diff --git a/menu/cbs/menu_cbs_ok.c b/menu/cbs/menu_cbs_ok.c index d83115e4bf..a233f9b024 100644 --- a/menu/cbs/menu_cbs_ok.c +++ b/menu/cbs/menu_cbs_ok.c @@ -1118,7 +1118,8 @@ static int action_ok_file_load(const char *path, fill_pathname_join(full_path_new, menu_path_new, path, sizeof(full_path_new)); - if (rarch_task_push_content_load_default(NULL, full_path_new, true, CORE_TYPE_PLAIN, NULL, NULL)) + if (rarch_task_push_content_load_default(NULL, full_path_new, + true, CORE_TYPE_PLAIN, NULL, NULL)) action_ok_push_quick_menu(); return -1; } @@ -1317,9 +1318,11 @@ static int action_ok_option_create(const char *path, * Try config directory setting first, * fallback to the location of the current configuration file. */ if (!string_is_empty(settings->menu_config_directory)) - strlcpy(config_directory, settings->menu_config_directory, PATH_MAX_LENGTH); + strlcpy(config_directory, + settings->menu_config_directory, PATH_MAX_LENGTH); else if (!string_is_empty(global->path.config)) - fill_pathname_basedir(config_directory, global->path.config, PATH_MAX_LENGTH); + fill_pathname_basedir(config_directory, + global->path.config, PATH_MAX_LENGTH); else { RARCH_WARN("Per-game Options: no config directory set\n"); @@ -1342,9 +1345,11 @@ static int action_ok_option_create(const char *path, path_mkdir(core_path); if(core_option_flush_game_specific(system->core_options,game_path)) - menu_display_msg_queue_push("Core options file saved successfully", 1, 100, true); + menu_display_msg_queue_push("Core options file saved successfully", + 1, 100, true); else - menu_display_msg_queue_push("Error saving core options file", 1, 100, true); + menu_display_msg_queue_push("Error saving core options file", + 1, 100, true); return 0; } @@ -1875,7 +1880,8 @@ static int action_ok_help_audio_video_troubleshooting(const char *path, const char *label, unsigned type, size_t idx, size_t entry_idx) { return generic_action_ok_help(path, label, type, idx, entry_idx, - MENU_LABEL_HELP_AUDIO_VIDEO_TROUBLESHOOTING, MENU_HELP_AUDIO_VIDEO_TROUBLESHOOTING); + MENU_LABEL_HELP_AUDIO_VIDEO_TROUBLESHOOTING, + MENU_HELP_AUDIO_VIDEO_TROUBLESHOOTING); } static int action_ok_help(const char *path, @@ -1910,7 +1916,8 @@ static int action_ok_help_change_virtual_gamepad(const char *path, const char *label, unsigned type, size_t idx, size_t entry_idx) { return generic_action_ok_help(path, label, type, idx, entry_idx, - MENU_LABEL_HELP_CHANGE_VIRTUAL_GAMEPAD, MENU_HELP_CHANGE_VIRTUAL_GAMEPAD); + MENU_LABEL_HELP_CHANGE_VIRTUAL_GAMEPAD, + MENU_HELP_CHANGE_VIRTUAL_GAMEPAD); } static int action_ok_help_load_content(const char *path, @@ -1933,7 +1940,8 @@ static int action_ok_video_resolution(const char *path, event_cmd_ctl(EVENT_CMD_REINIT, NULL); #endif video_driver_set_video_mode(width, height, true); - snprintf(msg, sizeof(msg),"Applying: %dx%d\n START to reset", width, height); + snprintf(msg, sizeof(msg),"Applying: %dx%d\n START to reset", + width, height); menu_display_msg_queue_push(msg, 1, 100, true); }