enable polling the remote gamepads
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@ -516,6 +516,10 @@ int16_t input_state(unsigned port, unsigned device,
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#ifdef HAVE_OVERLAY
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input_state_overlay(&res, port, device, idx, id);
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#endif
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#ifdef HAVE_NETWORK_GAMEPAD
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input_state_remote(&res, port, device, idx, id);
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#endif
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}
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/* Don't allow turbo for D-pad. */
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