Commit Graph

591 Commits

Author SHA1 Message Date
Tony 044e1ec655
(WinRaw) Fix multiple light guns (#13840)
* (WinRaw) Fix multiple light guns

* Strip non-ASCII characters from mouse display names
2022-04-08 21:46:00 +02:00
sonninnos 6fcf291df4 Fix analog stick not working with 'Unified Menu Controls' 2022-03-24 13:46:57 +01:00
jdgleaver ea77410037 Add 'Manage Remap Files' submenu + automatically save input remaps when closing content 2022-03-16 18:59:49 +01:00
jdgleaver b08314cf60 Prevent 'global' configuration of input libretro device type 2022-03-15 17:43:28 +01:00
twinaphex 9bcee062ff Cleanups/warnings 2022-03-07 19:32:01 +01:00
twinaphex 5241d3e5d6 Cleanups 2022-01-20 06:09:43 +01:00
twinaphex cc756e4126 Silence some warnings 2022-01-19 19:08:22 +01:00
Cthulhu-throwaway 9579810579
Build fix for --disable-menu (#13419) 2021-12-26 15:18:57 +01:00
twinaphex b4137915e8 Move code to proper locations 2021-11-23 16:58:36 +01:00
twinaphex c2c36177b8 Move two variables to input_driver.c 2021-11-22 15:26:54 +01:00
Autechre 2b87cd9313
Create runloop.c and split up runloop code to this new file; (#13269)
* Create runloop.c and split up runloop code to this new file;
retroarch.c now 207Kb and runloop.c 301Kb

* Define empty runloop_secondary_core_destroy
2021-11-22 03:27:23 +01:00
twinaphex f4c5852cfa Move state from global_t to input_state_t 2021-11-09 06:27:43 +01:00
twinaphex f671ce4f8c Move global->name to runloop_st 2021-11-09 06:03:00 +01:00
twinaphex 88c771fc66 Cleanups 2021-11-07 01:44:45 +01:00
twinaphex 61d30cdc31 Move input code from retroarch.c to input_driver.c 2021-11-06 04:34:54 +01:00
twinaphex db9283b57c Silence some warnings 2021-11-05 04:49:26 +01:00
Jamiras 088aa7dcb9
add github action for c89 build (#13186)
* add retroarch.yml

* fix c89 errors

* attempt to add dependencies

* update comments
2021-11-05 00:05:13 +01:00
twinaphex 1a78d91348 MSVC buildfix 2021-11-03 16:50:41 +01:00
Autechre 80e0114ccf
Move collect_system_input to input_driver.c (#13183) 2021-11-03 16:48:57 +01:00
gblues 1ef78d3e3d
Any pad can control the menu (#13173)
* Any pad can control the menu

== DETAILS
I am not sure I've quite got it so that any pad can *open* the
menu, but I do have it so any pad can control it.

- split out the input processing into a separate method
- track down and squish some hairy bugs that boiled down to
  bad pointer math
- it looks like `menu_driver.c` has a mix of line endings, so I
  ran it through `dos2unix` so it has consistent line endings
  again.
- verified that this change did not impact actual cores

* optimize out cumulative_bits

* Incorporate PR feedback

Many thanks to @jdgleaver for providing these optimizations.

* apply one more optimization
2021-11-03 16:32:15 +01:00
twinaphex 1dc77507a8 Fix command stdin - courtesy of Cthulhu 2021-10-19 22:23:07 +02:00
Autechre 514534f99b
Move more state to runloop_state (#13124)
* Move more state to runloop state

* remove unused variable

* Cleanup

* Move more state to runloop_state

* Remove unused variable

* Cleanups

* move input_remapping functions over to input_driver.c

* Some buildfixes
2021-10-18 15:23:22 +02:00
twinaphex 9184d0e114 Move hid_data to input_st 2021-10-15 16:31:31 +02:00
twinaphex f070da6dfc Move code to menu_driver.c and input_driver.c 2021-10-13 15:40:01 +02:00
Autechre 0a888f7868
Move video state to gfx/video_driver.c - reduces filesize of retroarch.c to 809kb (#13104)
* Move video state to gfx/video_driver.c - reduces filesize of retroarch.c
to 809Kb
2021-10-13 14:56:22 +02:00
twinaphex 3d710db798 input_state_wrapper symbol name was causing collisions with certain
cores on statically linked platforms
2021-10-08 12:50:45 +02:00
twinaphex e39bc07e31 Fix implicit declaration 2021-10-08 06:57:37 +02:00
twinaphex 61ee2274e6 Move more code over to input_driver.c - BSV code in particular but
also input state function callbacks - retroarch.c code size reduced
to 874Kb
2021-10-06 05:57:39 +02:00
Nathan Strong 5da1cd08ff Unify the HID driver architecture
== DETAILS
When I first implemented the Wii U HID architecture, I ended up
having to design my own implementation because, at the time, I did
not have a way to read the HID device string to allow the existing
code to successfully detect the gamepad.

After spending some time experimenting, I've figured out how to
do this. And that means I can better align the HID driver with other
platforms.

change summary:

- create a single state structure for all three sub-types of wiiu pads
  (kpad, wpad, and hid)
- eliminate confusing duplicate pad lists
- eliminate confusing duplicate HID pad drivers (ds3, gamecube
  adapter, etc)
- ensure the ds3 driver still works
2021-10-05 09:23:08 -07:00
Nathan Strong 9edb449471 wip commit 2021-10-05 09:10:41 -07:00
twinaphex fde3406d1b Get rid of input_event_get_osk_ptr/get_osk_grid 2021-10-01 07:37:33 +02:00
Autechre 8807e2957e
Input refactors pt3 (#13053)
* Move more internal state over to input_driver.c and menu_driver.c -
retroarch.c now down to 893kb
- Remove now unused p_rarch pointers in functions
2021-10-01 07:18:30 +02:00
twinaphex e9a4e811ac Move more code and variables from rarch_state out to input_driver
and menu_driver
2021-10-01 00:41:50 +02:00
twinaphex 12c81bc073 Replace input_state_get_ptr call 2021-09-30 21:31:37 +02:00
twinaphex dbe414e1e1 move input_poll_overlay to input_driver.c 2021-09-30 21:29:35 +02:00
twinaphex ddceb51f89 Get rid of some needless getters/setters 2021-09-30 21:10:12 +02:00
twinaphex ef875f6102 Create input_state_get_ptr - move to input_driver.c -
also moved over the functions that had a dependence on this
state - retroarch.c reduced to 979kb now
2021-09-30 20:54:56 +02:00
Ben Hamilton (Ben Gertzfield) 1970786932
New feature: Use gamepad combo to quit Retroarch (#13017)
* Refactor menu toggle combo button logic to allow quit combo button

* Quit gamepad combo

* Fixes from @jdgleaver
2021-09-24 18:30:46 +02:00
twinaphex d2af43d457 Cleanups 2021-09-20 21:08:53 +02:00
twinaphex eb895f9947 move more code out of retroarch.c 2021-09-18 21:14:15 +02:00
twinaphex 90775e7306 Silence warnings/errors 2021-09-13 20:30:22 +02:00
twinaphex 3c69a941da Move code over to input_driver.c 2021-09-13 18:33:53 +02:00
twinaphex ad4b51b903 Move cde from retroarch.c to input_driver.c 2021-09-12 19:27:12 +02:00
twinaphex b5138b6122 Move input_config_get_bind_string to input_driver.c 2021-09-12 17:41:00 +02:00
twinaphex 6c79cebc6e Move input_overlay_auto_rotate_ out of retroarch.c and into
input_driver.c
2021-09-09 14:24:42 +02:00
twinaphex 81e7dab159 Move code out of retroarch.c and into input_driver.c 2021-09-09 14:11:46 +02:00
Michael Burgardt 303d17e2e6 Rebase 'Add generic rumble gain to input settings' by davidgfnet 2021-09-08 19:52:32 +02:00
twinaphex c9e587a5a7 Move more input code over to input_driver.c from retroarch.c 2021-09-07 14:55:37 +02:00
twinaphex 276b4fd72c Move more code over from retroarch.c to input_driver.c 2021-09-07 13:08:31 +02:00
twinaphex 67defbcf26 Transfer code over from retroarch.c to input_driver.c 2021-09-07 12:42:03 +02:00
twinaphex 3a78b46862 Move code to input_driver.c 2021-09-07 10:17:06 +02:00
twinaphex 722166cb15 Move functions from retroarch.c to input_driver.c 2021-09-07 07:11:42 +02:00
twinaphex 7c665702a8 Move input_driver_toggle_button_combo to input_driver.c 2021-09-07 06:50:18 +02:00
twinaphex 0194ce91bf Get rid of getters/setters in big driver files from now 2021-08-26 13:27:44 +02:00
Mark W. Kidd 5f834a8cb3 input_driver refactor 2021-08-19 20:02:39 -04:00
Autechre ae327a769b
Revert "input refactoring: create input_driver.c" 2021-08-18 18:45:53 +02:00
Mark W. Kidd 5a8920c862 input_driver refactor 2021-08-17 08:56:29 -04:00
twinaphex b9c33713b4 Merge input_driver.c with retroarch.c 2019-06-17 18:59:56 +02:00
twinaphex ce51cf6b33 Simplify BSV code 2019-06-17 02:23:06 +02:00
twinaphex db87e050d5 Merge movie.c into retroarch.c 2019-06-16 16:52:48 +02:00
twinaphex 8bb74d0776 Added new hotkey AI Service and added requested
variables for OCR
2019-06-06 03:41:40 +02:00
twinaphex 4c3e0d44b8 Revert "Start using string_is_equal_memcmp and"
This reverts commit 26d6aee1eb.
2019-04-29 04:04:33 +02:00
twinaphex 26d6aee1eb Start using string_is_equal_memcmp and
string_is_equal_memcmp_fast
2019-04-28 17:23:11 +02:00
twinaphex b41384a0d0 (input_driver) Cleanups 2019-04-22 00:05:12 +02:00
twinaphex b0b1b0b782 (input_driver) Cleanup 2019-04-21 16:57:35 +02:00
twinaphex 8165b43170 (input_driver) Further simplifications 2019-04-21 16:30:12 +02:00
twinaphex 7ae0c6b2c1 (input_driver.c) Simplifications 2019-04-21 16:19:48 +02:00
twinaphex 8312d67a11 (input_driver.c) Further simplifications 2019-04-21 16:13:11 +02:00
twinaphex b6fd875230 (input_driver.c) Simplifications 2019-04-21 15:48:56 +02:00
twinaphex f6fec009d2 input_config_get_prefix becomes static function 2019-04-21 07:56:20 +02:00
twinaphex a79eec8698 (input_driver.c) Cleanup 2019-04-21 07:46:52 +02:00
twinaphex af2805406d Move more functionality to input_driver.c ; make more functions static 2019-04-21 07:30:14 +02:00
twinaphex 270e95bc97 Turn a lot of input_config_parse functions static 2019-04-21 06:42:13 +02:00
Brad Parker e0b59f13e2 no analog/sensitivity correction for analog buttons 2019-04-09 23:17:11 -04:00
Brad Parker 8639018976 use proper scaled radial deadzone calculation 2019-03-29 14:07:35 -04:00
Brad Parker e7891b8c1a add analog deadzone and sensitivity options, rename axis threshold 2019-03-25 23:22:19 -04:00
Brad Parker 19ced73596 add hotkey to toggle netplay hosting 2019-03-09 17:48:03 -05:00
Brad Parker 4bb81bbb1b add F10 hotkey to send debug info, fix F3 hotkey for FPS toggle when inside menu 2019-03-09 16:03:17 -05:00
Brad Parker 10df615d14 add "Send Debug Info" option under Help 2019-03-07 19:17:54 -05:00
twinaphex ebae7ebc79 Input driver - Get rid of 'own driver' mechanism 2019-02-27 17:17:34 +01:00
twinaphex 1daaf7385c 9PS2) Silence some warnings 2019-02-14 07:20:44 +01:00
Twinaphex cb596aec3a
Merge pull request #7820 from meepingsnesroms/master
Buttons are only 16 bits so only use uint16_t to prevent wasting 6 bytes
2019-01-13 04:55:34 +01:00
twinaphex c98b2e2292 Buildfixes and more static code analysis warning fixes 2019-01-10 22:24:43 +01:00
twinaphex b9ff2e4de1 Fix some static code analysis warnings from MSVC 2017 2019-01-10 21:47:15 +01:00
Twinaphex 40997473ed
Merge branch 'master' into orbis2 2019-01-08 20:18:08 +01:00
orbea bfc366decc Squeeze extra blank lines with cat(1).
Example:

find . -type f -iname '*.c' | while read -r i; do
  cat -s "$i" > "$i.new"
  mv "$i.new" "$i"
done
2019-01-08 11:04:58 -08:00
Francisco José García García 4ad083cb97 [ORBIS] Update input driver 2018-12-30 14:00:18 +01:00
Francisco José García García 9c5a934529 [ORBIS] Untested input driver 2018-12-30 01:29:34 +01:00
krzys-h f6c8a0c5c2 Add UWP input driver
Keyboard, mouse and touch support: done
2018-12-28 22:09:30 +01:00
krzys-h b201d669b5 First iteration of UWP support
Enough to kind of run

Working drivers: xinput, d3d11
Still missing: input driver with keyboard support, audio driver
2018-12-28 22:09:22 +01:00
meepingsnesroms a6f097c873 Buttons are only 16 bits so only use uint16_t to prevent wasting 6 bytes 2018-12-25 14:33:43 -08:00
jdgleaver f68d756af3 (RGUI) Add user index label to control menu entries 2018-12-19 12:19:29 +00:00
Tatsuya79 d52b38eadc Add FPS counter hotkey. 2018-11-29 13:12:11 +01:00
Tatsuya79 1e5192462e Analog stick to trigger remap functionality. 2018-11-10 17:27:14 +01:00
Francisco Javier Trujillo Mata fc9cd8f639 JoyPad implemented 2018-11-09 22:40:50 +01:00
Francisco Javier Trujillo Mata 8a0266cf8d PS2 Input looks to be ready 2018-11-09 22:40:50 +01:00
Francisco Javier Trujillo Mata 0880bd00b0 PS2 is compiling with null drivers 2018-11-09 22:40:50 +01:00
Stuart Carnie 5c1075127b
chore(metal): Separate legacy GL and Metal source
* Forks of Cocoa / Cocoa Touch to *_metal.* version
* Reverted original GL Cocoa / Cocoa Touch versions
* GL and Metal projects still build
2018-11-04 20:50:50 -07:00
twinaphex cb8148878c Add hotkeys for 'Toggle Recording' / 'Toggle Streaming' 2018-09-18 08:52:09 +02:00
radius 1c85058e72 [recording] rename bsv recording from movie to input replay 2018-09-15 21:47:23 -05:00