diff --git a/configuration.c b/configuration.c
index 7ab65f20d9..880caedd27 100644
--- a/configuration.c
+++ b/configuration.c
@@ -227,6 +227,7 @@ enum input_driver_enum
INPUT_WII,
INPUT_WIIU,
INPUT_XINPUT,
+ INPUT_UWP,
INPUT_UDEV,
INPUT_LINUXRAW,
INPUT_COCOA,
@@ -437,7 +438,9 @@ static enum midi_driver_enum MIDI_DEFAULT_DRIVER = MIDI_ALSA;
static enum midi_driver_enum MIDI_DEFAULT_DRIVER = MIDI_NULL;
#endif
-#if defined(XENON)
+#ifdef __WINRT__
+static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_UWP;
+#elif defined(XENON)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_XENON360;
#elif defined(_XBOX360) || defined(_XBOX) || defined(HAVE_XINPUT2) || defined(HAVE_XINPUT_XBOX1)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_XINPUT;
@@ -867,6 +870,8 @@ const char *config_get_default_input(void)
return "xenon360";
case INPUT_XINPUT:
return "xinput";
+ case INPUT_UWP:
+ return "uwp";
case INPUT_WII:
return "gx";
case INPUT_WIIU:
diff --git a/gfx/common/d3d_common.c b/gfx/common/d3d_common.c
index 211e68939c..4019584e6c 100644
--- a/gfx/common/d3d_common.c
+++ b/gfx/common/d3d_common.c
@@ -128,7 +128,21 @@ int32_t d3d_translate_filter(unsigned type)
void d3d_input_driver(const char* input_name, const char* joypad_name, const input_driver_t** input, void** input_data)
{
-#if defined(_XBOX) || defined(__WINRT__)
+#if defined(__WINRT__)
+ /* Plain xinput is supported on UWP, but it supports joypad only (uwp driver was added later) */
+ if (string_is_equal(input_name, "xinput"))
+ {
+ void *xinput = input_xinput.init(joypad_name);
+ *input = xinput ? (const input_driver_t*)&input_xinput : NULL;
+ *input_data = xinput;
+ }
+ else
+ {
+ void *uwp = input_uwp.init(joypad_name);
+ *input = uwp ? (const input_driver_t*)&input_uwp : NULL;
+ *input_data = uwp;
+ }
+#elif defined(_XBOX)
void *xinput = input_xinput.init(joypad_name);
*input = xinput ? (const input_driver_t*)&input_xinput : NULL;
*input_data = xinput;
diff --git a/griffin/griffin.c b/griffin/griffin.c
index cbe29ef9e7..e58883035a 100644
--- a/griffin/griffin.c
+++ b/griffin/griffin.c
@@ -603,6 +603,7 @@ INPUT
#include "../input/drivers_joypad/dos_joypad.c"
#elif defined(__WINRT__)
#include "../input/drivers/xdk_xinput_input.c"
+#include "../input/drivers/uwp_input.c"
#endif
#ifdef HAVE_WAYLAND
diff --git a/input/drivers/uwp_input.c b/input/drivers/uwp_input.c
new file mode 100644
index 0000000000..4c2f53af19
--- /dev/null
+++ b/input/drivers/uwp_input.c
@@ -0,0 +1,174 @@
+/* RetroArch - A frontend for libretro.
+ * Copyright (C) 2018 - Krzysztof HaĆadyn
+ *
+ * RetroArch is free software: you can redistribute it and/or modify it under the terms
+ * of the GNU General Public License as published by the Free Software Found-
+ * ation, either version 3 of the License, or (at your option) any later version.
+ *
+ * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
+ * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ * PURPOSE. See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along with RetroArch.
+ * If not, see .
+ */
+
+#include
+#include
+
+#ifdef HAVE_CONFIG_H
+#include "../../config.h"
+#endif
+
+#include
+#include
+
+#include
+
+#include "../input_driver.h"
+
+// TODO: Add support for multiple mice and multiple touch
+
+typedef struct uwp_input
+{
+ bool blocked;
+ const input_device_driver_t *joypad;
+} uwp_input_t;
+
+static void uwp_input_poll(void *data)
+{
+ uwp_input_t *uwp = (uwp_input_t*)data;
+
+ if (uwp && uwp->joypad)
+ uwp->joypad->poll();
+
+ uwp_input_next_frame();
+}
+
+static int16_t uwp_input_state(void *data,
+ rarch_joypad_info_t joypad_info,
+ const struct retro_keybind **binds,
+ unsigned port, unsigned device,
+ unsigned index, unsigned id)
+{
+ uwp_input_t *uwp = (uwp_input_t*)data;
+
+ switch (device)
+ {
+ case RETRO_DEVICE_JOYPAD:
+ return input_joypad_pressed(uwp->joypad, joypad_info, port, binds[port], id);
+ case RETRO_DEVICE_ANALOG:
+ if (binds[port])
+ return input_joypad_analog(uwp->joypad, joypad_info, port, index, id, binds[port]);
+ break;
+
+ case RETRO_DEVICE_KEYBOARD:
+ return (id < RETROK_LAST) && uwp_keyboard_pressed(id);
+
+ case RETRO_DEVICE_MOUSE:
+ case RARCH_DEVICE_MOUSE_SCREEN:
+ return uwp_mouse_state(port, id, device == RARCH_DEVICE_MOUSE_SCREEN);
+
+ case RETRO_DEVICE_POINTER:
+ case RARCH_DEVICE_POINTER_SCREEN:
+ return uwp_pointer_state(index, id, device == RARCH_DEVICE_POINTER_SCREEN);
+ }
+
+ return 0;
+}
+
+static void uwp_input_free_input(void *data)
+{
+ uwp_input_t *uwp = (uwp_input_t*)data;
+
+ if (!uwp)
+ return;
+
+ if (uwp->joypad)
+ uwp->joypad->destroy();
+
+ free(uwp);
+}
+
+static void *uwp_input_init(const char *joypad_driver)
+{
+ uwp_input_t *uwp = (uwp_input_t*)calloc(1, sizeof(*uwp));
+ if (!uwp)
+ return NULL;
+
+ input_keymaps_init_keyboard_lut(rarch_key_map_uwp);
+
+ uwp->joypad = input_joypad_init_driver(joypad_driver, uwp);
+
+ return uwp;
+}
+
+static uint64_t uwp_input_get_capabilities(void *data)
+{
+ uint64_t caps = 0;
+
+ caps |= (1 << RETRO_DEVICE_JOYPAD);
+ caps |= (1 << RETRO_DEVICE_MOUSE);
+ caps |= (1 << RETRO_DEVICE_KEYBOARD);
+ caps |= (1 << RETRO_DEVICE_POINTER);
+ caps |= (1 << RETRO_DEVICE_ANALOG);
+
+ return caps;
+}
+
+static bool uwp_input_set_rumble(void *data, unsigned port,
+ enum retro_rumble_effect effect, uint16_t strength)
+{
+ struct uwp_input *uwp = (struct uwp_input*)data;
+ if (!uwp)
+ return false;
+ return input_joypad_set_rumble(uwp->joypad, port, effect, strength);
+}
+
+static const input_device_driver_t *uwp_input_get_joypad_driver(void *data)
+{
+ uwp_input_t *uwp = (uwp_input_t*)data;
+ if (!uwp)
+ return NULL;
+ return uwp->joypad;
+}
+
+static void uwp_input_grab_mouse(void *data, bool state)
+{
+ (void)data;
+ (void)state;
+}
+
+static bool uwp_keyboard_mapping_is_blocked(void *data)
+{
+ uwp_input_t *uwp = (uwp_input_t*)data;
+ if (!uwp)
+ return false;
+ return uwp->blocked;
+}
+
+static void uwp_keyboard_mapping_set_block(void *data, bool value)
+{
+ uwp_input_t *uwp = (uwp_input_t*)data;
+ if (!uwp)
+ return;
+ uwp->blocked = value;
+}
+
+input_driver_t input_uwp = {
+ uwp_input_init,
+ uwp_input_poll,
+ uwp_input_state,
+ uwp_input_free_input,
+ NULL,
+ NULL,
+ uwp_input_get_capabilities,
+ "uwp",
+ uwp_input_grab_mouse,
+ NULL,
+ uwp_input_set_rumble,
+ uwp_input_get_joypad_driver,
+ NULL,
+ uwp_keyboard_mapping_is_blocked,
+ uwp_keyboard_mapping_set_block,
+};
diff --git a/input/input_driver.c b/input/input_driver.c
index 5134c23e76..709fac324b 100644
--- a/input/input_driver.c
+++ b/input/input_driver.c
@@ -104,6 +104,9 @@ static const input_driver_t *input_drivers[] = {
#ifdef HAVE_X11
&input_x,
#endif
+#ifdef __WINRT__
+ &input_uwp,
+#endif
#ifdef XENON
&input_xenon360,
#endif
diff --git a/input/input_driver.h b/input/input_driver.h
index 1ac166478b..11fcc415b8 100644
--- a/input/input_driver.h
+++ b/input/input_driver.h
@@ -834,6 +834,7 @@ extern input_driver_t input_xenon360;
extern input_driver_t input_gx;
extern input_driver_t input_wiiu;
extern input_driver_t input_xinput;
+extern input_driver_t input_uwp;
extern input_driver_t input_linuxraw;
extern input_driver_t input_udev;
extern input_driver_t input_cocoa;
diff --git a/uwp/uwp_func.h b/uwp/uwp_func.h
index 7a3e98e60e..4b92bc489b 100644
--- a/uwp/uwp_func.h
+++ b/uwp/uwp_func.h
@@ -28,6 +28,13 @@ extern char uwp_device_family[128];
void* uwp_get_corewindow(void);
+void uwp_input_next_frame(void);
+bool uwp_keyboard_pressed(unsigned key);
+int16_t uwp_mouse_state(unsigned port, unsigned id, bool screen);
+int16_t uwp_pointer_state(unsigned idx, unsigned id, bool screen);
+
+extern const struct rarch_key_map rarch_key_map_uwp[];
+
#ifdef __cplusplus
}
#endif
diff --git a/uwp/uwp_main.cpp b/uwp/uwp_main.cpp
index 7e3f132228..b79cbc65ef 100644
--- a/uwp/uwp_main.cpp
+++ b/uwp/uwp_main.cpp
@@ -34,6 +34,7 @@ using namespace Windows::ApplicationModel::Activation;
using namespace Windows::UI::Core;
using namespace Windows::UI::Input;
using namespace Windows::UI::ViewManagement;
+using namespace Windows::Devices::Input;
using namespace Windows::System;
using namespace Windows::System::Profile;
using namespace Windows::Foundation;
@@ -158,6 +159,20 @@ const struct rarch_key_map rarch_key_map_uwp[] = {
{ 0, RETROK_UNKNOWN }
};
+struct uwp_input_state_t {
+ short mouse_screen_x = 0, mouse_screen_y = 0;
+ short mouse_rel_x = 0, mouse_rel_y = 0;
+ bool mouse_left = false, mouse_right = false, mouse_middle = false;
+ bool mouse_button4 = false, mouse_button5 = false;
+ short mouse_wheel_left = 0, mouse_wheel_up = 0;
+
+ short touch_screen_x = 0, touch_screen_y = 0;
+ short touch_rel_x = 0, touch_rel_y = 0;
+ bool touch_touched = false;
+};
+
+struct uwp_input_state_t uwp_current_input, uwp_next_input;
+
// The main function is only used to initialize our IFrameworkView class.
[Platform::MTAThread]
int main(Platform::Array^)
@@ -225,10 +240,22 @@ void App::SetWindow(CoreWindow^ window)
ref new TypedEventHandler(this, &App::OnWindowClosed);
window->KeyDown +=
- ref new TypedEventHandler(this, &App::OnKeyDown);
+ ref new TypedEventHandler(this, &App::OnKey);
window->KeyUp +=
- ref new TypedEventHandler(this, &App::OnKeyUp);
+ ref new TypedEventHandler(this, &App::OnKey);
+
+ window->PointerPressed +=
+ ref new TypedEventHandler(this, &App::OnPointer);
+
+ window->PointerReleased +=
+ ref new TypedEventHandler(this, &App::OnPointer);
+
+ window->PointerMoved +=
+ ref new TypedEventHandler(this, &App::OnPointer);
+
+ window->PointerWheelChanged +=
+ ref new TypedEventHandler(this, &App::OnPointer);
DisplayInformation^ currentDisplayInformation = DisplayInformation::GetForCurrentView();
@@ -255,7 +282,6 @@ void App::Load(Platform::String^ entryPoint)
CoreApplication::Exit();
return;
}
- input_keymaps_init_keyboard_lut(rarch_key_map_uwp); // TODO (krzys_h): move this to the input driver
m_initialized = true;
}
@@ -356,17 +382,7 @@ void App::OnWindowActivated(CoreWindow^ sender, WindowActivatedEventArgs^ args)
m_windowFocused = args->WindowActivationState != CoreWindowActivationState::Deactivated;
}
-void App::OnKeyDown(CoreWindow^ sender, KeyEventArgs^ args)
-{
- OnKey(sender, args, true);
-}
-
-void App::OnKeyUp(CoreWindow^ sender, KeyEventArgs^ args)
-{
- OnKey(sender, args, false);
-}
-
-void App::OnKey(CoreWindow^ sender, KeyEventArgs^ args, bool down)
+void App::OnKey(CoreWindow^ sender, KeyEventArgs^ args)
{
uint16_t mod = 0;
if ((sender->GetKeyState(VirtualKey::Shift) & CoreVirtualKeyStates::Locked) == CoreVirtualKeyStates::Locked)
@@ -385,7 +401,39 @@ void App::OnKey(CoreWindow^ sender, KeyEventArgs^ args, bool down)
unsigned keycode = input_keymaps_translate_keysym_to_rk((unsigned)args->VirtualKey);
- input_keyboard_event(down, keycode, 0, mod, RETRO_DEVICE_KEYBOARD);
+ input_keyboard_event(!args->KeyStatus.IsKeyReleased, keycode, 0, mod, RETRO_DEVICE_KEYBOARD);
+}
+
+void App::OnPointer(CoreWindow^ sender, PointerEventArgs^ args)
+{
+ if (args->CurrentPoint->PointerDevice->PointerDeviceType == PointerDeviceType::Mouse)
+ {
+ uwp_next_input.mouse_left = args->CurrentPoint->Properties->IsLeftButtonPressed;
+ uwp_next_input.mouse_middle = args->CurrentPoint->Properties->IsMiddleButtonPressed;
+ uwp_next_input.mouse_right = args->CurrentPoint->Properties->IsRightButtonPressed;
+ uwp_next_input.mouse_button4 = args->CurrentPoint->Properties->IsXButton1Pressed;
+ uwp_next_input.mouse_button5 = args->CurrentPoint->Properties->IsXButton2Pressed;
+ uwp_next_input.mouse_screen_x = args->CurrentPoint->Position.X;
+ uwp_next_input.mouse_screen_y = args->CurrentPoint->Position.Y;
+ uwp_next_input.mouse_rel_x = uwp_next_input.mouse_screen_x - uwp_current_input.mouse_screen_x;
+ uwp_next_input.mouse_rel_y = uwp_next_input.mouse_screen_y - uwp_current_input.mouse_screen_y;
+ if (args->CurrentPoint->Properties->IsHorizontalMouseWheel)
+ {
+ uwp_next_input.mouse_wheel_left += args->CurrentPoint->Properties->MouseWheelDelta;
+ }
+ else
+ {
+ uwp_next_input.mouse_wheel_up += args->CurrentPoint->Properties->MouseWheelDelta;
+ }
+ }
+ else
+ {
+ uwp_next_input.touch_touched = args->CurrentPoint->IsInContact;
+ uwp_next_input.touch_screen_x = args->CurrentPoint->Position.X;
+ uwp_next_input.touch_screen_y = args->CurrentPoint->Position.Y;
+ uwp_next_input.touch_rel_x = uwp_next_input.touch_screen_x - uwp_current_input.touch_screen_x;
+ uwp_next_input.touch_rel_y = uwp_next_input.touch_screen_y - uwp_current_input.touch_screen_y;
+ }
}
void App::OnWindowClosed(CoreWindow^ sender, CoreWindowEventArgs^ args)
@@ -476,4 +524,72 @@ extern "C" {
{
return (void*)CoreWindow::GetForCurrentThread();
}
+
+ void uwp_input_next_frame(void)
+ {
+ uwp_current_input = uwp_next_input;
+ uwp_next_input.mouse_rel_x = 0;
+ uwp_next_input.mouse_rel_y = 0;
+ uwp_next_input.mouse_wheel_up %= WHEEL_DELTA;
+ uwp_next_input.mouse_wheel_left %= WHEEL_DELTA;
+ uwp_next_input.touch_rel_x = 0;
+ uwp_next_input.touch_rel_y = 0;
+ }
+
+ bool uwp_keyboard_pressed(unsigned key)
+ {
+ unsigned sym = rarch_keysym_lut[(enum retro_key)key];
+ return (CoreWindow::GetForCurrentThread()->GetKeyState((VirtualKey)sym) & CoreVirtualKeyStates::Down) == CoreVirtualKeyStates::Down;
+ }
+
+ int16_t uwp_mouse_state(unsigned port, unsigned id, bool screen)
+ {
+ int16_t state = 0;
+
+ switch (id)
+ {
+ case RETRO_DEVICE_ID_MOUSE_X:
+ return screen ? uwp_current_input.mouse_screen_x : uwp_current_input.mouse_rel_x;
+ case RETRO_DEVICE_ID_MOUSE_Y:
+ return screen ? uwp_current_input.mouse_screen_y : uwp_current_input.mouse_rel_y;
+ case RETRO_DEVICE_ID_MOUSE_LEFT:
+ return uwp_current_input.mouse_left;
+ case RETRO_DEVICE_ID_MOUSE_RIGHT:
+ return uwp_current_input.mouse_right;
+ case RETRO_DEVICE_ID_MOUSE_WHEELUP:
+ return uwp_current_input.mouse_wheel_up > WHEEL_DELTA;
+ case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
+ return uwp_current_input.mouse_wheel_up < -WHEEL_DELTA;
+ case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP:
+ return uwp_current_input.mouse_wheel_left > WHEEL_DELTA;
+ case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN:
+ return uwp_current_input.mouse_wheel_left < -WHEEL_DELTA;
+ case RETRO_DEVICE_ID_MOUSE_MIDDLE:
+ return uwp_current_input.mouse_middle;
+ case RETRO_DEVICE_ID_MOUSE_BUTTON_4:
+ return uwp_current_input.mouse_button4;
+ case RETRO_DEVICE_ID_MOUSE_BUTTON_5:
+ return uwp_current_input.mouse_button5;
+ }
+
+ return 0;
+ }
+
+ // TODO: I don't have any touch-enabled Windows devices to test if this actually works
+ int16_t uwp_pointer_state(unsigned idx, unsigned id, bool screen)
+ {
+ switch (id)
+ {
+ case RETRO_DEVICE_ID_POINTER_X:
+ return screen ? uwp_current_input.touch_screen_x : uwp_current_input.touch_rel_x;
+ case RETRO_DEVICE_ID_POINTER_Y:
+ return screen ? uwp_current_input.touch_screen_y : uwp_current_input.touch_rel_y;
+ case RETRO_DEVICE_ID_POINTER_PRESSED:
+ return uwp_current_input.touch_touched;
+ default:
+ break;
+ }
+
+ return 0;
+ }
}
diff --git a/uwp/uwp_main.h b/uwp/uwp_main.h
index 9d359e6e1a..623d922161 100644
--- a/uwp/uwp_main.h
+++ b/uwp/uwp_main.h
@@ -45,8 +45,8 @@ namespace RetroArchUWP
void OnVisibilityChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::VisibilityChangedEventArgs^ args);
void OnWindowClosed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::CoreWindowEventArgs^ args);
void OnWindowActivated(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::WindowActivatedEventArgs^ args);
- void OnKeyDown(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::KeyEventArgs^ args);
- void OnKeyUp(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::KeyEventArgs^ args);
+ void OnKey(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::KeyEventArgs^ args);
+ void OnPointer(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args);
// DisplayInformation event handlers.
void OnDpiChanged(Windows::Graphics::Display::DisplayInformation^ sender, Platform::Object^ args);
@@ -62,9 +62,6 @@ namespace RetroArchUWP
void SetWindowResized() { m_windowResized = true; }
static App^ GetInstance() { return m_instance; }
- private:
- void OnKey(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::KeyEventArgs^ args, bool down);
-
private:
bool m_initialized;
bool m_windowClosed;