Commit Graph

132 Commits

Author SHA1 Message Date
twinaphex ed67653086 (D3D8) Buildfix 2018-03-02 17:43:58 +01:00
twinaphex 371b6a604e (Xbox) Buildfix 2018-03-02 17:43:18 +01:00
twinaphex 0ec5ce8cfe Get rid of d3d context drivers 2018-03-02 17:23:43 +01:00
twinaphex 7acd4b1847 (Windows) Buildfixes - use fseek for MSVC 2003 and earlier 2018-02-17 19:11:49 +01:00
twinaphex b31779c588 (D3D8/9) Don't do allocation for this struct 2018-02-10 22:27:38 +01:00
twinaphex b45b1b3e55 (D3D8) Refactor texture loading to no longer be thread-unsafe 2018-02-10 21:36:40 +01:00
twinaphex 08e61230e9 Update video_poke_interface 2018-01-30 22:29:57 +01:00
twinaphex b0f7728606 CXX_BUILD - buildfixes 2018-01-25 15:54:37 +01:00
twinaphex d4367ed993 Cleanups 2018-01-25 15:30:48 +01:00
twinaphex b9e65fc750 (D3D8) Buildfixes 2018-01-25 14:38:24 +01:00
twinaphex 8f4a1b748b (D3D8/D3D9) More dehardcoding 2018-01-25 14:34:20 +01:00
Twinaphex 4315b57791
Update d3d8.c 2018-01-25 12:27:02 +01:00
twinaphex aa66ca8bf4 (D3D8) Buildfix 2018-01-25 11:51:24 +01:00
twinaphex 766f3b33c7 Dehardcode some more opaque types defined by macros 2018-01-25 11:50:07 +01:00
twinaphex 2634a5ea2d (D3D8) Cleanups 2018-01-25 10:12:49 +01:00
twinaphex 684374eec8 Remove D3DVIEWPORT dependency 2018-01-25 10:03:50 +01:00
twinaphex 0588c3c68e Don't rely on LPDIRECT3DTEXTURE 2018-01-25 04:28:50 +01:00
twinaphex 26f9489f89 Replace LPDIRECT3D 2018-01-25 04:12:37 +01:00
twinaphex bc81a9dc88 Dehardcode LPDIRECT3DDEVICE usage 2018-01-25 01:45:03 +01:00
twinaphex 4dc6eb0ae4 (D3D8) Rotation no longer affects RGUI 2018-01-24 22:50:44 +01:00
Twinaphex c30715db10 Revert "Try to prevent rotation on menu"
This reverts commit 042c2e82a0.
2018-01-24 10:28:55 +01:00
twinaphex 042c2e82a0 Try to prevent rotation on menu 2018-01-24 10:16:03 +01:00
twinaphex 9018012c5c (D3D8) Now handles rotation properly (except for RGUI frame
being rotated as well)
2018-01-24 10:08:52 +01:00
twinaphex c6fd61cc86 (D3D8) Buildfix 2018-01-23 07:21:53 +01:00
twinaphex 673a190d84 Merge d3d8_renderchain into d3d8.c 2018-01-23 07:18:46 +01:00
twinaphex ce19e7c98a Get rid of unused reinit function and get rid of other
unused stuff in D3D8
2018-01-23 07:00:25 +01:00
twinaphex 393ebfc467 (D3D8) No automatic generation of mipmaps possible, so remove this code 2018-01-23 06:53:07 +01:00
twinaphex f1c5812ff8 (D3D8) Buildfixes 2018-01-23 06:31:33 +01:00
twinaphex 3a30c71cea (D3D8) Buildfix 2018-01-23 06:30:46 +01:00
twinaphex 9be084de00 Static / public functions and interfaces need to be named
uniquely for Griffin
2018-01-23 06:29:33 +01:00
twinaphex 4b6c4e5a6a BUildfix for D3D enum 2018-01-23 04:25:37 +01:00
twinaphex d28d14079a Create separate D3D8 and D3D9 drivers 2018-01-23 02:55:33 +01:00