(iOS) Add HAVE_COREAUDIO include into Griffin
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@ -98,6 +98,8 @@ VIDEO CONTEXT
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#include "../gfx/context/androidegl_ctx.c"
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#include "../gfx/context/androidegl_ctx.c"
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#elif defined(__BLACKBERRY_QNX__)
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#elif defined(__BLACKBERRY_QNX__)
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#include "../gfx/context/bbqnx_ctx.c"
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#include "../gfx/context/bbqnx_ctx.c"
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#elif defined(IOS)
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#include "../gfx/context/ioseagl_ctx.c"
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#endif
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#endif
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#endif
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#endif
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@ -311,6 +313,10 @@ AUDIO
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#include "../audio/openal.c"
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#include "../audio/openal.c"
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#endif
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#endif
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#ifdef HAVE_COREAUDIO
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#include "../audio/coreaudio.c"
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#endif
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#if defined(HAVE_NULLAUDIO)
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#if defined(HAVE_NULLAUDIO)
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#include "../audio/null.c"
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#include "../audio/null.c"
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#endif
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#endif
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