(WiiU) video driver: check data pointer validity before using it. member

functions seem to be called before driver init.
This commit is contained in:
aliaspider 2016-11-14 15:09:53 +01:00
parent 574a01d390
commit e23ead0b17
1 changed files with 9 additions and 5 deletions

View File

@ -690,6 +690,7 @@ static void wiiu_gfx_set_rotation(void* data,
unsigned rotation)
{
wiiu_video_t* wiiu = (wiiu_video_t*) data;
if(wiiu)
wiiu->rotation = rotation;
}
@ -697,6 +698,7 @@ static void wiiu_gfx_viewport_info(void* data,
struct video_viewport* vp)
{
wiiu_video_t* wiiu = (wiiu_video_t*) data;
if(wiiu)
*vp = wiiu->vp;
}
@ -720,6 +722,7 @@ static void wiiu_gfx_unload_texture(void* data, uintptr_t handle)
static void wiiu_gfx_set_filtering(void* data, unsigned index, bool smooth)
{
wiiu_video_t* wiiu = (wiiu_video_t*) data;
if(wiiu)
wiiu->smooth = smooth;
}
@ -776,6 +779,7 @@ static void wiiu_gfx_set_texture_enable(void* data, bool state, bool full_screen
{
(void) full_screen;
wiiu_video_t* wiiu = (wiiu_video_t*) data;
if(wiiu)
wiiu->menu.enable = state;
}