script/build will do the only thing that matters, the app building and codesigning
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@ -2,5 +2,20 @@
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set -e
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set -e
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script/build_cores
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. script/build.config
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script/build_app
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xcodebuild clean
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rm -rf build
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xcodebuild -verbose -sdk iphoneos -configuration Release
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if ! $nocodesign ; then
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codesign -fs "$CODE_SIGN_IDENTITY" "$BUILD_PATH/RetroArch.app/modules/snes9x_next_libretro.dylib"
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codesign -fs "$CODE_SIGN_IDENTITY" "$BUILD_PATH/RetroArch.app/modules/nestopia_libretro.dylib"
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xcrun -sdk iphoneos PackageApplication "$BUILD_PATH/RetroArch.app" -o "$BUILD_PATH/RetroArch.ipa" --sign "$CODE_SIGN_IDENTITY" --embed "$PROVISIONING"
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fi
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echo "######### RetroArch build Complete!! #########"
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echo "You can find the resulting app in the $BUILD_PATH directory.\n"
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