From dd139641b4f38a7909801319ba5f76b1fdd6cbeb Mon Sep 17 00:00:00 2001 From: twinaphex Date: Mon, 5 Sep 2016 04:08:56 +0200 Subject: [PATCH] Remove libretro-test-gl - moved to libretro-samples --- cores/libretro-test-gl/Makefile | 171 ------- cores/libretro-test-gl/jni/Android.mk | 33 -- cores/libretro-test-gl/jni/Application.mk | 7 - cores/libretro-test-gl/libretro_gl_test.c | 588 ---------------------- cores/libretro-test-gl/link.T | 5 - 5 files changed, 804 deletions(-) delete mode 100644 cores/libretro-test-gl/Makefile delete mode 100644 cores/libretro-test-gl/jni/Android.mk delete mode 100644 cores/libretro-test-gl/jni/Application.mk delete mode 100644 cores/libretro-test-gl/libretro_gl_test.c delete mode 100644 cores/libretro-test-gl/link.T diff --git a/cores/libretro-test-gl/Makefile b/cores/libretro-test-gl/Makefile deleted file mode 100644 index 83e667842d..0000000000 --- a/cores/libretro-test-gl/Makefile +++ /dev/null @@ -1,171 +0,0 @@ -ifeq ($(platform),) - platform = unix - ifeq ($(shell uname -a),) - platform = win - else ifneq ($(findstring MINGW,$(shell uname -a)),) - platform = win - else ifneq ($(findstring Darwin,$(shell uname -a)),) - platform = osx - arch = intel - ifeq ($(shell uname -p),powerpc) - arch = ppc - endif - else ifneq ($(findstring win,$(shell uname -a)),) - platform = win - endif -endif - -# system platform -system_platform = unix -ifeq ($(shell uname -a),) - EXE_EXT = .exe - system_platform = win -else ifneq ($(findstring Darwin,$(shell uname -a)),) - system_platform = osx - arch = intel - ifeq ($(shell uname -p),powerpc) - arch = ppc - endif - else ifneq ($(findstring MINGW,$(shell uname -a)),) - system_platform = win -endif - -TARGET_NAME = testgl - -ifeq ($(platform), unix) - TARGET := $(TARGET_NAME)_libretro.so - fpic := -fPIC - SHARED := -shared -Wl,--version-script=link.T -Wl,--no-undefined - GL_LIB := -lGL -else ifneq (,$(findstring osx,$(platform))) - TARGET := $(TARGET_NAME)_libretro.dylib - fpic := -fPIC - SHARED := -dynamiclib - GL_LIB := -framework OpenGL - CFLAGS += -DOSX - ifeq ($(arch),ppc) - CFLAGS += -D__ppc__ -DOSX_PPC - endif - OSXVER = `sw_vers -productVersion | cut -d. -f 2` - OSX_LT_MAVERICKS = `(( $(OSXVER) <= 9)) && echo "YES"` - fpic += -mmacosx-version-min=10.1 -else ifeq ($(platform), pi) - TARGET := $(TARGET_NAME)_libretro.so - fpic := -fPIC - SHARED := -shared -Wl,--version-script=link.T -Wl,--no-undefined - CFLAGS += -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads -I/opt/vc/include/vmcs_host/linux - GLES := 1 - LIBS += -L/opt/vc/lib -else ifneq (,$(findstring ios,$(platform))) - TARGET := $(TARGET_NAME)_libretro_ios.dylib - fpic := -fPIC - SHARED := -dynamiclib - -ifeq ($(IOSSDK),) - IOSSDK := $(shell xcodebuild -version -sdk iphoneos Path) -endif - - GL_LIB := -framework OpenGLES - DEFINES := -DIOS - CFLAGS += -DHAVE_OPENGLES $(DEFINES) - CC = cc -arch armv7 -isysroot $(IOSSDK) -ifeq ($(platform),ios9) - CC += -miphoneos-version-min=8.0 - CFLAGS += -miphoneos-version-min=8.0 -else - CC += -miphoneos-version-min=5.0 - CFLAGS += -miphoneos-version-min=5.0 -endif -else ifneq (,$(findstring qnx,$(platform))) - TARGET := $(TARGET_NAME)_libretro_qnx.so - fpic := -fPIC - SHARED := -shared -Wl,--version-script=link.T - GL_LIB := -lGL - - CC = qcc -Vgcc_ntoarmv7le - AR = qcc -Vgcc_ntoarmv7le - GL_LIB := -lGLESv2 - GLES := 1 -else ifneq (,$(findstring armv,$(platform))) - CC = gcc - TARGET := $(TARGET_NAME)_libretro.so - fpic := -fPIC - SHARED := -shared -Wl,--version-script=link.T -Wl,--no-undefined - CFLAGS += -I. -ifneq (,$(findstring gles,$(platform))) - GLES := 1 -else - GL_LIB := -lGL -endif -ifneq (,$(findstring cortexa8,$(platform))) - CFLAGS += -marm -mcpu=cortex-a8 -else ifneq (,$(findstring cortexa9,$(platform))) - CFLAGS += -marm -mcpu=cortex-a9 -endif - CFLAGS += -marm -ifneq (,$(findstring neon,$(platform))) - CFLAGS += -mfpu=neon -endif -ifneq (,$(findstring softfloat,$(platform))) - CFLAGS += -mfloat-abi=softfp -else ifneq (,$(findstring hardfloat,$(platform))) - CFLAGS += -mfloat-abi=hard -endif - CFLAGS += -DARM -# emscripten -else ifeq ($(platform), emscripten) - TARGET := $(TARGET_NAME)_libretro_emscripten.bc -else - CC = gcc - TARGET := $(TARGET_NAME)_libretro.dll - SHARED := -shared -static-libgcc -static-libstdc++ -s -Wl,--version-script=link.T -Wl,--no-undefined - GL_LIB := -lopengl32 - CFLAGS += -I.. -endif - -ifeq ($(DEBUG), 1) - CFLAGS += -O0 -g -else - CFLAGS += -O3 -endif - -ifneq (,$(findstring qnx,$(platform))) - CFLAGS += -Wc,-std=c99 -else - CFLAGS += -std=gnu99 -endif - -OBJECTS := libretro_gl_test.o ../../libretro-common/glsym/rglgen.o -CFLAGS += -Wall -pedantic $(fpic) - -ifeq ($(GLES), 1) - CFLAGS += -DHAVE_OPENGLES -DHAVE_OPENGLES2 - ifeq ($(GLES31), 1) - CFLAGS += -DHAVE_OPENGLES3 -DHAVE_OPENGLES_3_1 - else ifeq ($(GLES3), 1) - CFLAGS += -DHAVE_OPENGLES3 - endif - LIBS += -lGLESv2 # Still link against GLESv2 when using GLES3 API, at least on desktop Linux. - OBJECTS += ../../libretro-common/glsym/glsym_es2.o -else - OBJECTS += ../../libretro-common/glsym/glsym_gl.o - LIBS += $(GL_LIB) -endif - -ifeq ($(CORE), 1) - CFLAGS += -DCORE -endif - -all: $(TARGET) - -$(TARGET): $(OBJECTS) - $(CC) $(fpic) $(SHARED) $(INCLUDES) -o $@ $(OBJECTS) $(LIBS) -lm $(EXTRA_GL_LIBS) - -%.o: %.c - $(CC) -I../../libretro-common/include $(CFLAGS) $(fpic) -c -o $@ $< - -clean: - rm -f $(OBJECTS) $(TARGET) - -.PHONY: clean - diff --git a/cores/libretro-test-gl/jni/Android.mk b/cores/libretro-test-gl/jni/Android.mk deleted file mode 100644 index 5ee1584a21..0000000000 --- a/cores/libretro-test-gl/jni/Android.mk +++ /dev/null @@ -1,33 +0,0 @@ -LOCAL_PATH := $(call my-dir) - -include $(CLEAR_VARS) - -LOCAL_MODULE := retro-test-gl - -ifeq ($(TARGET_ARCH),arm) -LOCAL_CFLAGS += -DANDROID_ARM -LOCAL_ARM_MODE := arm -endif - -ifeq ($(TARGET_ARCH),x86) -LOCAL_CFLAGS += -DANDROID_X86 -endif - -ifeq ($(TARGET_ARCH),mips) -LOCAL_CFLAGS += -DANDROID_MIPS -endif - -ifeq ($(GLES), 3) - LOCAL_CFLAGS += -DHAVE_OPENGLES3 -DGLES3 - GLES_LIB := -lGLESv3 -else - LOCAL_CFLAGS += -DHAVE_OPENGLES2 -DGLES3 - GLES_LIB := -lGLESv2 -endif - -LOCAL_SRC_FILES += $(addprefix ../,$(wildcard *.c) ../../../libretro-common/glsym/rglgen.c ../../../libretro-common/glsym/glsym_es2.c) -LOCAL_CFLAGS += -O2 -Wall -std=gnu99 -ffast-math -DHAVE_OPENGLES -I../../../libretro-common/include -LOCAL_LDLIBS += $(GLES_LIB) - -include $(BUILD_SHARED_LIBRARY) - diff --git a/cores/libretro-test-gl/jni/Application.mk b/cores/libretro-test-gl/jni/Application.mk deleted file mode 100644 index a6c92889cc..0000000000 --- a/cores/libretro-test-gl/jni/Application.mk +++ /dev/null @@ -1,7 +0,0 @@ -APP_ABI := all -ifeq ($(GLES), 3) - APP_PLATFORM := android-18 -else - APP_PLATFORM := android-9 -endif - diff --git a/cores/libretro-test-gl/libretro_gl_test.c b/cores/libretro-test-gl/libretro_gl_test.c deleted file mode 100644 index d05ffafaba..0000000000 --- a/cores/libretro-test-gl/libretro_gl_test.c +++ /dev/null @@ -1,588 +0,0 @@ -#include -#include -#include -#include -#include - -#include - -#include - -#define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0])) -static struct retro_hw_render_callback hw_render; - -#if defined(HAVE_PSGL) -#define RARCH_GL_FRAMEBUFFER GL_FRAMEBUFFER_OES -#define RARCH_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_OES -#define RARCH_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_EXT -#elif defined(OSX_PPC) -#define RARCH_GL_FRAMEBUFFER GL_FRAMEBUFFER_EXT -#define RARCH_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_EXT -#define RARCH_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_EXT -#else -#define RARCH_GL_FRAMEBUFFER GL_FRAMEBUFFER -#define RARCH_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE -#define RARCH_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0 -#endif - -#define BASE_WIDTH 320 -#define BASE_HEIGHT 240 -#ifdef HAVE_OPENGLES -#define MAX_WIDTH 1024 -#define MAX_HEIGHT 1024 -#else -#define MAX_WIDTH 2048 -#define MAX_HEIGHT 2048 -#endif - -static unsigned width = BASE_WIDTH; -static unsigned height = BASE_HEIGHT; - -static GLuint prog; -static GLuint vbo; - -#if defined(CORE) -static bool context_alive; -static bool multisample_fbo; -static unsigned multisample; -static GLuint vao; - -static GLuint fbo; -static GLuint rbo_color, rbo_depth_stencil; - -static const char *vertex_shader[] = { - "#version 140\n" - "uniform mat4 uMVP;", - "in vec2 aVertex;", - "in vec4 aColor;", - "out vec4 color;", - "void main() {", - " gl_Position = uMVP * vec4(aVertex, 0.0, 1.0);", - " color = aColor;", - "}", -}; - -static const char *fragment_shader[] = { - "#version 140\n" - "in vec4 color;", - "out vec4 FragColor;\n" - "void main() {", - " FragColor = color;", - "}", -}; -#else -static const char *vertex_shader[] = { - "uniform mat4 uMVP;", - "attribute vec2 aVertex;", - "attribute vec4 aColor;", - "varying vec4 color;", - "void main() {", - " gl_Position = uMVP * vec4(aVertex, 0.0, 1.0);", - " color = aColor;", - "}", -}; - -static const char *fragment_shader[] = { - "#ifdef GL_ES\n", - "precision mediump float;\n", - "#endif\n", - "varying vec4 color;", - "void main() {", - " gl_FragColor = color;", - "}", -}; -#endif - -static void compile_program(void) -{ - prog = glCreateProgram(); - GLuint vert = glCreateShader(GL_VERTEX_SHADER); - GLuint frag = glCreateShader(GL_FRAGMENT_SHADER); - - glShaderSource(vert, ARRAY_SIZE(vertex_shader), vertex_shader, 0); - glShaderSource(frag, ARRAY_SIZE(fragment_shader), fragment_shader, 0); - glCompileShader(vert); - glCompileShader(frag); - - glAttachShader(prog, vert); - glAttachShader(prog, frag); - glLinkProgram(prog); - glDeleteShader(vert); - glDeleteShader(frag); -} - -#if defined(CORE) -static void init_multisample(unsigned samples) -{ - multisample = samples; - if (!context_alive) - return; - - if (rbo_color) - glDeleteRenderbuffers(1, &rbo_color); - if (rbo_depth_stencil) - glDeleteRenderbuffers(1, &rbo_depth_stencil); - if (fbo) - glDeleteFramebuffers(1, &fbo); - - rbo_color = rbo_depth_stencil = fbo = 0; - multisample_fbo = false; - if (samples <= 1) - return; - - if (glRenderbufferStorageMultisample) - { - glGenRenderbuffers(1, &rbo_color); - glGenRenderbuffers(1, &rbo_depth_stencil); - glGenFramebuffers(1, &fbo); - - glBindRenderbuffer(GL_RENDERBUFFER, rbo_color); - glRenderbufferStorageMultisample(GL_RENDERBUFFER, - samples, GL_RGBA, MAX_WIDTH, MAX_HEIGHT); - glBindRenderbuffer(GL_RENDERBUFFER, rbo_depth_stencil); - glRenderbufferStorageMultisample(GL_RENDERBUFFER, - samples, GL_DEPTH24_STENCIL8, MAX_WIDTH, MAX_HEIGHT); - glBindRenderbuffer(GL_RENDERBUFFER, 0); - - glGenFramebuffers(1, &fbo); - glBindFramebuffer(RARCH_GL_FRAMEBUFFER, fbo); - - glFramebufferRenderbuffer(RARCH_GL_FRAMEBUFFER, RARCH_GL_COLOR_ATTACHMENT0, - GL_RENDERBUFFER, rbo_color); - glFramebufferRenderbuffer(RARCH_GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, - GL_RENDERBUFFER, rbo_depth_stencil); - - GLenum ret = glCheckFramebufferStatus(RARCH_GL_FRAMEBUFFER); - if (ret == RARCH_GL_FRAMEBUFFER_COMPLETE) - { - fprintf(stderr, "Using multisampled FBO.\n"); - multisample_fbo = true; - } - else - fprintf(stderr, "Multisampled FBO failed.\n"); - - glBindFramebuffer(RARCH_GL_FRAMEBUFFER, 0); - } - else - fprintf(stderr, "Multisampled FBOs not supported.\n"); -} -#endif - -static void setup_vao(void) -{ - static const GLfloat vertex_data[] = { - -0.5, -0.5, - 0.5, -0.5, - -0.5, 0.5, - 0.5, 0.5, - 1.0, 1.0, 1.0, 1.0, - 1.0, 1.0, 0.0, 1.0, - 0.0, 1.0, 1.0, 1.0, - 1.0, 0.0, 1.0, 1.0, - }; - -#if defined(CORE) - glGenVertexArrays(1, &vao); -#endif - - glUseProgram(prog); - - glGenBuffers(1, &vbo); - glBindBuffer(GL_ARRAY_BUFFER, vbo); - glBufferData(GL_ARRAY_BUFFER, sizeof(vertex_data), vertex_data, GL_STATIC_DRAW); - - glBindBuffer(GL_ARRAY_BUFFER, 0); - glUseProgram(0); -} - -void retro_init(void) -{} - -void retro_deinit(void) -{} - -unsigned retro_api_version(void) -{ - return RETRO_API_VERSION; -} - -void retro_set_controller_port_device(unsigned port, unsigned device) -{ - (void)port; - (void)device; -} - -void retro_get_system_info(struct retro_system_info *info) -{ - memset(info, 0, sizeof(*info)); - info->library_name = "TestCore GL"; - info->library_version = "v1"; - info->need_fullpath = false; - info->valid_extensions = NULL; // Anything is fine, we don't care. -} - -void retro_get_system_av_info(struct retro_system_av_info *info) -{ - info->timing = (struct retro_system_timing) { - .fps = 60.0, - .sample_rate = 30000.0, - }; - - info->geometry = (struct retro_game_geometry) { - .base_width = BASE_WIDTH, - .base_height = BASE_HEIGHT, - .max_width = MAX_WIDTH, - .max_height = MAX_HEIGHT, - .aspect_ratio = 4.0 / 3.0, - }; -} - -static retro_video_refresh_t video_cb; -static retro_audio_sample_t audio_cb; -static retro_audio_sample_batch_t audio_batch_cb; -static retro_environment_t environ_cb; -static retro_input_poll_t input_poll_cb; -static retro_input_state_t input_state_cb; - -void retro_set_environment(retro_environment_t cb) -{ - environ_cb = cb; - - struct retro_variable variables[] = { - { - "testgl_resolution", -#ifdef HAVE_OPENGLES - "Internal resolution; 320x240|360x480|480x272|512x384|512x512|640x240|640x448|640x480|720x576|800x600|960x720|1024x768", -#else - "Internal resolution; 320x240|360x480|480x272|512x384|512x512|640x240|640x448|640x480|720x576|800x600|960x720|1024x768|1024x1024|1280x720|1280x960|1600x1200|1920x1080|1920x1440|1920x1600|2048x2048", -#endif - }, -#ifdef CORE - { "testgl_multisample", "Multisampling; 1x|2x|4x" }, -#endif - { NULL, NULL }, - }; - - bool no_rom = true; - cb(RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME, &no_rom); - cb(RETRO_ENVIRONMENT_SET_VARIABLES, variables); -} - -void retro_set_audio_sample(retro_audio_sample_t cb) -{ - audio_cb = cb; -} - -void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb) -{ - audio_batch_cb = cb; -} - -void retro_set_input_poll(retro_input_poll_t cb) -{ - input_poll_cb = cb; -} - -void retro_set_input_state(retro_input_state_t cb) -{ - input_state_cb = cb; -} - -void retro_set_video_refresh(retro_video_refresh_t cb) -{ - video_cb = cb; -} - -static void update_variables(void) -{ - struct retro_variable var = { - .key = "testgl_resolution", - }; - - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) - { - char *pch; - char str[100]; - snprintf(str, sizeof(str), "%s", var.value); - - pch = strtok(str, "x"); - if (pch) - width = strtoul(pch, NULL, 0); - pch = strtok(NULL, "x"); - if (pch) - height = strtoul(pch, NULL, 0); - - fprintf(stderr, "[libretro-test]: Got size: %u x %u.\n", width, height); - } - -#ifdef CORE - var.key = "testgl_multisample"; - var.value = NULL; - - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) - { - switch (*var.value) - { - case '1': - init_multisample(1); - break; - - case '2': - init_multisample(2); - break; - - case '4': - init_multisample(4); - break; - } - } -#endif -} - -static unsigned frame_count; - -void retro_run(void) -{ - bool updated = false; - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) - update_variables(); - - input_poll_cb(); - - if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP)) - { - } - - -#ifdef CORE - glBindVertexArray(vao); - if (multisample_fbo) - glBindFramebuffer(RARCH_GL_FRAMEBUFFER, fbo); - else -#endif - glBindFramebuffer(RARCH_GL_FRAMEBUFFER, hw_render.get_current_framebuffer()); - - glClearColor(0.3, 0.4, 0.5, 1.0); - glViewport(0, 0, width, height); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); - - glUseProgram(prog); - - glEnable(GL_DEPTH_TEST); - - glBindBuffer(GL_ARRAY_BUFFER, vbo); - int vloc = glGetAttribLocation(prog, "aVertex"); - glVertexAttribPointer(vloc, 2, GL_FLOAT, GL_FALSE, 0, (void*)0); - glEnableVertexAttribArray(vloc); - int cloc = glGetAttribLocation(prog, "aColor"); - glVertexAttribPointer(cloc, 4, GL_FLOAT, GL_FALSE, 0, (void*)(8 * sizeof(GLfloat))); - glEnableVertexAttribArray(cloc); - glBindBuffer(GL_ARRAY_BUFFER, 0); - - int loc = glGetUniformLocation(prog, "uMVP"); - - float angle = frame_count / 100.0; - float cos_angle = cos(angle); - float sin_angle = sin(angle); - - const GLfloat mvp[] = { - cos_angle, -sin_angle, 0, 0, - sin_angle, cos_angle, 0, 0, - 0, 0, 1, 0, - 0, 0, 0, 1, - }; - glUniformMatrix4fv(loc, 1, GL_FALSE, mvp); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - - cos_angle *= 0.5; - sin_angle *= 0.5; - const GLfloat mvp2[] = { - cos_angle, -sin_angle, 0, 0.0, - sin_angle, cos_angle, 0, 0.0, - 0, 0, 1, 0, - 0.4, 0.4, 0.2, 1, - }; - - glUniformMatrix4fv(loc, 1, GL_FALSE, mvp2); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - glDisableVertexAttribArray(vloc); - glDisableVertexAttribArray(cloc); - - glUseProgram(0); - -#ifdef CORE - glBindVertexArray(0); - if (multisample_fbo) // Resolve the multisample. - { - glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo); - glBindFramebuffer(GL_DRAW_FRAMEBUFFER, hw_render.get_current_framebuffer()); - glBlitFramebuffer(0, 0, width, height, - 0, 0, width, height, - GL_COLOR_BUFFER_BIT, GL_NEAREST); - glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); - glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); - } -#endif - - frame_count++; - - video_cb(RETRO_HW_FRAME_BUFFER_VALID, width, height, 0); -} - -static void context_reset(void) -{ - fprintf(stderr, "Context reset!\n"); - rglgen_resolve_symbols(hw_render.get_proc_address); - - compile_program(); - setup_vao(); -#ifdef CORE - context_alive = true; - init_multisample(multisample); -#endif -} - -static void context_destroy(void) -{ - fprintf(stderr, "Context destroy!\n"); - -#ifdef CORE - glDeleteVertexArrays(1, &vao); - vao = 0; - init_multisample(0); - context_alive = false; -#endif - glDeleteBuffers(1, &vbo); - vbo = 0; - glDeleteProgram(prog); - prog = 0; -} - -#ifdef HAVE_OPENGLES -static bool retro_init_hw_context(void) -{ -#if defined(HAVE_OPENGLES_3_1) - hw_render.context_type = RETRO_HW_CONTEXT_OPENGLES_VERSION; - hw_render.version_major = 3; - hw_render.version_minor = 1; -#elif defined(HAVE_OPENGLES3) - hw_render.context_type = RETRO_HW_CONTEXT_OPENGLES3; -#else - hw_render.context_type = RETRO_HW_CONTEXT_OPENGLES2; -#endif - hw_render.context_reset = context_reset; - hw_render.context_destroy = context_destroy; - hw_render.depth = true; - hw_render.stencil = true; - hw_render.bottom_left_origin = true; - - if (!environ_cb(RETRO_ENVIRONMENT_SET_HW_RENDER, &hw_render)) - return false; - - return true; -} -#else -static bool retro_init_hw_context(void) -{ -#if defined(CORE) - hw_render.context_type = RETRO_HW_CONTEXT_OPENGL_CORE; - hw_render.version_major = 3; - hw_render.version_minor = 1; -#else - hw_render.context_type = RETRO_HW_CONTEXT_OPENGL; -#endif - hw_render.context_reset = context_reset; - hw_render.context_destroy = context_destroy; - hw_render.depth = true; - hw_render.stencil = true; - hw_render.bottom_left_origin = true; - - if (!environ_cb(RETRO_ENVIRONMENT_SET_HW_RENDER, &hw_render)) - return false; - - return true; -} -#endif - -bool retro_load_game(const struct retro_game_info *info) -{ - update_variables(); - - enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888; - if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) - { - fprintf(stderr, "XRGB8888 is not supported.\n"); - return false; - } - - if (!retro_init_hw_context()) - { - fprintf(stderr, "HW Context could not be initialized, exiting...\n"); - return false; - } - - fprintf(stderr, "Loaded game!\n"); - (void)info; - return true; -} - -void retro_unload_game(void) -{} - -unsigned retro_get_region(void) -{ - return RETRO_REGION_NTSC; -} - -bool retro_load_game_special(unsigned type, const struct retro_game_info *info, size_t num) -{ - (void)type; - (void)info; - (void)num; - return false; -} - -size_t retro_serialize_size(void) -{ - return 0; -} - -bool retro_serialize(void *data, size_t size) -{ - (void)data; - (void)size; - return false; -} - -bool retro_unserialize(const void *data, size_t size) -{ - (void)data; - (void)size; - return false; -} - -void *retro_get_memory_data(unsigned id) -{ - (void)id; - return NULL; -} - -size_t retro_get_memory_size(unsigned id) -{ - (void)id; - return 0; -} - -void retro_reset(void) -{} - -void retro_cheat_reset(void) -{} - -void retro_cheat_set(unsigned index, bool enabled, const char *code) -{ - (void)index; - (void)enabled; - (void)code; -} - diff --git a/cores/libretro-test-gl/link.T b/cores/libretro-test-gl/link.T deleted file mode 100644 index b0c262db9e..0000000000 --- a/cores/libretro-test-gl/link.T +++ /dev/null @@ -1,5 +0,0 @@ -{ - global: retro_*; - local: *; -}; -