Merge pull request #342 from lioncash/master
[Android] Minor simplification in ShaderActivity.java
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commit
e805755f3a
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@ -7,7 +7,7 @@ import android.os.Bundle;
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public final class ShaderActivity extends DirectoryActivity {
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@Override
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public void onCreate(Bundle savedInstanceState) {
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File shaderDir = new File(getBaseContext().getApplicationInfo().dataDir, "shaders_glsl");
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File shaderDir = new File(getApplicationInfo().dataDir, "shaders_glsl");
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if (shaderDir.exists())
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super.setStartDirectory(shaderDir.getAbsolutePath());
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