Commit Graph

4367 Commits

Author SHA1 Message Date
libretroadmin 60dc768f78 (Replay/BSV) Fix issue #15083, and some other style nits 2023-03-13 01:34:27 +01:00
Joe Osborn be5b198692
Replay rewind fix (#15079)
* Rewind during recording isn't visibly busted anymore but it doesn't rewind the replay properly during playback or record, inputs get clobbered; check frame pos/ptr stuff.

* Fix rewinding during movie recording and playback?
2023-03-11 18:37:48 +01:00
Joe Osborn 81b3e128ac
Add checkpointing feature for replay recordings. (#15072)
If cores are not deterministic, or if they only have bounded
determinism, we can obtain less drift if replay files also contain
periodic checkpoint states.  These are configured by the new retroarch
stting replay_checkpoint_interval (measured in seconds).  States are
inserted into the replay file in between frames.

This patch also fixes the settings display for the replay
autoincrement max keep setting.
2023-03-09 23:14:02 +01:00
Colin Kinloch e31b7fe6c2
(Wayland) Fix resize check (#15065)
* (Wayland) Fix resize check

Signed-off-by: Colin Kinloch <colin.kinloch@collabora.com>

* (Wayland/GL) Correct scaling on resize

Signed-off-by: Colin Kinloch <colin.kinloch@collabora.com>

* (Wayland) Fix fullscreen buffers being initially double scaled

Signed-off-by: Colin Kinloch <colin.kinloch@collabora.com>

---------

Signed-off-by: Colin Kinloch <colin.kinloch@collabora.com>
2023-03-08 20:08:31 +01:00
Joe Osborn 807640fed3
Associate states with replays (#15070)
* change bsv file suffix to replay, update strings

* add trivial RPLY block to save states

* WIP rerecording support, doesn't load states properly yet--issue with checking identifiers?

* Fixed a type error to get time identifiers working right, ready for testing

* handle case where state without replay data is loaded during replay

* cleanups

* whitespace cleanup

* Cleanups, change replay file format magic, fix logic around future states

* Remove failed future message

* Add play-replay-from-slot command, fix load-state-from-slot to use given slot

* build fixes

* Fix race conditions in emscripten build and incorrect replay state incrementing

* Style fix for single line if

---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-03-08 00:10:59 +01:00
Joe Osborn 4d81f70f00
Replay nomenclature (#15054)
* change bsv file suffix to replay, update strings

* Fix bsv cli args

* Fix help whitespace

* Fix another message

---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-03-03 23:16:48 +01:00
Joe Osborn 2125770236
Replay UI support (#15048)
* Add bsv replay controls (not yet fully implemented), remove toggle

see notes in task_movie.c, make sure command.c calls the right
functions, check retroarch.c and other todos.

bsv files are also now stored with states, not saves.

* Compilation fixes

* Added command impls for play and record replay, and some code in load state to do the right thing there

* Guard some parts of the new code with HAVE_BSV_MOVIE

* wip, menu fixes

* more menu fixes, osd for movie errors, halt recording properly

* Menu and label fixes

* move bsvs to own file suffix series under savestates, fix recording and playback command validity checks

* Fix replay autoincrement

* fix endif placement, whoops

---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-03-03 00:52:22 +01:00
Nicolas Adenis-Lamarre 7e2e87ad4a
fix udev guns input when id_mouse is not id_joystick (#15026)
the commit cfe9d60f51
introduces an issues on guns inputs for drivers udev, dinput, winraw and x11.
A local variable called "port" is redefining the function argument variable and
is causing bad calls in subsequent function calls.

In short, functionnally, if you have only 1 gun and 1 pad on your system, all works.
As soon as you use several pads or several guns, you may have issues,
because subsequent calls use the joystick port instead of the device port as argument.

IMPORTANT NOTE : this fix was done originally for the batocera project which uses only the udev driver,
this is why it is focused on udev only.
The same thing must be done and tested for dinput, winraw and x11.
I've not the ability to test them.

Signed-off-by: Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
2023-02-26 15:52:20 +01:00
libretroadmin 3f485de88c i(dinput/winraw/x11) Fix issue pointed out in PR #15026 2023-02-26 15:51:37 +01:00
libretroadmin c7f2e6e163 Buildfix 2023-02-23 19:06:55 +01:00
libretroadmin 8507c4ba20 (input/connect) Cleanups 2023-02-23 18:53:17 +01:00
libretroadmin 32962dfc99 Fix function declaration movie_stop_playback 2023-02-23 17:05:31 +01:00
libretroadmin 7ebab640d7 Cleanups/style nits 2023-02-23 13:15:14 +01:00
libretroadmin 3f3262fba3 (PS3) Cleanups - don't assume GLSL is the default shader for PSL1GHT 2023-02-23 10:43:33 +01:00
LibretroAdmin 491c495249
Unify ps3 (#15014)
* Unify PS3 input driver

* Fix builds

* Add missing variable

* (PS3/Keyboard) Add more missing defines
2023-02-23 00:35:46 +01:00
OsirizX c0ccb8cda3
(PSL1GHT) Code cleanup (#15006)
* (PSL1GHT) Use RSX_SHADER_STOCK_BLEND and RSX_SHADER_MENU defines

* (PSL1GHT) Cleanup compiler warnings

* (PSL1GHT) Make sure we compile with librt
2023-02-22 08:14:38 +01:00
serakeri e0c9781b50
(MFi) Prevent crash when controller player index is unset (-1) (#14999) 2023-02-21 06:10:00 +01:00
serakeri 347ea8157c
Various memory access fixes to prevent crashes (#14459) (#15000)
Prevent double free and null dereference when the controller is quickly reconnected.
Handle error when controller device query returns null instead of crashing.
2023-02-21 06:09:36 +01:00
libretroadmin 35fa25bed6 (PS3) Start turning PS3 input drivers more the same 2023-02-20 18:09:57 +01:00
libretroadmin 761b87a61b (MFi) Get rid of warning 2023-02-20 16:54:50 +01:00
libretroadmin 03096cbda7 (MFi) Get rid of warning 2023-02-20 16:51:15 +01:00
libretroadmin 33ba9777a0 (MFi) Fix typo 2023-02-20 16:47:42 +01:00
libretroadmin a6c19b083a (MFi) Should fix MFi input issue - also took the time to refactor some code 2023-02-20 16:46:04 +01:00
libretroadmin 2ee501809e (PSL1GHT) turn public functions static 2023-02-20 16:24:32 +01:00
libretroadmin 4620b55476 (RSX/PSL1GHT) Cleanups and getting rid of warnings - array bounds exceeding
was troublesome so bumped up max shaders to 10 for now, some style nits in
RSX video driver, variable center_y could be uninitialized so fixed that
in psl1ght_input.c
2023-02-20 16:13:23 +01:00
libretroadmin 07c073b717 (PSL1GHT) Don't redefine MAX_MICE define 2023-02-20 15:35:00 +01:00
libretroadmin a4dda41739 (PSL1GHT) Buildfixes/warning fixes 2023-02-20 15:33:54 +01:00
libretroadmin b872de4fb1 (PSL1GHT) Fix some warnings 2023-02-20 14:50:54 +01:00
libretroadmin 2d2d96660a Cleanups 2023-02-20 13:21:17 +01:00
libretroadmin 66aebcabea (input drivers) Cleanups 2023-02-20 12:54:26 +01:00
libretroadmin 334cb3d5d4 (joypad drivers) Cleanups 2023-02-20 10:46:28 +01:00
libretroadmin 52a800a520 (Wayland input) Cleanups 2023-02-20 10:26:14 +01:00
libretroadmin 93de4f3c4f (Joypad drivers) Cleanup dos_joypad.c 2023-02-20 10:18:48 +01:00
libretroadmin 6f26f37cec Simplify axis state code for joypad drivers 2023-02-20 10:10:07 +01:00
libretroadmin 5ae2b9f753 (UWP) Cleanups/style nits
(Joypad drivers) Cleanup/slim down axis code
2023-02-19 19:32:05 +01:00
libretroadmin 8b200f552d Simplify axis state code of other input joypad drivers 2023-02-19 19:05:32 +01:00
libretroadmin e367f87767 Simplifications to axis_state functions for some driver joypad files 2023-02-19 18:42:40 +01:00
libretroadmin da51b441f4 (wiiu_hid) More buildfixes 2023-02-19 13:20:09 +01:00
libretroadmin 94745eaf31 (WiiU) wiiu_hid - buildfixes 2023-02-19 13:01:11 +01:00
libretroadmin e1521dd86d (X11 input) Silence warning 2023-02-19 12:44:04 +01:00
libretroadmin 42a0618812 (udev_joypad.c) Cleanups 2023-02-19 12:42:06 +01:00
libretroadmin 96d39a78cc (Wayland) Silence implicit declaration warnings 2023-02-19 12:29:07 +01:00
reallibretroadmin 78e935b7a9 (IOHIDManager) Buildfix 2023-02-19 12:20:11 +01:00
libretroadmin 6728d5a2fa (Subsystem) Cleanups 2023-02-19 12:15:45 +01:00
libretroadmin 1d9cb216ca Silence some warnings/LTO issues 2023-02-19 10:21:37 +01:00
libretroadmin 4d305bf3e8 Buildfixes for Android and Wayland 2023-02-19 10:09:50 +01:00
libretroadmin 963bb92f95 (Input) Style nits/code simplifications 2023-02-19 06:30:14 +01:00
warmenhoven c242586ea7
tvOS improvements (#14983)
The initial popup screen advertising the web server did not prevent
keys from passing through, so interactions with the alert would also
be handled by the menu. The alert would pop up any time there was a
network reconfiguration; now it only pops up once per run. Added a way
to turn off the webserver advertisement alert permanently.

Also fixed a bug around filtering the Siri remote out, and turning
controllers off while the app is running.
2023-02-15 11:59:06 +01:00
warmenhoven c52d3484eb
Fix turning off rumbling (#14979) 2023-02-14 20:37:16 +01:00
warmenhoven c3526132ad
iOS9/iOS11 build fix: Link against CoreHaptics (#14977)
Also address a couple warnings
2023-02-14 05:35:38 +01:00
warmenhoven 5685b5a9a1
mFI on OSX (#14975)
This adds mFI as a controller driver for OSX, as well as adding rumble
support for mFI controllers. Also add support for the Home button.

Also fixed a couple warnings.
2023-02-13 21:49:35 +01:00
OsirizX 0549223677
(PSL1GHT) Add improvements to the RSX driver (#14965)
* remove var error in psl1ght input

* (psl1ght) add modern_alpha_blend and modern_opaque rsx shaders

* (psl1ght) add perf improvements to the rsx driver

* add rsx gfx for psl1ght

* (psl1ght) set rsx as a compatible video driver

* Do xmb menu scaling for psl1ght

* (psl1ght) update Makefile to use latest shaders and more UI menu options
2023-02-10 08:29:45 +01:00
Joe Osborn 155e99b92c
add keyboard recording support to bsv (#14933)
* add keyboard recording support to bsv

BSV movies recorded in older RA *WILL NOT* replay properly after this
patch.  While looking to see if the core actually uses a keyboard
device could mitigate this, it is an unavoidable consequence of using
BSV, a format which carries no metadata whatsoever.

* Fix for loop declarations and some whitespace

---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-02-01 00:22:00 +01:00
Joe Osborn 5dbdde4316
BSV ergonomics improvements (#14929)
* BSV ergonomics improvements

- Date stamp toggled recordings instead of overwriting or using save
slot number
- Properly stop movie on playback EOF; also pause emulation
- Add recording flag to match playback flag in bsv state enum
- Rename bsv "movie path" to "movie auto path" to clarify role
- Allow stopping movie playback before EOF using record toggle hotkey
---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-01-31 05:34:26 +01:00
sonninnos a055bcd16b
Do not block input overlay hotkeys (#14923) 2023-01-29 14:52:03 +01:00
warmenhoven 2946e6704b
Fix a crash in for BT HID devices. (#14922)
pad_connection_destroy() frees slots, no need to free it again.
2023-01-29 14:51:36 +01:00
Joe Osborn 951f5a76a5
Add bsv to emscripten builds (#14905)
* Add bsv to emscripten builds

BSV has no external dependencies so this addition should be fine.

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-01-26 05:46:39 +01:00
Joe Osborn f149519351
Allow for both -e and -R to start a BSV file recording at a state (#14898)
* Allow for both -e and -R to start a BSV file recording at a state

The key issue is that loading a state takes some time, and the BSV
recording shouldn't start until that's done.

The minimal patch for this would just be a change to runloop.c which
moves movie initialization after entry state loading, throwing in a
task_queue_wait().  This makes for some awkward repeated autoload OSD
messages and doesn't solve the underlying issue.

Most of this change puts BSV recording start/stop into tasks, like
saving and loading are tasks; this was important to centralize BSV
operations a bit more and is the first part of a refactoring towards
more robust input recording.  The necessary wait is introduced in the
begin-recording callback.

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-01-25 07:15:32 +01:00
libretroadmin a8c43daef6 Addendum - no additional whitespace - already done beforehand 2023-01-22 17:35:49 +01:00
libretroadmin 610194e805 input_config_get_bind_string_hotkey - snprintf concatenation
so we don't repeat the same formatting for every switch case
statement
2023-01-22 17:34:12 +01:00
libretroadmin 01c3684b10 Cleanups - try to remove stdio.h include where possible 2023-01-21 22:25:38 +01:00
Joe Osborn baa14ae213
Fix #14870 (#14871)
* Don't start video recording when BSV recording starts

* Don't double-record inputs in BSV recording

- Will this work properly with the part of input handling outside of
input_state_wrap? Who knows?

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-01-20 18:20:10 +01:00
sonninnos b8bcce98c3
(WIN32) Restore zero key event characters (#14848) 2023-01-15 09:00:47 +01:00
sonninnos 3e599d04d3
(WIN32) Add support for mouse button swap (#14846) 2023-01-14 21:33:26 +01:00
sonninnos 639d367773
(WIN32) Fix keyboard event characters (#14844) 2023-01-14 06:46:24 +01:00
reallibretroadmin 3b6aef23e1 Silence 'value stored to variable is never read' warning 2023-01-13 16:18:20 +01:00
sonninnos 2f1a03523b
Hotkey blocking correction (#14831) 2023-01-13 04:56:14 +01:00
neil4 7213aada8d
Add Preemptive Frames to Latency Settings (#14832) 2023-01-10 07:22:14 +01:00
reallibretroadmin 3ae8e35d0e (iOS) Buildfix and cleanup some unused variables 2023-01-09 01:54:45 +01:00
libretroadmin daa9e352cc Remove asserts 2023-01-09 00:51:05 +01:00
libretroadmin 8a3686df58 Revert "Header cleanups - don't include retroarch.h everywhere"
This reverts commit 0e3b478f8c.
2023-01-08 09:05:46 +01:00
libretroadmin 0e3b478f8c Header cleanups - don't include retroarch.h everywhere 2023-01-08 08:56:57 +01:00
libretroadmin 41b069462d (Android) Buildfix 2023-01-07 12:10:17 +01:00
libretroadmin e447a4e8e6 Get rid of RARCH_CTL_SET_{IDLE/PAUSED} 2023-01-07 07:32:16 +01:00
reallibretroadmin adee2dbe72 * Use strlcat instead of strcat
* Silence implicit conversion warnings detected in Xcode
2023-01-07 07:12:25 +01:00
libretroadmin b59a13771c Move input LUT table to input_driver.h 2023-01-05 19:30:51 +01:00
Gonzalo Peche 9efc1f500d In Android builds, add input_android_physical_keyboard configuration option and its corresponding menu entry to force a device to act as a physical keyboard.
When running on Android, RetroArch considers most devices that emit dpad events as gamepads, even if they also emit other keyboard events; this is usually the right thing to do, but it has the side effect of not letting some actual keyboards (e.g.: Logitech K480) act as such inside RetroArch. This configuration option allows users to manually select a specific input device to act as a physical keyboard instead of a gamepad, which is handy when emulating computers as opposed to consoles.
2023-01-05 04:50:37 +01:00
sonninnos 883e88fa73
Keyboard event blocking corrections (#14728) 2022-12-18 18:36:24 +01:00
Apaczer 4242a04641
add L3 & R3 mapping for MIYOO (#14741)
for Retropad

Update sdl_dingux_joypad.c
2022-12-18 04:08:16 +01:00
Denis Kopyrin a22bac091c
(macOS) Fixed cocoa keyboard not allowing to map Analog stick (#14701) 2022-12-05 16:12:19 +01:00
sonninnos 5024809c85
Device Index menu refactor (#14691) 2022-12-02 17:47:53 +01:00
LibretroAdmin c75af6194b
Extended IME and Korean OSK (#14676) 2022-11-29 04:45:55 +01:00
libretroadmin 192f4859e0 (GX) More buildfixes for Github CI 2022-11-27 23:46:30 +01:00
libretroadmin 16952aa23b (GX) Another header include buildfix 2022-11-27 23:41:21 +01:00
libretroadmin 9627e782aa (GX) Buildfixes 2022-11-27 23:37:08 +01:00
libretroadmin f062b74e26 Overlays/Input: Turn a bunch more functions static 2022-11-23 19:54:15 +01:00
libretroadmin 0cf1d86a3a (input_driver.c) Turn bunch of functions static that are never accessed outside
* Turn some variable / parameter names like 'joypad_driver_name' into 'joypad_drv_name'
so they are less likely to conflict with symbol names
2022-11-23 19:14:24 +01:00
libretroadmin aa0ae2cd3e Silence warnings 2022-11-22 18:34:04 +01:00
neil4 3b0db75782
Overlay cleanups; replace bools with flags (#14661) 2022-11-22 18:29:11 +01:00
sonninnos ce1e59615a
(WinRaw) Fix mouse position when using input overlay with mouse cursor (#14659) 2022-11-22 16:50:17 +01:00
sonninnos 9bc7bebf51
More hotkey cleanups (#14657) 2022-11-22 14:45:30 +01:00
libretroadmin 1c9d3ad0bf Silence some warnings 2022-11-21 20:56:28 +01:00
libretroadmin 6b71214ed7 Silence some signed/unsigned mismatch warnings 2022-11-21 19:34:43 +01:00
libretroadmin 6a098d37ac Use HAVE_DYLIB instead of HAVE_DYNAMIC when loading shared libraries 2022-11-21 05:37:35 +01:00
neil4 e71a5ff921
Overlay animation-related fixes (#14651)
- Fix analog drift blocking touch input (could occur on overlay_next if physical inputs shown on overlay)
- Fix overlay_next buttons lighting up in unison
- Skip meta keys in input_overlay_add_inputs (not supported by input_state_internal)
2022-11-21 04:48:34 +01:00
sonninnos 3377fd55ab
Driver + hotkey list reorder (#14646)
* Reorder driver menu and lists

* Reorder hotkey list
2022-11-20 07:26:34 +01:00
Richard c0926ad1a1
feat(iOS13): Pointer Movement Accuracy (#14641)
Co-authored-by: Richard <rf2222222@github.com>
2022-11-18 19:45:36 +01:00
libretroadmin 63153620a7 There can be builds that are statically built against a libretro core
but still have dylib support
2022-11-16 16:51:53 +01:00
sonninnos 3b921ffbfa
Fix shader toggle and add hotkey + sublabel (#14628) 2022-11-15 22:14:09 +01:00
neil4 3de186e374
Overlays: Ignore hitboxes with zero area (#14619)
I.e. Set 'reach_x' or 'reach_y' to zero to ensure no hitbox math is done

nits
2022-11-13 10:46:41 +01:00
GABO1423 b6563f7b5d
(UWP) Build Fix (#14617) 2022-11-12 20:06:15 +01:00
sonninnos 954d1bf605
Driver independent disconnection notification (#14600) 2022-11-07 05:51:37 -08:00
neil4 217fba48c5
minor overlay-related fixes (#14594)
input_overlay_loaded: Only update menu entries if changed

input_overlay_add_inputs: Set 'updated' for analogs when touched
2022-11-06 17:25:44 +01:00
sonninnos 9796024f3d
(XInput) Ensure disconnection notification (#14592)
* (XInput) Ensure disconnection notification

* Prefer display_name in autoconfig disconnect notification
2022-11-06 02:34:03 +01:00
neil4 b47fb0b807
Overlays: Add 'reach' and 'exclusive' for hitboxes (#14591)
Allows stretching hitboxes and handling their overlap

reach_up, reach_down, reach_left, reach_right:
- Stretches in one direction:
reach_x, reach_y
- Stretches symmetrically

exclusive:
- If true, blocks input from overlapped hitboxes
range_mod_exclusive:
- Similar, but only applies when this hitbox is extended by range_mod
- After range_mod takes effect, has priority over 'exclusive'

E.g. This creates a D-Pad area and extends its hitbox left & right 50%, up 15%, and down 30%. Then applies range_mod_exclusive:
overlay0_desc0 = "dpad_area,0.15,0.57,rect,0.166228,0.295516"
overlay0_desc0_reach_x = 1.5
overlay0_desc0_reach_up = 1.15
overlay0_desc0_reach_down = 1.3
overlay0_desc0_range_mod = 2.0
overlay0_desc0_range_mod_exclusive = true
2022-11-05 21:32:22 +01:00
sonninnos d4eef18f18
Addition to analog stick menu navigation (#14584) 2022-11-03 20:28:24 +01:00
DiktatorShadaloo 5587ab4f8b
Adding some usb hid drivers (#14581)
* Added usb hid controllers for the famous ZeroDelay encoder and also for "Kade: Kick Ass Dynamic Encoder" to be able to use some custom arcade sticks.

* Add accidentally missing change to Makefile

Co-authored-by: DiktatorShadaloo <diktatorshadaloo@gmail.com>
2022-11-03 03:00:42 +01:00
LibretroAdmin 1263b53dae Silence warning 2022-11-03 00:34:33 +01:00
sonninnos 1aa258faa0
Enable menu navigation also with right analog stick (#14579) 2022-11-02 07:42:36 +01:00
LibretroAdmin c4d2788c08 Rollback extended character PR - caused too many issues
and caused crashes - contributor can submit a new improved PR -
would also prefer increased readability
2022-11-02 06:23:46 +01:00
LibretroAdmin aeef3d6220 (3DS/CTR) Remove debug button combo that quites RetroArch 2022-10-31 23:02:35 +01:00
redenvelope2000 47070a64e6
Fixed macOS keyboard bindings in game focus mode. (#14570)
In the game focus mode the keyboard should not be remapped for joypads unless it is used for toggling the game focus mode.
2022-10-31 11:35:17 +01:00
LibretroAdmin 5705ff95cb (Cocoa) Revert this until reported issue with Game Focus is resolved 2022-10-30 23:39:02 +01:00
neil4 2de52baf74
Overlays: Add eightway area types (#14565)
- New descriptors: 'dpad_area' and 'abxy_area'
- Each has a diagonal sensitivity setting, 100% being 8-way symmetry
- Buttons can be redefined in the cfg file

E.g. This would create a d-pad area, then redefine it to use analog directions:
overlay0_desc0 = "dpad_area,0.85,0.57,rect,0.166228,0.295516"
overlay0_desc0_up = "r_y_minus"
overlay0_desc0_down = "r_y_plus"
overlay0_desc0_left = "r_x_minus"
overlay0_desc0_right = "r_x_plus"
2022-10-30 06:31:27 +01:00
LibretroAdmin ffd3d195b5 Another C++ comment that had to be converted to C-style comment 2022-10-29 19:18:22 +02:00
LibretroAdmin 8825eea884 Style nits 2022-10-29 19:13:17 +02:00
LibretroAdmin 55daddf286 * Fix C++ comments - turn them into C comments for C files
* Some other additional style nits along the way
2022-10-29 19:05:39 +02:00
Kangmo-Ahn 3a744b7dae
Extended character ime (#14559)
* Update Makefile

* Update win32_common.c

* Update input_driver.c

* Update gfx_thumbnail_path.c
2022-10-29 19:01:30 +02:00
LibretroAdmin 4854643ead (input_driver.c) Small cleanups 2022-10-29 18:52:10 +02:00
LibretroAdmin fc78f96a3a (X11) Turn boolean variables into flags 2022-10-26 19:30:36 +02:00
LibretroAdmin 8a0491b282 (Dinput) Fix Mouse L button behavior 2022-10-26 19:25:38 +02:00
LibretroAdmin 92a2c0f71a (Dinput) Turn boolean variables into flags 2022-10-26 19:22:35 +02:00
redenvelope2000 89d9fe9981
Fixed RETROK_LMETA not working on macOS port. (#14538)
The RETROK_LMETA key was not defined in the rarch_key_map_apple_hid[].
2022-10-20 15:59:14 +02:00
redenvelope2000 c161c35738
Fixed Z/X keys not working on the macOS port. (#14539)
Need to check keyboard_mapping_blocked before using apple_key_state[].
2022-10-20 15:59:03 +02:00
LibretroAdmin 22f43a4b75 C89_BUILD buildfix 2022-10-20 04:30:28 +02:00
Dyllan Kobal 6ade32336a Fixed error for UWP 2022-10-19 18:52:21 +02:00
Dyllan Kobal 55ce774527 Fixed the way devices were previously indexed 2022-10-19 18:52:21 +02:00
Keith Bowes 72a076a58d
Fixed compiling with --disable-menu (#14535) 2022-10-19 03:30:52 +02:00
neil4 b98c53ddb7
Improve haptic feedback for input overlays (#14517)
Repurpose vibrate_on_keypress to enable device's standard keypress feedback on overlay key/button state changes

- Add keypress_vibrate function ptr to input_driver_t (only implemented on Android for now)
- (Android) Remove APP_CMD_VIBRATE_KEYPRESS
- (Android) Add doHapticFeedback, called directly to avoid latency
2022-10-16 09:58:09 +02:00
LibretroAdmin e62abac647 Add BSV movie flags 2022-10-15 14:32:26 +02:00
LibretroAdmin da68e73f94 Get rid of some RARCH_CTL_ commands 2022-10-10 20:14:54 +02:00
LibretroAdmin 076a1a398c (Runloop) Turn some boolean variables into flags 2022-10-10 04:37:17 +02:00
LibretroAdmin d506210fbe
(menu_driver.c) Use flags instead of bools (#14500)
* (menu_driver.c) Use flags instead of bools
2022-10-08 22:52:18 +02:00
LibretroAdmin fcbd72dbf3
Use flags pt4 (#14497)
* * Use flags for rarch_state
* Get rid of ^M linebreaks in retroarch_types.h

* Buildfixes for consoles

* (audio driver) use flags instead of bools

* (video) Use flags instead of bools

* Rewrite input driver state bools into flags
2022-10-08 10:39:15 +02:00
LibretroAdmin d0c6dfee0b Cleanup bitmask setting 2022-10-05 18:43:58 +02:00
LibretroAdmin 5ad204bea5 (Wayland) Turn more functions static 2022-10-03 03:38:56 +02:00
LibretroAdmin 91f4892cbe (wayland) Cleanups; turn functions static and other nits 2022-10-03 03:36:12 +02:00
LibretroAdmin ace21d28f7 Fix C++ comments 2022-10-01 17:56:16 +02:00
LibretroAdmin 1571035fb7 (DS3/connect) Fix some warnings 2022-09-26 16:12:31 +02:00
gblues a4b934b71a
Fix some HID bugs (#14435)
* Fix Sixaxis gamepad operation

== DETAILS
It looks like commit 78e7d23c14 broke
the DualShock. Sorry, @revvv, but this is probably going to break the
Retrode driver. We'll need to figure out a different solution.

* Fix a bunch of HID implementations

== DETAILS
As mentioned in the previous commit, the thing that broke the DS3
driver was a change to the wiiu HID handler, which did some pointer
math on the data buffer.

The thing is.. there's no reason to do that pointer math. Yet, I found
the same thing on almost every other HID driver: OSX, libusb, wiiusb.
The only other HID driver that did not do this was the Bluetooth
HID driver.

It doesn't make any sense. The only reason it doesn't crash is because
the memory right before the buffer is valid memory.

Change summary:
- remove the weird pointer math from all HID controllers
- remove the `#ifdef apple ...` in the ds3 and gamecube adapter
  drivers, because it's no longer needed.
- in the pad packet handlers, decrement data buffer offset references
  to account for the removal of the buffer manipulation.

* Fix DualShock 4

== DETAILS
Should've only subtracted 1, not 2; and now the pad works.

Also, added a PID to cover newer model DS4s. I picked "R2" out of the air
for the constant.

Tested on Mac OS

* Really really fix iohidmanager_set_report

A huge apology to @23rd for insulting your fix. I was wrong to call you
wrong.

That left the question: why did that change break the DS3?

Well, it's because `IOHIDDeviceSetReport` expects the report buffer to be
just the report. All of RA's HID SetReport calls include the report number
in the first byte, so we have to trim that off.

We actually do this in a different invocation of `IOHIDDeviceSetReport`
elsewhere in the file! This commit applies that same logic to
`iohidmanager_set_report`

This has two benefits:

1. The DS3 works
2. The DS3 no longer requres the user to press the PS button to activate
   it the first time. You plug it in and it Just Works, just like on Wii U.
2022-09-26 14:32:49 +02:00
23rd 171a79e879
Fixed sending of report id to HID device on macOS. (#14430) 2022-09-19 18:01:27 +02:00
gblues cdd39a6364
MacOS: Fix Sixaxis (DS3) support (#14402)
* MacOS: Fix sixaxis on MacOS 12.x

== DETAILS
Mac OS 12.x "Monterey" dropped some built-in support for the
Sixaxis controller--exactly what changed is unclear, but other
projects reported similar issues with the OS.

This commit ports the work done on SDL, which is basically to
read two feature reports after writing out the activation report.
I think we did this at one point in the past, but it got lost
among HID driver rewrites.

I've tested this locally and it resolves the issue; after connecting
the sixaxis and pressing the Playstation button, the pad is registered
and works successfully.

I have not tested this on other platforms.

* Gracefully handle incomplete HID implementations

== DETAILS
Not all HID drivers implement all HID methods; since this controller
has a magic sequence that requires the ability to set and get HID
reports, we need to make sure we don't crash if we're running on
an incomplete implementation.

- Add a null check for the driver methods and log useful info if checks
  fail
- Fix minor formatting
2022-09-11 09:40:38 +02:00
LibretroAdmin 2dec44188b (connect_ps3.c) Buildfixg 2022-09-09 23:58:00 +02:00
LibretroAdmin 2bdb5d488b (connect/ps3) Remove unused variable, style nits 2022-09-09 21:26:47 +02:00
LibretroAdmin f5fc1fb24e Fix build 2022-09-09 19:26:21 +02:00
LibretroAdmin 4cd63c20f4 (input/connect) Use calloc for setting DualShock3 struct 2022-09-09 19:22:29 +02:00
LibretroAdmin dfff8e127a Simplify joypad_connection.c 2022-09-04 02:03:20 +02:00
LibretroAdmin 60030e373e
Reduce snprintfs + assorted cleanups (#14369)
* Reduce snprintf and/or use them only for concatenating the
string formatting of numbers/values
* Reduce snprintfs
* Use snprintf for concatenation at parts
* * We don't need to NULL-terminate strings that get passed to strlcpy/strlcat
and friends
* Use snprintf for concatenation in certain instances
* Do away with some string intermediary copies where we can avoid it
* Fix warning unused variable
* * Reduce snprintf calls
* Rewrite snprintf calls into strlcpy where possible
* Use snprintf for concatenation when necessary
* Do away with some string intermediary copies in task_translation.c
* run_translation_service - make switch slightly smaller
2022-09-01 04:17:07 +02:00
LibretroAdmin eaae2aec46 Increase the size of formatted_number to 16 so we no longer get
-Wformat-truncation warnings (state slot would be way too big though
regardless, even the current cap at 999 is ridiculous)
2022-08-27 15:45:49 +02:00
LibretroAdmin 25b76fdb54 input_keyboard_osk_event_append and others: don't call strlen
implicitly, always leave it up to caller
font_driver_get_message_width - try to avoid scenario where 'len'
is 0
2022-08-27 15:13:56 +02:00