Commit Graph

537 Commits

Author SHA1 Message Date
twinaphex 8973f2ae01 (D3D11) Cleanups - use less inlined functions 2022-04-23 16:25:59 +02:00
twinaphex 0888297f31 (D3D11) Cleanups - go through less inlined functions 2022-04-23 11:36:10 +02:00
twinaphex 1887aee7c4 (D3D11) Cleanup some inline functions 2022-04-23 09:07:00 +02:00
twinaphex 7f8a0e352f (D3D11) Get rid of some inline functions 2022-04-22 21:12:05 +02:00
OsirizX 4d367a2b59 [PSL1GHT] Add RSX graphics support for ps3 2022-03-27 18:03:30 +02:00
Francisco Javier Trujillo Mata 1cd0938cc3
[PS2] Improve Compilation (#13359)
* Allow parallel compilation in PS2

* Allow to compile with griffin or common compilation in PS2

* Enable dummy core to be used in other platforms

* Use threads in YML config

* Add the compilation to PS2 in GitHub Actions
2021-12-15 19:01:56 +01:00
twinaphex 0a40e1f771 (gl_core/gl3) Rename gl_core internally to gl3 2021-11-23 08:45:54 +01:00
Francisco Javier Trujillo Mata bc5a99ae34 Fix available resolution options and improve scaling together with pixel perfect 2021-10-04 23:53:55 +02:00
twinaphex 4b5951bda3 Rename gl_common.h to gl2_common.h and remove some file dependencies
on it
2021-09-26 17:42:12 +02:00
twinaphex 6f36e0a2dd Rename GL driver files + add some comments to D3D drivers - gl_core
becomes gl3, gl becomes gl2, etc
2021-09-26 14:16:09 +02:00
bulzipke 8adc24ecbc
(3DS) Add bottom screen menu (#12470)
* (3DS) Add bottom screen menu
 -> User can save/load state on botom screen with thumbnail.
 -> Call a save_state_to_file() when RAM state has data to write a disk.
 -> If the bottom screen needs updating, swap the bottom framebuffers.

Add: SAVE/LODE STATE TO RAM
 -> This is useful for devices with slow I/O
 -> 3DS bottom save state use CMD_EVENT_SAVE_STATE_TO_RAM
 -> 3DS bottom load state use CMD_EVENT_LOAD_STATE when RAM state has no data
 -> 3DS bottom load state use CMD_EVENT_LOAD_STATE_FROM_RAM when RAM sate has data

* Rewrite path_get_state to retroarch_get_current_savestate_path

* Fix unterminated state_path
2021-09-03 18:14:03 +02:00
twinaphex 6fe45a451d (Metal raster font) Fix severe font driver leaks 2021-08-08 00:42:56 +02:00
Francisco Javier Trujillo Mata 885f9bbcc3 Implement Alpha for the PS2_GFX driver 2021-08-06 14:29:37 +02:00
Francisco Javier Trujillo Mata dadf49764b Implement proper ps2_font driver instead of using the font driver from gskit 2021-07-24 10:32:09 +02:00
Ash Logan 60c32fe494 (Wii U) Render font lines with correct spacing
No idea about this one, borrowed code from the Vita and it makes 
multi-line rendering look correct again
2021-07-20 20:05:44 +10:00
Ash Logan 20e70f9caa (Wii U) Only sample alpha channel when rendering fonts
The font backend provides only the alpha channel for a given glyph, but 
we were sampling that channel for the r, g, b and a. Fix by hard-coding 
the sampled colour to white - the actually desired colour is multiplied 
in later.
2021-07-20 19:57:35 +10:00
Francisco José García García 194de13afb Vita: wait before free texture 2021-05-27 18:41:44 +02:00
twinaphex b45acf2223 MSVC buildfixes 2021-05-21 17:09:55 +02:00
Woohyun Shin 4e8a71d034 GDI: Fix non-ASCII text rendering 2021-04-22 20:38:58 +09:00
twinaphex 8f79e14d0a Silence LGTM static code analysis warnings 2021-03-24 00:25:47 +01:00
twinaphex 938c8f3abc Fix some tvOS warnings 2021-03-15 01:52:18 +01:00
Autechre a49b02c44b
(Mac) Makefile changes for supporting Metal build (#11929)
* (QB) Add rule for Metal - define HAVE_COCOA_METAL for now
when building for Metal, and HAVE_COCOA for non-Metal build

* Make necessary changes to Makefile.common and qb/config.libs.sh:
- Disable OpenGL for now for Metal build
- Take Metal conditional out of OpenGL block in Makefile.common

* (Metal) Header fixes for compiling without Xcode/Griffin

* (Mac) Some buildfixes for non-Xcode building

* (cocoa_common.h) Restructure to no longer use -DOSX

* (Apple) More buildfixes

* (Apple) Cleanups
2021-01-22 22:20:38 +01:00
twinaphex cdca5d0afc Turn vulkan_copy_staging_to_dynamic into macro 2020-12-15 07:20:33 +01:00
twinaphex d70420a12d vulkan_copy_staging_to_dynamic - put sync texture to GPU
outside of the function
2020-12-15 07:01:00 +01:00
Justin Weiss 91c695ac52 [3DS] Allow sideways screen rotation 2020-10-27 21:13:19 -07:00
twinaphex a49b81c161 Cleanup 2020-09-15 11:48:56 +02:00
twinaphex e810b0251a (GL) Cleanups 2020-09-01 19:54:41 +02:00
twinaphex b4d26aca9c Turn vulkan_write_quad_vbo into macro 2020-08-27 02:29:32 +02:00
twinaphex 662e37f670 Replace more instances of string_split 2020-08-26 13:35:05 +02:00
twinaphex bfc8a7beca Reorder structs/alignment 2020-08-14 21:45:41 +02:00
twinaphex 573f9e60c7 (libnx) Prevent some warnings 2020-07-31 10:54:57 +02:00
Yoshi Sugawara a2327be378 improved readability for references to the platform specific metal storage mode option; removed support for btstack since its not compiling and is less relevant for the iOS platform; removed commented out code 2020-07-19 07:48:07 -10:00
Yoshi Sugawara fd9ac64d55 Merge branch 'master' into yoshisuga/ios-metal 2020-07-19 00:33:54 -10:00
twinaphex 4c5f4b244a (Sixel) Buildfixes 2020-07-09 15:07:06 +02:00
Yoshi Sugawara 6308ba1acb support ApplePlatform for iOS and conform app delegate class to it, move app delegate class to apple_platform.h, fix metal references for iOS 2020-07-07 05:03:42 -10:00
twinaphex 5d0b01ea07 (drivers_font) Cleanups 2020-06-29 22:14:15 +02:00
twinaphex 6ada72e09d (gl_raster_font) Try to prevent NULL pointer dereferences 2020-06-29 22:06:50 +02:00
twinaphex 37bfbed3f5 (Vulkan) Cleanups 2020-06-28 21:20:18 +02:00
twinaphex 035d7dad12 Go through utf8 to utf16 functions 2020-06-27 01:10:45 +02:00
twinaphex 1ae20ea17c Style nits - turn macro names into upper-case - some while style nits 2020-06-26 20:00:19 +02:00
twinaphex 67898f5d12 (Font drivers) Simplifications 2020-06-24 21:27:47 +02:00
twinaphex 9cb4d924cb Revert "(drivers_font) Cut down on unnecessary strlen calls within a for loop"
This reverts commit 3e9d0b8758.
2020-06-24 21:09:44 +02:00
twinaphex 3e9d0b8758 (drivers_font) Cut down on unnecessary strlen calls within a for loop
- precompute once for function duration
2020-06-24 20:52:39 +02:00
Guo Yunhe e9916df9d0 Change keys to upper case 2020-06-02 10:28:00 +03:00
Francisco José García García ec336442bd
Merge pull request #10749 from libretro/vitagl
VitaGL fixes
2020-05-31 17:14:23 +02:00
Francisco José García García f976078ef2 [VITA] GL fixes 2020-05-31 17:10:26 +02:00
twinaphex 479a8a6e64 (PS2) Fix warning incompatible pointer type 2020-05-29 11:22:53 +02:00
Francisco Javier Trujillo Mata 1eeb3dcf30 Adapt PS2 port to new SDK with newlib support (CDVDFS support is missing) 2020-05-20 20:13:19 +02:00
jdgleaver a305a48a11 (3DS) Fix font driver 2020-05-04 16:57:44 +01:00
jdgleaver 6c49ae5152 (WiiU/3DS) Fix font driver horizontal text alignment 2020-04-20 16:20:21 +01:00
jdgleaver 73bcd7a692 Enable correct vertical alignment of text (+ font rendering fixes) 2020-03-31 16:55:22 +01:00
twinaphex 26bb0105c0 (Vita) Buildfix 2020-03-12 20:54:38 +01:00
twinaphex f4c5036c3c Get rid of video_frame_info dep for fonts 2020-03-10 03:24:59 +01:00
Twinaphex 35a528a3e0 (Metal raster font) Remove dependency on video_info 2020-03-10 03:02:37 +01:00
Twinaphex 238d72d187 Buildfix 2020-03-10 02:38:23 +01:00
Twinaphex dde5f67962 Revert "(Metal raster font) remove video_frame_info dep"
This reverts commit f2df63e246.
2020-03-10 02:07:10 +01:00
twinaphex f2df63e246 (Metal raster font) remove video_frame_info dep 2020-03-10 02:02:19 +01:00
twinaphex 083a0453c6 (PS2) Buildfix 2020-03-10 01:07:29 +01:00
twinaphex 1a854021a4 (Metal raster font) More simplifications 2020-03-09 22:47:40 +01:00
twinaphex 2da2dd3b0b (Metal raster font) Simplify code 2020-03-09 22:44:01 +01:00
twinaphex c77861126f remove video_info deps 2020-03-09 22:35:25 +01:00
twinaphex 867bdad010 Get rid of unimplemented FPGA font driver 2020-03-09 22:13:17 +01:00
twinaphex a395bf9355 (Drivers font) Start getting rid of video_frame_info dependency 2020-03-09 21:56:03 +01:00
twinaphex 43feea3496 (Drivers font) Add parameter 2020-03-09 21:34:14 +01:00
twinaphex cdbae18ae5 Cleanups 2020-03-09 04:13:41 +01:00
twinaphex 6505080d64 (gfx drivers font) Get rid of as many video_frame_info
dependencies as possible
2020-03-07 20:48:26 +01:00
twinaphex be861cf55d (gfx drivers font) Reduce dependency on video_frame_info 2020-03-07 20:11:39 +01:00
twinaphex efe72dea94 (Caca) Put everything into the struct 2020-03-07 16:42:12 +01:00
twinaphex 7be7815933 (libnx) Buildfix 2020-03-07 06:49:10 +01:00
twinaphex e8ff0fddca (drivers_font) More untangling of video_info 2020-03-07 05:48:21 +01:00
twinaphex f3c6799b4e (drivers_font) switch_font - cleanups 2020-03-07 05:25:28 +01:00
twinaphex 3e891c6237 (drivers font) Start making the code independent of video_frame_info 2020-03-07 04:45:27 +01:00
twinaphex ee9c6ef5ba (Font driver) Get rid of more video_frame_info dependencies 2020-03-07 01:41:00 +01:00
twinaphex 2e034c1574 (gfx/drivers_font) header cleanups 2020-03-05 14:01:34 +01:00
twinaphex 880391d0c5 (libnx) Try to silence warnings 2020-02-10 12:36:11 +01:00
twinaphex 6c97a7514c (Vulkan) turn superfluous functions in vulkan_common.c into macros
to avoid unnecessary function overhead
2020-01-03 20:20:59 +01:00
jdgleaver 7ad4becedb (Vulkan) Fix font driver 'vulkan_get_message_width()' function 2019-12-29 14:44:07 +00:00
Francisco José García García b4be7b0c74 (Vita) Several improvements to vita2d driver 2019-12-14 14:11:47 +01:00
Rinnegatamante bed9847b48 [VITA] Hijacking wrong positioning for UI elements. 2019-11-12 19:06:18 +01:00
Rinnegatamante 66bdf711f4 [VITA] Back to GL_LUMINANCE_ALPHA usage. 2019-11-12 16:33:47 +01:00
Rinnegatamante 6b7673f806 [VITA] Fixing gl1 video driver crashes. 2019-11-12 15:37:37 +01:00
twinaphex f678a06b95 Remove xbox 360 fonts 2019-10-19 16:42:39 +02:00
Francisco Javier Trujillo Mata c48ccdb1fc Fix memory leak in the PS2 GFX and PS2 Font 2019-10-03 23:41:56 +02:00
twinaphex b28c405377 Backport and rebase initial FPGA port that was done in 2017 (port
done for Z-Turn board) - has some outstanding issues such as
very slow framebuffer software rendering output that needs to
be overcome before this becomes usable - community help needed
2019-09-17 08:16:50 +02:00
Tor Arne Vestbø 204407b64a metal: Set up correct viewport before rendering overlay 2019-09-02 18:02:30 +02:00
Tor Arne Vestbø a7723ba13f Explicitly invalidate atlas buffer when rendering text with Metal
Fixes #9016
2019-09-01 18:46:26 +02:00
twinaphex ca5e51f116 Remove video_context_driver_make_current 2019-08-29 11:13:17 +02:00
twinaphex 558e50b5a0 Get rid of unused code libdbgfont 2019-08-13 11:42:46 +02:00
Brad Parker cb2be97e7d fix unused warning, add extra info to cdrom print 2019-07-31 17:51:58 -04:00
twinaphex 44efbd47c2 Prevent null pointer dereference 2019-07-18 21:00:35 +02:00
twinaphex ee3208ac39 Integrate video_driver.c into retroarch.c 2019-06-17 15:10:22 +02:00
jdgleaver 54e1711f9a (3DS) Sanitise/Improve display mode selection 2019-04-15 17:05:55 +01:00
jdgleaver 4065dbf18e (Menu Widgets) Fix text alignment issues for ctr, metal and vita2d drivers 2019-04-08 15:13:19 +01:00
jdgleaver 9fff07e589 (Menu Widgets) Fix text alignment issues with Vulkan and D3D video drivers 2019-04-08 13:35:35 +01:00
Brad Parker 48dc251303 gl1: add scissor reset from gl 2019-04-05 18:17:11 -04:00
twinaphex 27928081cf Cleanups 2019-03-18 15:27:37 +01:00
twinaphex 03641f2378 (GL1) Cleanups 2019-03-18 04:50:50 +01:00
twinaphex ab814efc62 (GL raster font) Don't have to call video_driver_set_coords/
video_driver_set_mvp anymore
2019-03-18 04:46:27 +01:00
Themaister 3029f96511 Add a new "glcore" driver with slang support.
This driver should sunset the old gl2 driver, but that driver will
likely live on to support really ancient and terrible GL stacks.
All the worst legacy cruft has been ripped out, and it's almost a decent
backend now.

Requirements for slang are GL 3.2+ or GLES3.
Some shaders require features which are not directly compatible with
GLES2 or legacy GL.

This driver shares a lot of concepts from the Vulkan driver.
The slang shader stack and SPIRV-Cross are used to implement the shader
spec, and the menu shaders are also shared with Vulkan.
2019-03-09 12:30:49 +01:00
Francisco Javier Trujillo Mata 652300f674 [PS2] Fixed memory leaks in the ps2_font 2019-03-07 00:14:59 +01:00