Commit Graph

41 Commits

Author SHA1 Message Date
libretroadmin bef29c466b Remove unneeded video_driver_set_gpu_device_string/get_gpu_device_string 2023-09-06 03:08:48 +02:00
libretroadmin bc41e0fdf4 video_frame_info - start passing flags 2023-08-16 19:17:23 +02:00
libretroadmin 0a96f9595c Explicit typecasts to bools for flags 2023-08-16 04:18:55 +02:00
sonninnos f1c144ea50
(XMB) Color + background adjustments (#15556)
* (XMB) Color + background adjustments

* (XMB) Improve font selector
2023-08-06 09:17:38 +02:00
libretroadmin 57906892d8 Revert "On mobile in portrait mode, don't override custom viewport"
This reverts commit 6a1320bcfb.
2023-06-21 08:37:19 +02:00
libretroadmin bdc398d79f - Safer code - use strlcpy where possible instead of manual character
assignments for strings longer than 2 chars
- Use strlcpy concatenation instead of strlcat
- Make sure that what remains of iteration of the '_len' variable
for manual char assignment
is done in a safer way so mistakes are less possible
2023-06-20 16:33:55 +02:00
libretroadmin 246cceeb27 Silence more signedness warnings 2023-06-14 19:51:31 +02:00
Grisly Glee 6f0c48b4c4
Clean up gfx driver interface structs (#15379) 2023-06-14 04:42:34 +02:00
libretroadmin 691c09ef09 (Video drivers) Small cleanups/optimizations to render_line - hose
out some variables that are never subject to change
2023-06-03 20:56:19 +02:00
libretroadmin eb509b8d8e get_line_metrics always implemented for font rendering backend, take
out code parts for hypotheticla font rendering backends that don't implement
it
2023-06-03 18:34:47 +02:00
libretroadmin 51a8150e45 Do away with some NULL checks for font rendering backend 2023-06-03 17:21:19 +02:00
libretroadmin c1166ee823 Cleanups 2023-06-01 21:34:34 +02:00
libretroadmin f3fe46393c Cleanups 2023-06-01 20:29:05 +02:00
libretroadmin 0ee2f93ca4 Combine gfx_display files into video drivers 2023-05-31 23:58:06 +02:00
libretroadmin 4f6010bea7 COmbine font raster files and video driver files 2023-05-31 19:03:45 +02:00
libretroadmin c09fb6d95d Cleanups 2023-05-30 12:19:53 +02:00
Eric Warmenhoven 6a1320bcfb On mobile in portrait mode, don't override custom viewport 2023-05-27 02:50:32 +02:00
barbudreadmon 1fb9853a93
(Shaders) pass rotation index to shaders (#15136) 2023-03-26 21:20:27 +01:00
libretroadmin 51d238875e Get rid of obsolete HAVE_VIDEO_LAYOUT - obsolete spec, was only
ever implemented for OpenGL2 driver, lots of code debt, best to
instead just keep improving the overlay system instead which is
already available for most video drivers
2023-02-23 21:03:41 +01:00
reallibretroadmin dc35763677 (Mac) Silence warnings 2023-02-18 17:15:52 +01:00
libretroadmin 6624126885 (MSVC) silence warnings 2023-02-18 17:04:23 +01:00
libretroadmin d5dc405ac1 (GL3) Buildfix for GL_DEBUG 2023-02-10 09:21:35 +01:00
libretroadmin 4c3fefa2be (GL3) Use flags instead of booleans 2023-01-24 21:35:27 +01:00
libretroadmin bb48289dd4 (GL3) Move functions over to shader_gl3.cpp and make them static 2023-01-24 04:24:22 +01:00
libretroadmin af9f946019 (gfx/drivers) Cleanups 2023-01-08 19:22:48 +01:00
reallibretroadmin d36bd9e677 Silence some warnings found in Xcode 2023-01-05 09:27:45 +01:00
libretroadmin 7f0dfe797d (GL3) Comment out this variable that is not used 2023-01-05 09:18:43 +01:00
LibretroAdmin f836328c56
Append Preset (#14737) (#14757)
WIP version of Append and Prepend preset, Includes UI for Standard Retroarch, but not the QT UI companion

Co-authored-by: HyperspaceMadness <remimcgill@hotmail.com>
2022-12-22 21:36:32 +01:00
LibretroAdmin e7f3432e48 Replace some trivial strlcat usage - use return value of preceding
strlcpy then simply append the extension to it at this location
2022-08-04 03:45:09 +02:00
libretroadmin 9dd1fb895b - Turn rotation arrows static where possible
- Don't call matrix_4x4_rotate_z - inline the code instead
2022-07-04 15:28:54 +02:00
twinaphex 14578c0b18 (gl3/glcore) Remove gl3_build_default_matrix 2022-04-02 23:48:34 +02:00
Nikos Chantziaras be650a790c
Add option for showing the overlay behind the menu (#13360)
* Add option for showing the overlay behind the menu

This commit lays the groundwork for this option. Support for this option
in the video drivers themselves is going to be added in later commits.

* gl1: Add overlay behind menu support

* gl2: Add overlay behind menu support

* gl3: Add overlay behind menu support

* vulkan: Add overlay behind menu support

* ctr: Add overlay behind menu support

* d3d9: Add overlay behind menu support

* d3d10: Add overlay behind menu support

* d3d11: Add overlay behind menu support

* d3d12: Add overlay behind menu support

* CHANGES.md: overlay behind menu

Co-authored-by: MrHuu <MrHuu@users.noreply.github.com>
Co-authored-by: Tony <45124675+sonninnos@users.noreply.github.com>
2021-12-26 04:56:44 +01:00
tunip3 a28e226ef4
Make resolution switching automatic and fix angle output issues [UWP/XBOX] (#13406)
* force angle to render at 1080p regardless of screensize as the output is 1080p regardless of screensize.
This fixes an issue where at 4k any angle output would be zoomed into a corner

* set resolution based on display resolution (auto 4k)

* set driver to d3d11 if booting with opengl

* reset width and height of output on boot to match display

Co-authored-by: Tunip3 <tunip3@users.noreply.github.com>
2021-12-24 14:34:30 +01:00
Tony 09880e92d2
Logging cleanups (#13320) 2021-12-04 14:21:12 +01:00
twinaphex 0a40e1f771 (gl_core/gl3) Rename gl_core internally to gl3 2021-11-23 08:45:54 +01:00
twinaphex 282c8ddc5f (GL3) Allow Hard GPU Sync in menu 2021-11-20 03:26:54 +01:00
twinaphex 0b768d0460 Split up recording code 2021-11-10 02:34:04 +01:00
Francisco Javier Trujillo Mata 3bbfcf7b39 Adding to get_video_output_size 2 parameters for additional info 2021-10-04 23:53:55 +02:00
twinaphex 3dee62ce62 Cleanups and buildfix 2021-09-28 01:16:53 +02:00
twinaphex 05e4aa8bfb move more code over to gfx/video_driver.c 2021-09-28 00:50:48 +02:00
twinaphex 6f36e0a2dd Rename GL driver files + add some comments to D3D drivers - gl_core
becomes gl3, gl becomes gl2, etc
2021-09-26 14:16:09 +02:00