(MSVC 2013) Add more switches

This commit is contained in:
twinaphex 2018-01-24 02:16:23 +01:00
parent 63ad668ff0
commit dc6752cdf4
1 changed files with 4 additions and 4 deletions

View File

@ -84,7 +84,7 @@
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;HAVE_MENU;HAVE_XMB;HAVE_RGUI;HAVE_MATERIALUI;_DEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_OPENGL;HAVE_GLSL;HAVE_THREADS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;HAVE_MENU;HAVE_XMB;HAVE_RGUI;HAVE_MATERIALUI;_DEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_OPENGL;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
@ -98,7 +98,7 @@
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;HAVE_MENU;HAVE_XMB;HAVE_RGUI;HAVE_MATERIALUI;_DEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_OPENGL;HAVE_GLSL;HAVE_THREADS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;HAVE_MENU;HAVE_XMB;HAVE_RGUI;HAVE_MATERIALUI;_DEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_OPENGL;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
@ -114,7 +114,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;HAVE_MENU;HAVE_XMB;HAVE_RGUI;HAVE_MATERIALUI;NDEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_OPENGL;HAVE_GLSL;HAVE_THREADS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;HAVE_MENU;HAVE_XMB;HAVE_RGUI;HAVE_MATERIALUI;NDEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_OPENGL;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
@ -132,7 +132,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;HAVE_MENU;HAVE_XMB;HAVE_RGUI;HAVE_MATERIALUI;NDEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_OPENGL;HAVE_GLSL;HAVE_THREADS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;HAVE_MENU;HAVE_XMB;HAVE_RGUI;HAVE_MATERIALUI;NDEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_OPENGL;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>