Commit Graph

313 Commits

Author SHA1 Message Date
gblues 0f66bc3297 Implement HID read loop, add debug logging
== DETAILS

I haven't figured out how I'm going to get the data read via HIDRead()
funneled back to the adapter--the handle_packet() method doesn't actually
get called anywhere.

I'm probably going to need to do more tweaking to the function pointer
list.

This commit also adds logging for the data read via HIDRead.

== TESTING

I used my "stress test" (which I used to reproduce the crash caused
by the old HID implementation), and it did not crash.
2017-12-30 04:41:30 +01:00
gblues 7954dab835 Progress on I/O handling
== DETAILS

Starting to implement the I/O handling on the HID driver.

The old implementation basically had a never-ending HIDRead() callback
set up, so that callback N would start the read process for invocation
N+1.

We will take the same approach here; but now that the I/O thread is
happenning on its own core, we should be able to let it run full-
throttle without impacting emulator performance.

Of course, this hinges on the callback actually running on the same
core as the syscall was initiated on.

== TESTING
Can confirm that the read_loop_callback gets invoked on the same core
that the HIDRead() was invoked on.
2017-12-30 04:41:25 +01:00
gblues 661e5bf50b Implement new functions in hid_driver_t in WiiU driver
== DETAILS

This implements the WiiU-specific functions.

Since the wiiu_hid_t data structure contains the handle and interface
index, the method signatures can be simplified quite a bit. And since
(at least for now) we want these to be synchronous, we don't need to
expose the callback parameters.
2017-12-30 04:41:19 +01:00
gblues 982d6893b0 Set the send_control pointer on the drivers
== DETAIL

One minor detail missed in the last commit: actually putting the
send_control function into the driver declaration. Woops.

Not doing the Wii U because it will be using the other methods.
2017-12-30 04:41:07 +01:00
gblues 5b37ced196 Update HID pad driver architecture
== DETAILS

The current HID implementation assumes a very low-level USB library
is being used. This causes a problem on Wii U, because the Cafe OS
only exposes a high-level interface.

To get these functions exposed to the HID pad drivers, I had to make
three changes:

1. I added the legacy "send_control" function to the HID driver
   interface
2. I modified the signature of pad_connection_pad_init() to send the
   driver pointer instead of the function pointer
3. I updated the HID pad drivers to keep the pointer to the driver
   instead of the function pointer, and updated the calls into the
   send_control function as appropriate
4. I updated the HID drivers to use the new pad init signature

== TESTING
Untested, in theory it should work without a hitch because at this
point all I've done is abstract things a little. I still need to
update the HID pad drivers to use the Wii U-specific calls as
appropriate.
2017-12-30 04:41:01 +01:00
gblues 5804233ca8 Start fleshing out wiiu_hid driver
== DETAILS

- Added entrypoints into `input/connect/joypad_connection.c` to allow
  a max value to be passed in, instead of using single macro value
- Created a hand-off between the HID attach handler and the worker thread
- Created a pad initializer in `wiiu_hid.c` leveraging the new functionality
  added to `joypad_connection.c`

== TESTING
Compiles cleanly. At best, doesn't do anything. Might crash--not ready
to test quite yet.
2017-12-30 04:40:39 +01:00
gblues e98b006715 HID worker thread is now operational
== DETAILS
After wasting some cycles trying to isolate a crash, I went back to
basics.

I enabled the network logging, and put in a bunch of logging lines,
and noticed that the HID thread wasn't actually starting.

I did quite a bit of experimenting, working with different
memory alignments, and finally got it working.

== TESTING
As you can see, I put a log output inside the worker thread. When
I run the build, I can see the TICK messages. I can also see that
the thread shuts down as expected.

Also! The HID callback works as expected too! I have the GC
adapter, and when I register the HID callback it fires and I get the
following data:

    [INFO] USB device attach event
    [INFO]                 handle: 2058729
    [INFO]   physical_device_inst: 0
    [INFO]                    vid: 0x7e05
    [INFO]                    pid: 0x3703
    [INFO]        interface_index: 0
    [INFO]              sub_class: 0
    [INFO]               protocol: 0
    [INFO]     max_packet_size_rx: 37
    [INFO]     max_packet_size_tx: 5

Note that these are raw dumps of the data passed to the method,
so e.g. the VID/PID might be byte-swapped from how they're usually
represented.

Have not done the stress test to try to reproduce the crash.
2017-12-30 04:40:33 +01:00
gblues 192f5875b9 Simplify, add logging, revert some of the changes
== DETAILS
The old code was crashing; I did a minimalized branch and the crash
went away, so I'm bringing that over here. Meaning I'll have to
redo some of the other work I'd put in, but oh well.

(now watch it start crashing again)

== TESTING
Can confirm it builds. Wii U is busy ATM so I can't test.
2017-12-30 04:40:23 +01:00
gblues 1beba28d02 Only call HIDSetup/HidTeardown once
== DETAILS
I did a minimalist edit of the HID thread that stripped out all
HID* syscalls, and this stopped the crashing. I then re-added just
the HIDSetup() and HIDTeardown() calls, and the crash came back.

This smells like an OS bug. To work around it, I've put the
HIDSetup() and HIDTeardown() calls into the app init/shutdown
section, so they only get called once in the application lifetime
and not each time the input driver is initialized.
2017-12-30 04:40:15 +01:00
gblues 5c5e5be649 More progress on the HID driver
== DETAILS
I think I've about got the thread startup/teardown code worked
out. Logically, anyway, if not accurately.

The challenge has been figuring out how best to integrate the
features of HID2VPAD.

I found `input/connect/joypad_connection.c` and this seems like
the logical place for:

- Special-case driver for the Switch Pro controller
- Any other special cases HIDTOVPAD supports that core RetroArch
  doesn't
- Parsing of HIDTOVPAD config file to add custom button mapping

== TESTING
Compiles. Haven't tested with a real Wii U. Probably doesn't work
though. I very likely have the threading bit wrong.
2017-12-30 04:40:01 +01:00
gblues c3736adb77 Start implementing HID polling thread
== DETAILS

Looking at the other HID USB drivers, it looks like the typical
implementation is to start up a background thread to do the
polling, rather than wait for RA to invoke the poll() method.

This commit sets up the skeleton of the background thread:

- The thread gets created in init()
- The thread gets stopped in free()

Right now the body of the thread is a 10ms sleep.

== TESTING

It compiles cleanly, and links. Don't know if it actually works.
2017-12-30 04:39:56 +01:00
gblues 203876a206 More progress on the HID driver
== DETAILS
I think I've about got the thread startup/teardown code worked
out. Logically, anyway, if not accurately.

The challenge has been figuring out how best to integrate the
features of HID2VPAD.

I found `input/connect/joypad_connection.c` and this seems like
the logical place for:

- Special-case driver for the Switch Pro controller
- Any other special cases HIDTOVPAD supports that core RetroArch
  doesn't
- Parsing of HIDTOVPAD config file to add custom button mapping

== TESTING
Compiles. Haven't tested with a real Wii U. Probably doesn't work
though. I very likely have the threading bit wrong.
2017-12-30 04:39:44 +01:00
gblues 1657079c45 Start implementing HID polling thread
== DETAILS

Looking at the other HID USB drivers, it looks like the typical
implementation is to start up a background thread to do the
polling, rather than wait for RA to invoke the poll() method.

This commit sets up the skeleton of the background thread:

- The thread gets created in init()
- The thread gets stopped in free()

Right now the body of the thread is a 10ms sleep.

== TESTING

It compiles cleanly, and links. Don't know if it actually works.
2017-12-30 04:39:39 +01:00
gblues 7e56881b88 Some cleanups 2017-12-30 04:39:34 +01:00
gblues 3b92cce6bf Start wiring up the HID driver
- add alloc/free for necessary objects
- register callback with Wii U OS

Don't think I've put the unregister bit in, so this is very likely
broken.
2017-12-30 04:39:25 +01:00
Nathan Strong e80d99dbae Delete controller_patcher; start on proper HID driver
== DETAILS

We discovered that the controller_patcher code was causing
the WiiU to intermittently crash when switching ROMs.

Changes:

- Completely extricates the controller_patcher code
- Create a skeleton wiiu_hid driver
- Wire up the build system to build/link it successfully

== TESTING

Has not been tested. Probably doesn't crash, since the
skeleton driver is just a copy of the null driver.
2017-12-30 04:38:57 +01:00
Twinaphex c7c71cb01f Fix Apple build 2017-12-27 22:36:10 +01:00
Twinaphex b1c0fe7d0d Fix CXX_BUILD for Apple 2017-12-27 22:33:32 +01:00
gblues 6904101c44 Clean up trailing whitespace
== DETAILS

Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
twinaphex f0c143766e Change to 256bit macros 2017-12-05 12:07:35 +01:00
twinaphex e94300a581 Get rid of a lot of RARCH_INPUT_STATE_BIT_ macros - replace them
with BIT128_ equivalents instead
2017-12-05 09:22:56 +01:00
David Walters a9451822b5 Improved handling of libusb hotplug capability (#5830)
* Improved handling of libusb hotplug capability

* Only deregister hotplug callback if registration happened.
2017-11-30 10:30:46 -05:00
David Walters 05578f0634 Show VID/PID values for unsupported devices. (#5825) 2017-11-29 15:56:18 -05:00
Brad Parker 5453853001 remove extra paren 2017-11-29 11:32:32 -05:00
Brad Parker f41187df22 remove extra brace 2017-11-29 11:17:13 -05:00
Brad Parker 44b70efb68 style nits 2017-11-29 10:42:39 -05:00
Brad Parker 42e81dcef4 add back missing code from c5bdc02 2017-11-29 10:35:52 -05:00
Brad Parker aa1f95b3d5 undo changes in c5bdc02 that reverted my previous commits: 34491a6 28c6237 1f58d9c 61bd9d7 2017-11-29 10:22:30 -05:00
David Walters f09477d46a additional compile fixes 2017-11-28 10:36:16 +00:00
David Walters c5bdc02d6f replace uint64_t with retro_bits_t* for pad buttons state 2017-11-28 10:04:34 +00:00
Brad Parker 61bd9d7d70 libusb: early return if we fail to get a config descriptor, otherwise the memory returned is invalid (and should not be freed either) 2017-11-27 11:30:29 -05:00
Brad Parker 1f58d9cd1f comment 2017-11-27 11:30:29 -05:00
Brad Parker 28c6237b47 FreeBSD: support libusb hid input driver 2017-11-27 11:30:29 -05:00
Brad Parker 34491a6025 libusb: prevent crash on driver deinit when there are no pad connections 2017-11-27 11:30:29 -05:00
Rob Loach fa75f47995
Fix includes of input_config 2017-08-30 23:14:27 -04:00
Rob Loach 40f4d805a8 Fix non-existent include of input_config.h 2017-08-30 23:01:12 -04:00
twinaphex 612cb54cfe Merge input_hid_driver 2017-06-11 08:56:36 +02:00
twinaphex c711749973 (iohidmanager_hid.c) Cleanups 2017-06-07 21:14:34 +02:00
twinaphex 126a5bf121 Use string_is_equal_fast/string_is_not_equal_fast 2017-05-16 04:00:37 +02:00
Twinaphex aa2e7dc794 Silence warning 2017-02-26 03:53:05 +01:00
neville fc2654cd0f (iohidmanager_hid.c) Silence a whole bunch of warnings 2017-01-29 20:20:43 +01:00
twinaphex 1b3225089e iohidmanager.c - Attempt to silence some warnings 2017-01-29 20:11:32 +01:00
twinaphex 96c8ca5a09 Header update #1 2017-01-22 13:40:32 +01:00
twinaphex 0354ced675 Style nits 2017-01-17 19:02:49 +01:00
twinaphex e3e8796b2b (iohidmanager_hid.c) Stylistic cleanups 2017-01-15 21:13:01 +01:00
Twinaphex 1544a3d6e1 (OSX) Fix warnings 2017-01-15 21:07:15 +01:00
John Regan 4f352227ea OSX Joypad Improvements
This commit has two main changes to the OSX HID driver:

1.

Some joysticks have invalid/incorrect 'use' assigned to buttons and
axes. For example, my RetroUSB.com Genesis Retroport reports 8 buttons,
but they're reported as 1, 2, 3, 4, 1, 2, 3, 4, and my RetroLink
Gamecube-clone controller reports 2 axes with id 50.

OSX assigns each of these elements a unique cookie value, so it's still
possible to uniquely identify a button. Whenever a controller is
connected, the driver scans for all buttons and axes. When it identifies
a duplicate 'use' id, it reassigns it a new ID.

Whenever the input callback is called, it grabs the cookie value,
finds the input element with a matching cookie, and uses that element's
id instead of the one reported by the device.

The old joystick configs should not be broken by this - I'm using the
existing 'use' value wherever possible, and only changing it when it's
broken.

The 'faked' ids are done in a deterministic way, a joystick will never
have a button's 'faked' id change between launches of RetroArch.

2.

This enables HAT switch input.
2017-01-15 12:17:47 -06:00
twinaphex ea3dd6a95b Set device name when autoconfig connect task fails for all
other input drivers too
2017-01-13 05:00:13 +01:00
twinaphex 103042de96 Rewrite task_autodetect.c 2016-12-31 07:43:34 +01:00
twinaphex 66f189dff6 (wiiusb_hid.c) Prevent crashes 2016-12-26 00:38:54 +01:00
twinaphex aafae944cb Don't memset autoconfig_params_t 2016-12-17 14:26:13 +01:00
Twinaphex db1f3c058a (iohidmanager_hid.c) No longer need to include configuration.h now 2016-12-16 12:36:01 +01:00
twinaphex d9def056e7 The 'connect' task now sets the device name upon completion 2016-12-16 12:33:56 +01:00
twinaphex 62f5b2d3c3 The disconnect task now clears the device name 2016-12-16 12:20:31 +01:00
Dave Leaver cd5a5c5fd7 iohidmanager_hid: Remove name from adapters when they are disconnected 2016-12-16 20:17:24 +13:00
twinaphex e9f853ba93 Move (joykey == NO_BTN ) to input_joypad_driver 2016-12-11 08:44:55 +01:00
twinaphex 021559a877 Get rid of runloop.h dependencies inside input/ dir 2016-12-02 06:07:45 +01:00
twinaphex 70557fdee6 (Wii) Buildfix 2016-12-02 00:24:54 +01:00
Twinaphex 0d79bc754c (OSX) Buildfix 2016-12-01 22:51:46 +01:00
Brad Parker 23dd41a3cc missing ../ 2016-12-01 15:40:31 -05:00
twinaphex d3c22cb0e4 Move input/input_autodetect.c to tasks/task_autodetect.c 2016-12-01 20:38:20 +01:00
twinaphex 76d0380e45 Rename input_autoconfigure_joypad to input_autoconfigure_connect 2016-12-01 18:57:44 +01:00
twinaphex e689d55414 Rename autoconfig functions 2016-12-01 18:52:34 +01:00
twinaphex dad26e0956 Header cleanup 2016-11-05 14:10:30 +01:00
twinaphex 7dcf9dfa75 (libusb) Silence warning 'value stored to 'adaptor' is never read 2016-09-22 21:49:59 +02:00
twinaphex 9ee5931c5e Nits 2016-09-14 23:37:20 +02:00
twinaphex 4571dc33fc header include cleanups 2016-09-05 17:29:19 +02:00
twinaphex 467451fccc Cleanup more header includes 2016-09-01 18:18:55 +02:00
twinaphex eea287d156 (BTStack HID) Create HAVE_DYNAMIC ifdefs 2016-06-27 01:11:49 +02:00
twinaphex d8b3597455 menu_cbs_deferred_push.c - Fix 'array compared against 0' 2016-06-02 20:51:27 +02:00
twinaphex a98616b45b Fix explicit NULL dereferenced/dereference before null check warnings 2016-05-26 17:47:21 +02:00
twinaphex 40023833e0 (IOHIDManager) Plug another potential leak 2016-05-25 02:35:13 +02:00
Twinaphex c1e82d3f1a (IOHidManager) Fix adapter leak 2016-05-24 14:01:46 +02:00
twinaphex 4e74a990d4 (IOHIDManager) Free some resource leaks 2016-05-24 13:48:02 +02:00
twinaphex 0f21ab247c header cleanup 2016-04-17 07:37:00 +02:00
twinaphex ef4a1a3c0f (libretro-common) Rename fifo_buffer to fifo_queue 2016-03-20 14:06:21 +01:00
twinaphex d3aaa7ac88 Style nits 2016-02-05 14:42:20 +01:00
twinaphex 341e8f8f15 Cleanup 2016-02-05 14:35:16 +01:00
netux79 bca4ccb155 (GX) Refactor of the Wii USB HID support. Now it's working!
In order to have a controller working you need:
1) Have a matching HID autoconfig file in autoconfig/hid for your controller.
2) Create a "connect" driver for the pad in "input/connect" folder (source code of RA).
3) Once you are in RA, change the joystick driver to HID and restart.
4) You may be now able to use you USB HID compatible pad in RA.

I included some "connect" drivers as an example. It also need to include them for compilation.
2016-02-04 17:01:03 -05:00
twinaphex 347a18cb30 Update input headers 2016-01-10 04:33:01 +01:00
twinaphex 697351ee67 (input) Use string_is_empty 2015-12-26 07:54:17 +01:00
twinaphex 2f29d9f18c Take out menu/menu_driver.h include from driver.h 2015-12-05 13:22:50 +01:00
twinaphex d15ad86705 Create hid_driver_get_data 2015-11-29 21:11:57 +01:00
twinaphex a3c34a7813 Cleanups 2015-11-28 02:31:19 +01:00
twinaphex 074f14b132 Add verbosity.c/verbosity.h 2015-11-23 12:03:38 +01:00
Twinaphex bcaa2f9aa7 (BTStack) Another buildfix 2015-11-18 02:12:05 +01:00
twinaphex 80d44ce333 (btstack_hid.c) Buildfixes 2015-11-18 02:11:06 +01:00
twinaphex 5edcb99b35 (btstack_hid.c) Cleanups 2015-11-18 02:06:03 +01:00
twinaphex 37d45643f9 (BTStack) Move btpad_set_inquery_state calls to btstack_hid.c 2015-11-18 01:57:45 +01:00
twinaphex aa208993d5 btstack_hid.h - remove 2015-11-17 06:37:33 +01:00
twinaphex de9be22071 (btstack_hid.c) Add RUN_LOOP_POSIX else conditional 2015-11-16 06:53:29 +01:00
twinaphex 170b4bbbe2 (btstack_hid.c) Add Cocoa ifdef 2015-11-16 06:52:26 +01:00
Twinaphex e88fff9985 (iohidmanager_hid.c) Fix header dependencies 2015-11-16 06:49:40 +01:00
Twinaphex 5dee9838c4 (iohidmanager_hid.c) remove Cocoa dependencies 2015-11-16 06:48:02 +01:00
twinaphex 08bb85e509 (OSX) apple->buttons refactored away 2015-11-16 06:46:29 +01:00
twinaphex 018db7c081 (IOHIDManager) buildfix 2015-11-16 06:40:07 +01:00
twinaphex 2fa91ba26c (IOHIDManager) Make axes code independent from CocoaTouch 2015-11-16 06:32:25 +01:00
twinaphex 7b7869eb4c (btstack_hid.c) Cleanup 2015-11-16 04:14:48 +01:00
twinaphex 595646fea4 (btstack_hid.c) Move variables to top 2015-11-16 04:00:59 +01:00
Twinaphex 83b38cd5c1 Remove mfi_hid.h too 2015-11-16 03:56:08 +01:00
twinaphex f1ba8d62d7 remove mfi_hid.m 2015-11-16 03:52:44 +01:00
Twinaphex db35a28e50 Revert "Refactor slots to be a part of input_hid_driver.c now"
This reverts commit 646ded9d1c.
2015-11-16 03:48:51 +01:00
Twinaphex f089fff42f Revert "Fix warnings"
This reverts commit 8d67d5175e.
2015-11-16 03:48:44 +01:00
twinaphex 8d67d5175e Fix warnings 2015-11-16 03:40:57 +01:00
twinaphex 646ded9d1c Refactor slots to be a part of input_hid_driver.c now 2015-11-16 03:39:40 +01:00
Twinaphex 57e8cfe1f9 Totally reimplemented MFi support 2015-11-16 02:39:38 +01:00
Twinaphex bbb80a8ffa (BTStack HID) Should read axes too from apple struct 2015-11-15 23:45:03 +01:00
Arche-san b9a0793444 os x hid : reorder axis (keep compatibility with others platforms) 2015-11-15 13:11:40 +01:00
Arche-san c47254e64b os x : add right stick support for xbox 360 gamepad (and others hid gamepad with 6 axes instead of 4) 2015-11-14 18:04:07 +01:00
Twinaphex 9bd302b4ec (iohidmanager) Buildfix 2015-10-02 18:24:33 +02:00
twinaphex 87d44af218 Static code analysis cleanups 2015-09-29 18:08:33 +02:00
twinaphex e986b9e42a Static code analysis cleanups 2015-09-29 17:35:28 +02:00
twinaphex a79b571d7b Static code analysis fixes 2015-09-28 16:20:26 +02:00
twinaphex 61a40be54d Remove USB_Initialize/USB_Deinitialize from wiiusb_hid.c 2015-09-24 00:09:59 +02:00
Twinaphex 6c6a293388 (MFi) Build fixes 2015-09-16 03:40:16 +02:00
twinaphex 346f44a7da (MFI) Start adding own button state 2015-09-16 03:29:38 +02:00
twinaphex 54ad123b06 Simplify apple_gamecontroller_available 2015-09-16 02:50:22 +02:00
twinaphex e654c5cb65 Header cleanups 2015-09-05 20:53:56 +02:00
twinaphex bc6692e567 (wiiusb_hid.c) Remove goto error 2015-09-01 18:53:35 +02:00
twinaphex d5d498df5f (wiiusb_hid.c) Remove problematic line 2015-09-01 18:44:25 +02:00
twinaphex cd781ff4b5 Cleanups 2015-08-30 15:15:39 +02:00
twinaphex 202ffaee3b (wiiusb_hid.c) Don't call remove_adapter from remove_notify 2015-08-30 12:44:29 +02:00
twinaphex f95049e99c Add wiiusb_hid driver courtesy of @xerpi 2015-08-30 09:48:38 +02:00
twinaphex 24a94490ab Remove some header includes 2015-08-30 09:36:50 +02:00
twinaphex 1489839384 (OSX) Add HAVE_COCOA and HAVE_COCOATOUCH ifdefs to iohidmanager_hid.c 2015-08-01 05:19:44 +02:00
slotek 7431529e89 Restore generic Mac OS X joypad functionality 2015-07-29 10:12:31 -06:00
twinaphex 01415528c6 (libusb) Update 2015-07-12 01:08:53 +02:00
twinaphex 1c406bc098 Add rarch_main_data_pending_scan_finished and other mechanisms
so that the call to menu_environment_cb gets made on main thread
2015-07-09 02:31:46 +02:00
twinaphex 12ca517cf7 (libusb) Cleanups 2015-07-09 01:51:44 +02:00
twinaphex 4109768a9a (libusb_hid.c) Use retro_log.h 2015-06-30 14:48:57 +02:00
twinaphex 80142af594 (libusb) Another API not C89-compliantl 2015-06-29 23:19:02 +02:00
twinaphex 46c99bd225 (libusb_hid.c) Buildfixes for CXX_BUILD 2015-06-26 13:16:47 +02:00
twinaphex 6988f1bb76 (libusb_hid.c) Define LIBUSB_CAP_HAS_HOTPLUG in case it's not there 2015-06-26 13:06:48 +02:00
twinaphex b679f75f91 (iohidmanager_hid.c) Cleanups 2015-06-25 18:27:28 +02:00
Twinaphex 227c986143 More CXX_BUILD fixes 2015-06-25 17:40:09 +02:00
twinaphex 0e2345227a Some CXX_BUILD fixes 2015-06-25 17:25:09 +02:00
twinaphex 123b85dbb0 Change returntype of pad_connection_init 2015-06-13 01:40:55 +02:00
twinaphex 1a5e16ff99 Create input_config_autoconfigure_disconnect 2015-06-03 18:55:04 +02:00
twinaphex 87d9834d06 Move dylib.c to libretro-common 2015-05-08 09:49:49 +02:00
twinaphex f02ef849ae (HID) Fixup 2015-05-06 04:10:49 +02:00
twinaphex f57132ff6f Protect against failed pad init 2015-05-06 04:03:00 +02:00
Twinaphex 1fb00bdac3 Add HAVE_IOHIDMANAGER to qb/config.libs.sh 2015-04-20 12:04:31 +02:00
Twinaphex f506e722b1 (Apple) Rename apple_hid to iohidmanager_hid 2015-04-20 11:52:10 +02:00
twinaphex 8702141d90 (Cocoa) Start renaming input_apple to input_cocoa 2015-04-19 17:58:15 +02:00
Lioncash fff8ef3db7 libusb_hid: Fix a potential memory leak 2015-04-15 03:22:27 -04:00
twinaphex 0057510caf (libusb) Add disconnect message, change "Joypad" terminology to
'Device'
2015-04-14 05:36:43 +02:00
Toad King 7f229e57ab add hotplugging to libusb hid driver 2015-04-13 19:19:10 -05:00
twinaphex 6c5489e9c8 Rename get_ios_version_major 2015-04-13 18:20:05 +02:00
Twinaphex 2c53d57e9e (iOS) Refactor get_ios_version_major 2015-04-13 18:17:48 +02:00
twinaphex 19260898eb Replace dynamic.h header dependencies to dylib.h header dependencies 2015-04-11 10:38:10 +02:00