Fetch translations from Crowdin

This commit is contained in:
github-actions 2023-06-18 00:13:46 +00:00
parent 6020da1320
commit fdd5f9e759
3 changed files with 13 additions and 1 deletions

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@ -1475,6 +1475,10 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_SHADER_APPLY_CHANGES, MENU_ENUM_SUBLABEL_SHADER_APPLY_CHANGES,
"Changes to the shader configuration will take effect immediately. Use this if you've changed the amount of shader passes, filtering, FBO scale, etc." "Changes to the shader configuration will take effect immediately. Use this if you've changed the amount of shader passes, filtering, FBO scale, etc."
) )
MSG_HASH(
MENU_ENUM_LABEL_HELP_SHADER_APPLY_CHANGES,
"After changing shader settings such as the amount of shader passes, filtering, FBO scale, use this to apply changes.\nChanging these shader settings is a somewhat expensive operation so it has to be done explicitly.\nWhen you apply shaders, the shader settings are saved to a temporary file (retroarch.slangp/.cgp/.glslp) and loaded. The file persists after RetroArch exits and is saved to the Shader Directory."
)
/* Quick Menu > Shaders > Save */ /* Quick Menu > Shaders > Save */

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@ -1629,6 +1629,14 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_MICROPHONE_RESAMPLER_DRIVER, MENU_ENUM_LABEL_VALUE_MICROPHONE_RESAMPLER_DRIVER,
"마이크 리샘플러" "마이크 리샘플러"
) )
MSG_HASH(
MENU_ENUM_SUBLABEL_MICROPHONE_RESAMPLER_DRIVER,
"사용할 마이크 리샘플러 드라이버입니다."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MICROPHONE_BLOCK_FRAMES,
"마이크 블록 프레임"
)
#endif #endif
MSG_HASH( MSG_HASH(
MENU_ENUM_LABEL_VALUE_AUDIO_RESAMPLER_DRIVER, MENU_ENUM_LABEL_VALUE_AUDIO_RESAMPLER_DRIVER,

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@ -87,7 +87,7 @@
#define LANGUAGE_PROGRESS_JAPANESE_APPROVED 0 #define LANGUAGE_PROGRESS_JAPANESE_APPROVED 0
/* Korean */ /* Korean */
#define LANGUAGE_PROGRESS_KOREAN_TRANSLATED 99 #define LANGUAGE_PROGRESS_KOREAN_TRANSLATED 100
#define LANGUAGE_PROGRESS_KOREAN_APPROVED 0 #define LANGUAGE_PROGRESS_KOREAN_APPROVED 0
/* Dutch */ /* Dutch */