Before this change, there was at least one scenario in which the UI
would seemingly freeze and a restart was needed. That's when an update
of cores was attempted with threaded rendering enabled.
Fixes https://github.com/libretro/RetroArch/issues/17727
Before this change, an 8-bit value was guaranteed to be lesser than the
size of this array (256). Instead of removing the check, I make it
meaningful by reducing the size of the array.
At optimization level -O3, GCC generates a warning about its own
optimizations, likely due to loop unrolling. Manually unroll the loop to
eliminate any ambiguity and prevent the warning.
* workerized RA
* Workerized (non-async) web player, using OPFS
This patch eliminates the need for asyncify and uses modern filesystem
APIs instead of the deprecated, unmaintained BrowserFS.
This is a WIP patch because it won't fully work until these two
Emscripten PRs land and are released:
https://github.com/emscripten-core/emscripten/pull/23518https://github.com/emscripten-core/emscripten/pull/23021
The former fixes an offscreen canvas context recreation bug, and the
latter adds an equivalent to BrowserFS's XHR filesystem (but without
the hazardous running-XHR-on-the-main-thread problem).
The biggest issue is that local storage of users who were using the
old version of the webplayer will be gone when they switch to the new
webplayer. I don't have a good story for converting the old BrowserFS
IDBFS contents into the new OPFS filesystem (the move is worth doing
because OPFS supports seeking and reading only bits of a file, and
because BrowserFS is dead).
I've kept around the old libretro webplayer under
pkg/emscripten/libretro-classic, and with these make flags you can
build a non-workerized RA that uses asyncify to sleep as before:
make -f Makefile.emscripten libretro=$CORE HAVE_WORKER=0 HAVE_WASMFS=0 PTHREAD=0 HAVE_AL=1
I also moved the default directory for core content on emscripten to
not be a subdirectory of the local filesystem mount, because it's
confusing to have a subdirectory that's lazily fetched and not
mirrored to the local storage. I think it won't impact existing users
of the classic web player because they already have a retroarch.cfg in
place.
* Get fetchfs working without manifest support
* makefile fixes
* fix scaling, remove zip dependency
* Support asset/cheats/etc downloaders for emscripten
- Add http transfer support for emscripten
- At the task_http level, not the net_http level --- so no netplay
or webdav.
- Change default paths to be more like other platforms
- Gives us smaller bundles and a faster boot time
- Had to work around a task queue bug on Emscripten
- I made the smallest possible change to do it, but it may be better
to fix in rthread.c
* Load an emscripten file_packager package on first run
If no ozone assets are present, load a libretro_minimal package
created using Emscripten's built-in file packager.
* updated readme, removed indexer from wasmfs libretro-web
* Put back zip dependency, load asset bundle into opfs on first run
* fix upload path
* Remove unused function
* easy testing setup for two multithreaded conditions
1. make PROXY_TO_PTHREAD=1 (slower)
2. make PROXY_TO_PTHREAD=0 (bad audio, because doesn't sleep in
openal.c)
* Remove condition on sleep in openal
also make input_driver check existence of drv->axis, drv->button
before calling them.
* Fix resizing under EGL
* Don't force config file path on emscripten
* Add time.h include to netplay, default HAVE_NETPLAYDISCOVERY to 0
* Remove nearly all proxied joypad calls under emscripten
* Fix file uploads under firefox
* Fix safari API uses, but Safari still hangs in OPFS filesystem mount
I think this can be fixed by moving the backend creation off the main
thread.
* Move filesystem init into emscripten C entry point
* Setup filesystems off of main thread
* re-set default player to async
Also improve Safari compatibility under proxy-to-pthread condition
* Safari upload file fixes
* Remove some excess prints
* Fix typo
* workerized RA
* Workerized (non-async) web player, using OPFS
This patch eliminates the need for asyncify and uses modern filesystem
APIs instead of the deprecated, unmaintained BrowserFS.
This is a WIP patch because it won't fully work until these two
Emscripten PRs land and are released:
https://github.com/emscripten-core/emscripten/pull/23518https://github.com/emscripten-core/emscripten/pull/23021
The former fixes an offscreen canvas context recreation bug, and the
latter adds an equivalent to BrowserFS's XHR filesystem (but without
the hazardous running-XHR-on-the-main-thread problem).
The biggest issue is that local storage of users who were using the
old version of the webplayer will be gone when they switch to the new
webplayer. I don't have a good story for converting the old BrowserFS
IDBFS contents into the new OPFS filesystem (the move is worth doing
because OPFS supports seeking and reading only bits of a file, and
because BrowserFS is dead).
I've kept around the old libretro webplayer under
pkg/emscripten/libretro-classic, and with these make flags you can
build a non-workerized RA that uses asyncify to sleep as before:
make -f Makefile.emscripten libretro=$CORE HAVE_WORKER=0 HAVE_WASMFS=0 PTHREAD=0 HAVE_AL=1
I also moved the default directory for core content on emscripten to
not be a subdirectory of the local filesystem mount, because it's
confusing to have a subdirectory that's lazily fetched and not
mirrored to the local storage. I think it won't impact existing users
of the classic web player because they already have a retroarch.cfg in
place.
* Get fetchfs working without manifest support
* makefile fixes
* net_http: refactor net_http_new
The goal is to move calls to getaddrinfo() and connect() into
net_http_update(). This will make it possible for them to be replaced
with non-blocking alternatives later.
The net_http calling pattern right now allows callers to create the
http_connection_t, call net_http_new() which creates the http_t from
the http_connection_t, free the http_connection_t, and then start
calling net_http_update(). In order to preserve that, the http_t needs
to copy the values out of the http_connection_t on create. This also
preserves the http_connection_t values instead of freeing them, so the
connection would be able to be used later.
* net_http: implement dns cache
* net_http: separate out address resolution, connect, and request send
* net_http: perform getaddrinfo on separate thread
* net_http: implement basic connection pool
* net_http: refactor receive calls to read faster, do fewer reallocs
* net_http: build fix for platforms without SSL
* net_http: build fix for non-griffin builds
* net_http: build fix for non-threaded platforms
* Less string copies
* Some general cleanups
* Add extra param to runloop_message_queue_push so we can pass size_t
of the message
* Consistent conventions for local variable usage for certain things
Adapt the sanitized pointer handling, discussed at #17196:
Wayland driver specific changes:
- make sure pointer position is always within [-0x7fff,0x7fff]
by using the confined wrapper
- enable lightgun to report -0x8000 if pointer is really offscreen
- remove extra "inside" checks
- report same pointer/lightgun coordinates for all ports
- simplify pointer and lightgun handling
Other changes:
- unify "offscreen" condition through input_driver.c
- slight tuning of pointer conversion in video_driver.c
- update libretro.h with explanation and pointer offscreen value
- small fixes on remote retropad test screen
New environment set call to enable a bit more sensible handling of
absolute pointing devices (pointer and lightgun). With the
confinement enabled, pointing devices will not return neither
-0x8000 nor (0,0), which was anyway dependent on the input driver,
instead they will stay at the extreme edge.
* Silence GCC 14 warning [-Warray-bounds=]
GCC reports a couple of warnings like this example:
libretro-common/cdrom/cdrom.c:395:14: warning: array subscript 6 is outside array bounds of 'unsigned char[6]' [-Warray-bounds=]
395 | cmd[6] = cmd[3];
| ~~~~~~~^~~~~~~~
libretro-common/cdrom/cdrom.c: In function 'cdrom_unlock':
libretro-common/cdrom/cdrom.c:1268:18: note: at offset 6 into object 'cdb' of size 6
1268 | unsigned char cdb[] = {0x1E, 0, 0, 0, 0x2, 0};
The static analysis heuristic doesn't consider the fact that the writes to cmd[6] and later only happen under the condition that `if (cmd[0] == 0xBE || cmd[0] == 0xB9)` and that in all of those cases the array passed is wide enough. So this is a false positive.
Nevertheless, there seems to be an easy way to silence the warning without disabling it: just require all arrays passed to be at least 9 bytes long and explicitly set the size of those arrays that have been shorter to 9.
* Work around the requirement of C89
I used a C99 construct, but this is easy to work around
with a run-time check.
* Restore the check for non-null cmd
It was obsoleted in a previous version, but is needed back now.
---------
Co-authored-by: pstef <3462925+pstef@users.noreply.github.com>
This commit imports a series of patches from the FreeBSD port of RetroArch to
improve build compatibility and address specific issues encountered in the
FreeBSD environment. These patches, sourced from the FreeBSD Ports collection
(https://cgit.freebsd.org/ports/tree/games/retroarch/files), have been adapted
and tested to ensure they integrate seamlessly with the current build process.
* sort remaps by connected controller if option is enabled
* ensure dir name is valid based on input device name
* Fix comments
* Fix forbidden mixed declarations and code
* fixing build errors
* fix additional build warning/error
* Resolved code review change requests
* Changed strlcat to strlcpy as per recommendation
* Retrigger checks
* Use proper path separator.
* Ensure default value is toggled off.
* Ensure that gamepad device name is valid.