add optional menu screensaver 2021-04-01 17:26:43 +01:00
sonninnos 23d558564f Customizable menu scroll hold delay 2021-03-26 04:23:52 +02:00
sonninnos 9062b61511 Separate 'Turbo Fire' menu 2021-03-25 22:28:18 +02:00
jdgleaver 20a187ef9c Add option to reset all core options for current core/content 2021-02-25 16:59:05 +00:00
jdgleaver 110e318b71 Add support for saving per-directory core options and deleting core option overrides 2021-02-25 10:54:22 +00:00
Job Adrian Salinas Gonzalez de4138b45c
[RGUI] Added 5:3 and 5:3 (centered) options for changing rgui aspect ratio (#12072)
* Added 5:3 and 5:3 (centered) options for changing rgui aspect ratio

* Fixed option label
2021-02-24 03:58:48 +01:00
crystalct 1687d4a90b
Step#1 to add per-folder core options (#11843) 2021-02-23 18:59:11 +01:00
Autechre f661cc3fb5
Merge pull request #11572 from ImJezze/master
Option to open the file browser in the last used directory
2021-02-08 12:29:31 +01:00
ImJezze 270c41b35a Implement toggle to open the start directory at the last used location 2021-02-07 11:54:17 +01:00
sonninnos 40b0001fb5 Submenu for Mouse Index 2021-02-06 01:59:54 +02:00
Autechre e4f8f64336
Merge pull request #11992 from sonninnos/device-index-dropdown
Submenu for Device Index
2021-02-05 20:42:31 +01:00
sonninnos 14413b8bca Submenu for Device Index 2021-02-05 19:49:15 +02:00
jdgleaver 864c2913d8 'On-Screen Notifications' menu clean-ups 2021-02-05 16:55:09 +00:00
sonninnos 8fcf485fd8 Submenu for Device Type 2021-02-04 18:50:10 +02:00
Autechre 831bbf1300
Merge pull request #11925 from Ryunam/custom-dirs
Enable configuration of the directories used for Favorites, History, Images, Music and Video playlists
2021-02-01 23:20:00 +01:00
jdgleaver b9691597d1
Add 'L2 + R2' menu toggle gamepad combo (#11935) 2021-01-24 16:33:13 +01:00
Ryunam 4b0502b896 Enable configuration of directory for Favorites, History, Images, Music and Video playlists 2021-01-21 21:28:10 +01:00
jdgleaver 1c591be8f1 Add option to automatically enable 'game focus' mode when running/resuming content 2021-01-13 15:00:36 +00:00
Ryunam c341aabdb4 Add option to show/hide Refresh Rate notification 2021-01-08 17:32:33 +01:00
Autechre 1681872763
Merge pull request #11772 from fpscan/facebook-gaming
Facebook Gaming stream option
2020-12-28 21:04:09 +01:00
Jamiras 5224e97481 add confirmation submenu to achievements hardcore toggle 2020-12-26 14:15:01 -07:00
Ömercan Kömür 6256b8ca2b first 2020-12-19 15:14:14 +03:00
Autechre 12dc69c501
Merge pull request #11666 from gouchi/finnish
intl: Add Finnish language
2020-12-12 21:45:06 +01:00
Autechre 4c98be1aa8
Merge pull request #11677 from jdgleaver/rgui-cjk
(RGUI) Add support for CJK fonts
2020-12-10 23:47:24 +01:00
jdgleaver 0f0ccbadc0 (RGUI) Add support for CJK fonts 2020-12-10 15:17:26 +00:00
David Guillen Fandos ed7b3aa415 Add a proper WiFi menu, with Enable/Disable & Disconnect options
This also allows WiFi passwords to be remembered. The underlying
tool (connman) allows to store passswords (that's why it auto connects
whenever you boot a Lakka device), so we expose this so that the user
does not have to re-input the pass when connecting to a saved wifi.

Option to forget a password to come in a future PR, for now a password
is automatically forgotten if the Wifi connect operation fails (we assume
it fails due to password).

Changes the WiFi API to enable these features of course!
2020-12-09 20:20:48 +01:00
Tony Jansson 75baed785e (DINPUT+WINRAW) Option for disabling Windows hotkeys 2020-12-09 00:03:40 +02:00
gouchi a7bdabd133 intl: Add Finnish language 2020-12-05 22:10:29 +01:00
David Guillen Fandos a442696b71 First attempt at adding proper brightness
Supports Switch and OGA
2020-11-26 19:22:05 +01:00
David Guillen Fandos 1c5099051c Adding savestate garbage collector for autoincrement stavestates
As some issues indicate (#6195 #10471 #11008 #6861) there's an issue with
the autoincrement save slot feature: slot index will increase and very old
saves won't be deleted.

This commit adds support to delete old save states with a user defined
save state limit (global). Instead of wrapping around the slot counter
it will simply delete the oldest save, since it is simpler.

For now there's a limit of one deletion per save, which ensures a user
cannot delete many saves by accident if they set the limit too low.
2020-11-22 13:26:23 +01:00
Autechre 973c707462
Merge pull request #11585 from Jamiras/cheevos_no_core_support
(cheevos) show unsupported core message when viewing achievement list for unsupported core
2020-11-18 00:57:47 +01:00
jdgleaver e582cf9f1d OpenDingux: Add rumble support 2020-11-17 16:13:37 +00:00
Jamiras 8ed0fcb5ce show unsupported core message when viewing achievement list for unsupported core 2020-11-16 21:38:02 -07:00
Autechre fcd3be15b0
Merge pull request #11545 from Jamiras/cheevos_not_logged_in
differentiate between no achievements for a set and not being logged in
2020-11-12 01:51:47 +01:00
HyperspaceMadness 5008ac6eb0
Merge branch 'master' into Shader_Save_Load 2020-11-10 17:05:23 -05:00
Jamiras f51e372477 differentiate between no achievements for a set and not being logged in 2020-11-09 20:18:31 -07:00
Ryunam f3aaf24219 Add Run-Ahead Toggle hotkey with notifications 2020-11-06 21:39:11 +01:00
HyperspaceMadness f6e35420bc Simple Shader Save Cleanup 2020-11-02 21:07:20 -05:00
HyperspaceMadness 70bf90c5d8 Shader_Preset_Simple_Save_Cleaned_2020_11_01 2020-11-01 09:18:40 -05:00
Tony Jansson 46d516f066 Add option for quitting on close content 2020-10-20 21:45:03 +03:00
jdgleaver a02fadeb94 Add 'Remove DSP Plugin' menu entry 2020-10-19 11:33:15 +01:00
Tony Jansson 9902ad0b49 Add remaining settings menu visibilities 2020-10-16 01:57:34 +03:00
Autechre 8a1711dd28
Merge pull request #11419 from whorsemaster/twilight_zone_ozone
(ozone) New Theme - Twilight Zone
2020-10-08 18:04:02 +02:00
whorsemaster deb13fcc4d (ozone) New Theme - Twilight Zone
new ozone theme
2020-10-05 18:17:27 -05:00
jdgleaver 80f1da2fb1 OpenDingux: Enable selection of image interpolation method when using 'sdl_dingux' gfx driver 2020-10-05 14:34:21 +01:00
jdgleaver 472f01e0e6 OpenDingux/sdl_dingux: Prevent crash when selecting invalid video modes + optimisations 2020-10-04 11:43:33 +01:00
jdgleaver 3bd66cc14d OpenDingux port improvements: Phase 1 2020-10-01 15:56:14 +01:00
Jamiras 02ddbc41cc allow disabling leaderboard notifications and trackers separately 2020-09-25 19:28:56 -06:00
valadaa48 63fd0aa461 RGUI: Add 3:2 and 3:2 (centered) aspects 2020-09-18 18:31:33 -04:00
jdgleaver 8a5ebbf24d Add option to scale overlays automatically (with aspect ratio correction) 2020-09-17 17:23:07 +01:00
jdgleaver 34e08a688f (Sensors API) Android (crash-)fixes/improvements + add option to disable sensor input 2020-09-14 17:52:45 +01:00
Autechre 8f60e63527
Merge pull request #11307 from sonninnos/close-content-hotkey
Hotkey for Close Content / Unload Core
2020-09-09 06:26:49 +02:00
Tony Jansson eb5e5b546c Hotkey for Close Content 2020-09-08 22:12:42 +03:00
jdgleaver b8ea4fd54e Overlay configuration improvements 2020-09-08 13:37:51 +01:00
jdgleaver bd80f02f11 (Android/Play Store Builds) Add option to switch all installed cores to Play Store versions 2020-09-02 17:13:03 +01:00
jdgleaver 4799d2d955 (Android/Play Store) Add frontend support for core installation via Play Feature Delivery 2020-08-28 16:30:54 +01:00
Pedro b6655034ef Implementation of fullscreen over notch function. 2020-08-27 20:41:30 -03:00
jdgleaver cc2e098dab Add option to hide overlays when a gamepad is connected (Note: Restricted functionality on Android) 2020-08-25 11:12:37 +01:00
jdgleaver dd66988c98 Add option to remember last selected shader preset/shader pass directories 2020-08-21 17:02:32 +01:00
Autechre 637e43f4fd
Merge pull request #11212 from Nargash/master
Automatically sort save files, save states, and screenshots by content dir parent folder name
2020-08-21 14:42:59 +02:00
Nargash b8990d601a Add configuration options to sort save files, save states, and screenshots into folders named after the content directory folder. 2020-08-20 19:29:00 -05:00
Autechre a268c6b4a0
Merge pull request #11214 from fpscan/hacking_the_kernel
(ozone) new theme: Hacking the Kernel
2020-08-20 17:08:24 +02:00
jdgleaver 20d27df27f (GLUI) Add 'Hacking the Kernel' theme 2020-08-20 10:14:32 +01:00
Ömercan Kömür a91b51156e (ozone) new theme: Hacking the Kernel 2020-08-19 15:24:47 +03:00
Ömercan Kömür 8fad42f3c9 (ozone) new theme: Boysenberry 2020-08-12 18:37:22 +03:00
jdgleaver e6000afddb (GLUI) Add optional system-specific playlist icons 2020-08-06 17:24:28 +01:00
jdgleaver 15cf483cd9 (RGUI/GLUI) Clean up 'scan content' menu entries 2020-08-05 14:25:09 +01:00
Bernhard Schelling 90d2991ef1 Create per category "By ..." string
This avoids string concatenation that might be undesired by some languages
Rename string "Tags" to "Tag" as it just pertains to a single tag
Remove 3 old strings
2020-08-03 00:16:58 +09:00
Bernhard Schelling e26a9db3de Change "ITEM_COUNT" to "ITEMS_COUNT" 2020-08-02 05:09:39 +09:00
Bernhard Schelling b396f29769 Replace 3 strings with format strings to better accommodate different languages
- "By" becomes "By %s"
- "Select" becomes "Select %s"
- "Items" becomes "%u Items"
2020-08-02 04:46:32 +09:00
twinaphex 83f4ce11f3 Revert "Replace 3 strings with format strings to better accommodate different languages"
This reverts commit a80fe4fbbc.
2020-08-01 21:24:59 +02:00
Bernhard Schelling a80fe4fbbc Replace 3 strings with format strings to better accommodate different languages
- "By" becomes "By %s"
- "Select" becomes "Select %s"
- "Items" becomes "%u Items"
2020-08-02 04:11:03 +09:00
Bernhard Schelling 1644e493f0 Explore: Support for internationalization
Replace hardcoded English strings with msg_hash_to_str lookups
2020-07-31 03:09:23 +09:00
jdgleaver d77f6705df Add option to hide 'Explore' tab + menu clean-ups 2020-07-29 13:01:49 +01:00
alphanu1 e222d62f6c
Merge pull request #7 from libretro/master
upstream
2020-07-28 18:55:54 +01:00
Autechre 8cb861798e
Merge pull request #11075 from francescotintori/francesco/playlist_autofix
Playlist base content directory paths
2020-07-28 16:10:20 +02:00
alphanu1 55e3bd3d2d Added ability to adjust porch values
Porches can now be manipulated from the CRTSwitchRes menu
2020-07-28 14:25:38 +01:00
Bernhard Schelling 667e8a558e Explore view - WIP1
A top content view that combines all playlists with database entries to browse by year, developer, system, etc.
Depends on the quality of the available metadata in the database (RDB) files.
2020-07-28 04:44:31 +02:00
francescotintori 9744fcb76a Adds base content directory support in playlists. If playlist base content directory does not match configuration parameter 'rgui_browser_directory', all entries paths are automatically fixed to match parameter 'rgui_browser_directory'.
Functionality is enabled if new parameter 'playlist_autofix_paths' is enabled.
2020-07-27 20:59:56 +02:00
jdgleaver fba4a8e837 (RGUI) Add optional 'toggle switch' icons 2020-07-27 14:45:07 +01:00
twinaphex 4120abd4d4 Cleanups 2020-07-27 06:27:35 +02:00
twinaphex 014875c3d3 Ensure size of msg_hash_enums is big enough for now 2020-07-27 05:07:44 +02:00
jdgleaver 60407a84e6 Add input remap drop-down lists 2020-07-23 17:20:41 +01:00
Ryunam 4d2fe14c1d Adjustments to Screenshot Notification options 2020-07-20 19:44:55 +02:00
twinaphex 7672367b8b Buildfix for --disable-screenshots 2020-07-20 02:07:04 +02:00
twinaphex 36a76d1248 Take out my own implementation in favor of Ryunam's 2020-07-20 00:50:40 +02:00
Autechre 8861416b32
Merge pull request #11046 from Ryunam/screenshot-notification
Add options to control visibility, duration and flashing effect of Screenshot Notifications
2020-07-20 00:27:02 +02:00
Ryunam 5014f90e4d Add options to customize Screenshot notifications 2020-07-19 23:42:16 +02:00
twinaphex ccd9b8ead4 (Widgets) onscreen Notifications -> Add setting to enable/disable 'take
screenshot' widget individually
2020-07-19 23:26:14 +02:00
Hugo Hromic 1e3fb9505c (Menu/OSD) Implement configurable update interval for memory usage display
Obtaining system memory metrics is generally an expensive operation.
2020-07-19 19:57:50 +01:00
jdgleaver 230c1cdde2 Add option to show/hide 'last used disc restored' notifications 2020-07-17 12:52:28 +01:00
twinaphex 36b581c733 Add 'Show Cheats Applied' onscreen notification visibility setting 2020-07-17 03:32:22 +02:00
jdgleaver 75b3b5350c Add 'Notification Visibility' menu 2020-07-16 16:32:01 +01:00
Jamiras 96c5f5dfb0 add option to play custom sound on achievement unlock 2020-07-11 10:56:09 -06:00
jdgleaver 506aa0a36c Add optional widget-based 'load content' launch feedback animation 2020-07-09 13:05:28 +01:00
Hugo Hromic c985dcc84d Revert "Add 'Ignore null drivers' setting"
This reverts commit f16f3d2968.
2020-07-07 22:54:45 +01:00
jdgleaver e87b8311c8 (Static Platforms) Add option to not restart RetroArch when launching content with the currently loaded core 2020-07-03 17:12:23 +01:00
Autechre 10ddb274bc
Merge pull request #10866 from parport0/master
Add a bluetooth driver
2020-06-27 16:46:11 +02:00
twinaphex f16f3d2968 Add 'Ignore null drivers' setting 2020-06-27 03:00:28 +02:00
parport0 23c08ad9b0 Add bluetoothctl bluetooth driver 2020-06-24 12:53:27 +03:00
jdgleaver 80f36e16d0 Add option to selectively 'lock' (prevent modification of) installed cores 2020-06-18 17:36:33 +01:00