twinaphex
deaf116d38
(Cthulhu88) Add netplay hotkey bind
2021-11-10 04:58:59 +01:00
twinaphex
0b768d0460
Split up recording code
2021-11-10 02:34:04 +01:00
twinaphex
28bef36c74
Remove retroarch_data.h and retroarch_fwd_decls.h
2021-11-10 01:18:24 +01:00
twinaphex
619398bbe4
Backport parts of 73c0760236
2021-11-09 23:12:57 +01:00
twinaphex
3cfab5ab88
Fix symbol conflict with quasi88
2021-11-09 17:07:10 +01:00
twinaphex
f671ce4f8c
Move global->name to runloop_st
2021-11-09 06:03:00 +01:00
twinaphex
fe2c3a5310
Move state from retroarch_data.h over to retroarch.c
2021-11-09 05:16:51 +01:00
twinaphex
2886932968
Move menu global state code from global_t to menu_st
2021-11-08 20:04:55 +01:00
twinaphex
bd5295ca76
Get rid of RARCH_TIMER_ macros
2021-11-08 19:54:27 +01:00
barbudreadmon
211e7d4094
always return false if rotation unavailable
2021-11-08 17:59:31 +01:00
twinaphex
88c771fc66
Cleanups
2021-11-07 01:44:45 +01:00
twinaphex
9cdf00e7ee
Global variable states - preinitialize to 0
2021-11-06 14:47:34 +01:00
twinaphex
139eaad627
Fix warning
2021-11-06 14:20:02 +01:00
twinaphex
8dcbd61eeb
(Netplay) Fix memory leak - pointed out by Cthulhu88
2021-11-06 14:17:03 +01:00
sonninnos
75e16f684e
Crash fix for 'Automatic Frame Delay'
2021-11-06 14:36:14 +02:00
twinaphex
61d30cdc31
Move input code from retroarch.c to input_driver.c
2021-11-06 04:34:54 +01:00
twinaphex
0c0b86c4cf
Buildfix #4
2021-11-06 03:56:34 +01:00
twinaphex
0e0b3bfc68
Buildfix #3
2021-11-06 03:52:02 +01:00
twinaphex
cbe00cad57
Another buildfix (sigh)
2021-11-06 03:41:14 +01:00
twinaphex
ae9ebf13d3
Potential buildfix
2021-11-06 03:38:41 +01:00
twinaphex
89fd900429
Define this for HAVE_TRANSLATE too
2021-11-06 02:24:28 +01:00
twinaphex
a1165664a6
Buildfixes
2021-11-06 02:20:18 +01:00
twinaphex
6d9c9e2b2c
Move more code around
2021-11-06 02:18:01 +01:00
twinaphex
3cea5996bc
Move code from retroarch.c to menu_driver.c
2021-11-06 02:13:10 +01:00
twinaphex
538a334fe8
Remove unused variables
2021-11-06 02:04:07 +01:00
twinaphex
a594ccd81c
(Accessibility) Move out of p_rarch state
2021-11-06 01:59:03 +01:00
Tony
3137f8470b
Add 'Automatic Frame Delay' option ( #13190 )
2021-11-05 23:42:23 +01:00
twinaphex
0b16a64d40
Remove unused variables
2021-11-05 22:42:09 +01:00
twinaphex
6a0d7c63d5
Use C-style comment
2021-11-05 22:33:08 +01:00
twinaphex
ae43a7e7cb
(CLI) -C/--connect command-line fix
2021-11-05 22:25:06 +01:00
twinaphex
c912619653
* Move port_map to runloop_state
...
* Get rid of p_rarch dependencies in functions
2021-11-05 22:03:13 +01:00
twinaphex
67c010394d
Remove netplay_discovery.h - hopefully fixes other build issues
2021-11-05 19:12:55 +01:00
twinaphex
3ead1ac5df
Move discord code to separate file
2021-11-05 14:00:37 +01:00
twinaphex
121174c9af
(Discord) Remove stray discord_is_inited global - put it in
...
discord_state_t instead
2021-11-05 13:45:00 +01:00
twinaphex
8af0c2755d
Remove unused variables
2021-11-05 05:10:32 +01:00
twinaphex
11defb4009
Move netplay/networking code to netplay_frontend.c - move it out of
...
retroarch.c
2021-11-05 04:42:03 +01:00
twinaphex
fe0c0d73ff
Move aspectratio_lut to video_driver.c
2021-11-05 03:47:04 +01:00
twinaphex
c54aeffd9e
Cleanups
2021-11-05 02:58:41 +01:00
twinaphex
c17bcb8d91
Move code from retroarch.c to video_driver.c
2021-11-05 02:53:58 +01:00
twinaphex
e4ccc2508e
Move code over from retroarch.c to video_driver.c
2021-11-05 02:33:22 +01:00
twinaphex
c8b69aa506
More preparation for being able to move code out of retroarch.c
2021-11-05 00:50:20 +01:00
twinaphex
574b850dd7
Preparations for being able to move discord and networking code
...
out of retroarch.c
2021-11-04 22:50:38 +01:00
twinaphex
be347e9d49
Move command_event_reinit to command.c
2021-11-04 00:38:18 +01:00
twinaphex
f59b420fde
* Move more code to command.c
...
* Buildfix for CTR/3DS
2021-11-03 21:59:58 +01:00
twinaphex
514ed00f2d
Move configuration state over to configuration.c - take it out of
...
p_rarch
2021-11-03 21:22:37 +01:00
Autechre
80e0114ccf
Move collect_system_input to input_driver.c ( #13183 )
2021-11-03 16:48:57 +01:00
gblues
1ef78d3e3d
Any pad can control the menu ( #13173 )
...
* Any pad can control the menu
== DETAILS
I am not sure I've quite got it so that any pad can *open* the
menu, but I do have it so any pad can control it.
- split out the input processing into a separate method
- track down and squish some hairy bugs that boiled down to
bad pointer math
- it looks like `menu_driver.c` has a mix of line endings, so I
ran it through `dos2unix` so it has consistent line endings
again.
- verified that this change did not impact actual cores
* optimize out cumulative_bits
* Incorporate PR feedback
Many thanks to @jdgleaver for providing these optimizations.
* apply one more optimization
2021-11-03 16:32:15 +01:00
twinaphex
abce5e1c6f
(retroarch.c) Cleanups - go through more pointers
2021-10-30 11:32:10 +02:00
twinaphex
aaad65538c
Move rarch_patch_blocked to runloop_state, and get rid of
...
RARCH_CTL_IS_PATCH_BLOCKED
2021-10-30 11:15:45 +02:00
Autechre
49e99266f8
Move frontend code to frontend_driver.c ( #13170 )
2021-10-29 19:43:37 +02:00
twinaphex
c5688729c2
Move has_set_libretro_device to runloop_state
2021-10-29 18:24:19 +02:00
twinaphex
5477e34815
Move stray globals subsystem_data and subsystem_current_count to
...
runloop_state
2021-10-29 17:41:31 +02:00
twinaphex
bf8cae10a3
Move retroarch_get_shader_preset to video_shader_parse.c
2021-10-29 16:35:50 +02:00
Autechre
e42f8228de
Move cli_shader to video_state ( #13168 )
...
* Move cli_shader to video_state
* Formatting fixes
2021-10-29 15:35:43 +02:00
twinaphex
ec7b7821fa
Move code out of retroarch.c
2021-10-29 14:13:16 +02:00
twinaphex
18707da360
Move menu_driver_ctl to menu_driver.c
2021-10-29 13:31:10 +02:00
twinaphex
80e7e1adde
Move state over
2021-10-28 06:03:54 +02:00
jdgleaver
c67c7c944d
Initialise 'Explore' menu on a background thread ( #13162 )
2021-10-27 17:51:22 +02:00
Autechre
514534f99b
Move more state to runloop_state ( #13124 )
...
* Move more state to runloop state
* remove unused variable
* Cleanup
* Move more state to runloop_state
* Remove unused variable
* Cleanups
* move input_remapping functions over to input_driver.c
* Some buildfixes
2021-10-18 15:23:22 +02:00
Nathan Strong
c0719e737b
build fix
2021-10-17 00:25:01 -07:00
Nathan Strong
5b4b766459
Fix wiimotes regression
...
== DETAILS
- only call disconnect when we're actually disconnecting a remote
(e.g. read errors or remote goes to sleep).
- clean up some compile warnings introduced by others (mainly
unused variables)
2021-10-16 23:56:15 -07:00
Autechre
f86c28afac
Merge pull request #13120 from libretro/move-runloop2
...
move more state to runloop_state
2021-10-15 16:43:44 +02:00
twinaphex
9184d0e114
Move hid_data to input_st
2021-10-15 16:31:31 +02:00
twinaphex
5c6d92bb95
move more state to runloop_state
2021-10-15 16:13:21 +02:00
twinaphex
b200ced199
Buildfix for --have-menu
2021-10-15 14:43:25 +02:00
twinaphex
9b4636ff62
Fixes --disable-menu
2021-10-15 14:32:07 +02:00
twinaphex
af40baa04d
Address feedback
2021-10-15 13:54:04 +02:00
twinaphex
a291323467
Move some code to gfx/video_driver.c
2021-10-15 02:25:12 +02:00
twinaphex
40aa7dad10
Move code to menu_driver.c and rename retroarch_ function to runloop_
...
function
2021-10-15 02:14:43 +02:00
twinaphex
6f7b5a3f15
Buildfix for non-HAVE_DYNAMIC
2021-10-15 00:23:40 +02:00
twinaphex
70b337782d
Fix MSVC build
2021-10-15 00:11:52 +02:00
twinaphex
b9500ff729
Move state over to runloop state
2021-10-14 22:18:14 +02:00
twinaphex
5e8b2bfed1
Move variables to runloop state
2021-10-14 22:02:09 +02:00
twinaphex
ba19dc3140
Move more related to core to runloop_state
2021-10-14 21:47:35 +02:00
twinaphex
bf2c3902d4
Cleanups
2021-10-14 21:35:38 +02:00
twinaphex
2b41173cd5
Move more state to runloop_state
2021-10-14 21:22:07 +02:00
twinaphex
6d6ed11b60
remove unused p_rarch variables
2021-10-14 21:18:53 +02:00
twinaphex
eef9668263
move runloop state from retroarch_data to runloop_state
2021-10-14 21:15:11 +02:00
jdgleaver
40925baacd
Enable SRAM for contentless cores
2021-10-14 13:59:23 +01:00
twinaphex
c19b04e21e
Cleanup emscripten_mainloop
2021-10-13 23:15:14 +02:00
twinaphex
b5e7957260
Fix emscripten
2021-10-13 23:14:26 +02:00
twinaphex
c098a321b4
silence more warnings
2021-10-13 20:27:31 +02:00
twinaphex
a79bd56018
(WiiU) Prevent implicit declarations
2021-10-13 20:22:01 +02:00
twinaphex
22d70a64dd
Move command_write_memory and command_read_memory to command.c
2021-10-13 18:15:35 +02:00
twinaphex
753a04c9c1
Move menu_driver_toggle to menu_driver.c
2021-10-13 17:59:45 +02:00
twinaphex
68f0e50a2f
rename a bunch of functions to runloop_ prefix instead of retroarch_ -
...
we need to make a better distinction between runloop and the 'retroarch
state'
2021-10-13 17:48:40 +02:00
twinaphex
0b66c81197
Move state variables to runloop_state
2021-10-13 17:37:24 +02:00
twinaphex
e72a88a98e
Move some variables to widget state
2021-10-13 17:25:31 +02:00
twinaphex
d87e0c1744
* Fix implicit declaration
...
* Move more code to gfx/video_driver.c
2021-10-13 16:36:38 +02:00
twinaphex
e47e9968ed
Move audio_driver_menu_sample to audio_driver.c and turn
...
audio_driver_flush into static function
2021-10-13 16:29:41 +02:00
twinaphex
f070da6dfc
Move code to menu_driver.c and input_driver.c
2021-10-13 15:40:01 +02:00
twinaphex
99b09ce359
Move more code to gfx/video_driver.c
2021-10-13 15:20:09 +02:00
twinaphex
5f4d4fe678
Move more code from retroarch.c to video_driver.c - retroarch.c now
...
778kb
2021-10-13 15:15:24 +02:00
Autechre
0a888f7868
Move video state to gfx/video_driver.c - reduces filesize of retroarch.c to 809kb ( #13104 )
...
* Move video state to gfx/video_driver.c - reduces filesize of retroarch.c
to 809Kb
2021-10-13 14:56:22 +02:00
twinaphex
e9d4fcc00c
Buildfix
2021-10-11 18:06:25 +02:00
Bernhard Schelling
a3d9201581
Add environment callback to get the rate retro_run is called ( #13022 )
...
* Add GET_THROTTLE_STATE environment callback
* Add RETRO_THROTTLE_UNBLOCKED
to report the case where neither vsync nor audio is limiting the call rate.
Also fix reporting of some special cases when the menu is open.
* Change throttle state mode to unsigned
Use #defines Instead of the untyped C enum to allow easier future additions.
* Spelling fixes
* Avoid any divide-by-zero
2021-10-11 18:05:13 +02:00
Autechre
e7f182811a
Split up audio code into new file audio/audio_driver.c ( #13097 )
...
* Split up audio code into new file audio/audio_driver.c
* Fix build issues #1
* Small cleanup
* Fix typo
2021-10-11 18:01:37 +02:00
twinaphex
3d710db798
input_state_wrapper symbol name was causing collisions with certain
...
cores on statically linked platforms
2021-10-08 12:50:45 +02:00
jdgleaver
534f8da487
Add enviroment callback to enable cores to notify the frontend that a core option value has changed
2021-10-06 16:45:14 +01:00
twinaphex
682d45379c
Buildfix
2021-10-06 06:03:33 +02:00
twinaphex
61ee2274e6
Move more code over to input_driver.c - BSV code in particular but
...
also input state function callbacks - retroarch.c code size reduced
to 874Kb
2021-10-06 05:57:39 +02:00
Autechre
f242ef6a7c
Merge pull request #13073 from gblues/gblues/wiiu-unified-hid
...
Gblues/wiiu unified hid
2021-10-06 02:25:08 +02:00
twinaphex
f4734d223c
Another buildfix
2021-10-05 22:57:49 +02:00
twinaphex
376b7a622c
Fix NGC/Wii builds
2021-10-05 22:18:08 +02:00
Nathan Strong
e02e345a28
Make GCA driver compatible with other HID drivers
...
== DETAILS
Use a little trickery to ensure the GCA driver continues working
with other HID implementation.
I've expanded the joypad implementation to support multi-pad devices.
However, this requires changes to each HID implementation to actually
function.
I've made the necessary changes for WIIU, but I don't have the means
of making the change in the other HID implementations.
So, I've built in a backwards-compatibilty mode for the driver.
The trick is to have an identifier byte at the top of both data structs
that the driver returns. We can then use that byte to determine which
of the structs has been passed to the pad functions and act accordingly.
In the GCA case, for non-wiiu platforms, it will simply expose port 1
of the GCA and the other 3 ports do nothing.
2021-10-05 09:47:03 -07:00
Nathan Strong
5da1cd08ff
Unify the HID driver architecture
...
== DETAILS
When I first implemented the Wii U HID architecture, I ended up
having to design my own implementation because, at the time, I did
not have a way to read the HID device string to allow the existing
code to successfully detect the gamepad.
After spending some time experimenting, I've figured out how to
do this. And that means I can better align the HID driver with other
platforms.
change summary:
- create a single state structure for all three sub-types of wiiu pads
(kpad, wpad, and hid)
- eliminate confusing duplicate pad lists
- eliminate confusing duplicate HID pad drivers (ds3, gamecube
adapter, etc)
- ensure the ds3 driver still works
2021-10-05 09:23:08 -07:00
Francisco Javier Trujillo Mata
9f96723dd0
Adding proper translations for changing resolution
2021-10-04 23:53:55 +02:00
Francisco Javier Trujillo Mata
3bbfcf7b39
Adding to get_video_output_size 2 parameters for additional info
2021-10-04 23:53:55 +02:00
Francisco Javier Trujillo Mata
216675919b
Add PS2 Support for changing resolution and offset
2021-10-04 23:53:55 +02:00
Autechre
8807e2957e
Input refactors pt3 ( #13053 )
...
* Move more internal state over to input_driver.c and menu_driver.c -
retroarch.c now down to 893kb
- Remove now unused p_rarch pointers in functions
2021-10-01 07:18:30 +02:00
twinaphex
e9a4e811ac
Move more code and variables from rarch_state out to input_driver
...
and menu_driver
2021-10-01 00:41:50 +02:00
twinaphex
49fbed2423
Get rid of input_mouse_grabbed - move retroarch types to
...
retroarch_types.h
2021-09-30 23:22:50 +02:00
twinaphex
878ad88e5b
Buildfix
2021-09-30 21:34:36 +02:00
twinaphex
dbe414e1e1
move input_poll_overlay to input_driver.c
2021-09-30 21:29:35 +02:00
twinaphex
ef875f6102
Create input_state_get_ptr - move to input_driver.c -
...
also moved over the functions that had a dependence on this
state - retroarch.c reduced to 979kb now
2021-09-30 20:54:56 +02:00
twinaphex
e13073c411
move gfx_thumb_state to gfx_thumbnail.c
2021-09-30 18:05:00 +02:00
twinaphex
b1410c72e5
- Move disp_get_ptr to gfx_display.c
...
- Move menu_driver_init to menu_driver.c, and turn
menu_driver_init_internal into static function
2021-09-30 17:14:26 +02:00
twinaphex
5ba8843354
Move dispwidget_get_ptr over to gfx_widgets.c
2021-09-30 04:40:15 +02:00
twinaphex
0364a277e4
Fix function declaration
2021-09-28 15:22:33 +02:00
twinaphex
4c419466e6
Cleanups
2021-09-28 15:19:08 +02:00
twinaphex
9bb2359a86
More naming consistency changes - take 'retroarch_' prefix out of
...
functions that don't touch p_rarch state
2021-09-28 13:48:49 +02:00
twinaphex
f90809d754
Move data out of retroarch_data.h and into retroarch.c
2021-09-28 13:02:14 +02:00
twinaphex
e886e908d5
Create consistent naming conventions - use retroarch_ instead
...
of rarch_ for some functions for all functions coming from retroarch.h
2021-09-28 12:56:10 +02:00
twinaphex
e4bec6739c
Move code over to menu_driver.c
2021-09-28 12:07:29 +02:00
twinaphex
e31fbb8048
Move menu_driver_alive to menu_state
2021-09-28 10:11:13 +02:00
twinaphex
1e29ba3cd6
Move menu_driver_is_binding to menu_state
2021-09-28 09:52:46 +02:00
twinaphex
9e26012751
Move menu_driver_init_internal to menu_driver.c
2021-09-28 09:32:11 +02:00
twinaphex
9727be4de6
Cleanup
2021-09-28 04:03:15 +02:00
twinaphex
774dccca7c
Move more code over to gfx/video_driver.c
2021-09-28 02:15:11 +02:00
twinaphex
3dee62ce62
Cleanups and buildfix
2021-09-28 01:16:53 +02:00
twinaphex
05e4aa8bfb
move more code over to gfx/video_driver.c
2021-09-28 00:50:48 +02:00
twinaphex
4574a58683
(video_driver.c) Move some code over
2021-09-27 20:31:31 +02:00
twinaphex
0448afab96
Move video driver functions over to gfx/video_driver.c
2021-09-27 19:37:22 +02:00
twinaphex
c3afd4b1a5
Buildfix for Emscripten
2021-09-26 23:07:51 +02:00
twinaphex
4b5951bda3
Rename gl_common.h to gl2_common.h and remove some file dependencies
...
on it
2021-09-26 17:42:12 +02:00
twinaphex
ee97c2066a
Make sure this is no longer a function behind a ifdef - too much
...
maintenance chores
2021-09-26 02:47:43 +02:00
twinaphex
89968333a4
Attempt to fix Mac build
2021-09-26 02:38:57 +02:00
Nathan Strong
fb86ca6e33
Fix the snprintf warnings for everyone this time
...
== DETAILS
So, basically this back-and-forth is because we used fixed-size
data types (i.e. `uint32_t`) which maps to different primitive data
types on different platforms. So `uint32_t` might be a `long` on some
platforms (e.g. Wii U), while it's just a plain integer on others (PC).
And the format specifier works off primitive data type, not data type
size.
So, to resolve this, we:
- keep `%lx` as the format specifier
- cast the parameter to printf to unsigned long
This is better than the alternatives that could cause problems trying to
cast a long down to an int.
2021-09-25 15:08:34 -07:00
Nathan Strong
9b2d4236ad
WIIU: Clean up a bunch of compiler warnings
...
== DETAILS
These changes fall into a few broad categories:
1. Explicitly undefine things we want to re-define due to conflicts with
the version of devkitpro we're using
2. Clean up hex format specifiers to use `%lx` or `%lX` when working with
long integers
3. Move variables inside the ifdef they're used in to squelch "unused variable"
messages
4. Add parenthesis to make Wii U shader declarations stop complaining
And then there's a weird "misleading indent" warning that I fixed by just
rewriting a block of code to use a switch statement instead of if-then-else.
These changes work fine on Wii U, but we'll need to keep an eye on CI/CD to see
if other platform builds break.
2021-09-25 13:25:39 -07:00
Ben Hamilton (Ben Gertzfield)
1970786932
New feature: Use gamepad combo to quit Retroarch ( #13017 )
...
* Refactor menu toggle combo button logic to allow quit combo button
* Quit gamepad combo
* Fixes from @jdgleaver
2021-09-24 18:30:46 +02:00
twinaphex
6eeebeab25
Get rid of gfx_display_set_msg_force
2021-09-21 21:10:38 +02:00
twinaphex
83ce4259a0
Have only one getter for runloop_state
2021-09-21 19:08:26 +02:00
twinaphex
550d3fa766
Create new header runloop.h
2021-09-21 18:38:53 +02:00
twinaphex
f21641d898
Get rid of another 'getter' function
2021-09-21 18:30:56 +02:00
twinaphex
1b7dea7e8e
Move code over to menu_driver.c
2021-09-21 18:14:01 +02:00
twinaphex
c42f932c3f
Moved code over to menu_driver.c
2021-09-21 18:04:48 +02:00
twinaphex
f11f892076
Put retroarch_apply_shader_preset behind ifdef
2021-09-21 17:31:51 +02:00
twinaphex
7c8c53fb2d
Get rid of menu_driver_get_ptr - we are going to be using only one
...
getter for each component state instead of several getters
2021-09-21 07:14:27 +02:00
twinaphex
44012ace47
move more menu state over to menu_driver.c
2021-09-21 06:05:25 +02:00
twinaphex
28e0b669d2
(menu) move more state over
2021-09-21 05:44:53 +02:00
twinaphex
58bc88d433
Move menu_driver_state over to menu_driver.c and move it out of
...
p_rarch
2021-09-21 05:33:46 +02:00
twinaphex
30353ac8f2
move more code out of retroarch.c/retroarch_data.h and into
...
menu_driver.c
2021-09-21 05:11:39 +02:00
twinaphex
d68a138250
Move more menu state to menu_state_t - and move code from
...
retroarch.c to menu_driver.c
2021-09-21 04:51:38 +02:00
twinaphex
c4b8fab0d0
Move menu_input_state to menu_state
2021-09-21 04:20:04 +02:00
twinaphex
f3b2e233bb
Move more code to menu_driver.c
2021-09-21 00:51:15 +02:00
twinaphex
abebf4a421
Cleanups
2021-09-21 00:41:52 +02:00
twinaphex
ec55f8188a
Move code out of retroarch.c and into menu/menu_driver.c
2021-09-21 00:12:26 +02:00
twinaphex
e2e236f1bf
Create menu_state_get_ptr()
2021-09-21 00:00:50 +02:00
twinaphex
94b5769375
Cleanups
2021-09-20 21:21:54 +02:00
twinaphex
d2af43d457
Cleanups
2021-09-20 21:08:53 +02:00
twinaphex
fabdede667
Move anim_get_ptr to gfx_animation.c
2021-09-20 20:17:53 +02:00
Autechre
cbfa8d6400
Move coreinfo_get_ptr internal state back to core_info.c ( #13020 )
2021-09-20 15:43:27 +02:00
twinaphex
9b5a60af53
Move location driver code to separate file
2021-09-20 06:26:14 +02:00
twinaphex
238eb649a2
Split up midi_driver code to midi_driver.c
2021-09-20 03:43:37 +02:00
twinaphex
b3d724b7a3
Move code out of retroarch.c
2021-09-18 22:05:03 +02:00
twinaphex
eb895f9947
move more code out of retroarch.c
2021-09-18 21:14:15 +02:00
twinaphex
1c546cb7fd
move more code out of retroarch.c
2021-09-18 21:03:16 +02:00
twinaphex
db3f0a8468
Move code out of retroarch.c - move it into
...
network/netplay/netplay_frontend.c
2021-09-18 06:15:02 +02:00
twinaphex
7c74e035b0
Small cleanups
2021-09-18 06:15:02 +02:00
Autechre
62a66ff0e5
Prevent crash pointed out by LIJI - primary_joypad can be NULL ( #13002 )
2021-09-17 05:20:09 +02:00
twinaphex
3c69a941da
Move code over to input_driver.c
2021-09-13 18:33:53 +02:00
twinaphex
2b08ebb677
Cleanups
2021-09-13 18:09:44 +02:00
MajorPainTheCactus
3c6bdfd0d8
Fixed numerous issues with HDR ( #12979 )
...
* Fix for warning and fix for incorrect comment
* Fixed contrast to be more correct - now scales from 0-10 linearly and behaves more the way you'd expect it to - changed name to ditch legacy settings users may have
Added ability to skip inverse tonemapper to the shader via the constant buffer using 'inverse_tonemap' - set to 0.0f to skip
Fixed potential bug when swapping between hdr and sdr and the bit depth not being set correctly
Fixed dx11's blend, rasterizer and topology states not being set to the sames when using hdr and leaving the menu - caused issues with PCSX2's Shadow of the Colossus
Added numerous helper functions to help create the correct values to colour the UI - normally the white UI elements should be rendered at paper white not max brightness for various reasons
* Fix stylistic issues - * Don't use camelcase for variables and function names * Use '(void)' for function declarations instead of () in C code * Declare variables at the top of a function or code block * Make sure functions that return a value always have a default return path that is not encapsulated by an else block * Use more unique names for retro_math functions which are less likely to overlap with other libraries' function symbols
Co-authored-by: twinaphex <libretro@gmail.com>
2021-09-13 16:54:50 +02:00
twinaphex
ad4b51b903
Move cde from retroarch.c to input_driver.c
2021-09-12 19:27:12 +02:00
twinaphex
b5138b6122
Move input_config_get_bind_string to input_driver.c
2021-09-12 17:41:00 +02:00
twinaphex
ad39b1d115
Simplify osk_update_last_codepoint()
2021-09-12 17:36:22 +02:00
twinaphex
26b9439dbc
C89_BUILD buildfix
2021-09-12 16:50:46 +02:00
Autechre
cfcd0a7a0d
Merge pull request #12795 from sonninnos/video-rate-switch
...
Automatic PAL/NTSC refresh rate switch where available
2021-09-12 16:15:04 +02:00
twinaphex
1b8d68c6e4
Another buildfix
2021-09-11 18:36:12 +02:00
twinaphex
c4cbcb2ff4
Add ifdef around this
2021-09-11 18:22:07 +02:00
twinaphex
2490f6e215
Move code from retroarch.c to video_shader_parse.c
2021-09-11 18:15:35 +02:00
twinaphex
c75bb549e5
Move another function over to menu_driver.c
2021-09-09 17:26:59 +02:00
twinaphex
4830150d22
Move function out of retroarch.c and into menu_driver.c
2021-09-09 17:21:48 +02:00
twinaphex
8564b4f8e3
Fix compilation problem when HAVE_BSV_MOVIE is not defined
2021-09-09 16:58:52 +02:00
twinaphex
6a310ecfed
Move more code to command.c
2021-09-09 16:55:14 +02:00
twinaphex
14cd338b97
Move code from retroarch.c to command.c
2021-09-09 16:31:35 +02:00
twinaphex
9b8145f05d
Cleanups
2021-09-09 16:06:57 +02:00
twinaphex
a11b1c3b72
(retroarch.c) Cleanups
2021-09-09 16:01:33 +02:00
twinaphex
772282eeec
Move menu shader code over to menu_driver.c
2021-09-09 15:33:17 +02:00
twinaphex
28389d30e8
Move some code from retroarch.c over to menu_driver.c
2021-09-09 15:22:12 +02:00
twinaphex
6c79cebc6e
Move input_overlay_auto_rotate_ out of retroarch.c and into
...
input_driver.c
2021-09-09 14:24:42 +02:00
twinaphex
81e7dab159
Move code out of retroarch.c and into input_driver.c
2021-09-09 14:11:46 +02:00
Michael Burgardt
303d17e2e6
Rebase 'Add generic rumble gain to input settings' by davidgfnet
2021-09-08 19:52:32 +02:00
Jamiras
8a31b732dd
disable slowmotion when enabling hardcore mode ( #12958 )
2021-09-08 18:57:19 +02:00
bulzipke
8018be5c9b
Fix ram states to file when core deinit ( #12956 )
...
* Fix ram states to file when core deinit
* Fix unterminated state_path
Call CMD_EVENT_RAM_STATE_TO_FILE when CMD_EVENT_UNLOAD_CORE too
2021-09-08 18:01:07 +02:00
twinaphex
c9e587a5a7
Move more input code over to input_driver.c from retroarch.c
2021-09-07 14:55:37 +02:00
twinaphex
ccbbf45760
retroarch.c - cleanups
2021-09-07 13:55:42 +02:00
twinaphex
276b4fd72c
Move more code over from retroarch.c to input_driver.c
2021-09-07 13:08:31 +02:00
twinaphex
67defbcf26
Transfer code over from retroarch.c to input_driver.c
2021-09-07 12:42:03 +02:00
twinaphex
5b1872f6be
retroarch.c - some cleanups - retroarch_set_frame_limit - return
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value - other cleanups
2021-09-07 12:29:44 +02:00
twinaphex
10782f9abc
Cleanups - move code over to menu_driver.c
2021-09-07 11:55:12 +02:00
twinaphex
3a78b46862
Move code to input_driver.c
2021-09-07 10:17:06 +02:00
twinaphex
138afafbb3
generic_menu_entry_action - cleanup
2021-09-07 08:35:27 +02:00
twinaphex
71067d8873
Preinitialize varaibles in video_driver_translate_coord_viewport
2021-09-07 08:11:32 +02:00
twinaphex
a0856c9847
Move another function to menu_driver.c
2021-09-07 07:14:27 +02:00
twinaphex
722166cb15
Move functions from retroarch.c to input_driver.c
2021-09-07 07:11:42 +02:00
twinaphex
7c665702a8
Move input_driver_toggle_button_combo to input_driver.c
2021-09-07 06:50:18 +02:00
twinaphex
19f4504943
Prevent collision with quasi88 in statically linked cores
2021-09-03 21:29:38 +02:00
bulzipke
8adc24ecbc
(3DS) Add bottom screen menu ( #12470 )
...
* (3DS) Add bottom screen menu
-> User can save/load state on botom screen with thumbnail.
-> Call a save_state_to_file() when RAM state has data to write a disk.
-> If the bottom screen needs updating, swap the bottom framebuffers.
Add: SAVE/LODE STATE TO RAM
-> This is useful for devices with slow I/O
-> 3DS bottom save state use CMD_EVENT_SAVE_STATE_TO_RAM
-> 3DS bottom load state use CMD_EVENT_LOAD_STATE when RAM state has no data
-> 3DS bottom load state use CMD_EVENT_LOAD_STATE_FROM_RAM when RAM sate has data
* Rewrite path_get_state to retroarch_get_current_savestate_path
* Fix unterminated state_path
2021-09-03 18:14:03 +02:00
jdgleaver
743aea1810
Fix cheats when using second instance runahead
2021-09-03 11:27:12 +01:00
Autechre
7b9cbc08d7
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) ( #12917 )
...
* Add HDR support
* Attempt to fix Mingw build and Metal builds
* (D3D12) Fix relative header includes
* Add missing hdr_sm5.hlsl.h
* (d3d12_common.c) Some C89 build fixes
* Fix MSVC build
* - Attempt to fix build on mingw/msys unix with dirty hack
- Fix shader compilation of hdr_sm5.hlsl.h on MSVC/Visual Studio -
the define was seen as an error and was causing the first pipeline
to error out
- Make sure we manually set handle of backBuffer to NULL
* Moving the release of the texture above the freeing of desc.srv_heap
and desc.rtv_heap solves the hard crashes on teardown/setup in RA -
it was crashing hard in d3d12_release_texture before
* Add HAVE_D3D12_HDR ifdef - needs to be disabled for WinRT for now
because of several things that are Windows desktop-specific right now
(GetWindowRect)
* Add dirty GUID hack - should work for both mingw/msys on Windows/Linux
as well as MSVC/Visual Studio (hopefully)
* Change HAVE_D3D12_HDR to HAVE_DXGI_HDR
* Move away from camelcase named variables
* Fix RARCH_ERR logs - they need a newline at the end
* d3d12_check_display_hdr_support - make it return a bool on return
and set d3d12->hdr.support and d3d12->hdr.enable outside of the
function
* (DXGI) Remove D3D12 dependencies from dxgi_check_display_hdr_support and
move it to dxgi_common.c instead
* (DXGI) move d3d12_swapchain_color_space over to dxgi_common.c and
rename it dxgi_swapchain_color_space
* (DXGI) move d3d12_set_hdr_metadata to dxgi_common.c and
rename it dxgi_set_hdr_metadata
* (DXGI) dxgi_check_display_hdr_support - better error handling?
* Fix typo
* Remove video_force_resolution
* (D3D12) Address TODO/FIXME
* (D3D12) Backport
c1b6c0bff2
- Fixed resource transition for present when HDR is off
Fixed cel shader displaying all black as blending was enabled when the hdr shader was being applied - turned off blending during this shader
* Move d3d12_hdr_uniform_t to dxgi_common.h and
rename it dxgi_hdr_uniform_t
* (D3D11) Add HDR support
* Add TODO/FIXME notes
* Cache hdr_enable in video_frame_info_t
* Update comment
2021-09-03 06:15:25 +02:00
jdgleaver
48d9df6bb7
Ensure than menu sounds are re-enabled when calling CMD_EVENT_AUDIO_REINIT
2021-09-01 17:59:46 +01:00
jdgleaver
547f04b894
Fix menu sounds (audio mixing) when using the 'sinc' resampler with quality lower than 'normal'
2021-09-01 15:55:58 +01:00
twinaphex
fb35460c6d
Move more code over
2021-08-31 01:47:57 +02:00
twinaphex
5677799faf
Move more code over
2021-08-31 01:27:36 +02:00
twinaphex
fc4081cd8f
Fix some builds
2021-08-31 00:55:46 +02:00
twinaphex
0db409d5b5
Move lots of menu code over to menu/menu_driver.c - moved at least
...
44Kb of code over
2021-08-31 00:43:04 +02:00
twinaphex
70ebc85b6c
Buildfix for targets with no HAVE_OVERLAY defined
2021-08-30 22:58:53 +02:00
twinaphex
dbf3e278dd
menu_driver_toggle - cleanups
2021-08-30 22:31:30 +02:00
twinaphex
03c54a9854
Cleanup menu_event and nested functions so that we remove p_rarch
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dependencies
2021-08-30 21:59:35 +02:00
twinaphex
8460618666
menu_input_get_mouse_hw_state - horiz mouse wheel up/down were inverted
2021-08-30 21:17:08 +02:00
twinaphex
c6f2e52d62
Simplify menu_driver_toggle
2021-08-30 21:11:43 +02:00
twinaphex
7e61c7ab32
Optimize menu_input_get_mouse_hw_state
2021-08-30 20:55:27 +02:00
twinaphex
b68ace9e3d
Simplify several menu poll functions
2021-08-30 20:46:07 +02:00
twinaphex
e384c2b099
Fix some warnings in retroarch.c - local variables hiding parameter
...
of the same name, local variable being unused on one platform because
it's only used within an ifdef, etc.
2021-08-30 18:27:55 +02:00
twinaphex
220dfe4dbf
Move code in retroarch.c over to configuration file
2021-08-30 16:52:05 +02:00
twinaphex
bfc7e824fe
Rmeove some obsolete comments
2021-08-30 16:13:47 +02:00
twinaphex
2f14d2e4e2
Move some command functions over from retroarch.c to command.c - the
...
other ones have some dependencies on static locals in retroarch.c so
can't be easily transferred over for now
2021-08-30 16:08:50 +02:00
twinaphex
d2283a5237
Use better already existing race guard 'audio_suspended' instead
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of 'video_driver_is_switching_mode'
2021-08-30 05:08:09 +02:00
twinaphex
d429ecf304
Safer way of avoiding the race condition in
...
audio_driver_sample/audio_driver_sample_batch - we can check
is_display_mode_switching to see if we're doing a fs/windowed toggle
(full teardown/setup), no audio should be processed at this point in
time
2021-08-30 04:52:28 +02:00
twinaphex
d45945cda2
When audio driver write callback function fails, don't
...
turn audio off completely - look if audio_driver_output_samples_conv_buf
is non-NULL first before we attempt to write audio
2021-08-30 02:13:19 +02:00
twinaphex
943e14051c
Increased safety for non-batched audio sample callback - fixes audio_driver_sample crashing in PCSX2 when toggling fullscreen
2021-08-30 01:54:49 +02:00
twinaphex
24721e6a1d
C89 buildfix for MSVC
2021-08-29 20:37:09 +02:00
twinaphex
0a1affba7a
Simplify menu_input_get_mouse_hw_state/menu_input_read_mouse_hw
2021-08-29 19:05:38 +02:00
twinaphex
a9f1dd3647
input_driver_poll; remove shadowed variable
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menu_input_read_mouse_hw - cleanup + go through local pointer
variable for primary_joypad
2021-08-29 18:41:58 +02:00
twinaphex
540d192ecb
Buildfix for Apple + make sure primary_joypad/secondary_joypad goes through local pointers; cut down on HAVE_MFI ifdefs in retroarch.c
2021-08-29 18:34:52 +02:00
twinaphex
f1f3998d28
Prevent joypad objects being destroyed before their pointers are being
...
NULLed. Another thread could access a "half destroyed" object before
2021-08-29 18:06:08 +02:00
twinaphex
46fb61bede
input_state_wrap - do not attempt to access joypad or sec_joypad
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pointers if non-NULL
2021-08-29 16:57:41 +02:00
jdgleaver
bc6fec6e0c
Fix overlay input when analog to digital mapping is enabled
2021-08-27 16:16:31 +01:00
jdgleaver
32e2aacd3c
Allow 'Custom Aspect Ratio (X Position)/(Y Position)/(Width)/(Height)' to be entered manually via keyboard
2021-08-27 11:21:29 +01:00
twinaphex
7f08729a5e
Revert "(gfx_display) Make gfx_display_set_fb_size - get rid of the small"
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This reverts commit 618cfacd59
.
2021-08-26 18:42:43 +02:00
twinaphex
618cfacd59
(gfx_display) Make gfx_display_set_fb_size - get rid of the small
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getter/setter functions - also finally take this opportunity to stop
setting framebuffer width/height/pitch for menu drivers that don't
use a framebuffer texture at all
2021-08-26 18:26:44 +02:00
Autechre
c66bcc05cf
Merge pull request #12878 from libretro/input-get-rid-of-getters-setters
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Get rid of getters/setters in big driver files from now
2021-08-26 14:58:33 +02:00
twinaphex
597dbfdf9a
Address issues pointed out
2021-08-26 14:01:37 +02:00
twinaphex
af6b09d950
Fix some of the indenting; add NULL checks
2021-08-26 13:49:06 +02:00
twinaphex
0194ce91bf
Get rid of getters/setters in big driver files from now
2021-08-26 13:27:44 +02:00
jdgleaver
a6901dc85e
Add option to (force-)write current core options to disk
2021-08-26 11:42:46 +01:00
twinaphex
df98bca9ae
(Mac) Add Discord RPC support - untested
2021-08-25 09:56:00 +02:00
twinaphex
d401816f41
Silence warnings
2021-08-24 18:47:29 +02:00
Autechre
dbb74ba5ab
Merge pull request #12823 from markwkidd/input-drivers
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input_driver refactor
2021-08-24 18:45:20 +02:00
sonninnos
8d513f8199
Print video-prefix in refresh rate set to log only
2021-08-23 18:32:10 +03:00
sonninnos
b8188baeaf
Automatic refresh rate switch where available
2021-08-21 01:15:41 +03:00
twinaphex
eb50d7dbb4
(UWP) Push temporary fixes for issue that happens when resizing on UWP
...
with latest Xbox Series dashboard; DXGIResizeBuffers passing 0, 0 as
width/height is apparently problematic as it changes 0, 0 to 8,8
instead,
breaking the program
2021-08-20 23:16:01 +02:00
Mark W. Kidd
5f834a8cb3
input_driver refactor
2021-08-19 20:02:39 -04:00
jdgleaver
bbc121cd74
Fix RETRO_ENVIRONMENT_SET_FASTFORWARDING_OVERRIDE callback when runahead is enabled
2021-08-19 14:49:49 +01:00
Autechre
ae327a769b
Revert "input refactoring: create input_driver.c"
2021-08-18 18:45:53 +02:00
Autechre
a66b1b3e48
Merge pull request #12703 from markwkidd/input-drivers
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input refactoring: create input_driver.c
2021-08-18 18:17:43 +02:00
Autechre
80136dd3ec
Merge pull request #12663 from Nargash/log_early
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Starting logging and verbose mode before first config load
2021-08-18 18:17:03 +02:00
jdgleaver
0e98b4ddea
Add environment callback for enabling core option menu visibility updates without toggling Quick Menu
2021-08-18 16:08:26 +01:00
Mark W. Kidd
5a8920c862
input_driver refactor
2021-08-17 08:56:29 -04:00
jdgleaver
fa7dd0f6d9
Add facility to cap maximum window size in windowed mode
2021-08-16 17:49:11 +01:00
jdgleaver
0f142d531a
Revert "Add extra video logs so we can see what goes on"
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This reverts commit 6780f58444
.
2021-08-16 17:49:11 +01:00
jdgleaver
6e7e8a7680
Revert "video_driver_init_internal - add more logs"
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This reverts commit d0a08ce959
.
2021-08-16 17:49:11 +01:00
jdgleaver
c2b3ba907c
Revert "video_driver_init_internal - refactor"
...
This reverts commit bba924e8d2
.
2021-08-16 17:49:11 +01:00
twinaphex
bba924e8d2
video_driver_init_internal - refactor
2021-08-15 21:57:44 +02:00
twinaphex
d0a08ce959
video_driver_init_internal - add more logs
2021-08-14 08:36:47 +02:00
twinaphex
6780f58444
Add extra video logs so we can see what goes on
2021-08-14 08:11:17 +02:00
jdgleaver
c4880ca840
Add option to disable core option categories
2021-08-13 16:18:02 +01:00
twinaphex
5b3942eae7
* (PSP/Vita) Remove unused variables
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* (Switch/libnx) remove dead code
* (Lakka/Switch/libnx) It was a mistake to include
switch_performance_profiles.h inside lakka.h, it was creating warnings
for nearly every file. Instead, it gets optionally included for the
files that need it
2021-08-12 18:51:33 +02:00
twinaphex
d28402b87d
Current label and value seems too big for strings being spoken,
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reduce them by half
2021-08-12 18:24:35 +02:00
twinaphex
ccb8ecec4d
Simplify command_event_save_current_config
2021-08-12 18:16:50 +02:00
Twinaphex
57054a075d
(macOS) Fix remaining build errors with netplay discovery ifdefs
2021-08-12 17:11:31 +02:00
twinaphex
20ef0667b0
Add initial webOS port courtesy of informatic/webosbrew/mariotaku
2021-08-11 20:04:11 +02:00
Autechre
ef3dbc8378
Merge pull request #12749 from jdgleaver/core-option-category
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Add core option category support
2021-08-09 14:19:00 +02:00
twinaphex
93e5fc60af
Silence some warnings
2021-08-08 22:14:50 +02:00
jdgleaver
fe1f311a35
Add core option category support
2021-08-06 15:33:47 +01:00
sonninnos
bd3533f05d
Friendly names for mice where available
2021-08-06 00:21:17 +03:00
Nargash
c844705665
Enable verbosity and logging before initial config file load
2021-08-02 20:31:48 -05:00
twinaphex
9dd06996c5
Skip state_manager_event_{deinit/init} when core type is dummy
2021-08-01 22:31:44 +02:00
Autechre
b4ccf23701
Merge pull request #12708 from sonninnos/auto-mouse-grab
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'Automatic Mouse Grab' option
2021-07-30 13:44:01 +02:00
sonninnos
149beaf061
'Automatic Mouse Grab' option
2021-07-29 02:16:43 +03:00
Autechre
910d729d50
Merge pull request #12661 from markwkidd/menu-input
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consolidate menu_input.h declarations
2021-07-29 01:14:06 +02:00
jdgleaver
d2f8af553d
Ensure that config overrides and remaps are unloaded upon core initialisation failure and when core calls RETRO_ENVIRONMENT_SHUTDOWN
2021-07-26 16:14:35 +01:00
Mark W. Kidd
e3d2a9b614
Merge branch 'master' of http://github.com/markwkidd/retroarch into menu-input
2021-07-23 10:27:49 -04:00
twinaphex
edd9ed3619
Fix some style nits
2021-07-20 05:13:52 +02:00
jdgleaver
e306dd8eeb
Automatically disable core info cache when core info directory is read-only
2021-07-19 16:39:18 +01:00
gouchi
fcefefaeab
intl: Add missing languages for the first startup
2021-07-18 22:40:01 +02:00
Mark W. Kidd
64672b4b63
consolidate menu_input.h declarations
2021-07-15 14:19:38 -04:00
CrystalCT
89b46bc246
First basic RSX driver for PSL1GHT
2021-07-12 09:35:44 +02:00
sonninnos
c10bac6558
AV_INFO logging details
2021-07-09 16:06:56 +03:00
Autechre
ed3412c004
Merge pull request #12618 from markwkidd/input-remapping
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consolidate and comment input_remapping.h
2021-07-08 14:22:51 +02:00
Autechre
7d9d57dc50
Merge pull request #12564 from sonninnos/integer-overscale
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Integer overscale option
2021-07-08 12:03:28 +02:00
HyperspaceMadness
d14c4d2883
Added Aspect Ratio Full
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Fixes
Fixes
Moved ASPECT_RATIO_FULL to end of list, added TODO
Fixed Full Order
Fixed UI Visibility
2021-07-07 09:37:36 -04:00
Mark W. Kidd
b17dd28ff2
consolidate and comment input_remapping.h
2021-07-06 16:13:43 -04:00
Mark W. Kidd
b0831bf1a0
comment documentation for input_driver.h
2021-06-29 20:12:44 -04:00
sonninnos
b483f233d2
Integer overscale option
2021-06-24 00:56:52 +03:00
jdgleaver
3a82cf980d
'Analog to Digital Type' usability improvements
2021-06-23 14:28:45 +01:00
twinaphex
0e1d5ba30e
Silence some warnings; cleanup
2021-06-21 21:15:03 +02:00
jdgleaver
973f5cda6d
Add support for mapping multiple controllers to a single input device
2021-06-21 12:42:38 +01:00
jdgleaver
3c2e3f1ce9
Add enhanced search functionality to the 'Manage Cores' menu ( #12516 )
2021-06-11 21:17:32 +02:00