Commit Graph

4014 Commits

Author SHA1 Message Date
twinaphex fde3406d1b Get rid of input_event_get_osk_ptr/get_osk_grid 2021-10-01 07:37:33 +02:00
Autechre 8807e2957e
Input refactors pt3 (#13053)
* Move more internal state over to input_driver.c and menu_driver.c -
retroarch.c now down to 893kb
- Remove now unused p_rarch pointers in functions
2021-10-01 07:18:30 +02:00
twinaphex e9a4e811ac Move more code and variables from rarch_state out to input_driver
and menu_driver
2021-10-01 00:41:50 +02:00
twinaphex 49fbed2423 Get rid of input_mouse_grabbed - move retroarch types to
retroarch_types.h
2021-09-30 23:22:50 +02:00
twinaphex 12c81bc073 Replace input_state_get_ptr call 2021-09-30 21:31:37 +02:00
twinaphex dbe414e1e1 move input_poll_overlay to input_driver.c 2021-09-30 21:29:35 +02:00
twinaphex ddceb51f89 Get rid of some needless getters/setters 2021-09-30 21:10:12 +02:00
twinaphex ef875f6102 Create input_state_get_ptr - move to input_driver.c -
also moved over the functions that had a dependence on this
state - retroarch.c reduced to 979kb now
2021-09-30 20:54:56 +02:00
twinaphex e886e908d5 Create consistent naming conventions - use retroarch_ instead
of rarch_ for some functions for all functions coming from retroarch.h
2021-09-28 12:56:10 +02:00
twinaphex 8ef9065c86 Get rid of menu_driver_is_alive - we don't want these one/two-line getters/setters anymore 2021-09-28 10:27:00 +02:00
grant2258 a327fdb6fe
add mouse relative check and set appropiatley to fix issue (#12994)
* re add this after failed rebase

* update

* temp fix for device friendly naming as it is for testing

* add device friendly names in the appropiate place

* add/remove hotplug dev to ra input mouse port list

Co-authored-by: grant2258 <you@example.com>
2021-09-24 18:31:20 +02:00
Ben Hamilton (Ben Gertzfield) 1970786932
New feature: Use gamepad combo to quit Retroarch (#13017)
* Refactor menu toggle combo button logic to allow quit combo button

* Quit gamepad combo

* Fixes from @jdgleaver
2021-09-24 18:30:46 +02:00
M4xw 931eb3221b [LIBNX] Fix Split Joycon 2021-09-23 13:45:22 +02:00
twinaphex d2af43d457 Cleanups 2021-09-20 21:08:53 +02:00
twinaphex eb895f9947 move more code out of retroarch.c 2021-09-18 21:14:15 +02:00
gblues 78858a9474
Fix analog inputs on HID devices (#12991)
== DETAILS

File this one under "I'm not sure how this ever worked."

I mean, it did (in 1.8.8). I'm not sure what changed, but ultimately what I did was
a bunch of comparative testing against 1.8.8:

- I confirmed the packet data was still being read successfully
- I confirmed that the axis value being passed into pad->get_axis() had
  not changed
- I confirmed the work done in `gamepad_read_axis_data()` was working the same
  between 1.8.8 and master

With the only difference between 1.8.8 and current being the return value from
`gamepad_read_axis_data()`, I just rewrote the method to work properly, and
also fixed up the default axis mapping.

I tested this with a sixaxis controller and GCA, configuring the analog-to-digital
control override to use the right stick.
2021-09-15 03:30:05 +02:00
twinaphex 90775e7306 Silence warnings/errors 2021-09-13 20:30:22 +02:00
twinaphex 3c69a941da Move code over to input_driver.c 2021-09-13 18:33:53 +02:00
jdgleaver 12f787547c
Add workaround to fix keyboard input when using x11+udev (#12981) 2021-09-13 18:02:40 +02:00
Autechre e24440d4a9
Merge pull request #12976 from grant2258/mouse_index
this function is called more than once dont use static
2021-09-13 11:44:28 +02:00
grant2258 88b15c1b1d this function is called more than once dont use static 2021-09-12 20:58:49 +01:00
twinaphex ad4b51b903 Move cde from retroarch.c to input_driver.c 2021-09-12 19:27:12 +02:00
twinaphex b5138b6122 Move input_config_get_bind_string to input_driver.c 2021-09-12 17:41:00 +02:00
twinaphex 6c79cebc6e Move input_overlay_auto_rotate_ out of retroarch.c and into
input_driver.c
2021-09-09 14:24:42 +02:00
twinaphex 81e7dab159 Move code out of retroarch.c and into input_driver.c 2021-09-09 14:11:46 +02:00
Michael Burgardt 303d17e2e6 Rebase 'Add generic rumble gain to input settings' by davidgfnet 2021-09-08 19:52:32 +02:00
twinaphex c9e587a5a7 Move more input code over to input_driver.c from retroarch.c 2021-09-07 14:55:37 +02:00
twinaphex 276b4fd72c Move more code over from retroarch.c to input_driver.c 2021-09-07 13:08:31 +02:00
twinaphex 67defbcf26 Transfer code over from retroarch.c to input_driver.c 2021-09-07 12:42:03 +02:00
twinaphex 3a78b46862 Move code to input_driver.c 2021-09-07 10:17:06 +02:00
twinaphex 722166cb15 Move functions from retroarch.c to input_driver.c 2021-09-07 07:11:42 +02:00
twinaphex 7c665702a8 Move input_driver_toggle_button_combo to input_driver.c 2021-09-07 06:50:18 +02:00
bulzipke 8adc24ecbc
(3DS) Add bottom screen menu (#12470)
* (3DS) Add bottom screen menu
 -> User can save/load state on botom screen with thumbnail.
 -> Call a save_state_to_file() when RAM state has data to write a disk.
 -> If the bottom screen needs updating, swap the bottom framebuffers.

Add: SAVE/LODE STATE TO RAM
 -> This is useful for devices with slow I/O
 -> 3DS bottom save state use CMD_EVENT_SAVE_STATE_TO_RAM
 -> 3DS bottom load state use CMD_EVENT_LOAD_STATE when RAM state has no data
 -> 3DS bottom load state use CMD_EVENT_LOAD_STATE_FROM_RAM when RAM sate has data

* Rewrite path_get_state to retroarch_get_current_savestate_path

* Fix unterminated state_path
2021-09-03 18:14:03 +02:00
twinaphex 220dfe4dbf Move code in retroarch.c over to configuration file 2021-08-30 16:52:05 +02:00
twinaphex 0194ce91bf Get rid of getters/setters in big driver files from now 2021-08-26 13:27:44 +02:00
sonninnos ca311246b1 C89 buildfix 2021-08-24 22:32:47 +03:00
Autechre dbb74ba5ab
Merge pull request #12823 from markwkidd/input-drivers
input_driver refactor
2021-08-24 18:45:20 +02:00
Autechre 4e188c0f26
Merge pull request #12830 from icculus/udev_keyboard_detect_fix
udev_input.c: Look for "ID_INPUT_KEY", not "ID_INPUT_KEYBOARD"
2021-08-24 18:42:38 +02:00
sonninnos 957b71cfdc (WINRAW) Fix crash when overlay is enabled 2021-08-24 17:03:28 +03:00
sonninnos 26d6c8243a (WINRAW) Add missing analog keybinds 2021-08-21 22:01:12 +03:00
Mark W. Kidd 5f834a8cb3 input_driver refactor 2021-08-19 20:02:39 -04:00
Ryan C. Gordon 9a6faa3ddd
udev_input.c: Look for "ID_INPUT_KEY", not "ID_INPUT_KEYBOARD"
This fixes programs using /dev/uinput to create a virtual keyboard failing
to be detected on startup. Usual symptom is some sort of GPIO-based
controller that looks like a keyboard to the OS and can control
EmulationStation, but fails to work in-game unless you restart the program
while the game is running (in which case udev_input.c's hotplug code, which
was using the correct key, would pick it up).
2021-08-19 16:00:57 -04:00
Autechre ae327a769b
Revert "input refactoring: create input_driver.c" 2021-08-18 18:45:53 +02:00
Autechre a66b1b3e48
Merge pull request #12703 from markwkidd/input-drivers
input refactoring: create input_driver.c
2021-08-18 18:17:43 +02:00
Mark W. Kidd 5a8920c862 input_driver refactor 2021-08-17 08:56:29 -04:00
twinaphex 20ef0667b0 Add initial webOS port courtesy of informatic/webosbrew/mariotaku 2021-08-11 20:04:11 +02:00
twinaphex 013dd30bde We have to uniquely name pointer_status struct for both dinput
and winraw because otherwise Griffin builds will fail
2021-08-11 03:44:34 +02:00
twinaphex 13a2d2419f (PSL1GHT) Fix function prototype for 'button' pad driver
(Task save) Fix warning in platform port
2021-08-09 20:25:27 +02:00
twinaphex bb30dc3dee After gblues' change, the rest of the button function callbacks
for the other joypad drivers still had int16_t as the return type
instead of int32_t - fix this
2021-08-08 21:48:19 +02:00
Nathan Strong feb4f266fa WIIU: Fix L3/R3 buttons
== DETAILS
After a bisect, the culprit was changing the gamepad interface from
returing a single button (bool) to multiple (int16).

The issue is that the Wii U gamepad (and presumably the Pro controller too)
have more than 16 buttons, which means some buttons get lost. Notably, L3 (18)
and R3 (17).

The solution: use int32 instead of int16.

I did a test build and confirmed that this change restores L3/R3 functionality
with the gamepad. Don't have a pro controller to test, but it should work too.
2021-08-07 23:23:33 -07:00
Autechre 390f914357
Merge pull request #12573 from markwkidd/wayland-input
wayland input driver multimouse/multigun fixup
2021-08-07 20:25:23 +02:00
ComradeEcho 35c2ec993b
Remove code that duplicates controllers 2021-08-07 11:43:50 -05:00
Adie ce4fce12c0 Implement changes to fix macOS controller duplication bug 2021-08-06 22:02:43 -05:00
Autechre 1661d4e969
Merge pull request #12756 from sonninnos/winraw-alt-sticky
(WINRAW) Alt sticky fix
2021-08-07 03:54:43 +02:00
twinaphex f459472f6d Fix leaks - we were not honoring the ownership policy/create rule
for various CoreFoundation functions with 'Copy' or 'Create' in the title
2021-08-07 03:46:08 +02:00
sonninnos 6170fc45ae (WINRAW) Cleanups 2021-08-07 04:31:32 +03:00
twinaphex c1ed271a12 (Mac/IOHIDManager) Fix leak of elements_raw and elements in iohidmanager_hid_device_add_device 2021-08-07 03:30:17 +02:00
sonninnos 079070daf7 (WINRAW) Prevent Alt getting stuck when Alt-Tabbing 2021-08-07 04:24:20 +03:00
sonninnos 2178f9d36f (WINRAW) Add pointer status 2021-08-06 23:12:38 +03:00
sonninnos bd3533f05d Friendly names for mice where available 2021-08-06 00:21:17 +03:00
sonninnos 2c47d94bf5 (WINRAW) Change legacy virtual keys to scan codes 2021-08-04 19:23:56 +03:00
Mark W. Kidd 109f4fafec wayland input driver fixups 2021-08-02 18:05:24 -04:00
amtz d0612f906d Limit udev device scan to subsystem 'input'
This change makes the call to 'udev_enumerate_scan_devices' much faster.
In particular, for some bluetooth devices, this function may implicitly
read its battery's virtual file 'uevent', e.g.

/sys/devices/*/usb1/1-1/*/bluetooth/hci0/*/power_supply/hid-*-battery/uevent

Reading this file may (for unknown reasons) block up to 10 seconds.
Since udev_enumerate_scan_devices is called 4 times (for keyboard,
mouse, touchpad, and joypad) during startup this may cause a
considerable delay.

Limiting the scan to subsystem 'input' yields the same devices but makes
the scan faster and does not read 'uevent' of the input controller's
power_supply.
2021-08-02 13:17:00 +02:00
sonninnos 2962707d5f (WINRAW) Trigger joypad driver reinit on DEVICECHANGE 2021-08-01 22:35:27 +03:00
Autechre 0c2299396c
Merge pull request #12711 from Poligraf/retrofw
Add retrofw port
2021-07-29 13:41:13 +02:00
Poligraf 9000e81498
Add retrofw port 2021-07-29 22:16:59 +12:00
R-YaTian 1d988d374a
libnx: Fix split joycons 2021-07-29 12:18:11 +08:00
Autechre 910d729d50
Merge pull request #12661 from markwkidd/menu-input
consolidate menu_input.h declarations
2021-07-29 01:14:06 +02:00
p-sam 0f5f8798ea libnx: input fixes
- fix poll missing for controller 2-8
- fix layout not applied correctly and hangs when splitting joycons
2021-07-28 21:49:09 +02:00
twinaphex 9e1ad64e89 (winraw_input.c) Fixed some typos and style nits 2021-07-25 16:36:48 +02:00
Ben Templeman 48e4b02fad Fixed absolute co-ords for CRT and non crt users
Fixed typo

added delay between winraw rect change to fix roslution changing issues.

added more comments

added delay reset

Fixed typo

updated comments

added RECT size to log

updated logging
2021-07-25 11:06:34 +01:00
Mark W. Kidd e3d2a9b614 Merge branch 'master' of http://github.com/markwkidd/retroarch into menu-input 2021-07-23 10:27:49 -04:00
Autechre 1071c93c82
Merge pull request #12609 from markwkidd/input-drivers
add source comments to input_drivers.h
2021-07-23 06:33:08 +02:00
Mark W. Kidd 8038d899d6 add documentation to input_driver.h 2021-07-19 12:05:28 -04:00
Ash Logan 27b02d66aa (Wii U) Ignore some bogus KPAD results
This API is completely bonkers, seems to have no idea what the error 
conditions are
2021-07-19 16:59:41 +10:00
Mark W. Kidd 64672b4b63 consolidate menu_input.h declarations 2021-07-15 14:19:38 -04:00
John Parton f6aeb717ba Basic rs90 build
DINGUX_BETA has clock_gettime libogc
Add tinyalsa support to rs90
2021-07-13 11:36:48 -05:00
Nicolas Roehm b3c929499e
[Upd] error message 2021-07-10 14:10:12 +02:00
Aleksey Samoilov 146804fcbc Remove xdg_shell_v6 support 2021-07-10 14:22:58 +04:00
Autechre 7b55b03c96
Merge pull request #12617 from markwkidd/input-cleanup
consolidate 'input define' enums to input_defines.h
2021-07-09 15:30:02 +02:00
Autechre ed3412c004
Merge pull request #12618 from markwkidd/input-remapping
consolidate and comment input_remapping.h
2021-07-08 14:22:51 +02:00
Autechre 7dba607d76
Merge pull request #12579 from grant2258/touchpad
udev fixes add pointer pressed to pointer device to allow udev users to access this device
2021-07-08 12:04:04 +02:00
Mark W. Kidd b17dd28ff2 consolidate and comment input_remapping.h 2021-07-06 16:13:43 -04:00
Mark W. Kidd 523d7d6ee8 consolidate input defines 2021-07-05 15:18:17 -04:00
Autechre e1270742b9
Merge pull request #12582 from markwkidd/input-drivers
add comments in order to document input_driver.h
2021-07-02 00:21:09 +02:00
Mark W. Kidd fb2b3695d9 remove unused enum input_device_type 2021-06-30 19:05:56 -04:00
Mark W. Kidd b0831bf1a0 comment documentation for input_driver.h 2021-06-29 20:12:44 -04:00
M4xw d00c2a6407 [Libnx] Style nits 2021-06-28 17:38:17 +02:00
p-sam ac8a977492 Replace deprecated HID APIs 2021-06-28 17:38:17 +02:00
p-sam 1bc588acbd Fix building with libnx 4.0.0 2021-06-28 17:38:17 +02:00
Grant d6a1c21fe1 udev fixes] 2021-06-26 23:09:47 +01:00
jdgleaver 3a82cf980d 'Analog to Digital Type' usability improvements 2021-06-23 14:28:45 +01:00
Autechre 7b47f5f49a
Merge pull request #12556 from sonninnos/winraw-mouse
(WINRAW) Mouse access violation fix
2021-06-23 00:19:37 +02:00
Grant c73592d379 skip mouse with no button errors and keep the rest 2021-06-22 23:00:50 +01:00
Grant 4ba0ba4c70 fix up logging that can confuse users 2021-06-22 22:06:19 +01:00
sonninnos 11dba60ea7 (WINRAW) Mouse access violation fix 2021-06-22 19:47:56 +03:00
Autechre bd937eb49f
Merge pull request #12536 from grant2258/udev
only add mouse if it has buttons and add vebose device friendly names
2021-06-22 17:23:19 +02:00
Autechre 6986caed5b
Merge pull request #11388 from pjft/dual-lightgun
Change udev driver for dual lightgun support in X11
2021-06-21 18:06:35 +02:00
Autechre 0a75b51b29
Merge pull request #12534 from jdgleaver/input-port-remapping
Add support for mapping multiple controllers to a single input device
2021-06-21 15:28:34 +02:00
jdgleaver 973f5cda6d Add support for mapping multiple controllers to a single input device 2021-06-21 12:42:38 +01:00