remove unused functions
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@ -351,12 +351,6 @@ static void load_state(const void *data, size_t size)
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check_variables();
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check_variables();
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}
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}
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static INLINE bool pressed(Game_Button_State state)
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{
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return state.half_transition_count > 1 ||
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(state.half_transition_count == 1 && state.ended_down);
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}
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static INLINE bool is_down(Game_Button_State state)
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static INLINE bool is_down(Game_Button_State state)
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{
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{
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return state.ended_down;
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return state.ended_down;
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@ -265,11 +265,6 @@ inline static bool comp_hash_name_key_lower(const QHash<QString, QString> &lhs,
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return lhs.value("name").toLower() < rhs.value("name").toLower();
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return lhs.value("name").toLower() < rhs.value("name").toLower();
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}
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}
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inline static bool comp_hash_label_key_lower(const QHash<QString, QString> &lhs, const QHash<QString, QString> &rhs)
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{
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return lhs.value("label").toLower() < rhs.value("label").toLower();
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}
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bool MainWindow::addDirectoryFilesToList(QProgressDialog *dialog, QStringList &list, QDir &dir, QStringList &extensions)
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bool MainWindow::addDirectoryFilesToList(QProgressDialog *dialog, QStringList &list, QDir &dir, QStringList &extensions)
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{
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{
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PlaylistEntryDialog *playlistDialog = playlistEntryDialog();
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PlaylistEntryDialog *playlistDialog = playlistEntryDialog();
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