diff --git a/intl/msg_hash_us.h b/intl/msg_hash_us.h index 154dae48f6..4e52c7fd54 100644 --- a/intl/msg_hash_us.h +++ b/intl/msg_hash_us.h @@ -449,7 +449,7 @@ MSG_HASH( ) MSG_HASH( MENU_ENUM_LABEL_VALUE_CLOSE_CONTENT, - "Quit/Close Application" + "Close Application" ) MSG_HASH( MENU_ENUM_LABEL_VALUE_CONFIG, @@ -2723,7 +2723,11 @@ MSG_HASH(MENU_ENUM_SUBLABEL_TAKE_SCREENSHOT, "Captures an image of the screen.") MSG_HASH( MENU_ENUM_SUBLABEL_CLOSE_CONTENT, +#ifdef HAVE_DYNAMIC + "Closes the current game and application. Any unsaved changes might be lost." +#else "Closes the current game. Any unsaved changes might be lost." +#endif ) MSG_HASH(MENU_ENUM_SUBLABEL_LOAD_STATE, "Load a saved state from the currently selected slot.") @@ -2756,9 +2760,9 @@ MSG_HASH(MENU_ENUM_SUBLABEL_SAVE_CURRENT_CONFIG_OVERRIDE_CORE, MSG_HASH(MENU_ENUM_SUBLABEL_SAVE_CURRENT_CONFIG_OVERRIDE_GAME, "Saves an override configuration file which will apply for the current content only. Will take precedence over the main configuration.") MSG_HASH(MENU_ENUM_SUBLABEL_CORE_CHEAT_OPTIONS, - "Set up cheat codes for the currently running content.") + "Set up cheat codes.") MSG_HASH(MENU_ENUM_SUBLABEL_SHADER_OPTIONS, - "Set up shaders for the currently running content.") + "Set up shaders to visually augment the image.") MSG_HASH(MENU_ENUM_SUBLABEL_CORE_INPUT_REMAPPING_OPTIONS, "Change the controls for the currently running content.") MSG_HASH(MENU_ENUM_SUBLABEL_CORE_OPTIONS,