Merge pull request #4675 from GregorR/netplay-nat-traversal-task
Moving NAT traversal into a task to avoid blocking the UI.
This commit is contained in:
commit
ef5b8046f0
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@ -1165,6 +1165,7 @@ ifeq ($(HAVE_NETWORKING), 1)
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network/net_http_special.o \
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network/net_http_special.o \
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tasks/task_http.o \
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tasks/task_http.o \
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tasks/task_netplay_lan_scan.o \
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tasks/task_netplay_lan_scan.o \
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tasks/task_netplay_nat_traversal.o \
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tasks/task_wifi.o \
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tasks/task_wifi.o \
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tasks/task_netplay_find_content.o
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tasks/task_netplay_find_content.o
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@ -911,6 +911,7 @@ NETPLAY
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#endif
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#endif
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#include "../tasks/task_http.c"
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#include "../tasks/task_http.c"
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#include "../tasks/task_netplay_lan_scan.c"
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#include "../tasks/task_netplay_lan_scan.c"
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#include "../tasks/task_netplay_nat_traversal.c"
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#include "../tasks/task_wifi.c"
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#include "../tasks/task_wifi.c"
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#include "../tasks/task_netplay_find_content.c"
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#include "../tasks/task_netplay_find_content.c"
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#endif
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#endif
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@ -45,7 +45,8 @@ enum rarch_netplay_ctl_state
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RARCH_NETPLAY_CTL_UNPAUSE,
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RARCH_NETPLAY_CTL_UNPAUSE,
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RARCH_NETPLAY_CTL_LOAD_SAVESTATE,
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RARCH_NETPLAY_CTL_LOAD_SAVESTATE,
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RARCH_NETPLAY_CTL_RESET,
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RARCH_NETPLAY_CTL_RESET,
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RARCH_NETPLAY_CTL_DISCONNECT
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RARCH_NETPLAY_CTL_DISCONNECT,
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RARCH_NETPLAY_CTL_FINISHED_NAT_TRAVERSAL
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};
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};
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int16_t input_state_net(unsigned port, unsigned device,
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int16_t input_state_net(unsigned port, unsigned device,
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@ -1197,6 +1197,9 @@ bool netplay_driver_ctl(enum rarch_netplay_ctl_state state, void *data)
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case RARCH_NETPLAY_CTL_DISCONNECT:
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case RARCH_NETPLAY_CTL_DISCONNECT:
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ret = netplay_disconnect(netplay_data);
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ret = netplay_disconnect(netplay_data);
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goto done;
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goto done;
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case RARCH_NETPLAY_CTL_FINISHED_NAT_TRAVERSAL:
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netplay_announce_nat_traversal(netplay_data);
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goto done;
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default:
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default:
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case RARCH_NETPLAY_CTL_NONE:
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case RARCH_NETPLAY_CTL_NONE:
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ret = false;
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ret = false;
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@ -25,6 +25,7 @@
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#include "netplay_private.h"
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#include "netplay_private.h"
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#include "../../runloop.h"
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#include "../../runloop.h"
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#include "../../tasks/tasks_internal.h"
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#if 0
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#if 0
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#define DEBUG_NETPLAY_STEPS 1
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#define DEBUG_NETPLAY_STEPS 1
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@ -1430,18 +1431,6 @@ void netplay_announce_nat_traversal(netplay_t *netplay)
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*/
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*/
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void netplay_init_nat_traversal(netplay_t *netplay)
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void netplay_init_nat_traversal(netplay_t *netplay)
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{
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{
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natt_init();
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memset(&netplay->nat_traversal_state, 0, sizeof(netplay->nat_traversal_state));
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task_push_netplay_nat_traversal(&netplay->nat_traversal_state, netplay->tcp_port);
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if (!natt_new(&netplay->nat_traversal_state))
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{
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netplay->nat_traversal = false;
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return;
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}
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natt_open_port_any(&netplay->nat_traversal_state, netplay->tcp_port, SOCKET_PROTOCOL_TCP);
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#ifndef HAVE_SOCKET_LEGACY
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if (!netplay->nat_traversal_state.request_outstanding)
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netplay_announce_nat_traversal(netplay);
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#endif
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}
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}
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@ -0,0 +1,87 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2017 - Gregor Richards
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <lists/file_list.h>
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#include <string/stdstring.h>
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#include "tasks_internal.h"
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#include "net/net_natt.h"
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#ifdef HAVE_CONFIG_H
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#include "../config.h"
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#endif
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#include "../network/netplay/netplay.h"
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#include "../verbosity.h"
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struct nat_traversal_state_data
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{
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struct natt_status *nat_traversal_state;
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uint16_t port;
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};
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static void netplay_nat_traversal_callback(void *task_data,
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void *user_data, const char *error)
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{
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struct nat_traversal_state_data *ntsd =
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(struct nat_traversal_state_data *) task_data;
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free(ntsd);
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netplay_driver_ctl(RARCH_NETPLAY_CTL_FINISHED_NAT_TRAVERSAL, NULL);
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}
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static void task_netplay_nat_traversal_handler(retro_task_t *task)
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{
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struct nat_traversal_state_data *ntsd =
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(struct nat_traversal_state_data *) task->task_data;
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natt_init();
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if (natt_new(ntsd->nat_traversal_state))
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natt_open_port_any(ntsd->nat_traversal_state, ntsd->port, SOCKET_PROTOCOL_TCP);
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task_set_progress(task, 100);
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task_set_finished(task, true);
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}
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bool task_push_netplay_nat_traversal(struct natt_status *nat_traversal_state, uint16_t port)
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{
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struct nat_traversal_state_data *ntsd;
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retro_task_t *task = (retro_task_t*)calloc(1, sizeof(*task));
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if (!task)
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return false;
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ntsd = (struct nat_traversal_state_data *) calloc(1, sizeof(*ntsd));
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if (!ntsd)
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{
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free(task);
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return false;
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}
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ntsd->nat_traversal_state = nat_traversal_state;
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ntsd->port = port;
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task->type = TASK_TYPE_BLOCKING;
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task->handler = task_netplay_nat_traversal_handler;
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task->callback = netplay_nat_traversal_callback;
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task->task_data = ntsd;
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task_queue_ctl(TASK_QUEUE_CTL_PUSH, task);
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return true;
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}
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@ -25,6 +25,7 @@
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#include <queues/message_queue.h>
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#include <queues/message_queue.h>
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#include <queues/task_queue.h>
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#include <queues/task_queue.h>
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#include <formats/image.h>
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#include <formats/image.h>
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#include <net/net_natt.h>
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#include "../content.h"
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#include "../content.h"
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#include "../core_type.h"
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#include "../core_type.h"
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@ -101,6 +102,9 @@ bool task_push_netplay_lan_scan(void);
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bool task_push_netplay_crc_scan(uint32_t crc, char* name,
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bool task_push_netplay_crc_scan(uint32_t crc, char* name,
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const char *hostname, const char *corename);
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const char *hostname, const char *corename);
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bool task_push_netplay_nat_traversal(struct natt_status *nat_traversal_state,
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uint16_t port);
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#endif
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#endif
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bool task_push_image_load(const char *fullpath,
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bool task_push_image_load(const char *fullpath,
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