(menu_setting.c) Cleanups
This commit is contained in:
parent
e5eda16912
commit
f5a4f6ae91
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@ -21,6 +21,8 @@ extern "C" {
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#endif
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#define MENU_LABEL_INPUT_DRIVER 0x4c087840U
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#define MENU_LABEL_VIDEO_DRIVER 0x1805a5e7U
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#define MENU_LABEL_AUDIO_RESAMPLER_DRIVER 0xedcba9ecU
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#define MENU_LABEL_RDB_ENTRY_PUBLISHER 0x4d7bcdfbU
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#define MENU_LABEL_RDB_ENTRY_DEVELOPER 0x06f61093U
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@ -2113,6 +2113,169 @@ static int setting_get_description_compare_label(uint32_t label_hash,
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"in the main menu."
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);
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break;
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case MENU_LABEL_VIDEO_DRIVER:
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if (!strcmp(settings->video.driver, "gl"))
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snprintf(s, len,
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" -- OpenGL Video driver. \n"
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" \n"
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"This driver allows libretro GL cores to \n"
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"be used in addition to software-rendered \n"
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"core implementations.\n"
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" \n"
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"Performance for software-rendered and \n"
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"libretro GL core implementations is \n"
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"dependent on your graphics card's \n"
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"underlying GL driver).");
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else if (!strcmp(settings->video.driver, "sdl2"))
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snprintf(s, len,
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" -- SDL 2 Video driver.\n"
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" \n"
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"This is an SDL 2 software-rendered video \n"
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"driver.\n"
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" \n"
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"Performance for software-rendered libretro \n"
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"core implementations is dependent \n"
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"on your platform SDL implementation.");
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else if (!strcmp(settings->video.driver, "sdl"))
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snprintf(s, len,
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" -- SDL Video driver.\n"
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" \n"
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"This is an SDL 1.2 software-rendered video \n"
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"driver.\n"
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" \n"
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"Performance is considered to be suboptimal. \n"
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"Consider using it only as a last resort.");
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else if (!strcmp(settings->video.driver, "d3d"))
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snprintf(s, len,
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" -- Direct3D Video driver. \n"
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" \n"
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"Performance for software-rendered cores \n"
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"is dependent on your graphic card's \n"
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"underlying D3D driver).");
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else if (!strcmp(settings->video.driver, "exynos"))
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snprintf(s, len,
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" -- Exynos-G2D Video Driver. \n"
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" \n"
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"This is a low-level Exynos video driver. \n"
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"Uses the G2D block in Samsung Exynos SoC \n"
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"for blit operations. \n"
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" \n"
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"Performance for software rendered cores \n"
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"should be optimal.");
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else if (!strcmp(settings->video.driver, "sunxi"))
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snprintf(s, len,
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" -- Sunxi-G2D Video Driver. \n"
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" \n"
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"This is a low-level Sunxi video driver. \n"
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"Uses the G2D block in Allwinner SoCs.");
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else
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snprintf(s, len,
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" -- Current Video driver.");
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break;
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case MENU_LABEL_AUDIO_DSP_PLUGIN:
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snprintf(s, len,
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" -- Audio DSP plugin.\n"
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" Processes audio before it's sent to \n"
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"the driver."
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);
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break;
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case MENU_LABEL_AUDIO_RESAMPLER_DRIVER:
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if (!strcmp(settings->audio.resampler, "sinc"))
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snprintf(s, len,
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" -- Windowed SINC implementation.");
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else if (!strcmp(settings->audio.resampler, "CC"))
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snprintf(s, len,
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" -- Convoluted Cosine implementation.");
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break;
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case MENU_LABEL_VIDEO_SHADER_PRESET:
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snprintf(s, len,
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" -- Load Shader Preset. \n"
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" \n"
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" Load a "
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#ifdef HAVE_CG
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"Cg"
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#endif
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#ifdef HAVE_GLSL
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#ifdef HAVE_CG
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"/"
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#endif
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"GLSL"
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#endif
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#ifdef HAVE_HLSL
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#if defined(HAVE_CG) || defined(HAVE_HLSL)
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"/"
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#endif
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"HLSL"
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#endif
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" preset directly. \n"
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"The menu shader menu is updated accordingly. \n"
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" \n"
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"If the CGP uses scaling methods which are not \n"
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"simple, (i.e. source scaling, same scaling \n"
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"factor for X/Y), the scaling factor displayed \n"
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"in the menu might not be correct."
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);
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break;
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case MENU_LABEL_VIDEO_SHADER_SCALE_PASS:
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snprintf(s, len,
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" -- Scale for this pass. \n"
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" \n"
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"The scale factor accumulates, i.e. 2x \n"
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"for first pass and 2x for second pass \n"
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"will give you a 4x total scale. \n"
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" \n"
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"If there is a scale factor for last \n"
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"pass, the result is stretched to \n"
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"screen with the filter specified in \n"
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"'Default Filter'. \n"
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" \n"
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"If 'Don't Care' is set, either 1x \n"
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"scale or stretch to fullscreen will \n"
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"be used depending if it's not the last \n"
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"pass or not."
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);
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break;
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case MENU_LABEL_VIDEO_SHADER_NUM_PASSES:
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snprintf(s, len,
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" -- Shader Passes. \n"
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" \n"
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"RetroArch allows you to mix and match various \n"
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"shaders with arbitrary shader passes, with \n"
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"custom hardware filters and scale factors. \n"
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" \n"
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"This option specifies the number of shader \n"
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"passes to use. If you set this to 0, and use \n"
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"Apply Shader Changes, you use a 'blank' shader. \n"
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" \n"
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"The Default Filter option will affect the \n"
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"stretching filter.");
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break;
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case MENU_LABEL_VIDEO_SHADER_PARAMETERS:
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snprintf(s, len,
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"-- Shader Parameters. \n"
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" \n"
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"Modifies current shader directly. Will not be \n"
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"saved to CGP/GLSLP preset file.");
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break;
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case MENU_LABEL_VIDEO_SHADER_PRESET_PARAMETERS:
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snprintf(s, len,
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"-- Shader Preset Parameters. \n"
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" \n"
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"Modifies shader preset currently in menu."
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);
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break;
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case MENU_LABEL_VIDEO_SHADER_PASS:
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snprintf(s, len,
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" -- Path to shader. \n"
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" \n"
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"All shaders must be of the same \n"
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"type (i.e. CG, GLSL or HLSL). \n"
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" \n"
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"Set Shader Directory to set where \n"
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"the browser starts to look for \n"
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"shaders."
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);
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break;
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default:
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return -1;
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}
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@ -2141,84 +2304,7 @@ int setting_get_description(const char *label, char *s,
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if (setting_get_description_compare_label(label_hash, settings, s, len) == 0)
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return 0;
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else if (!strcmp(label, "audio_resampler_driver"))
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{
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if (!strcmp(settings->audio.resampler, "sinc"))
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snprintf(s, len,
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" -- Windowed SINC implementation.");
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else if (!strcmp(settings->audio.resampler, "CC"))
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snprintf(s, len,
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" -- Convoluted Cosine implementation.");
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}
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else if (!strcmp(label, "video_driver"))
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{
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if (!strcmp(settings->video.driver, "gl"))
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snprintf(s, len,
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" -- OpenGL Video driver. \n"
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" \n"
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"This driver allows libretro GL cores to \n"
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"be used in addition to software-rendered \n"
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"core implementations.\n"
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" \n"
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"Performance for software-rendered and \n"
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"libretro GL core implementations is \n"
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"dependent on your graphics card's \n"
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"underlying GL driver).");
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else if (!strcmp(settings->video.driver, "sdl2"))
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snprintf(s, len,
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" -- SDL 2 Video driver.\n"
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" \n"
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"This is an SDL 2 software-rendered video \n"
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"driver.\n"
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" \n"
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"Performance for software-rendered libretro \n"
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"core implementations is dependent \n"
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"on your platform SDL implementation.");
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else if (!strcmp(settings->video.driver, "sdl"))
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snprintf(s, len,
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" -- SDL Video driver.\n"
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" \n"
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"This is an SDL 1.2 software-rendered video \n"
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"driver.\n"
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" \n"
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"Performance is considered to be suboptimal. \n"
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"Consider using it only as a last resort.");
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else if (!strcmp(settings->video.driver, "d3d"))
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snprintf(s, len,
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" -- Direct3D Video driver. \n"
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" \n"
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"Performance for software-rendered cores \n"
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"is dependent on your graphic card's \n"
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"underlying D3D driver).");
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else if (!strcmp(settings->video.driver, "exynos"))
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snprintf(s, len,
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" -- Exynos-G2D Video Driver. \n"
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" \n"
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"This is a low-level Exynos video driver. \n"
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"Uses the G2D block in Samsung Exynos SoC \n"
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"for blit operations. \n"
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" \n"
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"Performance for software rendered cores \n"
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"should be optimal.");
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else if (!strcmp(settings->video.driver, "sunxi"))
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snprintf(s, len,
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" -- Sunxi-G2D Video Driver. \n"
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" \n"
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"This is a low-level Sunxi video driver. \n"
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"Uses the G2D block in Allwinner SoCs.");
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else
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snprintf(s, len,
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" -- Current Video driver.");
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}
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else if (!strcmp(label, "audio_dsp_plugin"))
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{
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snprintf(s, len,
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" -- Audio DSP plugin.\n"
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" Processes audio before it's sent to \n"
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"the driver."
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);
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}
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else if (!strcmp(label, "libretro_dir_path"))
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if (!strcmp(label, "libretro_dir_path"))
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{
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snprintf(s, len,
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" -- Core Directory. \n"
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@ -2722,81 +2808,6 @@ int setting_get_description(const char *label, char *s,
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);
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}
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else if (!strcmp(label, "video_shader_preset"))
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{
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snprintf(s, len,
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" -- Load Shader Preset. \n"
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" \n"
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" Load a "
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#ifdef HAVE_CG
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"Cg"
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#endif
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#ifdef HAVE_GLSL
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#ifdef HAVE_CG
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"/"
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#endif
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"GLSL"
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#endif
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#ifdef HAVE_HLSL
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#if defined(HAVE_CG) || defined(HAVE_HLSL)
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"/"
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#endif
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"HLSL"
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#endif
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" preset directly. \n"
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"The menu shader menu is updated accordingly. \n"
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" \n"
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"If the CGP uses scaling methods which are not \n"
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"simple, (i.e. source scaling, same scaling \n"
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"factor for X/Y), the scaling factor displayed \n"
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"in the menu might not be correct."
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);
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}
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else if (!strcmp(label, "video_shader_num_passes"))
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{
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snprintf(s, len,
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" -- Shader Passes. \n"
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" \n"
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"RetroArch allows you to mix and match various \n"
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"shaders with arbitrary shader passes, with \n"
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"custom hardware filters and scale factors. \n"
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" \n"
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"This option specifies the number of shader \n"
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"passes to use. If you set this to 0, and use \n"
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"Apply Shader Changes, you use a 'blank' shader. \n"
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" \n"
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"The Default Filter option will affect the \n"
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"stretching filter.");
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}
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else if (!strcmp(label, "video_shader_parameters"))
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{
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snprintf(s, len,
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"-- Shader Parameters. \n"
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" \n"
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"Modifies current shader directly. Will not be \n"
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"saved to CGP/GLSLP preset file.");
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}
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else if (!strcmp(label, "video_shader_preset_parameters"))
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{
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snprintf(s, len,
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"-- Shader Preset Parameters. \n"
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" \n"
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"Modifies shader preset currently in menu."
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);
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}
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else if (!strcmp(label, "video_shader_pass"))
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{
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snprintf(s, len,
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" -- Path to shader. \n"
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" \n"
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"All shaders must be of the same \n"
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"type (i.e. CG, GLSL or HLSL). \n"
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" \n"
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"Set Shader Directory to set where \n"
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"the browser starts to look for \n"
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"shaders."
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);
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}
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else if (!strcmp(label, "video_shader_filter_pass"))
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{
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snprintf(s, len,
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@ -2806,26 +2817,6 @@ int setting_get_description(const char *label, char *s,
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"Filter' will be used."
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);
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}
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else if (!strcmp(label, "video_shader_scale_pass"))
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{
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snprintf(s, len,
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" -- Scale for this pass. \n"
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" \n"
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"The scale factor accumulates, i.e. 2x \n"
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"for first pass and 2x for second pass \n"
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"will give you a 4x total scale. \n"
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" \n"
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"If there is a scale factor for last \n"
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"pass, the result is stretched to \n"
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"screen with the filter specified in \n"
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"'Default Filter'. \n"
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" \n"
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"If 'Don't Care' is set, either 1x \n"
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"scale or stretch to fullscreen will \n"
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"be used depending if it's not the last \n"
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"pass or not."
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);
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}
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else if (
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!strcmp(label, "l_x_plus") ||
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!strcmp(label, "l_x_minus") ||
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