diff --git a/gfx/common/d3d_common.c b/gfx/common/d3d_common.c index 8b79014a44..e09553537c 100644 --- a/gfx/common/d3d_common.c +++ b/gfx/common/d3d_common.c @@ -1057,9 +1057,7 @@ void d3d_set_texture(LPDIRECT3DDEVICE dev, unsigned sampler, void *tex_data) { LPDIRECT3DTEXTURE tex = (LPDIRECT3DTEXTURE)tex_data; -#if defined(_XBOX1) - D3DDevice_SetTexture(sampler, tex); -#elif defined(_XBOX360) +#if defined(_XBOX360) unsigned fetchConstant = GPU_CONVERT_D3D_TO_HARDWARE_TEXTUREFETCHCONSTANT(sampler); uint64_t pendingMask3 = diff --git a/pkg/msvc/msvc-2003/RetroArch-msvc2003.vcproj b/pkg/msvc/msvc-2003/RetroArch-msvc2003.vcproj index 16187026f9..c09ab98844 100644 --- a/pkg/msvc/msvc-2003/RetroArch-msvc2003.vcproj +++ b/pkg/msvc/msvc-2003/RetroArch-msvc2003.vcproj @@ -70,7 +70,7 @@