netplay_common.c - Buildfix for MSVC
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@ -437,7 +437,7 @@ bool netplay_ad_server(netplay_t *netplay, int ad_fd)
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break;
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/* Somebody queried, so check that it's valid */
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if (recvfrom(ad_fd, ad_packet_buffer, AD_PACKET_MAX_SIZE, 0,
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if (recvfrom(ad_fd, (char*)ad_packet_buffer, AD_PACKET_MAX_SIZE, 0,
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&their_addr, &addr_size) >= (ssize_t) (2*sizeof(uint32_t)))
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{
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/* Make sure it's a valid query */
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@ -479,7 +479,7 @@ bool netplay_ad_server(netplay_t *netplay, int ad_fd)
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}
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/* And send it */
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sendto(ad_fd, ad_packet_buffer, bufloc*sizeof(uint32_t), 0,
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sendto(ad_fd, (const char*)ad_packet_buffer, bufloc*sizeof(uint32_t), 0,
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&their_addr, addr_size);
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}
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}
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