Commit Graph

174 Commits

Author SHA1 Message Date
libretroadmin bef29c466b Remove unneeded video_driver_set_gpu_device_string/get_gpu_device_string 2023-09-06 03:08:48 +02:00
libretroadmin bc41e0fdf4 video_frame_info - start passing flags 2023-08-16 19:17:23 +02:00
libretroadmin 0a96f9595c Explicit typecasts to bools for flags 2023-08-16 04:18:55 +02:00
sonninnos f1c144ea50
(XMB) Color + background adjustments (#15556)
* (XMB) Color + background adjustments

* (XMB) Improve font selector
2023-08-06 09:17:38 +02:00
libretroadmin 770b9920f5 Cleanups:
* No implicit memsets for texture_image
* Replace some calls with concatenated strlcpys
* Some style nits
2023-07-18 16:46:54 +02:00
libretroadmin be65a13102 Cut down on update_title code duplication 2023-07-16 08:00:49 +02:00
libretroadmin 5e2bfcbe09 x11_show_mouse and win32_get_video_output_size - get rid of duplicate
code
2023-06-20 11:46:00 +02:00
libretroadmin 631301b3f7 * Cut down on strlcat calls when possible and replace them with clever
usage of strlcpy (when position/offset of previous strlcpy/snprintf call
is known. strlcat implementation in libretro-common makes implicit strlen
call, using strlcpy avoids this
* Reduce a bunch of local char variables by use of said clever usage,
should save up on local stack size usage
2023-06-18 12:06:12 +02:00
libretroadmin 246cceeb27 Silence more signedness warnings 2023-06-14 19:51:31 +02:00
Grisly Glee 6f0c48b4c4
Clean up gfx driver interface structs (#15379) 2023-06-14 04:42:34 +02:00
libretroadmin 2fa9e5cbb1 (D3D10) Cleanups for render_line and style nits 2023-06-04 02:00:40 +02:00
libretroadmin eb509b8d8e get_line_metrics always implemented for font rendering backend, take
out code parts for hypotheticla font rendering backends that don't implement
it
2023-06-03 18:34:47 +02:00
libretroadmin 51a8150e45 Do away with some NULL checks for font rendering backend 2023-06-03 17:21:19 +02:00
libretroadmin c1166ee823 Cleanups 2023-06-01 21:34:34 +02:00
libretroadmin 0ee2f93ca4 Combine gfx_display files into video drivers 2023-05-31 23:58:06 +02:00
libretroadmin 4f6010bea7 COmbine font raster files and video driver files 2023-05-31 19:03:45 +02:00
libretroadmin 696dae6e70 Refactor away some video driver functions 2023-05-31 01:09:38 +02:00
libretroadmin ced83c41e6 (Font) Less casting 2023-05-07 21:13:44 +02:00
libretroadmin 5ac380ec39 (D3D10) Fix RGUI 2023-05-07 03:50:18 +02:00
libretroadmin d48bd7244a Libretro API update - add new context hardware render enums - enables
autodetection of DX12 for PS2 core
2023-04-11 00:54:02 +02:00
barbudreadmon 1fb9853a93
(Shaders) pass rotation index to shaders (#15136) 2023-03-26 21:20:27 +01:00
libretroadmin 51d238875e Get rid of obsolete HAVE_VIDEO_LAYOUT - obsolete spec, was only
ever implemented for OpenGL2 driver, lots of code debt, best to
instead just keep improving the overlay system instead which is
already available for most video drivers
2023-02-23 21:03:41 +01:00
libretroadmin 6624126885 (MSVC) silence warnings 2023-02-18 17:04:23 +01:00
libretroadmin 6b184a1857 (D3D10) Cleanups - get rid of some inline functions 2023-01-24 03:36:18 +01:00
libretroadmin e10361ed52 Header include cleanups for driver.h 2023-01-09 15:28:15 +01:00
libretroadmin af9f946019 (gfx/drivers) Cleanups 2023-01-08 19:22:48 +01:00
libretroadmin 8a3686df58 Revert "Header cleanups - don't include retroarch.h everywhere"
This reverts commit 0e3b478f8c.
2023-01-08 09:05:46 +01:00
libretroadmin 0e3b478f8c Header cleanups - don't include retroarch.h everywhere 2023-01-08 08:56:57 +01:00
LibretroAdmin f836328c56
Append Preset (#14737) (#14757)
WIP version of Append and Prepend preset, Includes UI for Standard Retroarch, but not the QT UI companion

Co-authored-by: HyperspaceMadness <remimcgill@hotmail.com>
2022-12-22 21:36:32 +01:00
LibretroAdmin 7aa8c6bb11 (D3D10) Turn boolean variables into flags 2022-11-02 23:19:41 +01:00
LibretroAdmin 174b01f7d9 Remove unnecessary video_driver_is_cache_context 2022-10-28 19:36:56 +02:00
LibretroAdmin d0b3c1742d (Video) use flags for FBO passes, GL2 renderchain, etc 2022-10-26 21:21:21 +02:00
LibretroAdmin 75757d7d02 Remove unused DXGI inline functions 2022-09-11 23:15:25 +02:00
LibretroAdmin a9157f975e
String cleanups (#14304)
(retroarch.c) retroarch_get_capabilities - get rid of strlcat
party in RARCH_CAPABILITIES_CPU, do simple manual assignment for
concatenation instead and NULL terminate at the end
(menu_displaylist.c) Do something about some of the unnecessarily huge
local strings of PATH_MAX_LENGTH size (can be as large as 8192)
(menu_displaylist.c) Replace some trivial strlcats / snprintfs
(D3D10/D3D11/D3D12) Strings don't need to be initialized -
strlcpy already null-terminates - get rid of some constants
2022-08-08 19:11:15 +02:00
libretroadmin 9dd1fb895b - Turn rotation arrows static where possible
- Don't call matrix_4x4_rotate_z - inline the code instead
2022-07-04 15:28:54 +02:00
libretroadmin 8ec1f3294e (D3D10/11/12) Miscellaneous corrections/safety checks 2022-06-07 06:37:23 +02:00
libretroadmin 8b5b1ce96d (D3D) Get rid of unnecesary inline functions 2022-06-04 23:14:15 +02:00
libretroadmin 85ca66bfad (D3D) Move d3d{}_release_texture out of d3d{}_init_texture 2022-06-04 21:31:43 +02:00
libretroadmin 4dc08fad5c (D3D) Miscellaneous cleanups 2022-06-04 19:16:14 +02:00
libretroadmin 5a5c65d9b9 (D3D10) Remove inline functions 2022-05-17 23:13:33 +02:00
libretroadmin 255522f9a0 (D3D10) Get rid of lots of inline functions 2022-05-17 18:39:22 +02:00
libretroadmin 7896341dfc Revert "Move d3d_input_driver to win32_common and rename it win32_input_driver"
This reverts commit 201eeae7f1.
2022-05-17 12:34:12 +02:00
libretroadmin 3115338849 (D3D10/D3D11/Vulkan) Cleanups 2022-05-16 22:26:46 +02:00
libretroadmin bfa627737e (D3D/Vulkan) Try to prevent implicit memsets 2022-05-16 21:37:02 +02:00
libretroadmin 201eeae7f1 Move d3d_input_driver to win32_common and rename it win32_input_driver 2022-05-16 08:03:13 +02:00
twinaphex fc2b3f1ed9 (D3D) Cleanups 2022-04-24 12:59:23 +02:00
twinaphex 6a537a656d (D3D10/D3D11/D3D12) Get rid of save_hlsl codepath when loading
shaders (and they fail), or debug mode
2022-04-24 12:01:36 +02:00
twinaphex 4d112da58d Silence some MSVC code analysis warnings 2022-03-07 19:02:46 +01:00
Tony 49d3a947b8
(D3D10/11) Add vsync swap interval (#13521) 2022-01-21 04:35:22 +01:00
Nikos Chantziaras be650a790c
Add option for showing the overlay behind the menu (#13360)
* Add option for showing the overlay behind the menu

This commit lays the groundwork for this option. Support for this option
in the video drivers themselves is going to be added in later commits.

* gl1: Add overlay behind menu support

* gl2: Add overlay behind menu support

* gl3: Add overlay behind menu support

* vulkan: Add overlay behind menu support

* ctr: Add overlay behind menu support

* d3d9: Add overlay behind menu support

* d3d10: Add overlay behind menu support

* d3d11: Add overlay behind menu support

* d3d12: Add overlay behind menu support

* CHANGES.md: overlay behind menu

Co-authored-by: MrHuu <MrHuu@users.noreply.github.com>
Co-authored-by: Tony <45124675+sonninnos@users.noreply.github.com>
2021-12-26 04:56:44 +01:00