Commit Graph

90 Commits

Author SHA1 Message Date
Mark W. Kidd 5f834a8cb3 input_driver refactor 2021-08-19 20:02:39 -04:00
Autechre ae327a769b
Revert "input refactoring: create input_driver.c" 2021-08-18 18:45:53 +02:00
Mark W. Kidd 5a8920c862 input_driver refactor 2021-08-17 08:56:29 -04:00
twinaphex 9c5f365b2b Cleanups 2021-04-08 18:37:09 +02:00
twinaphex f7a5833cb0 Turn bunch of functions static 2021-04-08 18:33:46 +02:00
twinaphex 0d549fd42b Merge netplay_init.c into netplay_io.c 2021-04-08 18:16:24 +02:00
twinaphex 2a2f77f0dc Combine some netplay files into one 2021-04-08 18:09:02 +02:00
twinaphex 1ae20ea17c Style nits - turn macro names into upper-case - some while style nits 2020-06-26 20:00:19 +02:00
twinaphex 737718ba5d (network) Turn functions that are not accessed outside static 2020-05-24 20:38:50 +02:00
twinaphex 03ea12d334 Move discord files to network/ 2020-05-20 15:27:27 +02:00
twinaphex 3ad4b057f9 Go back to 1.8.4 netcode 2020-05-10 01:02:47 +02:00
twinaphex 0ef1b342e4 settings Cleanups 2020-03-02 20:10:24 +01:00
twinaphex 64c515bac4 Turn while (true) into for (;;) for easier MSVC backwards compatibility 2020-02-01 04:15:22 +01:00
twinaphex f57ca1abba (netplay_room_parse) Fix namespacing of variable 2020-01-27 16:47:11 +01:00
twinaphex fa328c1590 (Netplay) Cleanups 2020-01-02 17:07:03 +01:00
twinaphex c4e04a6d09 Cleanups 2020-01-02 16:35:55 +01:00
twinaphex 5f2e3c283d (netplay)/network) Style nits/cleanups 2019-06-26 07:13:50 +02:00
radius 34be5f399c no need to do nat traversal if using relay 2019-05-26 22:39:46 +02:00
radius 370b9681b8 fix netplay paused spam 2019-05-26 22:39:46 +02:00
Twinaphex c9cfd1cd89 Silence xcode warnings - unused variables 2019-04-20 16:36:01 +02:00
Twinaphex 5cb2e9f54c
Merge pull request #7883 from GregorR/netplay-share-policy
Different (more intuitive?) default netplay share policy
2019-03-02 18:54:19 +01:00
radius 671e90a415 [discord] party & ask to join refinements 2019-02-06 22:45:05 -05:00
natinusala c20ab3864d First version of menu widgets (gl only) 2019-02-06 20:48:24 +01:00
orbea 28ff4b391a Clean up white space. 2019-02-03 16:00:50 -08:00
Gregor Richards b9a07a759b Different (more intuitive?) default netplay share policy
The previous default policy in netplay for sharing was to always share.
This appears to be causing more confusion than anything else, mainly
because the UI is terrible. The UI is a different problem, but for now,
I've changed the share policy: If you netplay with only one input
configured, it will share; if you netplay with multiple inputs, and
don't explicitly ask to share one, each device will get one client.
2019-01-03 16:53:30 -05:00
radius 0a6df1743c [netplay] print upnp failed messages
[cheevos] fix warning
2019-01-01 11:22:58 -05:00
twinaphex ff4fa3be7a Fix more string is too small warnings 2018-11-25 18:49:04 +01:00
Twinaphex 08a54e45f2 Get rid of a lot of implicit conversions 2018-04-09 15:56:45 +02:00
Gregor Richards 06b402bc14 Fix a bug in remembering device availability for netplay
Really silly bug had netplay forgetting to unset device availability
when a client goes to spectator mode. As a consequence, in certain
configurations, later joins would automatically choose the wrong device,
and you'd have to manually specify a device to get the right one. This
fixes that.
2018-03-21 19:24:58 -04:00
Twinaphex 8bc1d9965d Fix unused variables/etc. 2018-01-23 07:29:04 +01:00
twinaphex 54726aa668 Remove snprintf_p for now 2018-01-23 06:10:21 +01:00
twinaphex 6437e4b4a9 remove tons of unreferenced local variables 2018-01-23 05:49:03 +01:00
Gregor Richards 84baf5db1f Wrong branch index! 2018-01-05 14:27:02 -05:00
Gregor Richards 73bd969ac9 Fixes for slave mode with multiple input devices 2018-01-05 14:27:02 -05:00
Gregor Richards c01a199493 Netplay input device abstraction, support for mice
This abstracts away the details of particular input devices for netplay,
and adds support for mice and (similar) lightguns. Unfortunately, in
practice, no core handles mice or lightguns in a savestate-safe way, so
they need to be used in stateless mode to be reliable, but they do work.
2018-01-05 14:27:02 -05:00
Gregor Richards ab669a2db8 Fix a bug that could segfault with fast dis/reconnection. 2018-01-05 14:27:02 -05:00
Gregor Richards 8d5a79fc69 Removing long-obsolete now-disfunctional "netplay flip players" feature 2018-01-05 14:27:02 -05:00
Gregor Richards c2923f5504 Netplay message for input devices not available. 2018-01-05 14:26:19 -05:00
Gregor Richards dc9ee8c6bc Don't 0-index device numbers! 2018-01-05 14:26:19 -05:00
Gregor Richards f7dba84c67 Netplay mode change improvements
(1) All mode change code unified, so server mode changes and client mode
changes and announcements go through the same functions

(2) New messages which are translateable and work with multiple input
devices
2018-01-05 14:26:19 -05:00
Gregor Richards 74901e6161 Whoops, missed one refactor rename. 2018-01-05 14:24:43 -05:00
Gregor Richards 95bbd914f1 Fixed >2-player issues with multi-input. 2018-01-05 14:24:43 -05:00
Gregor Richards 39243a8d40 Configurable sharing mode. 2018-01-05 14:24:43 -05:00
Gregor Richards abf045ef0e Made device requests (badly) configurable. 2018-01-05 14:24:43 -05:00
Gregor Richards fe80c4ce2c Added real pad sharing modes. 2018-01-05 14:24:43 -05:00
Gregor Richards e4029b72c1 Rename things back after renaming for refactoring. 2018-01-05 14:24:42 -05:00
Gregor Richards b897ba4e30 Re-fixed input simulation. 2018-01-05 14:24:42 -05:00
Gregor Richards 8c551f3990 Fixing some counters. 2018-01-05 14:24:42 -05:00
Gregor Richards ed69916e59 First cut of input changes (not yet working) 2018-01-05 14:24:42 -05:00
Gregor Richards 6d4119690d First step (not yet compiling) of changing around Netplay input. 2018-01-05 14:24:42 -05:00