(MaterialUI) Update
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@ -2253,7 +2253,13 @@ static void mui_list_insert(void *userdata,
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node->texture_switch2_set = true;
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node->texture_switch2_set = true;
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break;
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break;
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default:
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default:
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if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_INFORMATION_LIST)))
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if (
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string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_INFORMATION_LIST))
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string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_NO_CORE_INFORMATION_AVAILABLE))
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string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_NO_ITEMS))
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)
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{
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{
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node->texture_switch2 = mui->textures.list[MUI_TEXTURE_INFO];
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node->texture_switch2 = mui->textures.list[MUI_TEXTURE_INFO];
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node->texture_switch2_set = true;
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node->texture_switch2_set = true;
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