Commit Graph

1559 Commits

Author SHA1 Message Date
sonninnos b3b8b1e340 Add ZStandard support + libchdr update 2025-06-22 00:03:01 +03:00
libretroadmin c9bc941830 move microphone_driver.c inside audio_driver.c. This way we can move
some of the defines from audio_defines.h into audio_driver.c
2025-05-28 17:32:14 +02:00
Aleksey Samoilov 6c7b648570 [Wayland]: Add support for xdg-toplevel-icon-v1 2025-05-08 17:58:20 +04:00
pstef 4032fb47e8 Add missing compress.o object
Statically built cores like blueMSX call compress().
2025-04-16 06:30:25 +00:00
zoltanvb 1678e25af0 Extend X11 input driver with XInput2 extensions for multi-mouse
Add multi-mouse support for X11, by using XInput2 extensions. Only
master pointers are considered as mice.

New behavior put behind HAVE_XI2 and configure script extended with
necessary detection.
2025-04-13 12:16:53 +02:00
LibretroAdmin 82d8b9630a
Merge pull request #17750 from BinBashBanana/master 2025-04-10 03:35:45 -07:00
pstef 70aaa0a55c Fix non-griffin build for 3DS and make it the default
While here:
* remove input_overlay and task_overlay from linking blacklist
* move -Werror to CC invocation since C++ refuses to use it
* copy the quiet build mode from the main Makefile and make it the
  default
* temporarily define DEPRECATED for gpu_old.h to allow succesful build
* replace the call to command_event() with one to retroarch_main_quit()
  in a failure case
* add missing uncompr.o in Makefile.common for HAVE_BUILTINZLIB
2025-04-06 18:35:41 +00:00
BinBashBanana 05cefc9a4d AudioWorklet driver, misc. emscripten fixes 2025-03-28 19:41:40 -07:00
zoltanvb 6ce2a12c4d Enable compilation with plain_drm without other video drivers. 2025-03-17 06:04:06 +01:00
Jesse Talavera 63d965753f Merge branch 'refs/heads/master' into jtg/libavdevice-camera-driver
# Conflicts:
#	camera/camera_driver.c
#	configuration.c
2025-02-20 11:28:54 -05:00
Joe Osborn 56014a27d6
Enable pthreads on Emscripten (#17586)
* workerized RA

* Workerized (non-async) web player, using OPFS

This patch eliminates the need for asyncify and uses modern filesystem
APIs instead of the deprecated, unmaintained BrowserFS.

This is a WIP patch because it won't fully work until these two
Emscripten PRs land and are released:

https://github.com/emscripten-core/emscripten/pull/23518
https://github.com/emscripten-core/emscripten/pull/23021

The former fixes an offscreen canvas context recreation bug, and the
latter adds an equivalent to BrowserFS's XHR filesystem (but without
the hazardous running-XHR-on-the-main-thread problem).

The biggest issue is that local storage of users who were using the
old version of the webplayer will be gone when they switch to the new
webplayer.  I don't have a good story for converting the old BrowserFS
IDBFS contents into the new OPFS filesystem (the move is worth doing
because OPFS supports seeking and reading only bits of a file, and
because BrowserFS is dead).

I've kept around the old libretro webplayer under
pkg/emscripten/libretro-classic, and with these make flags you can
build a non-workerized RA that uses asyncify to sleep as before:

make -f Makefile.emscripten libretro=$CORE HAVE_WORKER=0 HAVE_WASMFS=0 PTHREAD=0 HAVE_AL=1

I also moved the default directory for core content on emscripten to
not be a subdirectory of the local filesystem mount, because it's
confusing to have a subdirectory that's lazily fetched and not
mirrored to the local storage.  I think it won't impact existing users
of the classic web player because they already have a retroarch.cfg in
place.

* Get fetchfs working without manifest support

* makefile fixes

* fix scaling, remove zip dependency

* Support asset/cheats/etc downloaders for emscripten

- Add http transfer support for emscripten
  - At the task_http level, not the net_http level --- so no netplay
    or webdav.
- Change default paths to be more like other platforms
- Gives us smaller bundles and a faster boot time
- Had to work around a task queue bug on Emscripten
  - I made the smallest possible change to do it, but it may be better
    to fix in rthread.c

* Load an emscripten file_packager package on first run

If no ozone assets are present, load a libretro_minimal package
created using Emscripten's built-in file packager.

* updated readme, removed indexer from wasmfs libretro-web

* Put back zip dependency, load asset bundle into opfs on first run

* fix upload path

* Remove unused function

* easy testing setup for two multithreaded conditions

1. make PROXY_TO_PTHREAD=1 (slower)
2. make PROXY_TO_PTHREAD=0 (bad audio, because doesn't sleep in
openal.c)

* Remove condition on sleep in openal

also make input_driver check existence of drv->axis, drv->button
before calling them.

* Fix resizing under EGL

* Don't force config file path on emscripten

* Add time.h include to netplay, default HAVE_NETPLAYDISCOVERY to 0

* Remove nearly all proxied joypad calls under emscripten

* Fix file uploads under firefox

* Fix safari API uses, but Safari still hangs in OPFS filesystem mount

I think this can be fixed by moving the backend creation off the main
thread.

* Move filesystem init into emscripten C entry point

* Setup filesystems off of main thread

* re-set default player to async

Also improve Safari compatibility under proxy-to-pthread condition

* Safari upload file fixes

* Remove some excess prints

* Fix typo
2025-02-20 00:59:25 +01:00
Joe Mattiello eb2928eb0c
CoreMIDI add driver (#17569)
CoreMIDI install into build

Signed-off-by: Joseph Mattiello <git@joemattiello.com>
2025-02-15 18:57:09 +01:00
Viačasłaŭ 5b9d5a9086
Buildfix for Debian 12 (#17522) 2025-02-06 02:10:06 +01:00
Viačasłaŭ 65014a46b4
Add PipeWire camera driver (#17507) 2025-02-03 04:30:13 +01:00
LibretroAdmin 2870a0a8ad
Revert "Workerized emscripten retroarch (WIP) (#17484)" (#17492)
This reverts commit cacd5a9a23.
2025-01-30 21:35:58 +01:00
Joe Osborn cacd5a9a23
Workerized emscripten retroarch (WIP) (#17484)
* workerized RA

* Workerized (non-async) web player, using OPFS

This patch eliminates the need for asyncify and uses modern filesystem
APIs instead of the deprecated, unmaintained BrowserFS.

This is a WIP patch because it won't fully work until these two
Emscripten PRs land and are released:

https://github.com/emscripten-core/emscripten/pull/23518
https://github.com/emscripten-core/emscripten/pull/23021

The former fixes an offscreen canvas context recreation bug, and the
latter adds an equivalent to BrowserFS's XHR filesystem (but without
the hazardous running-XHR-on-the-main-thread problem).

The biggest issue is that local storage of users who were using the
old version of the webplayer will be gone when they switch to the new
webplayer.  I don't have a good story for converting the old BrowserFS
IDBFS contents into the new OPFS filesystem (the move is worth doing
because OPFS supports seeking and reading only bits of a file, and
because BrowserFS is dead).

I've kept around the old libretro webplayer under
pkg/emscripten/libretro-classic, and with these make flags you can
build a non-workerized RA that uses asyncify to sleep as before:

make -f Makefile.emscripten libretro=$CORE HAVE_WORKER=0 HAVE_WASMFS=0 PTHREAD=0 HAVE_AL=1

I also moved the default directory for core content on emscripten to
not be a subdirectory of the local filesystem mount, because it's
confusing to have a subdirectory that's lazily fetched and not
mirrored to the local storage.  I think it won't impact existing users
of the classic web player because they already have a retroarch.cfg in
place.

* Get fetchfs working without manifest support

* makefile fixes
2025-01-30 19:58:18 +01:00
BinBashBanana ed1810de86
Emscripten improvements (#17422) 2025-01-29 05:29:16 +01:00
Mathieu Poliquin 66e23fca79
New feature: Override player input with machine learning models (#17407)
* Add dummy game ai subsystem

* First working prototype of a machine learning model that can override player input

* Update README.md

* Update README.md

* Fix loading path on Windows

* Change ai override to player 2

* Added quick menu show game ai option

* Implemented Quick Menu entry for Game AI options

* Redirect debug logs to retroarch log system + properly support player override

* Added support to use framebuffer as input to the AI

* Added pixel format parameter to API

* Fix game name

* code clean-up of game_ai.cpp

* Update README.md - Windows Build

* Update README.md

* Update README.md

* Update README.md

* Update config.params.sh

turn off GAME_AI feature by default

* Fix compile error in menu_displaylist.c

* Add missing #define in menu_cbs_title.c

* Added new game_ai entry in griffin_cpp

* Remove GAME_AI entry in  msg_hash_us.c

* Fix compile error in menu_displaylist.h

* Removed GAME AI references from README.md

* Fixes coding style + add GameAI lib API header

* Convert comment to legacy + remove unused code

* Additional coding style fixes to game_ai.cpp

* Fix identation issues in game_ai.cpp

* Removed some debug code in game_ai.cpp

* Add game_ai_lib in deps

* Replace assert with retro_assert

* Update Makefile.common

* Converting game_ai from cpp to c. First step.

* Convert game_ai from CPP to C. STEP 2: add C function calls

* Convert game_ai from CPP to C. Final Step

* Added shutdown function for game ai lib

* Update game_ai_lib README

* Fix crash when loading/unloading multiple games
2025-01-21 13:05:43 +01:00
Kreijstal 90d3e0be17
Allowing compilation on msys2 (#17369)
## Description
Before there was no clear way of running msys2, and even if there was, there is no guarantee of it working, well I fixed it, and added a CI, so that we can always know if it works. Furthermore I added 2 targets more: UCRT64 and CLANG64, yes, compilation with clang64 means we can also compile with clang for windows on arm :D, plus clang has better error messages overall, anyway.

## Related Issues

#17367

## Reviewers
Anyone, it's my first PR here.
2025-01-18 01:00:09 +01:00
Aleksey Samoilov 9ffb458626
wayland: add support for single-pixel-buffer-v1 protocol (#17298)
* wayland: add support for single-pixel-buffer-v1 protocol

* Create single pixel buffer instead of checkerboard if available

* Fix identations
2024-12-29 18:56:32 +01:00
Aleksey Samoilov a2d9c74978
wayland: add support for content-type-v1 protocol (#17288)
* wayland: add support for content-type-v1 protocol

* update gitignore, remove generated files

* Fix typos
2024-12-27 00:16:36 +01:00
Aleksey Samoilov 7887719d42
wayland: add support for cursor-shape-v1 protocol (#17284)
* wayland: add support for cursor-shape-v1 protocol

* Bump required wayland-protocols to 1.32
2024-12-25 08:18:45 -08:00
Viačasłaŭ 284161057d
Add microphone support via PipeWire (#17279) 2024-12-23 13:40:35 -08:00
Viačasłaŭ 963ffc0e77
Add PipeWire audio driver (#17271) 2024-12-19 22:11:27 -08:00
Jesse Talavera 47e0a163f3 Don't try to link the ffmpeg camera driver twice
- Whoops
2024-12-16 16:28:34 -05:00
Jesse Talavera c63a8d6705 Check for FFmpeg's constitutent libraries before adding flags for them 2024-12-16 15:21:56 -05:00
Eric Warmenhoven 8cd97d57f9
cleanup: remove now-unused net_http_special (#17250) 2024-12-11 22:54:45 -08:00
Jefferson Bezerra 5dbfbff6e3
Add upscale 1.66x filter (#17240) 2024-12-08 00:06:14 -08:00
Jesse Talavera 9c82e9304b Merge branch 'master' into jtg/libavdevice-camera-driver 2024-11-30 16:37:54 -05:00
Alex Kiraly 0b05b1e3f4
Fix CloudSync on Windows, enable by default (#16475)
* Make paths portable for CloudSync when building manifest

* Enable CloudSync on Windows builds

* Fix "fetech server file" - Forgot to commit this, oops!

* Fix definition conflict with gzguts.h

* "Enable Cloud Sync for Windows UWP builds"

---------

Co-authored-by: WindowsDEV <WindowsDEV@WindowsDEV-VM.lan>
2024-11-25 09:47:27 -08:00
Viačasłaŭ 3e2f0131ae
Migrate to Qt6 (#17167)
* (Qt) Migrate to Qt6

* basic support Qt6 with minimal changes required for compiling
* look `moc` in QT_HOST_LIBEXECS

* (Qt) Backward compatibility with Qt5
2024-11-24 04:30:47 -08:00
sonninnos e09039c77f
Disabled menu buildfixes (#17184)
* Disabled menu buildfixes

* Skip thumbnail features with menu disabled
2024-11-14 13:44:50 -08:00
Eric Warmenhoven 876cc19d49
griffin: include all audio filters (#17177) 2024-11-09 08:44:39 -08:00
Vladimir Serbinenko dd489312ea
Enable chd hashing on libnx (#14034) 2024-09-11 06:29:59 -07:00
Aleksander Mazur 35082c9538
Add simple WAV recording driver (audio only) (#16900)
Records unprocessed sound to a RIFF/WAVE (.wav) file,
up to 4 GB, no deps, no threads.
2024-08-21 12:57:45 -07:00
Keith Bowes 4683e83d9a
Add support for mbedtls v3 (#16763)
v2 is not going to receive security fixes after 2024

Fixes #16672
2024-07-18 06:25:29 -07:00
zoltanvb 7db9a2de60 Test input driver and sensor test screen
A new input driver (test_input), similar to test joypad driver.
Takes its inputs from a json file provided in options. Supports
keyboard input and sensor input (accelerometer, gyroscope,
illuminance).

Remote Retropad extended with a sensor test screen.
2024-07-06 13:55:55 -05:00
rofl0r 843c816fc2 x11: add support for Xss screensaver disabling
in case xdg-screensaver isn't installed.
2024-06-16 12:54:42 -05:00
Tomáš Kelemen (vudiq) c4f84094c2 Lakka: provide update URL and target name at buildtime
it is more convenient to provide the URL via make option rather than
rely on hardcoded value in the code base. it provides more flexibility
in case of different servers for stable, daily, canary, community, ...

and instead of parsing a file in the filesystem to obtain target name of
the device on which lakka is running, we can provide the target name at
build time as well. the target name is used for the full path URL for
the download of updates.

there is no need to have these values editable via retroarch frontend
and saved in the config file. it is safer to provide them at build time
and have them set this way.
2024-05-25 00:26:22 +02:00
libretroadmin a74675a718 Remove unneeded ENABLE_HLSL code from glslang 2024-05-23 01:25:37 +02:00
Alex Kiraly c644487d8f
Enable Cloud Sync by default on Linux builds with network (#16456)
* Enable by cloudsync by default on Linux builds with network

* Make WebDAV C89-friendly
2024-04-23 16:57:38 -07:00
Tomáš Kelemen c2eddfb260
Upstream Lakka patches (#16439)
* Lakka: fix makefile for Lakka canary

* reboot/restart/eject: fix system commands

* Lakka: add url for devbuild updates
2024-04-16 22:57:49 -07:00
Jamiras a6beba6376
(cheevos) upgrade to rcheevos 11.2 (#16408)
* provide more information during achievement load process

* update rcheevos version

* do disconnected processing even when no game is loaded

* make loading widget unique

* only show loading indicator with verbose messages on
2024-04-05 07:39:38 -07:00
zoltanvb b27233b3b8
Test input joypad driver (#16370)
* Test driver for joypad inputs

Add a new joypad input driver:
- hide driver behind #ifdef and enable it in config_params.sh
- add a new config parameter to specify the test input file
- add aux files: additional config files that cancel out any binds
  that may be present in RA config, autoconfig profile for
  test joypads, test input file that matches controller test
  sequence

* Fixes and comments for test input driver.
2024-03-18 12:07:36 -07:00
Jamiras 4ba5fc0333
(cheevos) upgrade to rcheevos 11.1 (#16151)
* move pause spam management into rc_client

* update to rcheevos 11.1

* show [m] on missables

* update makefile
2024-01-21 18:12:30 -08:00
David G. F ea87495a4e
Save improvements (#16053)
* Simplify autosave command function

* Simplify and split save and savestate logic

save.c contains "SRAM" saves and their logic, which uses no task/queue.
2023-12-28 11:10:46 -08:00
libretroadmin 10082e1c32 Merge midi_driver.c and location_driver.c into retroarch.c -
files were not touched for 6 months so splitting them up serves
no real purpose
2023-12-17 05:01:12 +01:00
zoltanvb fd04c8ca57
Rebase of wakira's wp_fractional_scale_v1 support (#15965)
A rebase of earlier PR https://github.com/libretro/RetroArch/pull/15355
No changes added (except for one log).
2023-11-30 03:29:38 -08:00
Jesse Talavera-Greenberg cbf49a0b77
XDelta patch support (Take 2) (#15915)
* Add xdelta in deps

* Include <assert.h> in xdelta3.h

- Otherwise the static_assert calls can fail

* Build xdelta3 in Makefile.common

* Add xdelta support to the softpatching infrastructure

- The patching itself isn't fully implemented yet

* Adjust how xdelta3.h checks the sizes of some types

- Now checks max values instead of relying on autotools

* Add some enums that were excluded by the cherry-pick

* Remove stray whitespace

* Adjust SIZE macros in xdelta3.h

- Move them outside the XD3_USE_LARGEFILE64 block
- Add more SIZE declarations
- Make SIZEOF_UNSIGNED_LONG_LONG contingent on the presence of ULLONG_MAX

* Reintegrate xdelta support

* Enable support for xdelta's secondary compressors

- Necessary for some patches

* Fix some format specifiers

* Remove unnecessary files from xdelta

* Include xdelta3.h with a relative path

* Add xdelta3 headers to HEADERS variable

* Gate Xdelta support behind HAVE_XDELTA

- HAVE_XDELTA is on by default
- HAVE_PATCH is still required for HAVE_XDELTA to be meaningful
- Support is mostly contingent on the availability of LZMA
- Anything modern should be okay
- Legacy platforms (e.g. DOS) may need to have Xdelta support disabled
- At least until some other solution can be found

* Disable HAVE_XDELTA on platforms where the build recently failed

- These come from looking at the failed builds on GitHub
- These are guesses, and may turn out to be wrong

* Fix a potential memory leak

- Whoops, looks like I need to call two cleanup functions
- xd3_close_stream exists separately from xd3_free_stream

* Split the --help printout for --xdelta into its own strlcat call

- GCC was complaining about #ifdefs within macro arguments being non-portable

* Fix some incorrect printf format specifiers

* Modify Xdelta to adhere to C89

- It's mostly using RetroArch's INLINE macro instead of the inline keyword

* Slight cleanups

* Remove a stray comma that was hindering C89 builds

* Add XDelta support to CHANGES.md

* Change how the xdelta patch's name is computed

- To be in line with other recent refactoring

* Fix an incorrect merge

- Whoops, this part was from before I figured out how to get the size of a patched file

* Explain the song-and-dance behind computing a patched file's size

* Define some XDelta3-related constants to 0 on 32-bit platforms

* Adjust some Xdelta-related macro definitions

- Exclude the encoder, since we're not making patches
- Move some #defines to after inclusion of <stdint.h>, to fix undefined behavior
- Remove _WIN32_WINNT overrides, since they were for code that we're not using

* Fix Xdelta support

* Wrap an encoder-only function in `#if XD3_ENCODER`
2023-11-23 20:19:07 -08:00
Jamiras 8523eaf5c0
[cheevos] upgrade to rcheevos 11.0 (#15859)
* update rcheevos

* update rcheevos
2023-11-02 11:52:36 -07:00