diff --git a/configuration.c b/configuration.c index beec4d4d16..e1b2c692e5 100644 --- a/configuration.c +++ b/configuration.c @@ -694,7 +694,7 @@ static int populate_settings_bool(settings_t *settings, struct config_bool_setti SETTING_BOOL("video_gpu_screenshot", &settings->video.gpu_screenshot, true, gpu_screenshot); SETTING_BOOL("video_post_filter_record", &settings->video.post_filter_record, true, post_filter_record); SETTING_BOOL("keyboard_gamepad_enable", &settings->input.keyboard_gamepad_enable, true, true); - SETTING_BOOL("core_set_supports_no_game_enable", &settings->set_supports_no_game_enable, false, false /* TODO */); + SETTING_BOOL("core_set_supports_no_game_enable", &settings->set_supports_no_game_enable, true, true); SETTING_BOOL("audio_enable", &settings->audio.enable, true, audio_enable); SETTING_BOOL("audio_mute_enable", &settings->audio.mute_enable, true, false); SETTING_BOOL("location_allow", &settings->location.allow, true, false); @@ -709,7 +709,7 @@ static int populate_settings_bool(settings_t *settings, struct config_bool_setti #endif #ifdef HAVE_MENU #ifdef HAVE_THREADS - SETTING_BOOL("threaded_data_runloop_enable", &settings->threaded_data_runloop_enable, false, false /* TODO */); + SETTING_BOOL("threaded_data_runloop_enable", &settings->threaded_data_runloop_enable, true, threaded_data_runloop_enable); #endif SETTING_BOOL("menu_throttle_framerate", &settings->menu.throttle_framerate, true, true); SETTING_BOOL("menu_linear_filter", &settings->menu.linear_filter, true, true); @@ -1005,9 +1005,6 @@ static void config_set_defaults(void) if (g_defaults.settings.video_threaded_enable != video_threaded) settings->video.threaded = g_defaults.settings.video_threaded_enable; -#ifdef HAVE_THREADS - settings->threaded_data_runloop_enable = threaded_data_runloop_enable; -#endif #ifdef GEKKO settings->video.viwidth = video_viwidth; #endif @@ -1142,8 +1139,6 @@ static void config_set_defaults(void) settings->input.libretro_device[i] = RETRO_DEVICE_JOYPAD; } - settings->set_supports_no_game_enable = true; - video_driver_reset_custom_viewport(); /* Make sure settings from other configs carry over into defaults