(3DS) Update error applet
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55e730915c
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@ -8,6 +8,7 @@
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extern "C" {
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extern "C" {
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#endif
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#endif
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void wait_for_input(void);
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void wait_for_input(void);
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void error_and_quit(const char* errorStr);
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void dump_result_value(Result val);
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void dump_result_value(Result val);
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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@ -322,6 +322,20 @@ void wait_for_input(void)
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}
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}
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}
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}
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void error_and_quit(const char* errorStr)
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{
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errorConf error;
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gfxInitDefault();
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errorInit(&error, ERROR_TEXT, CFG_LANGUAGE_EN);
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errorText(&error, errorStr);
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errorDisp(&error);
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gfxExit();
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exit(0);
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}
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long sysconf(int name)
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long sysconf(int name)
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{
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{
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switch (name)
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switch (name)
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@ -3,6 +3,7 @@
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#include <errno.h>
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#include <errno.h>
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#include <sys/stat.h>
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#include <sys/stat.h>
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#include <3ds.h>
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#include <3ds.h>
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#include "ctr/ctr_debug.h"
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#define FILE_CHUNK_SIZE 4096
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#define FILE_CHUNK_SIZE 4096
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@ -14,16 +15,6 @@ typedef struct
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char argvHmac[0x20] = {0x1d, 0x78, 0xff, 0xb9, 0xc5, 0xbc, 0x78, 0xb7, 0xac, 0x29, 0x1d, 0x3e, 0x16, 0xd0, 0xcf, 0x53, 0xef, 0x12, 0x58, 0x83, 0xb6, 0x9e, 0x2f, 0x79, 0x47, 0xf9, 0x35, 0x61, 0xeb, 0x50, 0xd7, 0x67};
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char argvHmac[0x20] = {0x1d, 0x78, 0xff, 0xb9, 0xc5, 0xbc, 0x78, 0xb7, 0xac, 0x29, 0x1d, 0x3e, 0x16, 0xd0, 0xcf, 0x53, 0xef, 0x12, 0x58, 0x83, 0xb6, 0x9e, 0x2f, 0x79, 0x47, 0xf9, 0x35, 0x61, 0xeb, 0x50, 0xd7, 0x67};
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static void errorAndQuit(const char* errorStr)
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{
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errorConf error;
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errorInit(&error, ERROR_TEXT, CFG_LANGUAGE_EN);
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errorText(&error, errorStr);
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errorDisp(&error);
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exit(0);
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}
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static int isCiaInstalled(u64 titleId, u16 version)
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static int isCiaInstalled(u64 titleId, u16 version)
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{
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{
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u32 titlesToRetrieve;
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u32 titlesToRetrieve;
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@ -164,30 +155,30 @@ int exec_cia(const char* path, const char** args)
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ARCHIVE_SDMC, fsMakePath(PATH_EMPTY, ""));
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ARCHIVE_SDMC, fsMakePath(PATH_EMPTY, ""));
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if (R_FAILED(res))
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if (R_FAILED(res))
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errorAndQuit("Cant open SD FS archive.");
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error_and_quit("Cant open SD FS archive.");
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res = FSUSER_OpenFile(&ciaFile,
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res = FSUSER_OpenFile(&ciaFile,
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ciaArchive, fsMakePath(PATH_ASCII, path + 5/*skip "sdmc:"*/),
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ciaArchive, fsMakePath(PATH_ASCII, path + 5/*skip "sdmc:"*/),
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FS_OPEN_READ, 0);
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FS_OPEN_READ, 0);
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if (R_FAILED(res))
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if (R_FAILED(res))
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errorAndQuit("Cant open CIA file.");
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error_and_quit("Cant open CIA file.");
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res = AM_GetCiaFileInfo(MEDIATYPE_SD, &ciaInfo, ciaFile);
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res = AM_GetCiaFileInfo(MEDIATYPE_SD, &ciaInfo, ciaFile);
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if (R_FAILED(res))
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if (R_FAILED(res))
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errorAndQuit("Cant get CIA file info.");
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error_and_quit("Cant get CIA file info.");
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ciaInstalled = isCiaInstalled(ciaInfo.titleID, ciaInfo.version);
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ciaInstalled = isCiaInstalled(ciaInfo.titleID, ciaInfo.version);
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if (ciaInstalled == -1)
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if (ciaInstalled == -1)
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{
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{
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/* error */
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/* error */
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errorAndQuit("Could not read title ID list.");
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error_and_quit("Could not read title ID list.");
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}
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}
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else if (ciaInstalled == 0)
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else if (ciaInstalled == 0)
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{
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{
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/* not installed */
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/* not installed */
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int error = installCia(ciaFile);
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int error = installCia(ciaFile);
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if (error == -1)
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if (error == -1)
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errorAndQuit("Cant install CIA.");
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error_and_quit("Cant install CIA.");
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}
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}
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FSFILE_Close(ciaFile);
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FSFILE_Close(ciaFile);
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@ -207,12 +198,12 @@ int exec_cia(const char* path, const char** args)
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res = APT_PrepareToDoApplicationJump(0, ciaInfo.titleID, 0x1);
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res = APT_PrepareToDoApplicationJump(0, ciaInfo.titleID, 0x1);
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if (R_FAILED(res))
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if (R_FAILED(res))
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errorAndQuit("CIA cant run, cant prepare.");
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error_and_quit("CIA cant run, cant prepare.");
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res = APT_DoApplicationJump(¶m, sizeof(param.argc)
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res = APT_DoApplicationJump(¶m, sizeof(param.argc)
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+ argsLength, argvHmac);
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+ argsLength, argvHmac);
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if (R_FAILED(res))
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if (R_FAILED(res))
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errorAndQuit("CIA cant run, cant jump.");
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error_and_quit("CIA cant run, cant jump.");
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/* wait for application jump, for some reason its not instant */
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/* wait for application jump, for some reason its not instant */
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while(1);
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while(1);
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@ -244,10 +244,7 @@ static void frontend_ctr_exec(const char* path, bool should_load_game)
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if (core_path[0] == '\0')
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if (core_path[0] == '\0')
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{
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{
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errorInit(&error_dialog, ERROR_TEXT, CFG_LANGUAGE_EN);
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error_and_quit("There are no cores installed, install a core to continue.");
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errorText(&error_dialog, "There are no cores installed, install a core to continue.");
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errorDisp(&error_dialog);
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exit(0);
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}
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}
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}
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}
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#endif
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#endif
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@ -268,13 +265,11 @@ static void frontend_ctr_exec(const char* path, bool should_load_game)
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exec_cia(path, arg_data);
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exec_cia(path, arg_data);
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}
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}
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errorInit(&error_dialog, ERROR_TEXT, CFG_LANGUAGE_EN);
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/* couldnt launch new core, but context
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is corrupt so we have to quit */
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snprintf(error_string, sizeof(error_string),
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snprintf(error_string, sizeof(error_string),
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"Can't launch core:%s", path);
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"Can't launch core:%s", path);
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errorText(&error_dialog, error_string);
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error_and_quit(error_string);
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errorDisp(&error_dialog);
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exit(0); /* couldnt launch new core, but context
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is corrupt so we have to quit */
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}
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}
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}
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}
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