Commit Graph

136 Commits

Author SHA1 Message Date
libretroadmin bc41e0fdf4 video_frame_info - start passing flags 2023-08-16 19:17:23 +02:00
libretroadmin 08ba0b53c6 Standardize x11_suspend_screensaver 2023-06-20 11:37:29 +02:00
Grisly Glee 6f0c48b4c4
Clean up gfx driver interface structs (#15379) 2023-06-14 04:42:34 +02:00
libretroadmin c1166ee823 Cleanups 2023-06-01 21:34:34 +02:00
andymcca 989359479c
Fix no on-screen notifications (#15052)
This was broken in commit 083b14b85c - my bad, as I forgot to re-add the call to sdl_render_msg when reorganising sdl_gfx_frame!
2023-03-03 17:51:29 +01:00
libretroadmin 51d238875e Get rid of obsolete HAVE_VIDEO_LAYOUT - obsolete spec, was only
ever implemented for OpenGL2 driver, lots of code debt, best to
instead just keep improving the overlay system instead which is
already available for most video drivers
2023-02-23 21:03:41 +01:00
libretroadmin daa9e352cc Remove asserts 2023-01-09 00:51:05 +01:00
libretroadmin 82ca2a8267 (sdl_gfx.c) Style nits 2022-11-26 21:06:55 +01:00
andymcca 083b14b85c
(sdl gfx) Replicate #12521 / Fix no menu on start (#14677)
#12521 fixes blank screens on the sdl_dingux driver, so just replicating that change here on the standard sdl_gfx driver.  Also, fix a problem where the menu will never show up in this driver, because you cannot blit to a surface in SDL while it is locked (i.e. after issuing an SDL_LockSurface command.
2022-11-26 21:05:30 +01:00
Autechre 7b9cbc08d7
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
* Add HDR support

* Attempt to fix Mingw build and Metal builds

* (D3D12) Fix relative header includes

* Add missing hdr_sm5.hlsl.h

* (d3d12_common.c) Some C89 build fixes

* Fix MSVC build

* - Attempt to fix build on mingw/msys unix with dirty hack
- Fix shader compilation of hdr_sm5.hlsl.h on MSVC/Visual Studio -
the define was seen as an error and was causing the first pipeline
to error out
- Make sure we manually set handle of backBuffer to NULL

* Moving the release of the texture above the freeing of desc.srv_heap
and desc.rtv_heap solves the hard crashes on teardown/setup in RA -
it was crashing hard in d3d12_release_texture before

* Add HAVE_D3D12_HDR ifdef - needs to be disabled for WinRT for now
because of several things that are Windows desktop-specific right now
(GetWindowRect)

* Add dirty GUID hack - should work for both mingw/msys on Windows/Linux
as well as MSVC/Visual Studio (hopefully)

* Change HAVE_D3D12_HDR to HAVE_DXGI_HDR

* Move away from camelcase named variables

* Fix RARCH_ERR logs - they need a newline at the end

* d3d12_check_display_hdr_support - make it return a bool on return
and set d3d12->hdr.support and d3d12->hdr.enable outside of the
function

* (DXGI) Remove D3D12 dependencies from dxgi_check_display_hdr_support and
move it to dxgi_common.c instead

* (DXGI) move d3d12_swapchain_color_space over to dxgi_common.c and
rename it dxgi_swapchain_color_space

* (DXGI) move d3d12_set_hdr_metadata to dxgi_common.c and
rename it dxgi_set_hdr_metadata

* (DXGI) dxgi_check_display_hdr_support - better error handling?

* Fix typo

* Remove video_force_resolution

* (D3D12) Address TODO/FIXME

* (D3D12) Backport
c1b6c0bff2
- Fixed resource transition for present when HDR is off
Fixed cel shader displaying all black as blending was enabled when the hdr shader was being applied - turned off blending during this shader

* Move d3d12_hdr_uniform_t to dxgi_common.h and
rename it dxgi_hdr_uniform_t

* (D3D11) Add HDR support

* Add TODO/FIXME notes

* Cache hdr_enable in video_frame_info_t

* Update comment
2021-09-03 06:15:25 +02:00
jdgleaver 0a08437e0a Add OpenDingux Beta support 2021-03-25 16:19:42 +00:00
twinaphex 5f08605680 Refactor joypad drivers 2020-08-30 05:29:32 +02:00
twinaphex 72afa2f932 Cleanups 2020-08-03 16:33:54 +02:00
twinaphex 3e41cbc381 Revert "Add get_metrics to poke interface"
This reverts commit 119689c940.
2020-08-02 23:44:28 +02:00
twinaphex 119689c940 Add get_metrics to poke interface 2020-08-02 19:25:45 +02:00
twinaphex 60f3265017 Cleanups 2020-07-27 13:16:14 +02:00
twinaphex 9ace693ec0 Refactor menu_driver_frame 2020-05-19 16:20:43 +02:00
valadaa48 6e4228b054 Add drm_go2_ctx for odroidgo2
- Revert odroidgo changes to drm_ctx
- Introduce new drm_go2_ctx specifically for odroidgo2 (and libgo2)
- Add hw_scaling option to mitigate builtin gl scaling/filtering and to
use libgo2 and rga's hw scaling and bicubic filtering via librga. The
quality of the image is improved by this and should be a bit faster.

Credits to CrashOverride for the initial libgo2 port and
commit to RA. And to natinusala for the initial cleanup/commit in the original
drm_ctx driver. NOirBRight for finding this setting and testing.
2020-03-28 03:30:28 +00:00
twinaphex 4c92d43fe2 (Gfx drivers) More cleanups 2020-03-07 19:54:58 +01:00
twinaphex 3aa8afd60d (gfx/drivers) Further cleanups 2020-03-07 18:05:50 +01:00
twinaphex 1b0ab1c05f Cleanups 2020-02-21 07:34:53 +01:00
twinaphex 3a94c52426 (gfx drivers) Start reducing settings pointer usage 2020-02-18 14:51:40 +01:00
twinaphex ec302bc4fc video_set_nonblock_state - remove settings dependency 2020-02-16 22:26:07 +01:00
twinaphex f92a507a9b Change function signature of font_driver_render_msg 2020-01-04 16:24:14 +01:00
twinaphex a45c9b6eb4 Duplicate aspect ratio code that was being ran twice 2019-08-12 12:52:40 +02:00
twinaphex 65b4c2595e Update set keyboard mapping code for input driver 2019-07-27 02:21:24 +02:00
twinaphex ee3208ac39 Integrate video_driver.c into retroarch.c 2019-06-17 15:10:22 +02:00
twinaphex 6aed230930 Reimplement 'Take Screenshot' - if GPU-accelerated viewport screenshots
are not available, resort to raw screenshots instead
2019-05-22 07:08:11 +02:00
Huw Pascoe 2c56011f84 video_layout interface 2019-05-11 09:58:48 +01:00
twinaphex a0b2d97ca3 Hide 'Take Screenshot' for video drivers that don't support
taking screenshots yet
2019-05-05 13:46:26 +02:00
twinaphex f67bfa24ef Get rid of video_poke_interface set_mvp 2019-03-18 15:19:11 +01:00
twinaphex fe1255094f Get rid of now unused set_coords in video_driver_poke_interface 2019-03-18 05:04:23 +01:00
orbea bfc366decc Squeeze extra blank lines with cat(1).
Example:

find . -type f -iname '*.c' | while read -r i; do
  cat -s "$i" > "$i.new"
  mv "$i.new" "$i"
done
2019-01-08 11:04:58 -08:00
twinaphex 0d39701145 Get rid of double void argument 2018-07-14 00:54:14 +02:00
twinaphex c4c8699ee3 Only show max swapchain images if supported by video driver and/or
context driver
2018-04-23 13:34:30 +02:00
Brandon Wright 7a00534378 Add poke interface for get_refresh_rate. 2018-04-15 17:56:11 -05:00
twinaphex 4d1b4f905f Start adding OSD statistics - doesn't work yet for SDL2/SDL 2018-03-23 17:43:49 +01:00
twinaphex 32b2808fe0 Revert "Turn scaler_ctx_scale_direct into inline function"
This reverts commit d51edd8239.
2018-03-14 23:48:47 +01:00
twinaphex d51edd8239 Turn scaler_ctx_scale_direct into inline function 2018-03-11 18:14:17 +01:00
twinaphex 08e61230e9 Update video_poke_interface 2018-01-30 22:29:57 +01:00
twinaphex 7dcd46a20f Get rid of HAVE_MENU ifdefs for video_driver_poke interface 2018-01-30 22:14:47 +01:00
twinaphex cf3a010ead Remove some HAVE_MENU ifdefs 2017-12-31 17:42:07 +01:00
gblues 6904101c44 Clean up trailing whitespace
== DETAILS

Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
twinaphex 683c437941 Updates 2017-11-14 21:34:03 +01:00
twinaphex f928e57064 Combine video_context_driver.c and video_driver.c 2017-05-09 01:25:59 +02:00
twinaphex 4d419b2b56 (sdl_gfx.c) Update 2017-04-29 18:47:29 +02:00
twinaphex e6ab06a701 Move path variables 2017-04-29 00:39:29 +02:00
twinaphex 684e83ef30 Updates 2017-04-28 15:19:39 +02:00
twinaphex 0da40fb3aa Move all float settings 2017-04-28 14:57:55 +02:00
twinaphex cc095e56fc Start refactoring bool variables 2017-04-28 00:53:20 +02:00