Commit Graph

1702 Commits

Author SHA1 Message Date
libretroadmin 0f24d52407 audio_driver_mixer_add_stream - add fall-through - simplify code 2022-07-09 13:44:55 +02:00
libretroadmin f12ad9ed34 Simplify audio mixer functions 2022-07-05 18:57:56 +02:00
LibretroAdmin 4a38831c47
Try to reduce fixed size char arrays from PATH_MAX_LENGTH to lower sizes (#14062)
* Try to reduce fixed size char arrays from PATH_MAX_LENGTH to lower sizes
2022-06-18 19:07:15 +02:00
libretroadmin a14ccc2d4d (Orbis) Remove some logs 2022-05-22 19:59:20 +02:00
OsirizX c6d51fdb32 [ORBIS] Initial changes for PS4 2022-05-21 16:31:10 +02:00
jdgleaver 801b16885e Enable automatic configuration of 'VSync Swap Interval' 2022-05-12 14:22:46 +01:00
jSTE0 fccef557fc
miyoo: Enable ALSA audio driver and default to it (#13814)
Enable it as it does not freeze. This provides an audio backend that
can report its buffer status, allowing auto frame skip to work on cores
that support it.

Do not build or include alsathread as it results in choppy audio.
Similarly, leave tinyalsa disabled as it plays back at a higher pitch
and is also choppy.

Change the default sample rate to 32000Hz as the previous default of
32730Hz is derived from the 3DS.
2022-04-02 08:07:25 +01:00
twinaphex 4d112da58d Silence some MSVC code analysis warnings 2022-03-07 19:02:46 +01:00
Francisco Javier Trujillo Mata 86b47b4859
[PSP] Update Retroarch to latest PSPDev status (#13544)
* Added newlib changes

* Add action to launch PPSSPP simulator

* Remove legacy config for the stack and heap

* Add pthread

* Simplify kernel_functions and improve references to HAVE_KERNEL_PRX

* Add some flags

* Improve audio init/deinit

* Improve exit by clicking home

* Add CI for PSP1

* Update PSP.yml
2022-01-25 03:50:18 +01:00
Vladimir Serbinenko 4e24fb3d01
Add osx-ppc compilation for frontend (#13532)
* Fix old osx condition

Current code assumes that osx < 10.12 is equivalent to ppc osx. It's not
true as Leopard x86 is still < 10.12 but not ppc. As xcode compiles fat
binaries it includes osx x86 and compilation fails.

* Disable crtswitchres when no c++11 is available

Crtswitchres altually needs c++11. Since it's not that important to make
it compatible with lower c++, just disable if no c++11 is available

* Don't use firstObject on old Mac OS X.

It was introduced in 10.6, so on old ones just implement it ourselves

* Compile osx-ppc frontend

* osx-ppc: Build a fat binary

On 10.6 i386 xcode apparently refuses to build a pure ppc.
Settle for a fat binary.
2022-01-24 16:22:07 +01:00
Cthulhu-throwaway 690c802921
Netplay Stuff (#13375)
* Netplay Stuff

## PROTOCOL FALLBACK
In order to support older clients a protocol fallback system was introduced.
The host will no longer send its header automatically after a TCP connection is established, instead, it awaits for the client to send his before determining which protocol this connection is going to operate on.
Netplay has now two protocols, a low protocol and a high protocol; the low protocol is the minimum protocol it supports, while the high protocol is the highest protocol it can operate on.
To fully support older clients, a hack was necessary: sending the high protocol in the unused client's header salt field, while keeping the protocol field to the low protocol. Without this hack we would only be able to support older clients if a newer client was the host.
Any future system can make use of this system by checking connection->netplay_protocol, which is available for both the client and host.

## NETPLAY CHAT
Starting with protocol 6, netplay chat is available through the new NETPLAY_CMD_PLAYER_CHAT command.
Limitations of the command code, which causes a disconnection on unknown commands, makes this system not possible on protocol 5.
Protocol 5 connections can neither send nor receive chat, but other netplay operations are unaffected.
Clients send chat as a string to the server, and it's the server's sole responsability to relay chat messages.
As of now, sending chat uses RetroArch's input menu, while the display of on-screen chat uses a widget overlay and RetroArch's notifications as a fallback.
If a new overlay and/or input system is desired, no backwards compatibility changes need to be made.
Only clients in playing mode (as opposed to spectating mode) can send and receive chat.

## SETTINGS SHARING
Some settings are better used when both host and clients share the same configuration.
As of protocol 6, the following settings will be shared from host to clients (without altering a client's configuration file): input latency frames and allow pausing.

## NETPLAY TUNNEL/MITM
With the current MITM system being defunct (at least as of 1.9.X), a new system was in order to solve most if not all of the problems with the current system.
This new system uses a tunneling approach, which is similar to most VPN and tunneling services around.

Tunnel commands:
RATS[unique id] (RetroArch Tunnel Session) - 16 bytes -> When this command is sent with a zeroed unique id, the tunnel server interprets this as a netplay host wanting to create a new session, in this case, the same command is returned to the host, but now with its unique session id. When a client needs to connect to a host, this command is sent with the unique session id of the host, causing the tunnel server to send a RATL command to the host.
RATL[unique id] (RetroArch Tunnel Link) - 16 bytes -> The tunnel server sends this command to the host when a client wants to connect to the host. Once the host receives this command, it establishes a new connection to the tunnel server, sending this command together with the client's unique id through this new connection, causing the tunnel server to link this connection to the connection of the client.
RATP (RetroArch Tunnel Ping) - 4 bytes -> The tunnel server sends this command to verify that the host, whom the session belongs to, is still around. The host replies with the same command. A session is closed if the tunnel server can not verify that the host is alive.

Operations:
Host -> Instead of listening and accepting connections, it connects to the tunnel server, requests a new session and then monitor this connection for new linking requests. Once a request is received, it establishes a new connection to the tunnel server for linking with a client. The tunnel server's address and port are obtained by querying the lobby server. The host will publish its session id together with the rest of its info to the lobby server.
Client -> It connects to the tunnel server and then sends the session id of the host it wants to connect to. A host's session id is obtained from the json data sent by the lobby server.

Improvements (from current MITM system):
No longer a risk of TCP port exhaustion; we only use one port now at the tunnel server.
Very little cpu usage. About 95% net I/O bound now.
Future backwards compatible with any and all changes to netplay as it no longer runs any netplay logic at MITM servers.
No longer operates the host in client mode, which was a source of many of the current problems.
Cleaner and more maintainable system and code.

Notable functions:
netplay_mitm_query -> Grabs the tunnel's address and port from the lobby server.
init_tcp_socket -> Handles the creation and operation mode of the TCP socket based on whether it's host, host+MITM or client.
handle_mitm_connection -> Creates and completes linking connections and replies to ping commands (only 1 of each per call to not affect performance).

## MISC
Ping Limiter: If a client's estimated latency to the server is higher than this value, connection will be dropped just before finishing the netplay handshake.
Ping Counter: A ping counter (similar to the FPS one) can be shown in the bottom right corner of the screen, if you are connected to a host.
LAN Discovery: Refactored and moved to its own "Refresh Netplay LAN List" button.

## FIXES
Many minor fixes to the current netplay implementation are also included.

* Remove NETPLAY_TEST_BUILD
2021-12-19 16:58:01 +01:00
jdgleaver e3217b4a35
Remove frame limit from audio batch callback (#13333) 2021-12-06 18:11:46 +01:00
Poligraf b4ef32cfce
add oss audio to retrofw (#13303)
Co-authored-by: Poligraf <>
2021-12-01 17:19:39 +01:00
twinaphex b4137915e8 Move code to proper locations 2021-11-23 16:58:36 +01:00
Autechre 1280151d13
Merge pull request #13216 from libretro/splitup-record
Split up recording code
2021-11-11 02:00:52 +01:00
twinaphex 86f899c844 Revert "Shorten character arrays that are passed to fill_pathname_base_noext"
This reverts commit 318108ac82.
2021-11-10 08:22:19 +01:00
twinaphex 0b768d0460 Split up recording code 2021-11-10 02:34:04 +01:00
twinaphex 318108ac82 Shorten character arrays that are passed to fill_pathname_base_noext 2021-11-10 00:09:33 +01:00
twinaphex 88c771fc66 Cleanups 2021-11-07 01:44:45 +01:00
twinaphex 514ed00f2d Move configuration state over to configuration.c - take it out of
p_rarch
2021-11-03 21:22:37 +01:00
mahoneyt944 df6b1c306f
Log 2021-10-19 09:46:40 -04:00
twinaphex 70b337782d Fix MSVC build 2021-10-15 00:11:52 +02:00
twinaphex d87e0c1744 * Fix implicit declaration
* Move more code to gfx/video_driver.c
2021-10-13 16:36:38 +02:00
twinaphex e47e9968ed Move audio_driver_menu_sample to audio_driver.c and turn
audio_driver_flush into static function
2021-10-13 16:29:41 +02:00
Autechre e7f182811a
Split up audio code into new file audio/audio_driver.c (#13097)
* Split up audio code into new file audio/audio_driver.c

* Fix build issues #1

* Small cleanup

* Fix typo
2021-10-11 18:01:37 +02:00
Autechre dcf77c4d1e
Merge pull request #12821 from markwkidd/config_h
standardize include paths for config.h
2021-09-10 16:59:15 +02:00
Autechre 9a5f4602cc
Add intrinsic NEON versions for float_to_s16/s16_to_float (#12933)
* Add intrinsic NEON versions for float_to_s16/s16_to_float courtesy
of davidgfnet

* Define -DDONT_WANT_ARM_OPTIMIZATIONS for resampler sinc - this should
default to intrinsic versions

* Default to ARM NEON intrinsic codepath and make the ASM codepaths
optional by defining HAVE_ARM_NEON_ASM_OPTIMIZATIONS

* (Pkg/apple/Android) Take out ASM files being compiled in
2021-09-04 00:25:21 +02:00
twinaphex b620325714 Rename HAVE_ARM_NEON_OPTIMIZATIOn to HAVE_ARM_NEON_ASM_OPTIMIZATIONS,
rename DONT_WANT_ARM_OPTIMIZATIONS to DONT_WANT_ARM_NEON_OPTIMIZATIONS
2021-08-21 18:00:59 +02:00
Mark W. Kidd 2b3dfeb10c standardize include path for config.h 2021-08-18 18:54:40 -04:00
twinaphex a736dd27d2 (platform_switch) arg_data/args don't seem used anywhere
(switch_thread_audio) Pass correct type to function
2021-08-12 18:22:09 +02:00
sonninnos c737947d74 (WASAPI) Stop deactivating audio on fast forward 2021-08-11 04:21:52 +03:00
twinaphex 406c8bee7b Silenc some warnings 2021-08-09 21:24:03 +02:00
p-sam 1bc588acbd Fix building with libnx 4.0.0 2021-06-28 17:38:17 +02:00
Tony 49bd8d2d27
(XAudio+DSound) Fail instead of crash (#12527) 2021-06-16 15:35:20 +02:00
twinaphex 35543ecd91 Move defines files over to libretro-common 2021-05-18 22:15:04 +02:00
jdgleaver 0a08437e0a Add OpenDingux Beta support 2021-03-25 16:19:42 +00:00
unknown ad059aed78 Add some PSL1GHT ifdefs 2021-03-01 15:57:01 +01:00
sonninnos 6c3c2bea5f Logging cleanups 2021-02-18 18:35:31 +02:00
twinaphex b70217b7fc (Mac) Add CoreAudio3 for Metal x64 and ARM64 builds on buildbot 2021-02-17 05:20:51 +01:00
twinaphex c01df07f3d Fix ARM NEON detection 2021-02-16 23:02:06 +01:00
twinaphex 22c3f35726 Buildfix 2021-02-08 09:38:12 +01:00
twinaphex da17588f0c CXX_BUILD build fixes 2021-02-08 09:35:57 +01:00
Francisco Javier Trujillo Mata 082fa22b05 Clean all the warnings in PS2 2021-01-30 15:47:52 +01:00
IAmBoring 88a1379053
XAudio2 threaded creation
COM initialization
2021-01-05 16:10:11 +00:00
Autechre 9ef98928d2
Revert "Windows: Fix multiple XAudio instances" 2021-01-03 06:48:24 +01:00
SimpleTease ef51cf4ee1 Windows: Fix multiple XAudio instances 2021-01-03 04:36:03 +00:00
twinaphex 51f0d04569 Update 2020-12-20 16:41:44 +01:00
twinaphex 870707dbe8 Remove obsolete __CELLOS_LV2__ references - use PSL1GHT instead 2020-12-19 15:32:26 +01:00
Oschowa 78bb0de6e9 (Audio/JACK) Deinterleave in the process callback
This allows us to avoid the extra copy to the deinterleave buffer and
lets us use only a single jack ringbuffer.
2020-12-04 00:18:23 +01:00
Oschowa 604eb32c35 (Audio/JACK) Fix non-blocking write
Previously we would wait on the condition variable even in the non-blocking case.
This improves fast-forward performance massively and brings JACK in line
with other backends in that regard.
2020-12-04 00:09:40 +01:00
Oschowa 8058735cdb (Audio/ALSA) Fill hw_params configuration space before trying to detect
float format.
Otherwire detection will always fail.
2020-11-06 23:09:42 +01:00
twinaphex 6c067d149d (Xaudio) Cleanups 2020-10-03 20:35:50 +02:00
twinaphex 783bcb7a61 Avoid printf/puts 2020-09-28 03:17:21 +02:00
twinaphex 8811c555fe (OSS) Buildfix 2020-09-20 23:33:13 +02:00
twinaphex e50d5af2db (OSS) Get rid of static globals 2020-09-20 23:30:19 +02:00
twinaphex f8a71e8ea4 (Rwebaudio) Get rid of static global variables, put it in struct 2020-09-20 23:09:18 +02:00
twinaphex 45c257e0dd (Rwebaudio) Cleanups 2020-09-20 23:05:09 +02:00
Autechre 33a04a794f
Merge pull request #11312 from justinweiss/3ds-enable-threading
[3DS] Enable threading and add a threaded audio driver
2020-09-10 06:50:12 +02:00
Autechre 2d3c63f545
Merge pull request #11248 from justinweiss/update-libctru
[3DS] Update to libctru 2.0
2020-09-10 06:49:54 +02:00
Justin Weiss f53c137459 [3DS] Enable threading 2020-08-27 19:36:39 -07:00
Justin Weiss 9ae2514009 [3DS] Update to libctru 2.0
Set USE_CTRULIB_2=1 to build with libctru 2.0. When unset, this code
is compatible with the older toolchain.

Some 2.0 changes addressed rare problems in earlier versions:

- Save / restore stack pointer for init / exit
  Otherwise, it could be outside of the range we deallocate.
- Run aptMainLoop in the audio driver to react correctly to sleep events

Other changes for 2.0:

- Remove ninjhax1 -- requires outdated APIs that have been removed
- Switch from __sync_arbiter to syncArbitrateAddress
- Use implicit gxCmdBuf
- Use gpuPresentBuffer for double buffering
2020-08-26 19:08:12 -07:00
twinaphex 13604b047f (Audio) reorder structs/alignment (don't touch Switch audio drivers
for now)
2020-08-26 15:24:33 +02:00
twinaphex 5166eebcaf for loop cleanups - use space after 'for' 2020-08-19 03:06:22 +02:00
twinaphex 21855dfb85 Reorder structs, alignment 2020-08-18 16:51:15 +02:00
twinaphex f48dc0ff5b Reorder structs, alignment 2020-08-15 20:38:31 +02:00
twinaphex 4c0d9bc68d Struct reordering/alignment 2020-08-14 21:19:32 +02:00
twinaphex f3b440bab9 Some struct reordering 2020-08-14 07:07:34 +02:00
twinaphex c522f97e0f Cleanups 2020-07-31 14:51:46 +02:00
twinaphex c19ea3e8ab Cleanup 2020-07-31 14:49:30 +02:00
twinaphex 1f1571425a (Switch) Cleanups 2020-07-31 14:47:14 +02:00
twinaphex 573f9e60c7 (libnx) Prevent some warnings 2020-07-31 10:54:57 +02:00
twinaphex a01380f847 (WiiU) Buildfixes 2020-07-23 18:01:15 +02:00
twinaphex 4f39c60bc0 (Switch) Silence some more warnings 2020-07-23 05:29:42 +02:00
Jamiras 96c5f5dfb0 add option to play custom sound on achievement unlock 2020-07-11 10:56:09 -06:00
twinaphex 0a1942f528 Turn fifo_read_avail and fifo_write_avail into macros 2020-07-07 08:13:32 +02:00
twinaphex 1ae20ea17c Style nits - turn macro names into upper-case - some while style nits 2020-06-26 20:00:19 +02:00
twinaphex e030986837 Replace fprintfs with RARCH_LOG/RARCH_ERR 2020-05-24 19:29:55 +02:00
twinaphex bcbad532e6 Rewrite fprintf into RARCH_ERR 2020-05-24 19:22:17 +02:00
twinaphex 4f2566ad50 (JACK) Query audio device from settings struct again 2020-05-21 04:21:00 +02:00
twinaphex 4a9e1e6c7e Revert "Backport"
This reverts commit 685db05032.
2020-05-11 03:49:27 +02:00
twinaphex 685db05032 Backport
66876fe858
- handles insertion/removal of audio devices for Xaudio2 - hopefully a
callback based approach can be done later
2020-05-11 03:29:01 +02:00
Mats A e3cbd2e62f add define to keep compat with previous libnx release 2020-04-11 18:07:59 +02:00
Mats A 6f5f600f47 rename U64_MAX to UINT64_MAX due to libnx changes 2020-04-07 13:23:06 +02:00
twinaphex d3bc82d2c3 Header cleanups 2020-03-05 14:12:20 +01:00
twinaphex 85c672a0f6 Settings pointer cleanups 2020-02-19 20:57:02 +01:00
twinaphex 7eb41e7057 (JACK) Get rid of configuration.h dependency 2020-02-12 17:13:47 +01:00
twinaphex 880391d0c5 (libnx) Try to silence warnings 2020-02-10 12:36:11 +01:00
Twinaphex eb58b8c0b5
Update opensl.c 2020-02-05 18:53:11 +01:00
twinaphex 74cd84399f Cleanups - Replace '== NULL' 2020-01-30 16:47:33 +01:00
twinaphex a034909ae9 Cleanups 2020-01-30 16:35:59 +01:00
Yoshi Sugawara 72a6e71e72 tvOS: fix preprocessor flag; update version in Info.plist 2020-01-18 20:01:41 -10:00
twinaphex c1137ee3fa CoreAudio - Put g_interrupted behind IOS ifdefs 2020-01-14 20:22:06 +01:00
twinaphex 6cfe0ea77c (Audio) Update 2020-01-14 20:20:54 +01:00
hizzlekizzle 9b2752ff07
Merge pull request #9896 from m4tsa/update-libnx
fix breaking changes from the 3.0.0 libnx release
2020-01-14 08:32:47 -06:00
twinaphex a986b71947 Remove separate audio / video null driver files 2020-01-06 15:22:21 +01:00
Mats A ef2ddf6912 fix breaking changes from the 3.0.0 libnx release 2020-01-06 13:12:00 +01:00
twinaphex fa2a748631 (DSound) Create dsound_set_wavefmt 2020-01-05 17:16:55 +01:00
twinaphex bdc866d6d5 (DSound/WASAPI) Cleanups 2020-01-05 17:08:50 +01:00
twinaphex 96395f7d39 (Xenon) Update sound driver 2020-01-04 13:47:50 +01:00
twinaphex 1d6f547e7f (Audio) Cleanups 2020-01-04 10:39:33 +01:00
twinaphex ee7051891b (Audio) Update audio drivers to make them more uniform 2020-01-04 10:32:03 +01:00
twinaphex 22b789cca6 (OpenSL) Move nonblock conditional outside of loop 2020-01-04 09:52:10 +01:00
twinaphex 40a6c978ce (DSound) Optimize codepaths
(CoreAudio) Only iOS uses g_interrupted flag, put it behind ifdefs
2020-01-04 09:46:27 +01:00
twinaphex 688629d108 (WASAPI) Get rid of one unnecessary function 2020-01-04 09:09:04 +01:00
twinaphex 65e8b28d02 (WASAPI) Optimize -
- turn blocking variable into nonblocking in line with other audio drivers
- blocking codepath would do numerous conditional checks on
w->buffer, w->exclusive, w->blocking during a loop iteration - get rid
of this
2020-01-04 08:58:27 +01:00
twinaphex fa00cdba20 (Audio) Update 2020-01-03 21:54:09 +01:00
twinaphex 6e6fbc5ad3 (Dsound) Split up dsound_write
(XAudio) Optimize xa_write_nonblock
2020-01-03 14:19:31 +01:00
twinaphex d567b0ca25 (WASAPI) Split up write function - set up the write callback dynamically
based on whether exclusive and blocking is set to true or not
2020-01-03 13:56:45 +01:00
twinaphex 41e32ea949 (XAudio) If xa->nonblock is true - point write callback to
specialized version of the function
2020-01-02 20:33:21 +01:00
twinaphex 4a05dafbb7 Should not use RARCH_LOG and friends on a thread 2019-08-20 16:15:30 +02:00
p-sam f04bf0e374 (Switch) no audio driver state change outside of thread 2019-08-15 14:51:01 +00:00
p-sam badda24c12 (Switch) audren based audio drivers (libnx only) 2019-08-02 17:01:36 +00:00
twinaphex de4f3dc6af (PS2 audio) Cleanups 2019-07-31 14:41:50 +02:00
twinaphex 8a4d3f7431 (XAudio 2.8) Audio device selection can now be set 2019-07-26 20:46:11 +02:00
twinaphex 1650a03b80 Cleanup 2019-07-26 20:41:11 +02:00
twinaphex 5fa4388a4c Cleanup mmdevice_common.c - use encoding/utf functions 2019-07-26 20:34:41 +02:00
twinaphex 6002c7e790 (Xaudio 2.7) Add missing macros for CXX_BUILD 2019-07-26 17:28:34 +02:00
twinaphex 19bdafc355 (DSound/Wasapi/XAudio2) CXX_BUILD fixes 2019-07-26 17:22:21 +02:00
twinaphex 86728ddbf2 (WASAPI) Cleanup for audio device selection 2019-07-26 17:19:49 +02:00
twinaphex b5d11db53b (XAudio2) Device index selection now works for old
pre-XAudio 2.8 codepath
2019-07-26 17:16:24 +02:00
twinaphex 6b73acee4e (UWP) Buildfix 2019-07-26 04:00:49 +02:00
twinaphex aa023729d0 (XAudio2) Start adding device list new/free 2019-07-26 03:39:46 +02:00
twinaphex ce37405d29 (DirectSound) Add audio device selection - can set audio_device
either by name or by index
2019-07-26 02:36:41 +02:00
twinaphex d48ad5261e (WASAPI) Prevent potential leak 2019-07-25 15:51:53 +02:00
twinaphex e88f2819ca (WASAPI) Audio device can now be set either by name or by
device index
2019-07-25 15:50:48 +02:00
twinaphex 9df36f33d8 Move mmdevice macros out of mmdevice_common.h 2019-07-25 14:57:45 +02:00
twinaphex 5047d6e709 Cleanups 2019-07-25 05:47:09 +02:00
twinaphex 95c5d22c5a Split up mmdevice enumeration string list to separate
file
2019-07-25 05:42:23 +02:00
twinaphex 89657914cd Update xaudio29.h 2019-07-25 05:18:39 +02:00
twinaphex 6c10a198e9 (WASAPI) Cleanups(WASAPI) Cleanups(WASAPI) Cleanups(WASAPI)
Cleanups(WASAPI) Cleanups(WASAPI) Cleanups(WASAPI) Cleanups(WASAPI)
Cleanups(WASAPI) Cleanups
2019-07-25 03:45:33 +02:00
twinaphex b8875af0d1 (WASAPI) Cleanup all the runtime checks 2019-07-25 03:03:37 +02:00
twinaphex 78915aedd1 (vita2d) Update header includes 2019-07-24 22:58:57 +02:00
twinaphex 6da7a0c19a Revert "(Xaudio2) Fix audio device index - since Windows 8, device index"
This reverts commit aeb10505c4.
2019-07-24 05:34:58 +02:00
twinaphex aeb10505c4 (Xaudio2) Fix audio device index - since Windows 8, device index
for CreateMasteringVoice is of type LPCWSTR instead of UINT32
2019-07-24 04:10:06 +02:00
twinaphex 16b65c6d61 (DirectSound) Simplify dsound_thread 2019-07-24 03:30:18 +02:00
twinaphex bb9aa275b8 (DirectSound) Fix regression 2019-07-23 23:04:24 +02:00
twinaphex f3eb48d1f5 Fix MSVC warnings 2019-07-22 20:16:27 +02:00
twinaphex 727d0a1683 (Xaudio2) Optimize xa_write 2019-07-21 15:49:59 +02:00
twinaphex c0fcf4ab17 (Dsound) Get rid of two inline functions 2019-07-21 13:31:33 +02:00
twinaphex 288523765a Fix LTGM errors - 'wrong type of arguments to formatting function' 2019-07-14 13:22:59 +02:00
jdgleaver dbe6429508 (rsound) C89 build fix 2019-07-05 09:51:12 +01:00
twinaphex 127bf556c7 Merge audio_driver.c into retroarch.c 2019-06-17 12:49:21 +02:00
twinaphex 8ff9e7254d (audio_driver.c) Cleanups 2019-05-29 14:26:14 +02:00
twinaphex 17a0bd0f22 (Tinyalsa) Rename these typedefs 2019-05-20 18:58:15 +02:00
twinaphex 137d72d076 (ALSA QSA) Struct needs to be renamed uniquely 2019-05-20 18:44:24 +02:00
twinaphex b94f1514aa alsa_device_list_new/alsa_device_list_free are renamed so
that there are no symbol clashes with the main alsa driver
2019-05-20 18:37:24 +02:00
nia c90d74f8d7 audioio: Improve the portability of the driver to illumos.
PLAY_ALL is deprecated in NetBSD-current due to a rework of the
audio system, prepare for this too.
2019-05-12 10:57:52 +01:00
twinaphex a6998d593a Update some logs 2019-04-28 05:48:09 +02:00
orbea ecd7f3c1fd Attempt to fix LGTM alerts for tinyalsa. 2019-04-27 07:40:32 -07:00
Huw Pascoe fed06044c4 silence warnings 2019-04-12 17:32:11 +01:00
twinaphex a5aa4d731b Use memset instead of bzero 2019-04-03 16:56:50 +02:00
twinaphex e0aa224575 (CoreAudio3) some cleanups 2019-04-03 14:48:18 +02:00
Twinaphex 637414c138 (CoreAudio3) Fix issues 2019-04-03 14:37:06 +02:00
Brad Parker 9279d06f93 Merge branch 'master' into send_debug 2019-03-07 19:23:41 -05:00
Brad Parker 10df615d14 add "Send Debug Info" option under Help 2019-03-07 19:17:54 -05:00
Francisco Javier Trujillo Mata 27ab4ac78b [PS2] Some audio improvements 2019-03-06 20:11:15 +01:00
twinaphex 829aedc6e2 (Video/Audio) Remove 'own driver' mechanism 2019-02-27 17:09:15 +01:00
Francisco Javier Trujillo Mata 7ec160f860 Remove the specific audio thread 2019-02-22 00:01:36 +01:00
Francisco Javier Trujillo Mata 6507b86973 Fix freeze audio after restart core 2019-02-20 23:45:30 +01:00
Hans-Kristian Arntzen b3e2df53d2 Avoid menu deadlocks in Pulse and ALSA. (#8265)
Buggy menu code most likely, but audio backends can be defensive about
it.
2019-02-12 09:31:09 -05:00
twinaphex a51acb8377 Buildfix 2019-02-12 04:03:10 +01:00
twinaphex 660d0c8de9 Remove mutexes - should hopefully fix dolphin/reicast threaded
again
2019-02-12 03:55:08 +01:00
twinaphex 386657a366 (menu widgets backport) Re-commit task queue changes 2019-02-08 08:00:32 +01:00
twinaphex 7022786f34 Revert parts of menu_widgets that were causing breakage, but leave
all the hooks in so we can add them back piece by piece again
2019-02-08 07:26:43 +01:00
natinusala c20ab3864d First version of menu widgets (gl only) 2019-02-06 20:48:24 +01:00
Twinaphex 7fedabee4b
Merge pull request #8163 from orbea/cleanup
Cleanup
2019-02-04 23:19:05 +01:00
twinaphex ebce936557 Fix UWP builds 2019-02-04 23:14:20 +01:00
orbea 28ff4b391a Clean up white space. 2019-02-03 16:00:50 -08:00
orbea 4c56167446 Convert to linux line endings. 2019-02-03 15:43:42 -08:00
twinaphex adc6d21601 Add PS3 ifdef 2019-02-02 21:03:23 +01:00
orbea 5d56080312 Use the posix poll.h instead of sys/poll.h. 2019-02-01 09:58:04 -08:00
twinaphex 6aca340927 (OSX) Add CoreAudio V3 driver from stuartcarnie 2019-01-31 23:14:56 +01:00
twinaphex fe02db911d Header include cleanups 2019-01-31 20:36:39 +01:00
twinaphex 9421584772 Header include updates 2019-01-31 19:41:51 +01:00
twinaphex 000646e51e Update header includes 2019-01-31 19:06:27 +01:00
twinaphex 4b0b4e727b Cleanups 2019-01-31 15:24:21 +01:00
Yoshi Sugawara a18512375b Support for tvOS
- add tvOS target
    - support code signing tvOS cores by adding an argument to the code signing cores script
    - use NSCachesDirectory for the documents directory
    - add some mfi controller handling logic to set non-game controllers to the last index to avoid interfering with operation
    - autodetect mfi controller for apple tv on startup - added autodetect to hid joypad
    - added a webserver to transfer files for tvOS
    - xcode: clean up project, remove unused folders
    - remove HAVE_MATERIALUI setting for tvos build, make it use XMB as default
    - added retroarch app icon courtesy of @MrJs
    - added auto-detect of mfi controller for apple tv
2019-01-29 10:13:46 -10:00
twinaphex 1c9cabf249 Add HAVE_THREADS ifdefs 2019-01-28 13:04:20 +01:00
twinaphex 23463408d5 Use some macros here to avoid function call overhead 2019-01-28 08:23:20 +01:00
Brad Parker 90db5e7e27 Implement in-menu sound effects 2019-01-27 11:22:16 -05:00
orbea e062b98088 Remove trailing blank lines.
find . -type f -exec sed -i '${/^[[:space:]]*$/d;}' {} \+
2019-01-17 19:39:38 -08:00
twinaphex fc57b41ab6 (Audio mixer) You can now specifically set a slot to load a sound in
- set type to AUDIO_MIXER_SLOT_SELECTION_MANUAL and set idx to the
slot you want to load in (begins at 0)
2019-01-18 00:24:31 +01:00
twinaphex 65d5de6674 Add 4 additional mixer slots for system sound effects and music
for menu
2019-01-17 03:03:46 +01:00
twinaphex b9ff2e4de1 Fix some static code analysis warnings from MSVC 2017 2019-01-10 21:47:15 +01:00
krzys-h 0cff7eefa7 Initialize COM only once, globally 2019-01-10 16:48:02 +01:00
Twinaphex 40997473ed
Merge branch 'master' into orbis2 2019-01-08 20:18:08 +01:00
orbea bfc366decc Squeeze extra blank lines with cat(1).
Example:

find . -type f -iname '*.c' | while read -r i; do
  cat -s "$i" > "$i.new"
  mv "$i.new" "$i"
done
2019-01-08 11:04:58 -08:00
Francisco Javier Trujillo Mata f48ffb9aac Open RetroArch Menu Long Pressing Start button 2019-01-07 01:38:48 +01:00
Zoran Vuckovic 6def3b36a8 Fix issue #7861 2019-01-04 14:00:19 +01:00
twinaphex 24ef966ca3 (PS2 audio) Style nit changes 2019-01-03 13:26:45 +01:00
Francisco Javier Trujillo Mata 56207bd08e Improvement in:
* Makefile.ps2
* ps2_gfx
* ps2_platform
* ps2_audio
2019-01-03 13:16:28 +01:00
Francisco Javier Trujillo Mata e2ca8aa1b5 Apply NTCS mode 2019-01-03 13:16:28 +01:00
Francisco Javier Trujillo Mata 1591bc2db2 Create Audio Driver from PS2 2019-01-03 13:16:27 +01:00
twinaphex ff1ca99748 (MSVC 2017 UWP) Buildfix
(MSVC 2017 UWP) Renaming
2019-01-02 07:27:47 +01:00
krzys-h 9c75b9cb7f Add missing CoUninitialize calls, fix COM initialization problems
It turns out, some of the CoInitialize calls were failing because they
specified conflicting threading models
2019-01-01 17:30:43 +01:00
Francisco José García García 5d8585df84 [ORBIS] Fix audio init 2018-12-31 12:32:21 +01:00
Francisco José García García a1e455d197 [ORBIS] Initial audio driver 2018-12-31 00:37:08 +01:00
twinaphex de6e6a2ef3 Update xaudio29.h 2018-12-30 07:22:08 +01:00
twinaphex 1c010e3622 Change C++ comments to C 2018-12-30 06:38:23 +01:00
twinaphex 815c525bb6 Buildfix for MSVC 2012 2018-12-30 05:21:30 +01:00
twinaphex dd60b5d576 MSVC2017 Non-UWP buildfixes 2018-12-29 02:54:17 +01:00
krzys-h cc686ba9bc Upgrade XAudio2 headers
XAudio 2.7 was part of the old DirectX SDKs. XAudio 2.8+ is part of the
Windows OS itself (starting from Windows 8). Since UWP lets you access
only libraries that are built-in to the OS, the headers had to be
upgraded to the newer version to get audio support working.
2018-12-28 22:09:30 +01:00
Francisco Javier Trujillo Mata 282e688ee6 Cleaning not needed libraries for the PS2 2018-12-26 14:17:25 +01:00
nia 3ef9bbb592 Add an AudioIO dirver for NetBSD and Solaris. 2018-12-21 14:15:30 +00:00
twinaphex 1fa89d67c5 (GX audio) Backport eefc216b0d 2018-11-28 11:14:21 +01:00
Dwedit ff844a56c4 Modify MSVC 2017 project to add in WASAPI support
Add conditional code for MSVC to resolve missing GUIDs into wasapi.c
2018-11-17 09:23:12 -06:00
Francisco Javier Trujillo Mata 0880bd00b0 PS2 is compiling with null drivers 2018-11-09 22:40:50 +01:00
twinaphex 726de8e447 Apply diff to fix #6382 2018-10-21 05:40:50 +02:00
twinaphex 50eb4adc4b (libnx) Use audio_switch_thread by default 2018-10-06 17:35:52 +02:00
lifajucejo 8ad8ec5344 [LIBNX] Removed extraneous logging when blocked in switch_audio 2018-09-30 19:09:20 -04:00
twinaphex 13223c2225 Update switch_thread_audio.c 2018-09-15 17:44:27 +02:00
twinaphex 6ff2c96d03 - Rename switch_nx_thread_audio.c to switch_thread_audio.c
- Change code to C89-comformant
- Some small formatting/style nits
- Cleanup Makefile.common object listings
2018-09-15 17:31:56 +02:00
twinaphex db43033f9a Some minor cleanups - switch_audio_compat.h 2018-09-15 17:21:21 +02:00
M4xw ea066625ba [NSW] Fix Threaded audio driver (fifoSize init) and use a slightly higher Prio. 2018-09-15 16:46:17 +02:00
misson20000 abd86058c6 fix attribution (it's a common mistake) 2018-09-15 03:28:08 -07:00
misson20000 7072bbb829 [NSW] SDK compat fixups 2018-09-15 03:27:29 -07:00
misson20000 fa76a3cb60 CRLF -> LF 2018-09-15 03:27:05 -07:00
M4xw 424d169cd9 [LIBNX] Fix Audio and Platform for updated libnx 2018-09-15 01:29:42 +02:00
M4xw 932b4c5ce1 [LIBNX] Fix switch_audio 2018-09-14 19:35:21 +02:00
twinaphex 8f9dc13aa7 Add copyrights 2018-09-12 21:28:54 +02:00
twinaphex 6139f8846a (NSW) We now have only one non-threaded audio driver for both SDKs instead of
two
2018-09-12 19:37:38 +02:00
twinaphex 213a56c59f Get rid of RESULT_OK usage 2018-09-12 18:58:12 +02:00
twinaphex 677cb30982 (NSW) Start unifying both libtransistor and libnx switch audio drivers 2018-09-12 18:29:25 +02:00
twinaphex 2a7a2e7dee (LIBNX) Start backporting libnx code; beginning with audio drivers 2018-09-12 08:14:17 +02:00
twinaphex fd532414f0 (DSound) Add fallback when we are not building with HAVE_THREADS support 2018-08-16 10:57:33 +02:00
Tatsuya79 e48b9011bf Don't adjust audio for VRR. Silence log message about it. 2018-08-09 12:29:40 +02:00
Twinaphex cb137954f9
Update wiiu_audio.c - audio should no longer clip 2018-07-11 11:22:43 +02:00
twinaphex 7bc66ae710 Buildfixes for MSVC 2015 2018-05-03 15:20:06 +02:00
twinaphex ea77fbbd38 Increase max streams from 8 to 16 2018-05-02 23:42:39 +02:00
twinaphex ab360ae3ac (Audio mixer) Add Sequential playback mode 2018-05-02 21:43:16 +02:00
twinaphex 0d36993ceb Remove name when sound is done 2018-05-02 21:02:45 +02:00
twinaphex 68a2f18bfb Cleanups 2018-05-02 20:52:06 +02:00
twinaphex 5e32f7ab40 Add To Mixer and Add To Mixer And Play actions 2018-05-02 20:39:55 +02:00
twinaphex 9fbfd503af Add value descriptions for audio mixer streams 2018-05-02 20:13:13 +02:00
twinaphex 5aeab54ab7 (Audio mixer) Ability to individually set volume per stream 2018-04-30 17:51:01 +02:00
twinaphex 01e85b321b Improve audio_driver_menu_sample 2018-04-30 15:44:12 +02:00
twinaphex 49341bac26 Add Play/Play (Looped) actions 2018-04-30 15:04:29 +02:00
twinaphex 965859ddcb Start adding mixer controls - ability to stop and remove loaded tracks 2018-04-30 14:34:25 +02:00
twinaphex b0ef193117 Add 'Enable menu audio' setting 2018-04-29 00:41:53 +02:00
twinaphex 773fc1ebad Create audio_driver_menu_sample 2018-04-29 00:06:54 +02:00
twinaphex b6df41d808 (audio_driver.c) Cleanups 2018-04-28 20:06:07 +02:00
twinaphex e7272ddefa (Audio mixer) Add MP3 support as well 2018-04-28 14:18:04 +02:00
twinaphex faa99bd323 Start adding FLAC hooks 2018-04-27 23:45:06 +02:00
Twinaphex 08a54e45f2 Get rid of a lot of implicit conversions 2018-04-09 15:56:45 +02:00
twinaphex 5a7c37b819 Revert "(OpenSL) Fix issues with cores using threaded audio - audio thread"
This reverts commit 54708a944a.
2018-03-28 16:26:53 +02:00
twinaphex e4b955d4d4 Fix sample count reporting 2018-03-24 16:29:39 +01:00
twinaphex 875450e228 Statistics - add sample count 2018-03-24 15:42:45 +01:00
twinaphex defcde0d1e (OpenSL) buf_count - make sure it can never be lower than 2 (with
current code) - was an issue when setting audio latency to much
lower values
2018-03-24 14:50:59 +01:00
twinaphex 54708a944a (OpenSL) Fix issues with cores using threaded audio - audio thread
would freeze waiting for a signal while toggling the menu
2018-03-24 14:48:58 +01:00
twinaphex 1fb7d14b36 Add audio statistics 2018-03-24 12:38:25 +01:00