Merge D3D10 common files into D3D drivers

This commit is contained in:
libretroadmin 2025-07-19 05:07:42 +02:00
parent 59fd200b2c
commit eff70a32e5
8 changed files with 213 additions and 289 deletions

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@ -1753,22 +1753,19 @@ endif
ifeq ($(HAVE_D3D10), 1)
HAVE_D3D_COMMON = 1
OBJ += gfx/drivers/d3d10.o \
gfx/common/d3d10_common.o
OBJ += gfx/drivers/d3d10.o
DEFINES += -DHAVE_D3D10
endif
ifeq ($(HAVE_D3D11), 1)
HAVE_D3D_COMMON = 1
OBJ += gfx/drivers/d3d11.o \
gfx/common/d3d11_common.o
OBJ += gfx/drivers/d3d11.o
DEFINES += -DHAVE_D3D11
endif
ifeq ($(HAVE_D3D12), 1)
HAVE_D3D_COMMON = 1
OBJ += gfx/drivers/d3d12.o \
gfx/common/d3d12_common.o
OBJ += gfx/drivers/d3d12.o
DEFINES += -DHAVE_D3D12
endif

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@ -1,60 +0,0 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2014-2018 - Ali Bouhlel
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#define CINTERFACE
#define WIN32_LEAN_AND_MEAN
#include "d3d10_defines.h"
#include "d3dcompiler_common.h"
#if defined(HAVE_DYLIB) && !defined(__WINRT__)
#include <dynamic/dylib.h>
typedef HRESULT(WINAPI* PFN_D3D10_CREATE_DEVICE_AND_SWAP_CHAIN)(
IDXGIAdapter* pAdapter,
D3D10_DRIVER_TYPE DriverType,
HMODULE Software,
UINT Flags,
UINT SDKVersion,
DXGI_SWAP_CHAIN_DESC* pSwapChainDesc,
IDXGISwapChain** ppSwapChain,
ID3D10Device** ppDevice);
HRESULT WINAPI D3D10CreateDeviceAndSwapChain(
IDXGIAdapter* pAdapter,
D3D10_DRIVER_TYPE DriverType,
HMODULE Software,
UINT Flags,
UINT SDKVersion,
DXGI_SWAP_CHAIN_DESC* pSwapChainDesc,
IDXGISwapChain** ppSwapChain,
ID3D10Device** ppDevice)
{
static dylib_t d3d10_dll;
static PFN_D3D10_CREATE_DEVICE_AND_SWAP_CHAIN fp;
if (!d3d10_dll)
if (!(d3d10_dll = dylib_load("d3d10.dll")))
return TYPE_E_CANTLOADLIBRARY;
if (!fp)
if (!(fp = (PFN_D3D10_CREATE_DEVICE_AND_SWAP_CHAIN)dylib_proc(
d3d10_dll, "D3D10CreateDeviceAndSwapChain")))
return TYPE_E_DLLFUNCTIONNOTFOUND;
return fp(
pAdapter, DriverType, Software, Flags, SDKVersion,
pSwapChainDesc, ppSwapChain, ppDevice);
}
#endif

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@ -1,82 +0,0 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2014-2018 - Ali Bouhlel
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#define CINTERFACE
#define WIN32_LEAN_AND_MEAN
#include <string.h>
#include "d3d11_defines.h"
#include "d3dcompiler_common.h"
#if defined(HAVE_DYLIB) && !defined(__WINRT__)
#include <dynamic/dylib.h>
HRESULT WINAPI D3D11CreateDevice(
IDXGIAdapter* pAdapter,
D3D_DRIVER_TYPE DriverType,
HMODULE Software,
UINT Flags,
CONST D3D_FEATURE_LEVEL* pFeatureLevels,
UINT FeatureLevels,
UINT SDKVersion,
ID3D11Device** ppDevice,
D3D_FEATURE_LEVEL* pFeatureLevel,
ID3D11DeviceContext** ppImmediateContext)
{
static dylib_t d3d11_dll;
static PFN_D3D11_CREATE_DEVICE fp;
if (!d3d11_dll)
if (!(d3d11_dll = dylib_load("d3d11.dll")))
return TYPE_E_CANTLOADLIBRARY;
if (!fp)
if (!(fp = (PFN_D3D11_CREATE_DEVICE)dylib_proc(
d3d11_dll, "D3D11CreateDevice")))
return TYPE_E_DLLFUNCTIONNOTFOUND;
return fp(
pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion,
ppDevice, pFeatureLevel, ppImmediateContext);
}
HRESULT WINAPI D3D11CreateDeviceAndSwapChain(
IDXGIAdapter* pAdapter,
D3D_DRIVER_TYPE DriverType,
HMODULE Software,
UINT Flags,
CONST D3D_FEATURE_LEVEL* pFeatureLevels,
UINT FeatureLevels,
UINT SDKVersion,
CONST DXGI_SWAP_CHAIN_DESC* pSwapChainDesc,
IDXGISwapChain** ppSwapChain,
ID3D11Device** ppDevice,
D3D_FEATURE_LEVEL* pFeatureLevel,
ID3D11DeviceContext** ppImmediateContext)
{
static dylib_t d3d11_dll;
static PFN_D3D11_CREATE_DEVICE_AND_SWAP_CHAIN fp;
if (!d3d11_dll)
if (!(d3d11_dll = dylib_load("d3d11.dll")))
return TYPE_E_CANTLOADLIBRARY;
if (!fp)
if (!(fp = (PFN_D3D11_CREATE_DEVICE_AND_SWAP_CHAIN)dylib_proc(
d3d11_dll, "D3D11CreateDeviceAndSwapChain")))
return TYPE_E_DLLFUNCTIONNOTFOUND;
return fp(
pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion,
pSwapChainDesc, ppSwapChain, ppDevice, pFeatureLevel, ppImmediateContext);
}
#endif

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@ -1,138 +0,0 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2014-2018 - Ali Bouhlel
* Copyright (C) 2016-2019 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#define CINTERFACE
#define COBJMACROS
#include <boolean.h>
#include "d3d_common.h"
#include "d3d12_defines.h"
#include "dxgi_common.h"
#include "d3dcompiler_common.h"
#if defined(HAVE_DYLIB) && !defined(__WINRT__)
#include <dynamic/dylib.h>
#endif
#include <encodings/utf.h>
#include <lists/string_list.h>
#include <dxgi.h>
#ifdef __MINGW32__
#if __GNUC__ < 12
/* clang-format off */
#ifdef __cplusplus
#define DEFINE_GUIDW(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) EXTERN_C const GUID DECLSPEC_SELECTANY name = { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }
#else
#define DEFINE_GUIDW(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) const GUID DECLSPEC_SELECTANY name = { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }
#endif
DEFINE_GUIDW(IID_ID3D12PipelineState, 0x765a30f3, 0xf624, 0x4c6f, 0xa8, 0x28, 0xac, 0xe9, 0x48, 0x62, 0x24, 0x45);
DEFINE_GUIDW(IID_ID3D12RootSignature, 0xc54a6b66, 0x72df, 0x4ee8, 0x8b, 0xe5, 0xa9, 0x46, 0xa1, 0x42, 0x92, 0x14);
DEFINE_GUIDW(IID_ID3D12Resource, 0x696442be, 0xa72e, 0x4059, 0xbc, 0x79, 0x5b, 0x5c, 0x98, 0x04, 0x0f, 0xad);
DEFINE_GUIDW(IID_ID3D12CommandAllocator, 0x6102dee4, 0xaf59, 0x4b09, 0xb9, 0x99, 0xb4, 0x4d, 0x73, 0xf0, 0x9b, 0x24);
DEFINE_GUIDW(IID_ID3D12Fence, 0x0a753dcf, 0xc4d8, 0x4b91, 0xad, 0xf6, 0xbe, 0x5a, 0x60, 0xd9, 0x5a, 0x76);
DEFINE_GUIDW(IID_ID3D12DescriptorHeap, 0x8efb471d, 0x616c, 0x4f49, 0x90, 0xf7, 0x12, 0x7b, 0xb7, 0x63, 0xfa, 0x51);
DEFINE_GUIDW(IID_ID3D12GraphicsCommandList, 0x5b160d0f, 0xac1b, 0x4185, 0x8b, 0xa8, 0xb3, 0xae, 0x42, 0xa5, 0xa4, 0x55);
DEFINE_GUIDW(IID_ID3D12CommandQueue, 0x0ec870a6, 0x5d7e, 0x4c22, 0x8c, 0xfc, 0x5b, 0xaa, 0xe0, 0x76, 0x16, 0xed);
DEFINE_GUIDW(IID_ID3D12Device, 0x189819f1, 0x1db6, 0x4b57, 0xbe, 0x54, 0x18, 0x21, 0x33, 0x9b, 0x85, 0xf7);
DEFINE_GUIDW(IID_ID3D12Object, 0xc4fec28f, 0x7966, 0x4e95, 0x9f, 0x94, 0xf4, 0x31, 0xcb, 0x56, 0xc3, 0xb8);
DEFINE_GUIDW(IID_ID3D12DeviceChild, 0x905db94b, 0xa00c, 0x4140, 0x9d, 0xf5, 0x2b, 0x64, 0xca, 0x9e, 0xa3, 0x57);
DEFINE_GUIDW(IID_ID3D12RootSignatureDeserializer, 0x34AB647B, 0x3CC8, 0x46AC, 0x84, 0x1B, 0xC0, 0x96, 0x56, 0x45, 0xC0, 0x46);
DEFINE_GUIDW(IID_ID3D12Pageable, 0x63ee58fb, 0x1268, 0x4835, 0x86, 0xda, 0xf0, 0x08, 0xce, 0x62, 0xf0, 0xd6);
DEFINE_GUIDW(IID_ID3D12Heap, 0x6b3b2502, 0x6e51, 0x45b3, 0x90, 0xee, 0x98, 0x84, 0x26, 0x5e, 0x8d, 0xf3);
DEFINE_GUIDW(IID_ID3D12QueryHeap, 0x0d9658ae, 0xed45, 0x469e, 0xa6, 0x1d, 0x97, 0x0e, 0xc5, 0x83, 0xca, 0xb4);
DEFINE_GUIDW(IID_ID3D12CommandSignature, 0xc36a797c, 0xec80, 0x4f0a, 0x89, 0x85, 0xa7, 0xb2, 0x47, 0x50, 0x82, 0xd1);
DEFINE_GUIDW(IID_ID3D12CommandList, 0x7116d91c, 0xe7e4, 0x47ce, 0xb8, 0xc6, 0xec, 0x81, 0x68, 0xf4, 0x37, 0xe5);
DEFINE_GUIDW(IID_ID3D12PipelineLibrary, 0xc64226a8, 0x9201, 0x46af, 0xb4, 0xcc, 0x53, 0xfb, 0x9f, 0xf7, 0x41, 0x4f);
DEFINE_GUIDW(IID_ID3D12Device1, 0x77acce80, 0x638e, 0x4e65, 0x88, 0x95, 0xc1, 0xf2, 0x33, 0x86, 0x86, 0x3e);
#ifdef DEBUG
DEFINE_GUIDW(IID_ID3D12Debug, 0x344488b7, 0x6846, 0x474b, 0xb9, 0x89, 0xf0, 0x27, 0x44, 0x82, 0x45, 0xe0);
DEFINE_GUIDW(IID_ID3D12Debug1, 0xaffaa4ca, 0x63fe, 0x4d8e, 0xb8, 0xad, 0x15, 0x90, 0x00, 0xaf, 0x43, 0x04);
DEFINE_GUIDW(IID_ID3D12DebugDevice1, 0xa9b71770, 0xd099, 0x4a65, 0xa6, 0x98, 0x3d, 0xee, 0x10, 0x02, 0x0f, 0x88);
DEFINE_GUIDW(IID_ID3D12DebugDevice, 0x3febd6dd, 0x4973, 0x4787, 0x81, 0x94, 0xe4, 0x5f, 0x9e, 0x28, 0x92, 0x3e);
DEFINE_GUIDW(IID_ID3D12DebugCommandQueue, 0x09e0bf36, 0x54ac, 0x484f, 0x88, 0x47, 0x4b, 0xae, 0xea, 0xb6, 0x05, 0x3a);
DEFINE_GUIDW(IID_ID3D12DebugCommandList1, 0x102ca951, 0x311b, 0x4b01, 0xb1, 0x1f, 0xec, 0xb8, 0x3e, 0x06, 0x1b, 0x37);
DEFINE_GUIDW(IID_ID3D12DebugCommandList, 0x09e0bf36, 0x54ac, 0x484f, 0x88, 0x47, 0x4b, 0xae, 0xea, 0xb6, 0x05, 0x3f);
#endif
/* clang-format on */
#endif
#endif
#if defined(HAVE_DYLIB) && !defined(__WINRT__)
static dylib_t d3d12_dll;
HRESULT WINAPI D3D12CreateDevice(
IUnknown* pAdapter, D3D_FEATURE_LEVEL MinimumFeatureLevel, REFIID riid, void** ppDevice)
{
static PFN_D3D12_CREATE_DEVICE fp;
if (!d3d12_dll)
if (!(d3d12_dll = dylib_load("d3d12.dll")))
return TYPE_E_CANTLOADLIBRARY;
if (!fp)
if (!(fp = (PFN_D3D12_CREATE_DEVICE)dylib_proc(d3d12_dll,
"D3D12CreateDevice")))
return TYPE_E_DLLFUNCTIONNOTFOUND;
return fp(pAdapter, MinimumFeatureLevel, riid, ppDevice);
}
HRESULT WINAPI D3D12GetDebugInterface(REFIID riid, void** ppvDebug)
{
static PFN_D3D12_GET_DEBUG_INTERFACE fp;
if (!d3d12_dll)
if (!(d3d12_dll = dylib_load("d3d12.dll")))
return TYPE_E_CANTLOADLIBRARY;
if (!fp)
if (!(fp = (PFN_D3D12_GET_DEBUG_INTERFACE)dylib_proc(d3d12_dll,
"D3D12GetDebugInterface")))
return TYPE_E_DLLFUNCTIONNOTFOUND;
return fp(riid, ppvDebug);
}
HRESULT WINAPI D3D12SerializeRootSignature(
const D3D12_ROOT_SIGNATURE_DESC* pRootSignature,
D3D_ROOT_SIGNATURE_VERSION Version,
ID3DBlob** ppBlob,
ID3DBlob** ppErrorBlob)
{
static PFN_D3D12_SERIALIZE_ROOT_SIGNATURE fp;
if (!d3d12_dll)
if (!(d3d12_dll = dylib_load("d3d12.dll")))
return TYPE_E_CANTLOADLIBRARY;
if (!fp)
if (!(fp = (PFN_D3D12_SERIALIZE_ROOT_SIGNATURE)dylib_proc(d3d12_dll,
"D3D12SerializeRootSignature")))
return TYPE_E_DLLFUNCTIONNOTFOUND;
return fp(pRootSignature, Version, ppBlob, ppErrorBlob);
}
HRESULT WINAPI D3D12SerializeVersionedRootSignature(
const D3D12_VERSIONED_ROOT_SIGNATURE_DESC* pRootSignature,
ID3DBlob** ppBlob,
ID3DBlob** ppErrorBlob)
{
static PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE fp;
if (!d3d12_dll)
if (!(d3d12_dll = dylib_load("d3d12.dll")))
return TYPE_E_CANTLOADLIBRARY;
if (!fp)
if (!(fp = (PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE)dylib_proc(
d3d12_dll, "D3D12SerializeRootSignature")))
return TYPE_E_DLLFUNCTIONNOTFOUND;
return fp(pRootSignature, ppBlob, ppErrorBlob);
}
#endif

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@ -220,6 +220,46 @@ typedef struct
static gfx_ctx_driver_t d3d10_fake_context;
static uint32_t d3d10_get_flags(void *data);
#if defined(HAVE_DYLIB) && !defined(__WINRT__)
#include <dynamic/dylib.h>
typedef HRESULT(WINAPI* PFN_D3D10_CREATE_DEVICE_AND_SWAP_CHAIN)(
IDXGIAdapter* pAdapter,
D3D10_DRIVER_TYPE DriverType,
HMODULE Software,
UINT Flags,
UINT SDKVersion,
DXGI_SWAP_CHAIN_DESC* pSwapChainDesc,
IDXGISwapChain** ppSwapChain,
ID3D10Device** ppDevice);
HRESULT WINAPI D3D10CreateDeviceAndSwapChain(
IDXGIAdapter* pAdapter,
D3D10_DRIVER_TYPE DriverType,
HMODULE Software,
UINT Flags,
UINT SDKVersion,
DXGI_SWAP_CHAIN_DESC* pSwapChainDesc,
IDXGISwapChain** ppSwapChain,
ID3D10Device** ppDevice)
{
static dylib_t d3d10_dll;
static PFN_D3D10_CREATE_DEVICE_AND_SWAP_CHAIN fp;
if (!d3d10_dll)
if (!(d3d10_dll = dylib_load("d3d10.dll")))
return TYPE_E_CANTLOADLIBRARY;
if (!fp)
if (!(fp = (PFN_D3D10_CREATE_DEVICE_AND_SWAP_CHAIN)dylib_proc(
d3d10_dll, "D3D10CreateDeviceAndSwapChain")))
return TYPE_E_DLLFUNCTIONNOTFOUND;
return fp(
pAdapter, DriverType, Software, Flags, SDKVersion,
pSwapChainDesc, ppSwapChain, ppDevice);
}
#endif
/*
* D3D10 COMMON
*/

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@ -76,6 +76,66 @@ const GUID DECLSPEC_SELECTANY libretro_IID_IDXGIFactory5 = { 0x7632e1f5,0xee65,0
#endif
#endif
#if defined(HAVE_DYLIB) && !defined(__WINRT__)
#include <dynamic/dylib.h>
HRESULT WINAPI D3D11CreateDevice(
IDXGIAdapter* pAdapter,
D3D_DRIVER_TYPE DriverType,
HMODULE Software,
UINT Flags,
CONST D3D_FEATURE_LEVEL* pFeatureLevels,
UINT FeatureLevels,
UINT SDKVersion,
ID3D11Device** ppDevice,
D3D_FEATURE_LEVEL* pFeatureLevel,
ID3D11DeviceContext** ppImmediateContext)
{
static dylib_t d3d11_dll;
static PFN_D3D11_CREATE_DEVICE fp;
if (!d3d11_dll)
if (!(d3d11_dll = dylib_load("d3d11.dll")))
return TYPE_E_CANTLOADLIBRARY;
if (!fp)
if (!(fp = (PFN_D3D11_CREATE_DEVICE)dylib_proc(
d3d11_dll, "D3D11CreateDevice")))
return TYPE_E_DLLFUNCTIONNOTFOUND;
return fp(
pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion,
ppDevice, pFeatureLevel, ppImmediateContext);
}
HRESULT WINAPI D3D11CreateDeviceAndSwapChain(
IDXGIAdapter* pAdapter,
D3D_DRIVER_TYPE DriverType,
HMODULE Software,
UINT Flags,
CONST D3D_FEATURE_LEVEL* pFeatureLevels,
UINT FeatureLevels,
UINT SDKVersion,
CONST DXGI_SWAP_CHAIN_DESC* pSwapChainDesc,
IDXGISwapChain** ppSwapChain,
ID3D11Device** ppDevice,
D3D_FEATURE_LEVEL* pFeatureLevel,
ID3D11DeviceContext** ppImmediateContext)
{
static dylib_t d3d11_dll;
static PFN_D3D11_CREATE_DEVICE_AND_SWAP_CHAIN fp;
if (!d3d11_dll)
if (!(d3d11_dll = dylib_load("d3d11.dll")))
return TYPE_E_CANTLOADLIBRARY;
if (!fp)
if (!(fp = (PFN_D3D11_CREATE_DEVICE_AND_SWAP_CHAIN)dylib_proc(
d3d11_dll, "D3D11CreateDeviceAndSwapChain")))
return TYPE_E_DLLFUNCTIONNOTFOUND;
return fp(
pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion,
pSwapChainDesc, ppSwapChain, ppDevice, pFeatureLevel, ppImmediateContext);
}
#endif
typedef struct d3d11_vertex_t
{
float position[2];

View File

@ -33,8 +33,13 @@
#include <string/stdstring.h>
#include <file/file_path.h>
#include <encodings/utf.h>
#include <lists/string_list.h>
#include <formats/image.h>
#if defined(HAVE_DYLIB) && !defined(__WINRT__)
#include <dynamic/dylib.h>
#endif
#include <dxgi.h>
#ifdef HAVE_MENU
@ -345,6 +350,111 @@ static D3D12_RENDER_TARGET_BLEND_DESC d3d12_blend_disable_desc = {
/* Temporary workaround for d3d12 not being able to poll flags during init */
static gfx_ctx_driver_t d3d12_fake_context;
#ifdef __MINGW32__
#if __GNUC__ < 12
/* clang-format off */
#ifdef __cplusplus
#define DEFINE_GUIDW(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) EXTERN_C const GUID DECLSPEC_SELECTANY name = { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }
#else
#define DEFINE_GUIDW(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) const GUID DECLSPEC_SELECTANY name = { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }
#endif
DEFINE_GUIDW(IID_ID3D12PipelineState, 0x765a30f3, 0xf624, 0x4c6f, 0xa8, 0x28, 0xac, 0xe9, 0x48, 0x62, 0x24, 0x45);
DEFINE_GUIDW(IID_ID3D12RootSignature, 0xc54a6b66, 0x72df, 0x4ee8, 0x8b, 0xe5, 0xa9, 0x46, 0xa1, 0x42, 0x92, 0x14);
DEFINE_GUIDW(IID_ID3D12Resource, 0x696442be, 0xa72e, 0x4059, 0xbc, 0x79, 0x5b, 0x5c, 0x98, 0x04, 0x0f, 0xad);
DEFINE_GUIDW(IID_ID3D12CommandAllocator, 0x6102dee4, 0xaf59, 0x4b09, 0xb9, 0x99, 0xb4, 0x4d, 0x73, 0xf0, 0x9b, 0x24);
DEFINE_GUIDW(IID_ID3D12Fence, 0x0a753dcf, 0xc4d8, 0x4b91, 0xad, 0xf6, 0xbe, 0x5a, 0x60, 0xd9, 0x5a, 0x76);
DEFINE_GUIDW(IID_ID3D12DescriptorHeap, 0x8efb471d, 0x616c, 0x4f49, 0x90, 0xf7, 0x12, 0x7b, 0xb7, 0x63, 0xfa, 0x51);
DEFINE_GUIDW(IID_ID3D12GraphicsCommandList, 0x5b160d0f, 0xac1b, 0x4185, 0x8b, 0xa8, 0xb3, 0xae, 0x42, 0xa5, 0xa4, 0x55);
DEFINE_GUIDW(IID_ID3D12CommandQueue, 0x0ec870a6, 0x5d7e, 0x4c22, 0x8c, 0xfc, 0x5b, 0xaa, 0xe0, 0x76, 0x16, 0xed);
DEFINE_GUIDW(IID_ID3D12Device, 0x189819f1, 0x1db6, 0x4b57, 0xbe, 0x54, 0x18, 0x21, 0x33, 0x9b, 0x85, 0xf7);
DEFINE_GUIDW(IID_ID3D12Object, 0xc4fec28f, 0x7966, 0x4e95, 0x9f, 0x94, 0xf4, 0x31, 0xcb, 0x56, 0xc3, 0xb8);
DEFINE_GUIDW(IID_ID3D12DeviceChild, 0x905db94b, 0xa00c, 0x4140, 0x9d, 0xf5, 0x2b, 0x64, 0xca, 0x9e, 0xa3, 0x57);
DEFINE_GUIDW(IID_ID3D12RootSignatureDeserializer, 0x34AB647B, 0x3CC8, 0x46AC, 0x84, 0x1B, 0xC0, 0x96, 0x56, 0x45, 0xC0, 0x46);
DEFINE_GUIDW(IID_ID3D12Pageable, 0x63ee58fb, 0x1268, 0x4835, 0x86, 0xda, 0xf0, 0x08, 0xce, 0x62, 0xf0, 0xd6);
DEFINE_GUIDW(IID_ID3D12Heap, 0x6b3b2502, 0x6e51, 0x45b3, 0x90, 0xee, 0x98, 0x84, 0x26, 0x5e, 0x8d, 0xf3);
DEFINE_GUIDW(IID_ID3D12QueryHeap, 0x0d9658ae, 0xed45, 0x469e, 0xa6, 0x1d, 0x97, 0x0e, 0xc5, 0x83, 0xca, 0xb4);
DEFINE_GUIDW(IID_ID3D12CommandSignature, 0xc36a797c, 0xec80, 0x4f0a, 0x89, 0x85, 0xa7, 0xb2, 0x47, 0x50, 0x82, 0xd1);
DEFINE_GUIDW(IID_ID3D12CommandList, 0x7116d91c, 0xe7e4, 0x47ce, 0xb8, 0xc6, 0xec, 0x81, 0x68, 0xf4, 0x37, 0xe5);
DEFINE_GUIDW(IID_ID3D12PipelineLibrary, 0xc64226a8, 0x9201, 0x46af, 0xb4, 0xcc, 0x53, 0xfb, 0x9f, 0xf7, 0x41, 0x4f);
DEFINE_GUIDW(IID_ID3D12Device1, 0x77acce80, 0x638e, 0x4e65, 0x88, 0x95, 0xc1, 0xf2, 0x33, 0x86, 0x86, 0x3e);
#ifdef DEBUG
DEFINE_GUIDW(IID_ID3D12Debug, 0x344488b7, 0x6846, 0x474b, 0xb9, 0x89, 0xf0, 0x27, 0x44, 0x82, 0x45, 0xe0);
DEFINE_GUIDW(IID_ID3D12Debug1, 0xaffaa4ca, 0x63fe, 0x4d8e, 0xb8, 0xad, 0x15, 0x90, 0x00, 0xaf, 0x43, 0x04);
DEFINE_GUIDW(IID_ID3D12DebugDevice1, 0xa9b71770, 0xd099, 0x4a65, 0xa6, 0x98, 0x3d, 0xee, 0x10, 0x02, 0x0f, 0x88);
DEFINE_GUIDW(IID_ID3D12DebugDevice, 0x3febd6dd, 0x4973, 0x4787, 0x81, 0x94, 0xe4, 0x5f, 0x9e, 0x28, 0x92, 0x3e);
DEFINE_GUIDW(IID_ID3D12DebugCommandQueue, 0x09e0bf36, 0x54ac, 0x484f, 0x88, 0x47, 0x4b, 0xae, 0xea, 0xb6, 0x05, 0x3a);
DEFINE_GUIDW(IID_ID3D12DebugCommandList1, 0x102ca951, 0x311b, 0x4b01, 0xb1, 0x1f, 0xec, 0xb8, 0x3e, 0x06, 0x1b, 0x37);
DEFINE_GUIDW(IID_ID3D12DebugCommandList, 0x09e0bf36, 0x54ac, 0x484f, 0x88, 0x47, 0x4b, 0xae, 0xea, 0xb6, 0x05, 0x3f);
#endif
/* clang-format on */
#endif
#endif
#if defined(HAVE_DYLIB) && !defined(__WINRT__)
static dylib_t d3d12_dll;
HRESULT WINAPI D3D12CreateDevice(
IUnknown* pAdapter, D3D_FEATURE_LEVEL MinimumFeatureLevel, REFIID riid, void** ppDevice)
{
static PFN_D3D12_CREATE_DEVICE fp;
if (!d3d12_dll)
if (!(d3d12_dll = dylib_load("d3d12.dll")))
return TYPE_E_CANTLOADLIBRARY;
if (!fp)
if (!(fp = (PFN_D3D12_CREATE_DEVICE)dylib_proc(d3d12_dll,
"D3D12CreateDevice")))
return TYPE_E_DLLFUNCTIONNOTFOUND;
return fp(pAdapter, MinimumFeatureLevel, riid, ppDevice);
}
HRESULT WINAPI D3D12GetDebugInterface(REFIID riid, void** ppvDebug)
{
static PFN_D3D12_GET_DEBUG_INTERFACE fp;
if (!d3d12_dll)
if (!(d3d12_dll = dylib_load("d3d12.dll")))
return TYPE_E_CANTLOADLIBRARY;
if (!fp)
if (!(fp = (PFN_D3D12_GET_DEBUG_INTERFACE)dylib_proc(d3d12_dll,
"D3D12GetDebugInterface")))
return TYPE_E_DLLFUNCTIONNOTFOUND;
return fp(riid, ppvDebug);
}
HRESULT WINAPI D3D12SerializeRootSignature(
const D3D12_ROOT_SIGNATURE_DESC* pRootSignature,
D3D_ROOT_SIGNATURE_VERSION Version,
ID3DBlob** ppBlob,
ID3DBlob** ppErrorBlob)
{
static PFN_D3D12_SERIALIZE_ROOT_SIGNATURE fp;
if (!d3d12_dll)
if (!(d3d12_dll = dylib_load("d3d12.dll")))
return TYPE_E_CANTLOADLIBRARY;
if (!fp)
if (!(fp = (PFN_D3D12_SERIALIZE_ROOT_SIGNATURE)dylib_proc(d3d12_dll,
"D3D12SerializeRootSignature")))
return TYPE_E_DLLFUNCTIONNOTFOUND;
return fp(pRootSignature, Version, ppBlob, ppErrorBlob);
}
HRESULT WINAPI D3D12SerializeVersionedRootSignature(
const D3D12_VERSIONED_ROOT_SIGNATURE_DESC* pRootSignature,
ID3DBlob** ppBlob,
ID3DBlob** ppErrorBlob)
{
static PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE fp;
if (!d3d12_dll)
if (!(d3d12_dll = dylib_load("d3d12.dll")))
return TYPE_E_CANTLOADLIBRARY;
if (!fp)
if (!(fp = (PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE)dylib_proc(
d3d12_dll, "D3D12SerializeRootSignature")))
return TYPE_E_DLLFUNCTIONNOTFOUND;
return fp(pRootSignature, ppBlob, ppErrorBlob);
}
#endif
/*
* D3D12 COMMON
*/

View File

@ -447,17 +447,14 @@ VIDEO DRIVER
#if defined(HAVE_D3D11)
#include "../gfx/drivers/d3d11.c"
#include "../gfx/common/d3d11_common.c"
#endif
#if defined(HAVE_D3D12)
#include "../gfx/drivers/d3d12.c"
#include "../gfx/common/d3d12_common.c"
#endif
#if defined(HAVE_D3D10)
#include "../gfx/drivers/d3d10.c"
#include "../gfx/common/d3d10_common.c"
#endif
#if defined(HAVE_D3D10) || defined(HAVE_D3D11) || defined(HAVE_D3D12)