diff --git a/audio/audio_driver.c b/audio/audio_driver.c index bba31677e8..82a5512eb7 100644 --- a/audio/audio_driver.c +++ b/audio/audio_driver.c @@ -1582,11 +1582,13 @@ bool audio_driver_callback(void) #ifdef HAVE_MENU #ifdef HAVE_NETWORKING bool core_paused = runloop_paused || - (settings->bools.menu_pause_libretro && menu_state_get_ptr()->alive && - netplay_driver_ctl(RARCH_NETPLAY_CTL_ALLOW_PAUSE, NULL)); + ( settings->bools.menu_pause_libretro + && (menu_state_get_ptr()->flags & MENU_ST_FLAG_ALIVE) + && netplay_driver_ctl(RARCH_NETPLAY_CTL_ALLOW_PAUSE, NULL)); #else bool core_paused = runloop_paused || - (settings->bools.menu_pause_libretro && menu_state_get_ptr()->alive); + (settings->bools.menu_pause_libretro + && (menu_state_get_ptr()->flags & MENU_ST_FLAG_ALIVE)); #endif #else bool core_paused = runloop_paused; diff --git a/command.c b/command.c index 1b1d790a3f..b3b91724c9 100644 --- a/command.c +++ b/command.c @@ -1779,7 +1779,7 @@ void command_event_reinit(const int flags) p_disp->flags |= GFX_DISP_FLAG_FB_DIRTY; if (video_fullscreen) video_driver_hide_mouse(); - if ( menu_st->alive + if ( (menu_st->flags & MENU_ST_FLAG_ALIVE) && video_st->current_video->set_nonblock_state) video_st->current_video->set_nonblock_state( video_st->data, false, diff --git a/driver.c b/driver.c index 639a660e5d..4675cf4ec3 100644 --- a/driver.c +++ b/driver.c @@ -464,7 +464,7 @@ void drivers_init( #ifdef HAVE_MENU /* By default, we want the menu to persist through driver reinits. */ if (menu_st) - menu_st->data_own = true; + menu_st->flags |= MENU_ST_FLAG_DATA_OWN; #endif if (flags & (DRIVER_VIDEO_MASK | DRIVER_AUDIO_MASK)) diff --git a/gfx/drivers/ctr_gfx.c b/gfx/drivers/ctr_gfx.c index 0b16bfc7a3..7c675a9ae0 100644 --- a/gfx/drivers/ctr_gfx.c +++ b/gfx/drivers/ctr_gfx.c @@ -660,7 +660,7 @@ static void bottom_menu_control(void* data, bool lcd_bottom) } #ifdef HAVE_MENU - if (menu_state_get_ptr()->alive) + if (menu_state_get_ptr()->flags & MENU_ST_FLAG_ALIVE) ctr->bottom_menu = CTR_BOTTOM_MENU_SELECT; else #endif @@ -1037,7 +1037,7 @@ static void ctr_lcd_aptHook(APT_HookType hook, void* param) } #ifdef HAVE_MENU - if (menu_state_get_ptr()->alive) + if (menu_state_get_ptr()->flags & MENU_ST_FLAG_ALIVE) return; #endif diff --git a/gfx/drivers_context/drm_go2_ctx.c b/gfx/drivers_context/drm_go2_ctx.c index 9d5286cd65..71d319bb43 100644 --- a/gfx/drivers_context/drm_go2_ctx.c +++ b/gfx/drivers_context/drm_go2_ctx.c @@ -228,7 +228,8 @@ static bool gfx_ctx_go2_drm_set_video_mode(void *data, frontend_driver_install_signal_handler(); #ifdef HAVE_MENU - if (config_get_ptr()->bools.video_ctx_scaling && !menu_state_get_ptr()->alive) + if ( config_get_ptr()->bools.video_ctx_scaling + && !(menu_state_get_ptr()->flags & MENU_ST_FLAG_ALIVE)) { drm->fb_width = av_info->geometry.base_width; drm->fb_height = av_info->geometry.base_height; @@ -277,7 +278,8 @@ static void gfx_ctx_go2_drm_check_window(void *data, bool *quit, settings_t *settings = config_get_ptr(); bool use_ctx_scaling = settings->bools.video_ctx_scaling; - if (use_ctx_scaling && !menu_state_get_ptr()->alive) + if ( use_ctx_scaling + && !(menu_state_get_ptr()->flags & MENU_ST_FLAG_ALIVE)) { struct retro_system_av_info* av_info = video_viewport_get_system_av_info(); diff --git a/gfx/gfx_display.h b/gfx/gfx_display.h index 1ec620b05c..a8cf0ae659 100644 --- a/gfx/gfx_display.h +++ b/gfx/gfx_display.h @@ -115,11 +115,6 @@ enum gfx_display_driver_type GFX_VIDEO_DRIVER_RSX }; -typedef struct gfx_display_frame_info -{ - bool shadows_enable; -} gfx_display_frame_info_t; - typedef struct gfx_display_ctx_draw gfx_display_ctx_draw_t; typedef struct gfx_display gfx_display_t; diff --git a/gfx/gfx_thumbnail.c b/gfx/gfx_thumbnail.c index d739e7fad9..5e0b6002e0 100644 --- a/gfx/gfx_thumbnail.c +++ b/gfx/gfx_thumbnail.c @@ -96,11 +96,8 @@ void gfx_thumbnail_set_fade_missing(bool fade_missing) static void gfx_thumbnail_fade_cb(void *userdata) { gfx_thumbnail_t *thumbnail = (gfx_thumbnail_t*)userdata; - - if (!thumbnail) - return; - - thumbnail->fade_active = false; + if (thumbnail) + thumbnail->flags |= GFX_THUMB_FLAG_FADE_ACTIVE; } /* Initialises thumbnail 'fade in' animation */ @@ -124,7 +121,7 @@ static void gfx_thumbnail_init_fade( gfx_animation_ctx_entry_t animation_entry; thumbnail->alpha = 0.0f; - thumbnail->fade_active = true; + thumbnail->flags |= GFX_THUMB_FLAG_FADE_ACTIVE; animation_entry.easing_enum = EASING_OUT_QUAD; animation_entry.tag = (uintptr_t)&thumbnail->alpha; @@ -397,7 +394,7 @@ void gfx_thumbnail_reset(gfx_thumbnail_t *thumbnail) video_driver_texture_unload(&thumbnail->texture); /* Ensure any 'fade in' animation is killed */ - if (thumbnail->fade_active) + if (thumbnail->flags & GFX_THUMB_FLAG_FADE_ACTIVE) { uintptr_t tag = (uintptr_t)&thumbnail->alpha; gfx_animation_kill_by_tag(&tag); @@ -410,8 +407,8 @@ void gfx_thumbnail_reset(gfx_thumbnail_t *thumbnail) thumbnail->height = 0; thumbnail->alpha = 0.0f; thumbnail->delay_timer = 0.0f; - thumbnail->fade_active = false; - thumbnail->core_aspect = false; + thumbnail->flags &= ~(GFX_THUMB_FLAG_FADE_ACTIVE + | GFX_THUMB_FLAG_CORE_ASPECT); } /* Stream processing */ @@ -805,7 +802,8 @@ void gfx_thumbnail_get_draw_dimensions( * differences */ display_aspect = (float)width / (float)height; thumbnail_aspect = (float)thumbnail->width / (float)thumbnail->height; - core_aspect = (thumbnail->core_aspect && video_st) + core_aspect = ((thumbnail->flags & GFX_THUMB_FLAG_CORE_ASPECT) + && video_st) ? video_st->av_info.geometry.aspect_ratio : thumbnail_aspect; if (thumbnail_aspect > display_aspect) @@ -813,7 +811,7 @@ void gfx_thumbnail_get_draw_dimensions( *draw_width = (float)width; *draw_height = (float)thumbnail->height * (*draw_width / (float)thumbnail->width); - if (thumbnail->core_aspect) + if (thumbnail->flags & GFX_THUMB_FLAG_CORE_ASPECT) { *draw_height = *draw_height * (thumbnail_aspect / core_aspect); @@ -830,7 +828,7 @@ void gfx_thumbnail_get_draw_dimensions( *draw_height = (float)height; *draw_width = (float)thumbnail->width * (*draw_height / (float)thumbnail->height); - if (thumbnail->core_aspect) + if (thumbnail->flags & GFX_THUMB_FLAG_CORE_ASPECT) *draw_width = *draw_width / (thumbnail_aspect / core_aspect); } diff --git a/gfx/gfx_thumbnail.h b/gfx/gfx_thumbnail.h index 9c877adb38..df633a636f 100644 --- a/gfx/gfx_thumbnail.h +++ b/gfx/gfx_thumbnail.h @@ -63,6 +63,12 @@ enum gfx_thumbnail_shadow_type GFX_THUMBNAIL_SHADOW_OUTLINE }; +enum gfx_thumbnail_flags +{ + GFX_THUMB_FLAG_FADE_ACTIVE = (1 << 0), + GFX_THUMB_FLAG_CORE_ASPECT = (1 << 1) +}; + /* Holds all runtime parameters associated with * an entry thumbnail */ typedef struct @@ -73,8 +79,7 @@ typedef struct float alpha; float delay_timer; enum gfx_thumbnail_status status; - bool fade_active; - bool core_aspect; + uint8_t flags; } gfx_thumbnail_t; /* Holds all configuration parameters associated diff --git a/gfx/video_driver.c b/gfx/video_driver.c index cd2f1d282b..e4fa9ad5ec 100644 --- a/gfx/video_driver.c +++ b/gfx/video_driver.c @@ -1,4357 +1,4360 @@ -/* RetroArch - A frontend for libretro. - * Copyright (C) 2010-2014 - Hans-Kristian Arntzen - * Copyright (C) 2011-2021 - Daniel De Matteis - * - * RetroArch is free software: you can redistribute it and/or modify it under the terms - * of the GNU General Public License as published by the Free Software Found- - * ation, either version 3 of the License, or (at your option) any later version. - * - * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; - * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR - * PURPOSE. See the GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License along with RetroArch. - * If not, see . - */ - -#include -#include -#include -#include - -#ifdef HAVE_CONFIG_H -#include "../config.h" -#endif - -#include - -#include "../config.def.h" - -#include "video_driver.h" -#include "video_filter.h" -#include "video_display_server.h" - -#include "gfx_animation.h" -#ifdef HAVE_GFX_WIDGETS -#include "gfx_widgets.h" -#endif - -#ifdef HAVE_THREADS -#include "video_thread_wrapper.h" -#endif - -#ifdef HAVE_MENU -#include "../menu/menu_driver.h" -#endif - -#ifdef _WIN32 -#include "common/win32_common.h" -#endif - -#include "../audio/audio_driver.h" -#include "../frontend/frontend_driver.h" -#include "../record/record_driver.h" -#include "../ui/ui_companion_driver.h" -#include "../driver.h" -#include "../file_path_special.h" -#include "../list_special.h" -#include "../retroarch.h" -#include "../verbosity.h" - -#define TIME_TO_FPS(last_time, new_time, frames) ((1000000.0f * (frames)) / ((new_time) - (last_time))) - -typedef struct -{ - struct string_list *list; - enum gfx_ctx_api api; -} gfx_api_gpu_map; - -static gfx_api_gpu_map gpu_map[] = { - { NULL, GFX_CTX_VULKAN_API }, - { NULL, GFX_CTX_DIRECT3D10_API }, - { NULL, GFX_CTX_DIRECT3D11_API }, - { NULL, GFX_CTX_DIRECT3D12_API } -}; - -static const video_display_server_t dispserv_null = { - NULL, /* init */ - NULL, /* destroy */ - NULL, /* set_window_opacity */ - NULL, /* set_window_progress */ - NULL, /* set_window_decorations */ - NULL, /* set_resolution */ - NULL, /* get_resolution_list */ - NULL, /* get_output_options */ - NULL, /* set_screen_orientation */ - NULL, /* get_screen_orientation */ - NULL, /* get_flags */ - "null" -}; - -#ifdef HAVE_VULKAN -static const gfx_ctx_driver_t *gfx_ctx_vk_drivers[] = { -#if defined(__APPLE__) - &gfx_ctx_cocoavk, -#endif -#if defined(_WIN32) && !defined(__WINRT__) - &gfx_ctx_w_vk, -#endif -#if defined(ANDROID) - &gfx_ctx_vk_android, -#endif -#if defined(HAVE_WAYLAND) - &gfx_ctx_vk_wayland, -#endif -#if defined(HAVE_X11) - &gfx_ctx_vk_x, -#endif -#if defined(HAVE_VULKAN_DISPLAY) - &gfx_ctx_khr_display, -#endif - &gfx_ctx_null, - NULL -}; -#endif - -static const gfx_ctx_driver_t *gfx_ctx_gl_drivers[] = { -#if defined(ORBIS) - &orbis_ctx, -#endif -#if defined(HAVE_VITAGL) | defined(HAVE_VITAGLES) - &vita_ctx, -#endif -#if !defined(__PSL1GHT__) && defined(__PS3__) - &gfx_ctx_ps3, -#endif -#if defined(HAVE_LIBNX) && defined(HAVE_OPENGL) - &switch_ctx, -#endif -#if defined(HAVE_VIDEOCORE) - &gfx_ctx_videocore, -#endif -#if defined(HAVE_MALI_FBDEV) - &gfx_ctx_mali_fbdev, -#endif -#if defined(HAVE_VIVANTE_FBDEV) - &gfx_ctx_vivante_fbdev, -#endif -#if defined(HAVE_OPENDINGUX_FBDEV) - &gfx_ctx_opendingux_fbdev, -#endif -#if defined(_WIN32) && !defined(__WINRT__) && (defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE)) - &gfx_ctx_wgl, -#endif -#if defined(__WINRT__) && defined(HAVE_OPENGLES) - &gfx_ctx_uwp, -#endif -#if defined(HAVE_WAYLAND) - &gfx_ctx_wayland, -#endif -#if defined(HAVE_X11) && !defined(HAVE_OPENGLES) -#if defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE) - &gfx_ctx_x, -#endif -#endif -#if defined(HAVE_X11) && defined(HAVE_OPENGL) && defined(HAVE_EGL) - &gfx_ctx_x_egl, -#endif -#if defined(HAVE_KMS) -#if defined(HAVE_ODROIDGO2) - &gfx_ctx_go2_drm, -#endif - &gfx_ctx_drm, -#endif -#if defined(ANDROID) - &gfx_ctx_android, -#endif -#if defined(__QNX__) - &gfx_ctx_qnx, -#endif -#if defined(HAVE_COCOA) || defined(HAVE_COCOATOUCH) || defined(HAVE_COCOA_METAL) -#if defined(HAVE_OPENGL) || defined(HAVE_OPENGLES) - &gfx_ctx_cocoagl, -#endif -#endif -#if (defined(HAVE_SDL) || defined(HAVE_SDL2)) && (defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE)) - &gfx_ctx_sdl_gl, -#endif -#ifdef HAVE_OSMESA - &gfx_ctx_osmesa, -#endif -#ifdef EMSCRIPTEN - &gfx_ctx_emscripten, -#endif - &gfx_ctx_null, - NULL -}; - -struct aspect_ratio_elem aspectratio_lut[ASPECT_RATIO_END] = { - { 4.0f / 3.0f , "4:3" }, - { 16.0f / 9.0f , "16:9" }, - { 16.0f / 10.0f, "16:10" }, - { 16.0f / 15.0f, "16:15" }, - { 21.0f / 9.0f , "21:9" }, - { 1.0f / 1.0f , "1:1" }, - { 2.0f / 1.0f , "2:1" }, - { 3.0f / 2.0f , "3:2" }, - { 3.0f / 4.0f , "3:4" }, - { 4.0f / 1.0f , "4:1" }, - { 9.0f / 16.0f , "9:16" }, - { 5.0f / 4.0f , "5:4" }, - { 6.0f / 5.0f , "6:5" }, - { 7.0f / 9.0f , "7:9" }, - { 8.0f / 3.0f , "8:3" }, - { 8.0f / 7.0f , "8:7" }, - { 19.0f / 12.0f, "19:12" }, - { 19.0f / 14.0f, "19:14" }, - { 30.0f / 17.0f, "30:17" }, - { 32.0f / 9.0f , "32:9" }, - { 0.0f , "Config" }, - { 1.0f , "Square pixel" }, - { 1.0f , "Core provided" }, - { 0.0f , "Custom" }, - { 4.0f / 3.0f , "Full" } -}; - -static void *video_null_init(const video_info_t *video, - input_driver_t **input, void **input_data) -{ - *input = NULL; - *input_data = NULL; - - frontend_driver_install_signal_handler(); - - return (void*)-1; -} - -static bool video_null_frame(void *data, const void *frame, - unsigned frame_width, unsigned frame_height, uint64_t frame_count, - unsigned pitch, const char *msg, video_frame_info_t *video_info) -{ - return true; -} - -static void video_null_free(void *data) { } -static void video_null_set_nonblock_state(void *a, bool b, bool c, unsigned d) { } -static bool video_null_alive(void *data) { return frontend_driver_get_signal_handler_state() != 1; } -static bool video_null_focus(void *data) { return true; } -static bool video_null_has_windowed(void *data) { return true; } -static bool video_null_suppress_screensaver(void *data, bool enable) { return false; } -static bool video_null_set_shader(void *data, - enum rarch_shader_type type, const char *path) { return false; } - -video_driver_t video_null = { - video_null_init, - video_null_frame, - video_null_set_nonblock_state, - video_null_alive, - video_null_focus, - video_null_suppress_screensaver, - video_null_has_windowed, - video_null_set_shader, - video_null_free, - "null", - NULL, /* set_viewport */ - NULL, /* set_rotation */ - NULL, /* viewport_info */ - NULL, /* read_viewport */ - NULL, /* read_frame_raw */ - -#ifdef HAVE_OVERLAY - NULL, /* overlay_interface */ -#endif -#ifdef HAVE_VIDEO_LAYOUT - NULL, -#endif - NULL, /* get_poke_interface */ -}; - -const video_driver_t *video_drivers[] = { -#ifdef __PSL1GHT__ - &video_gcm, -#endif -#ifdef HAVE_VITA2D - &video_vita2d, -#endif -#ifdef HAVE_OPENGL - &video_gl2, -#endif -#if defined(HAVE_OPENGL_CORE) - &video_gl3, -#endif -#ifdef HAVE_OPENGL1 - &video_gl1, -#endif -#ifdef HAVE_VULKAN - &video_vulkan, -#endif -#ifdef HAVE_METAL - &video_metal, -#endif -#ifdef XENON - &video_xenon360, -#endif -#if defined(HAVE_D3D12) - &video_d3d12, -#endif -#if defined(HAVE_D3D11) - &video_d3d11, -#endif -#if defined(HAVE_D3D10) - &video_d3d10, -#endif -#if defined(HAVE_D3D9) -#if defined(HAVE_HLSL) - &video_d3d9_hlsl, -#endif -#if defined(HAVE_CG) - &video_d3d9_cg, -#endif -#endif -#if defined(HAVE_D3D8) - &video_d3d8, -#endif -#ifdef PSP - &video_psp1, -#endif -#ifdef PS2 - &video_ps2, -#endif -#ifdef _3DS - &video_ctr, -#endif -#ifdef SWITCH - &video_switch, -#endif -#ifdef HAVE_ODROIDGO2 - &video_oga, -#endif -#if defined(HAVE_SDL) && !defined(HAVE_SDL_DINGUX) - &video_sdl, -#endif -#ifdef HAVE_SDL2 - &video_sdl2, -#endif -#ifdef HAVE_SDL_DINGUX -#if defined(RS90) || defined(MIYOO) - &video_sdl_rs90, -#else - &video_sdl_dingux, -#endif -#endif -#ifdef HAVE_XVIDEO - &video_xvideo, -#endif -#ifdef GEKKO - &video_gx, -#endif -#ifdef WIIU - &video_wiiu, -#endif -#ifdef HAVE_VG - &video_vg, -#endif -#ifdef HAVE_OMAP - &video_omap, -#endif -#ifdef HAVE_EXYNOS - &video_exynos, -#endif -#ifdef HAVE_DISPMANX - &video_dispmanx, -#endif -#ifdef HAVE_SUNXI - &video_sunxi, -#endif -#ifdef HAVE_PLAIN_DRM - &video_drm, -#endif -#ifdef HAVE_XSHM - &video_xshm, -#endif -#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__) -#ifdef HAVE_GDI - &video_gdi, -#endif -#endif -#ifdef DJGPP - &video_vga, -#endif -#ifdef HAVE_FPGA - &video_fpga, -#endif -#ifdef HAVE_SIXEL - &video_sixel, -#endif -#ifdef HAVE_CACA - &video_caca, -#endif -#ifdef HAVE_NETWORK_VIDEO - &video_network, -#endif - &video_null, - NULL, -}; - -static video_driver_state_t video_driver_st = { 0 }; -static const video_display_server_t *current_display_server = -&dispserv_null; - -struct retro_hw_render_callback *video_driver_get_hw_context(void) -{ - video_driver_state_t *video_st = &video_driver_st; - return VIDEO_DRIVER_GET_HW_CONTEXT_INTERNAL(video_st); -} - -video_driver_state_t *video_state_get_ptr(void) -{ - return &video_driver_st; -} - -void crt_switch_driver_refresh(void) -{ - video_driver_reinit(DRIVERS_CMD_ALL); -} - - -#ifdef HAVE_THREADS -void *video_thread_get_ptr(video_driver_state_t *video_st) -{ - const thread_video_t *thr = (const thread_video_t*)video_st->data; - if (thr) - return thr->driver_data; - return NULL; -} -#endif - -/** - * video_driver_get_ptr: - * - * Use this if you need the real video driver - * and driver data pointers. - * - * Returns: video driver's userdata. - **/ -void *video_driver_get_ptr(void) -{ - video_driver_state_t *video_st = &video_driver_st; - return VIDEO_DRIVER_GET_PTR_INTERNAL(video_st); -} - - -video_driver_t *hw_render_context_driver( - enum retro_hw_context_type type, int major, int minor) -{ - switch (type) - { - case RETRO_HW_CONTEXT_OPENGL_CORE: -#ifdef HAVE_OPENGL_CORE - return &video_gl3; -#else - break; -#endif - case RETRO_HW_CONTEXT_OPENGL: -#ifdef HAVE_OPENGL - return &video_gl2; -#else - break; -#endif - case RETRO_HW_CONTEXT_DIRECT3D: -#if defined(HAVE_D3D9) -#if defined(HAVE_HLSL) - if (major == 9) - return &video_d3d9_hlsl; -#endif -#endif -#if defined(HAVE_D3D11) - if (major == 11) - return &video_d3d11; -#endif - break; - case RETRO_HW_CONTEXT_VULKAN: -#if defined(HAVE_VULKAN) - return &video_vulkan; -#else - break; -#endif - default: - case RETRO_HW_CONTEXT_NONE: - break; - } - - return NULL; -} - -const char *hw_render_context_name( - enum retro_hw_context_type type, int major, int minor) -{ -#ifdef HAVE_OPENGL_CORE - if (type == RETRO_HW_CONTEXT_OPENGL_CORE) - return "glcore"; -#endif -#ifdef HAVE_OPENGL - switch (type) - { - case RETRO_HW_CONTEXT_OPENGLES2: - case RETRO_HW_CONTEXT_OPENGLES3: - case RETRO_HW_CONTEXT_OPENGLES_VERSION: - case RETRO_HW_CONTEXT_OPENGL: -#ifndef HAVE_OPENGL_CORE - case RETRO_HW_CONTEXT_OPENGL_CORE: -#endif - return "gl"; - default: - break; - } -#endif -#ifdef HAVE_VULKAN - if (type == RETRO_HW_CONTEXT_VULKAN) - return "vulkan"; -#endif -#ifdef HAVE_D3D11 - if (type == RETRO_HW_CONTEXT_DIRECT3D && major == 11) - return "d3d11"; -#endif -#ifdef HAVE_D3D9 -#if defined(HAVE_HLSL) - if (type == RETRO_HW_CONTEXT_DIRECT3D && major == 9) - return "d3d9_hlsl"; -#endif -#endif - return "N/A"; -} - -enum retro_hw_context_type hw_render_context_type(const char *s) -{ -#ifdef HAVE_OPENGL_CORE - if (string_is_equal(s, "glcore")) - return RETRO_HW_CONTEXT_OPENGL_CORE; -#endif -#ifdef HAVE_OPENGL - if (string_is_equal(s, "gl")) - return RETRO_HW_CONTEXT_OPENGL; -#endif -#ifdef HAVE_VULKAN - if (string_is_equal(s, "vulkan")) - return RETRO_HW_CONTEXT_VULKAN; -#endif -#ifdef HAVE_D3D11 - if (string_is_equal(s, "d3d11")) - return RETRO_HW_CONTEXT_DIRECT3D; -#endif -#ifdef HAVE_D3D11 - if (string_is_equal(s, "d3d9_hlsl")) - return RETRO_HW_CONTEXT_DIRECT3D; -#endif - return RETRO_HW_CONTEXT_NONE; -} - -/* string list stays owned by the caller and must be available at - * all times after the video driver is inited */ -void video_driver_set_gpu_api_devices( - enum gfx_ctx_api api, struct string_list *list) -{ - int i; - - for (i = 0; i < ARRAY_SIZE(gpu_map); i++) - { - if (api == gpu_map[i].api) - { - gpu_map[i].list = list; - break; - } - } -} - -struct string_list* video_driver_get_gpu_api_devices(enum gfx_ctx_api api) -{ - int i; - - for (i = 0; i < ARRAY_SIZE(gpu_map); i++) - { - if (api == gpu_map[i].api) - return gpu_map[i].list; - } - - return NULL; -} - - -/** - * video_driver_translate_coord_viewport: - * @mouse_x : Pointer X coordinate. - * @mouse_y : Pointer Y coordinate. - * @res_x : Scaled X coordinate. - * @res_y : Scaled Y coordinate. - * @res_screen_x : Scaled screen X coordinate. - * @res_screen_y : Scaled screen Y coordinate. - * - * Translates pointer [X,Y] coordinates into scaled screen - * coordinates based on viewport info. - * - * Returns: true (1) if successful, false if video driver doesn't support - * viewport info. - **/ -bool video_driver_translate_coord_viewport( - struct video_viewport *vp, - int mouse_x, int mouse_y, - int16_t *res_x, int16_t *res_y, - int16_t *res_screen_x, int16_t *res_screen_y) -{ - int norm_vp_width = (int)vp->width; - int norm_vp_height = (int)vp->height; - int norm_full_vp_width = (int)vp->full_width; - int norm_full_vp_height = (int)vp->full_height; - int scaled_screen_x = -0x8000; /* OOB */ - int scaled_screen_y = -0x8000; /* OOB */ - int scaled_x = -0x8000; /* OOB */ - int scaled_y = -0x8000; /* OOB */ - if (norm_vp_width <= 0 || - norm_vp_height <= 0 || - norm_full_vp_width <= 0 || - norm_full_vp_height <= 0) - return false; - - if (mouse_x >= 0 && mouse_x <= norm_full_vp_width) - scaled_screen_x = ((2 * mouse_x * 0x7fff) - / norm_full_vp_width) - 0x7fff; - - if (mouse_y >= 0 && mouse_y <= norm_full_vp_height) - scaled_screen_y = ((2 * mouse_y * 0x7fff) - / norm_full_vp_height) - 0x7fff; - - mouse_x -= vp->x; - mouse_y -= vp->y; - - if (mouse_x >= 0 && mouse_x <= norm_vp_width) - scaled_x = ((2 * mouse_x * 0x7fff) - / norm_vp_width) - 0x7fff; - else - scaled_x = -0x8000; /* OOB */ - - if (mouse_y >= 0 && mouse_y <= norm_vp_height) - scaled_y = ((2 * mouse_y * 0x7fff) - / norm_vp_height) - 0x7fff; - - *res_x = scaled_x; - *res_y = scaled_y; - *res_screen_x = scaled_screen_x; - *res_screen_y = scaled_screen_y; - return true; -} - -void video_monitor_compute_fps_statistics(uint64_t - frame_time_count) -{ - double avg_fps = 0.0; - double stddev = 0.0; - unsigned samples = 0; - - if (frame_time_count < - (2 * MEASURE_FRAME_TIME_SAMPLES_COUNT)) - { - RARCH_LOG( - "[Video]: Does not have enough samples for monitor refresh rate" - " estimation. Requires to run for at least %u frames.\n", - 2 * MEASURE_FRAME_TIME_SAMPLES_COUNT); - return; - } - - if (video_monitor_fps_statistics(&avg_fps, &stddev, &samples)) - { - RARCH_LOG("[Video]: Average monitor Hz: %.6f Hz. (%.3f %% frame time" - " deviation, based on %u last samples).\n", - avg_fps, 100.0f * stddev, samples); - } -} - -void video_monitor_set_refresh_rate(float hz) -{ - char msg[128]; - settings_t *settings = config_get_ptr(); - /* TODO/FIXME - localize */ - size_t _len = strlcpy(msg, "Setting refresh rate to", sizeof(msg)); - msg[_len ] = ':'; - msg[++_len] = ' '; - msg[++_len] = '\0'; - _len += snprintf(msg + _len, sizeof(msg) - _len, "%.3f", hz); - msg[_len ] = ' '; - msg[_len+1] = 'H'; - msg[_len+2] = 'z'; - msg[_len+3] = '.'; - msg[_len+4] = '\0'; - if (settings->bools.notification_show_refresh_rate) - runloop_msg_queue_push(msg, 1, 180, false, NULL, - MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO); - RARCH_LOG("[Video]: %s\n", msg); - - configuration_set_float(settings, - settings->floats.video_refresh_rate, - hz); -} - -void video_driver_force_fallback(const char *driver) -{ - settings_t *settings = config_get_ptr(); - ui_msg_window_t *msg_window = NULL; - - configuration_set_string(settings, - settings->arrays.video_driver, - driver); - - command_event(CMD_EVENT_MENU_SAVE_CURRENT_CONFIG, NULL); - -#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__) && !defined(WINAPI_FAMILY) - /* UI companion driver is not inited yet, just call into it directly */ - msg_window = &ui_msg_window_win32; -#endif - - if (msg_window) - { - char text[PATH_MAX_LENGTH]; - ui_msg_window_state window_state; - char *title = strdup(msg_hash_to_str(MSG_ERROR)); - - text[0] = '\0'; - - snprintf(text, sizeof(text), - msg_hash_to_str(MENU_ENUM_LABEL_VALUE_VIDEO_DRIVER_FALLBACK), - driver); - - window_state.buttons = UI_MSG_WINDOW_OK; - window_state.text = strdup(text); - window_state.title = title; - window_state.window = NULL; - - msg_window->error(&window_state); - - free(title); - } - exit(1); -} - -static bool get_metrics_null(void *data, enum display_metric_types type, - float *value) { return false; } - -static bool video_context_driver_get_metrics_null( - void *data, enum display_metric_types type, - float *value) { return false; } - -void video_context_driver_destroy(gfx_ctx_driver_t *ctx_driver) -{ - if (!ctx_driver) - return; - - ctx_driver->init = NULL; - ctx_driver->bind_api = NULL; - ctx_driver->swap_interval = NULL; - ctx_driver->set_video_mode = NULL; - ctx_driver->get_video_size = NULL; - ctx_driver->get_video_output_size = NULL; - ctx_driver->get_video_output_prev = NULL; - ctx_driver->get_video_output_next = NULL; - ctx_driver->get_metrics = - video_context_driver_get_metrics_null; - ctx_driver->translate_aspect = NULL; - ctx_driver->update_window_title = NULL; - ctx_driver->check_window = NULL; - ctx_driver->set_resize = NULL; - ctx_driver->suppress_screensaver = NULL; - ctx_driver->swap_buffers = NULL; - ctx_driver->input_driver = NULL; - ctx_driver->get_proc_address = NULL; - ctx_driver->image_buffer_init = NULL; - ctx_driver->image_buffer_write = NULL; - ctx_driver->show_mouse = NULL; - ctx_driver->ident = NULL; - ctx_driver->get_flags = NULL; - ctx_driver->set_flags = NULL; - ctx_driver->bind_hw_render = NULL; - ctx_driver->get_context_data = NULL; - ctx_driver->make_current = NULL; -} - -const gfx_ctx_driver_t *video_context_driver_init( - bool core_set_shared_context, - settings_t *settings, - void *data, - const gfx_ctx_driver_t *ctx, - const char *ident, - enum gfx_ctx_api api, unsigned major, - unsigned minor, bool hw_render_ctx, - void **ctx_data) -{ - if (!ctx->bind_api(data, api, major, minor)) - { - RARCH_WARN("Failed to bind API (#%u, version %u.%u)" - " on context driver \"%s\".\n", - (unsigned)api, major, minor, ctx->ident); - - return NULL; - } - - if (!(*ctx_data = ctx->init(data))) - return NULL; - - if (ctx->bind_hw_render) - { - bool video_shared_context = - settings->bools.video_shared_context || core_set_shared_context; - - ctx->bind_hw_render(*ctx_data, - video_shared_context && hw_render_ctx); - } - - return ctx; -} - -/** - * config_get_video_driver_options: - * - * Get an enumerated list of all video driver names, separated by '|'. - * - * Returns: string listing of all video driver names, separated by '|'. - **/ -const char* config_get_video_driver_options(void) -{ - return char_list_new_special(STRING_LIST_VIDEO_DRIVERS, NULL); -} - -void video_driver_pixel_converter_free( - video_pixel_scaler_t *scalr) -{ - if (!scalr) - return; - - if (scalr->scaler) - { - scaler_ctx_gen_reset(scalr->scaler); - free(scalr->scaler); - } - if (scalr->scaler_out) - free(scalr->scaler_out); - - scalr->scaler = NULL; - scalr->scaler_out = NULL; - - free(scalr); -} - -video_pixel_scaler_t *video_driver_pixel_converter_init( - const enum retro_pixel_format video_driver_pix_fmt, - struct retro_hw_render_callback *hwr, - unsigned size) -{ - void *scalr_out = NULL; - video_pixel_scaler_t *scalr = NULL; - struct scaler_ctx *scalr_ctx = NULL; - - /* If pixel format is not 0RGB1555, we don't need to do - * any internal pixel conversion. */ - if (video_driver_pix_fmt != RETRO_PIXEL_FORMAT_0RGB1555) - return NULL; - - /* No need to perform pixel conversion for HW rendering contexts. */ - if (hwr && hwr->context_type != RETRO_HW_CONTEXT_NONE) - return NULL; - - RARCH_WARN("[Video]: 0RGB1555 pixel format is deprecated," - " and will be slower. For 15/16-bit, RGB565" - " format is preferred.\n"); - - if (!(scalr = (video_pixel_scaler_t*)malloc(sizeof(*scalr)))) - goto error; - - scalr->scaler = NULL; - scalr->scaler_out = NULL; - - if (!(scalr_ctx = (struct scaler_ctx*)calloc(1, sizeof(*scalr_ctx)))) - goto error; - - scalr->scaler = scalr_ctx; - scalr->scaler->scaler_type = SCALER_TYPE_POINT; - scalr->scaler->in_fmt = SCALER_FMT_0RGB1555; - /* TODO/FIXME: Pick either ARGB8888 or RGB565 depending on driver. */ - scalr->scaler->out_fmt = SCALER_FMT_RGB565; - - if (!scaler_ctx_gen_filter(scalr_ctx)) - goto error; - - if (!(scalr_out = calloc(sizeof(uint16_t), size * size))) - goto error; - - scalr->scaler_out = scalr_out; - - return scalr; - -error: - video_driver_pixel_converter_free(scalr); -#ifdef HAVE_VIDEO_FILTER - video_driver_filter_free(); -#endif - return NULL; -} - -struct video_viewport *video_viewport_get_custom(void) -{ - return &config_get_ptr()->video_viewport_custom; -} - -bool video_driver_monitor_adjust_system_rates( - float timing_skew_hz, - float video_refresh_rate, - bool vrr_runloop_enable, - float audio_max_timing_skew, - unsigned video_swap_interval, - double input_fps) -{ - float target_video_sync_rate = timing_skew_hz - / (float)video_swap_interval; - - if (!vrr_runloop_enable) - { - float timing_skew = fabs( - 1.0f - input_fps / target_video_sync_rate); - /* We don't want to adjust pitch too much. If we have extreme cases, - * just don't readjust at all. */ - if (timing_skew <= audio_max_timing_skew) - return true; - RARCH_LOG("[Video]: Timings deviate too much. Will not adjust." - " (Display = %.2f Hz, Game = %.2f Hz)\n", - video_refresh_rate, - (float)input_fps); - } - return input_fps <= target_video_sync_rate; -} - -void video_driver_reset_custom_viewport(settings_t *settings) -{ - struct video_viewport *custom_vp = &settings->video_viewport_custom; - - custom_vp->width = 0; - custom_vp->height = 0; - custom_vp->x = 0; - custom_vp->y = 0; -} - -struct retro_system_av_info *video_viewport_get_system_av_info(void) -{ - return &video_driver_st.av_info; -} - -void video_driver_gpu_record_deinit(void) -{ - video_driver_state_t *video_st = &video_driver_st; - if (video_st->record_gpu_buffer) - free(video_st->record_gpu_buffer); - video_st->record_gpu_buffer = NULL; -} - -void recording_dump_frame( - const void *data, unsigned width, - unsigned height, size_t pitch, bool is_idle) -{ - struct record_video_data ffemu_data; - video_driver_state_t - *video_st = &video_driver_st; - recording_state_t - *record_st = recording_state_get_ptr(); - - ffemu_data.data = data; - ffemu_data.width = width; - ffemu_data.height = height; - ffemu_data.pitch = (int)pitch; - ffemu_data.is_dupe = false; - - if (video_st->record_gpu_buffer) - { - struct video_viewport vp; - - vp.x = 0; - vp.y = 0; - vp.width = 0; - vp.height = 0; - vp.full_width = 0; - vp.full_height = 0; - - video_driver_get_viewport_info(&vp); - - if (!vp.width || !vp.height) - { - RARCH_WARN("[Recording]: %s\n", - msg_hash_to_str(MSG_VIEWPORT_SIZE_CALCULATION_FAILED)); - video_driver_gpu_record_deinit(); - recording_dump_frame( - data, width, height, pitch, is_idle); - return; - } - - /* User has resized. We kinda have a problem now. */ - if ( vp.width != record_st->gpu_width || - vp.height != record_st->gpu_height) - { - const char *recording_failed_str = - msg_hash_to_str(MSG_RECORDING_TERMINATED_DUE_TO_RESIZE); - RARCH_WARN("[Recording]: %s\n", recording_failed_str); - - runloop_msg_queue_push(recording_failed_str, - 1, 180, true, - NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO); - command_event(CMD_EVENT_RECORD_DEINIT, NULL); - return; - } - - /* Big bottleneck. - * Since we might need to do read-backs asynchronously, - * it might take 3-4 times before this returns true. */ - if (!video_driver_read_viewport(video_st->record_gpu_buffer, is_idle)) - return; - - ffemu_data.pitch = (int)(record_st->gpu_width * 3); - ffemu_data.width = (unsigned)record_st->gpu_width; - ffemu_data.height = (unsigned)record_st->gpu_height; - ffemu_data.data = video_st->record_gpu_buffer + (ffemu_data.height - 1) * ffemu_data.pitch; - - ffemu_data.pitch = -ffemu_data.pitch; - } - else - ffemu_data.is_dupe = !data; - - record_st->driver->push_video(record_st->data, &ffemu_data); -} - -const char *video_display_server_get_ident(void) -{ - if (!current_display_server) - return FILE_PATH_UNKNOWN; - return current_display_server->ident; -} - -void* video_display_server_init(enum rarch_display_type type) -{ - video_driver_state_t *video_st = &video_driver_st; - video_display_server_destroy(); - - switch (type) - { - case RARCH_DISPLAY_WIN32: -#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__) - current_display_server = &dispserv_win32; -#endif - break; - case RARCH_DISPLAY_X11: -#if defined(HAVE_X11) - current_display_server = &dispserv_x11; -#endif - break; - default: -#if defined(ANDROID) - current_display_server = &dispserv_android; -#else - current_display_server = &dispserv_null; -#endif - break; - } - - if (current_display_server) - { - if (current_display_server->init) - video_st->current_display_server_data = current_display_server->init(); - - if (!string_is_empty(current_display_server->ident)) - { - RARCH_LOG("[Video]: Found display server: \"%s\".\n", - current_display_server->ident); - } - } - - video_st->initial_screen_orientation = - video_display_server_get_screen_orientation(); - video_st->current_screen_orientation = - video_st->initial_screen_orientation; - - return video_st->current_display_server_data; -} - -void video_display_server_destroy(void) -{ - video_driver_state_t *video_st = &video_driver_st; - const enum rotation initial_screen_orientation = video_st->initial_screen_orientation; - const enum rotation current_screen_orientation = video_st->current_screen_orientation; - - if (initial_screen_orientation != current_screen_orientation) - video_display_server_set_screen_orientation(initial_screen_orientation); - - if (current_display_server) - if (video_st->current_display_server_data) - current_display_server->destroy(video_st->current_display_server_data); -} - -bool video_display_server_set_window_opacity(unsigned opacity) -{ - video_driver_state_t *video_st = &video_driver_st; - if (current_display_server && current_display_server->set_window_opacity) - return current_display_server->set_window_opacity( - video_st->current_display_server_data, opacity); - return false; -} - -bool video_display_server_set_window_progress(int progress, bool finished) -{ - video_driver_state_t *video_st = &video_driver_st; - if (current_display_server && current_display_server->set_window_progress) - return current_display_server->set_window_progress( - video_st->current_display_server_data, progress, finished); - return false; -} - -bool video_display_server_set_window_decorations(bool on) -{ - video_driver_state_t *video_st = &video_driver_st; - if (current_display_server && current_display_server->set_window_decorations) - return current_display_server->set_window_decorations( - video_st->current_display_server_data, on); - return false; -} - -bool video_display_server_set_resolution(unsigned width, unsigned height, - int int_hz, float hz, int center, int monitor_index, int xoffset, int padjust) -{ - video_driver_state_t *video_st = &video_driver_st; - if (current_display_server && current_display_server->set_resolution) - return current_display_server->set_resolution( - video_st->current_display_server_data, width, height, int_hz, - hz, center, monitor_index, xoffset, padjust); - return false; -} - -bool video_display_server_has_resolution_list(void) -{ - return (current_display_server - && current_display_server->get_resolution_list); -} - -void *video_display_server_get_resolution_list(unsigned *size) -{ - video_driver_state_t *video_st = &video_driver_st; - if (video_display_server_has_resolution_list()) - return current_display_server->get_resolution_list( - video_st->current_display_server_data, size); - return NULL; -} - -bool video_display_server_has_refresh_rate(float hz) -{ - unsigned i, size = 0; - bool rate_exists = false; - - struct video_display_config *video_list = (struct video_display_config*) - video_display_server_get_resolution_list(&size); - - if (video_list) - { - video_driver_state_t *video_st = &video_driver_st; - unsigned video_driver_width = video_st->width; - unsigned video_driver_height = video_st->height; - - for (i = 0; i < size && !rate_exists; i++) - { - if (video_list[i].width == video_driver_width && - video_list[i].height == video_driver_height && - video_list[i].refreshrate == floor(hz)) - rate_exists = true; - } - - free(video_list); - } - - return rate_exists; -} - -void video_switch_refresh_rate_maybe( - float *refresh_rate_suggest, - bool *video_switch_refresh_rate) -{ - settings_t *settings = config_get_ptr(); - video_driver_state_t *video_st = video_state_get_ptr(); - - float refresh_rate = *refresh_rate_suggest; - float video_refresh_rate = settings->floats.video_refresh_rate; - unsigned crt_switch_resolution = settings->uints.crt_switch_resolution; - unsigned autoswitch_refresh_rate = settings->uints.video_autoswitch_refresh_rate; - unsigned video_swap_interval = runloop_get_video_swap_interval( - settings->uints.video_swap_interval); - unsigned video_bfi = settings->uints.video_black_frame_insertion; - bool vrr_runloop_enable = settings->bools.vrr_runloop_enable; - bool exclusive_fullscreen = settings->bools.video_fullscreen && !settings->bools.video_windowed_fullscreen; - bool windowed_fullscreen = settings->bools.video_fullscreen && settings->bools.video_windowed_fullscreen; - bool all_fullscreen = settings->bools.video_fullscreen || settings->bools.video_windowed_fullscreen; - - /* Roundings to PAL & NTSC standards */ - if (refresh_rate > 54 && refresh_rate < 60) - refresh_rate = 59.94f; - else if (refresh_rate > 49 && refresh_rate < 55) - refresh_rate = 50.00f; - - /* Black frame insertion + swap interval multiplier */ - refresh_rate = (refresh_rate * (video_bfi + 1.0f) * video_swap_interval); - - /* Fallback when target refresh rate is not exposed or when below standards */ - if (!video_display_server_has_refresh_rate(refresh_rate) || refresh_rate < 50) - refresh_rate = video_refresh_rate; - - *refresh_rate_suggest = refresh_rate; - - /* Store original refresh rate on automatic change, and - * restore it in deinit_core and main_quit, because not all - * cores announce refresh rate via SET_SYSTEM_AV_INFO */ - if (!video_st->video_refresh_rate_original) - video_st->video_refresh_rate_original = video_refresh_rate; - - /* Try to switch display rate for the desired screen mode(s) when: - * - Not already at correct rate - * - 'CRT SwitchRes' OFF & 'Sync to Exact Content Framerate' OFF - * - Automatic refresh rate switching not OFF - */ - if ( refresh_rate != video_refresh_rate - && !crt_switch_resolution - && !vrr_runloop_enable - && (autoswitch_refresh_rate != AUTOSWITCH_REFRESH_RATE_OFF)) - { - *video_switch_refresh_rate = ( - ((autoswitch_refresh_rate == AUTOSWITCH_REFRESH_RATE_EXCLUSIVE_FULLSCREEN) && exclusive_fullscreen) || - ((autoswitch_refresh_rate == AUTOSWITCH_REFRESH_RATE_WINDOWED_FULLSCREEN) && windowed_fullscreen) || - ((autoswitch_refresh_rate == AUTOSWITCH_REFRESH_RATE_ALL_FULLSCREEN) && all_fullscreen)); - } -} - -bool video_display_server_set_refresh_rate(float hz) -{ - video_driver_state_t *video_st = &video_driver_st; - if (current_display_server && current_display_server->set_resolution) - return current_display_server->set_resolution( - video_st->current_display_server_data, 0, 0, (int)hz, - hz, 0, 0, 0, 0); - return false; -} - -void video_display_server_restore_refresh_rate(void) -{ - video_driver_state_t *video_st = &video_driver_st; - settings_t *settings = config_get_ptr(); - float refresh_rate_original = video_st->video_refresh_rate_original; - float refresh_rate_current = settings->floats.video_refresh_rate; - - if (!refresh_rate_original || refresh_rate_current == refresh_rate_original) - return; - - video_monitor_set_refresh_rate(refresh_rate_original); - video_display_server_set_refresh_rate(refresh_rate_original); -} - -const char *video_display_server_get_output_options(void) -{ - video_driver_state_t *video_st = &video_driver_st; - if (current_display_server && current_display_server->get_output_options) - return current_display_server->get_output_options( - video_st->current_display_server_data); - return NULL; -} - -void video_display_server_set_screen_orientation(enum rotation rotation) -{ - video_driver_state_t *video_st = &video_driver_st; - if (current_display_server && current_display_server->set_screen_orientation) - { - RARCH_LOG("[Video]: Setting screen orientation to %d.\n", rotation); - video_st->current_screen_orientation = rotation; - current_display_server->set_screen_orientation(video_st->current_display_server_data, rotation); - } -} - -bool video_display_server_can_set_screen_orientation(void) -{ - return (current_display_server && current_display_server->set_screen_orientation); -} - -enum rotation video_display_server_get_screen_orientation(void) -{ - video_driver_state_t *video_st = &video_driver_st; - if (current_display_server && current_display_server->get_screen_orientation) - return current_display_server->get_screen_orientation( - video_st->current_display_server_data); - return ORIENTATION_NORMAL; -} - -bool video_display_server_get_flags(gfx_ctx_flags_t *flags) -{ - video_driver_state_t *video_st = &video_driver_st; - if (!flags || !current_display_server || !current_display_server->get_flags) - return false; - flags->flags = current_display_server->get_flags( - video_st->current_display_server_data); - return true; -} - - -bool video_driver_is_threaded(void) -{ -#ifdef HAVE_THREADS - video_driver_state_t *video_st = &video_driver_st; - return VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st); -#else - return false; -#endif -} - -bool *video_driver_get_threaded(void) -{ - video_driver_state_t *video_st = &video_driver_st; -#if defined(__MACH__) && defined(__APPLE__) - /* TODO/FIXME - force threaded video to disabled on Apple for now - * until NSWindow/UIWindow concurrency issues are taken care of */ - video_st->threaded = false; -#endif - return &video_st->threaded; -} - -void video_driver_set_threaded(bool val) -{ - video_driver_state_t *video_st = &video_driver_st; -#if defined(__MACH__) && defined(__APPLE__) - /* TODO/FIXME - force threaded video to disabled on Apple for now - * until NSWindow/UIWindow concurrency issues are taken care of */ - video_st->threaded = false; -#else - video_st->threaded = val; -#endif -} - -const char *video_driver_get_ident(void) -{ - video_driver_state_t *video_st = &video_driver_st; - if (!video_st->current_video) - return NULL; -#ifdef HAVE_THREADS - if (VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st)) - { - const thread_video_t *thr = (const thread_video_t*)video_st->data; - if (!thr || !thr->driver) - return NULL; - return thr->driver->ident; - } -#endif - - return video_st->current_video->ident; -} - -void video_context_driver_reset(void) -{ - video_driver_state_t *video_st = &video_driver_st; - if (!video_st->current_video_context.get_metrics) - video_st->current_video_context.get_metrics = get_metrics_null; -} - -bool video_context_driver_set(const gfx_ctx_driver_t *data) -{ - video_driver_state_t *video_st = &video_driver_st; - if (!data) - return false; - video_st->current_video_context = *data; - video_context_driver_reset(); - return true; -} - -uintptr_t video_driver_get_current_framebuffer(void) -{ - video_driver_state_t *video_st = &video_driver_st; - if ( video_st->poke - && video_st->poke->get_current_framebuffer) - return video_st->poke->get_current_framebuffer(video_st->data); - return 0; -} - -retro_proc_address_t video_driver_get_proc_address(const char *sym) -{ - video_driver_state_t *video_st = &video_driver_st; - if ( video_st->poke - && video_st->poke->get_proc_address) - return video_st->poke->get_proc_address(video_st->data, sym); - return NULL; -} - -#ifdef HAVE_VIDEO_FILTER -void video_driver_filter_free(void) -{ - video_driver_state_t *video_st = &video_driver_st; - if (video_st->state_filter) - rarch_softfilter_free(video_st->state_filter); - video_st->state_filter = NULL; - - if (video_st->state_buffer) - { -#ifdef _3DS - linearFree(video_st->state_buffer); -#else - free(video_st->state_buffer); -#endif - } - video_st->state_buffer = NULL; - - video_st->state_scale = 0; - video_st->state_out_bpp = 0; - video_st->flags &= ~(VIDEO_FLAG_STATE_OUT_RGB32); -} - -void video_driver_init_filter(enum retro_pixel_format colfmt_int, - settings_t *settings) -{ - unsigned pow2_x, pow2_y, maxsize; - void *buf = NULL; - video_driver_state_t *video_st = &video_driver_st; - struct retro_game_geometry *geom = &video_st->av_info.geometry; - unsigned width = geom->max_width; - unsigned height = geom->max_height; - /* Deprecated format. Gets pre-converted. */ - enum retro_pixel_format colfmt = - (colfmt_int == RETRO_PIXEL_FORMAT_0RGB1555) ? - RETRO_PIXEL_FORMAT_RGB565 : colfmt_int; - - if (video_driver_is_hw_context()) - { - RARCH_WARN("[Video]: Cannot use CPU filters when hardware rendering is used.\n"); - return; - } - - video_st->state_filter = rarch_softfilter_new( - settings->paths.path_softfilter_plugin, - RARCH_SOFTFILTER_THREADS_AUTO, colfmt, width, height); - - if (!video_st->state_filter) - { - RARCH_ERR("[Video]: Failed to load filter.\n"); - return; - } - - rarch_softfilter_get_max_output_size( - video_st->state_filter, - &width, &height); - - pow2_x = next_pow2(width); - pow2_y = next_pow2(height); - maxsize = MAX(pow2_x, pow2_y); - -#ifdef _3DS - /* On 3DS, video is disabled if the output resolution - * exceeds 2048x2048. To avoid the user being presented - * with a black screen, we therefore have to check that - * the filter upscaling buffer fits within this limit. */ - if (maxsize >= 2048) - { - RARCH_ERR("[Video]: Softfilter initialization failed." - " Upscaling buffer exceeds hardware limitations.\n"); - video_driver_filter_free(); - return; - } -#endif - - video_st->state_scale = maxsize / RARCH_SCALE_BASE; - if (rarch_softfilter_get_output_format( - video_st->state_filter) == RETRO_PIXEL_FORMAT_XRGB8888) - video_st->flags |= VIDEO_FLAG_STATE_OUT_RGB32; - else - video_st->flags &= ~VIDEO_FLAG_STATE_OUT_RGB32; - - video_st->state_out_bpp = (video_st->flags & VIDEO_FLAG_STATE_OUT_RGB32) - ? sizeof(uint32_t) : sizeof(uint16_t); - - /* TODO: Aligned output. */ -#ifdef _3DS - buf = linearMemAlign( - width * height * video_st->state_out_bpp, 0x80); -#else - buf = malloc( - width * height * video_st->state_out_bpp); -#endif - if (!buf) - { - RARCH_ERR("[Video]: Softfilter initialization failed.\n"); - video_driver_filter_free(); - return; - } - - video_st->state_buffer = buf; -} -#endif - -void video_driver_free_hw_context(void) -{ - video_driver_state_t *video_st = &video_driver_st; - VIDEO_DRIVER_CONTEXT_LOCK(video_st); - - if (video_st->hw_render.context_destroy) - video_st->hw_render.context_destroy(); - - memset(&video_st->hw_render, 0, sizeof(video_st->hw_render)); - - VIDEO_DRIVER_CONTEXT_UNLOCK(video_st); - - video_st->hw_render_context_negotiation = NULL; -} - -void video_driver_free_internal(void) -{ - input_driver_state_t *input_st = input_state_get_ptr(); - video_driver_state_t *video_st = &video_driver_st; -#ifdef HAVE_THREADS - bool is_threaded = -VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st); -#endif - -#ifdef HAVE_VIDEO_LAYOUT - video_layout_deinit(); -#endif - - command_event(CMD_EVENT_OVERLAY_DEINIT, NULL); - - if (!video_driver_is_video_cache_context()) - video_driver_free_hw_context(); - - if (!(input_st->current_data == video_st->data)) - { - if (input_st->current_driver) - if (input_st->current_driver->free) - input_st->current_driver->free(input_st->current_data); - if (input_st->primary_joypad) - { - const input_device_driver_t *tmp = input_st->primary_joypad; - input_st->primary_joypad = NULL; - tmp->destroy(); - } -#ifdef HAVE_MFI - if (input_st->secondary_joypad) - { - const input_device_driver_t *tmp = input_st->secondary_joypad; - input_st->secondary_joypad = NULL; - tmp->destroy(); - } -#endif - input_st->flags &= ~INP_FLAG_KB_MAPPING_BLOCKED; - input_st->current_data = NULL; - } - - if ( video_st->data - && video_st->current_video - && video_st->current_video->free) - video_st->current_video->free(video_st->data); - - if (video_st->scaler_ptr) - video_driver_pixel_converter_free(video_st->scaler_ptr); - video_st->scaler_ptr = NULL; -#ifdef HAVE_VIDEO_FILTER - video_driver_filter_free(); -#endif -#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL) - dir_free_shader( - (struct rarch_dir_shader_list*)&video_st->dir_shader_list, - config_get_ptr()->bools.video_shader_remember_last_dir); -#endif -#ifdef HAVE_THREADS - if (is_threaded) - return; -#endif - - if (video_st->data) - video_monitor_compute_fps_statistics(video_st->frame_time_count); -} - -void video_driver_set_viewport_config( - struct retro_game_geometry *geom, - float video_aspect_ratio, - bool video_aspect_ratio_auto) -{ - if (video_aspect_ratio < 0.0f) - { - if (geom->aspect_ratio > 0.0f && video_aspect_ratio_auto) - aspectratio_lut[ASPECT_RATIO_CONFIG].value = geom->aspect_ratio; - else - { - unsigned base_width = geom->base_width; - unsigned base_height = geom->base_height; - - /* Get around division by zero errors */ - if (base_width == 0) - base_width = 1; - if (base_height == 0) - base_height = 1; - aspectratio_lut[ASPECT_RATIO_CONFIG].value = - (float)base_width / base_height; /* 1:1 PAR. */ - } - } - else - aspectratio_lut[ASPECT_RATIO_CONFIG].value = video_aspect_ratio; -} - -void video_driver_set_viewport_square_pixel(struct retro_game_geometry *geom) -{ - unsigned len, i, aspect_x, aspect_y; - unsigned int rotation = 0; - unsigned highest = 1; - unsigned width = geom->base_width; - unsigned height = geom->base_height; - - if (width == 0 || height == 0) - return; - - rotation = retroarch_get_rotation(); - len = MIN(width, height); - - for (i = 1; i < len; i++) - { - if ((width % i) == 0 && (height % i) == 0) - highest = i; - } - - if (rotation % 2) - { - aspect_x = height / highest; - aspect_y = width / highest; - } - else - { - aspect_x = width / highest; - aspect_y = height / highest; - } - - snprintf(aspectratio_lut[ASPECT_RATIO_SQUARE].name, - sizeof(aspectratio_lut[ASPECT_RATIO_SQUARE].name), - "1:1 PAR (%u:%u DAR)", aspect_x, aspect_y); - - aspectratio_lut[ASPECT_RATIO_SQUARE].value = (float)aspect_x / aspect_y; -} - -void video_driver_set_viewport(unsigned width, unsigned height, - bool force_fullscreen, bool allow_rotate) -{ - video_driver_state_t *video_st = &video_driver_st; - if (video_st->current_video && video_st->current_video->set_viewport) - video_st->current_video->set_viewport( - video_st->data, width, height, - force_fullscreen, allow_rotate); -} - -bool video_driver_set_rotation(unsigned rotation) -{ - video_driver_state_t *video_st = &video_driver_st; - if (!video_st->current_video || !video_st->current_video->set_rotation) - return false; - video_st->current_video->set_rotation(video_st->data, rotation); - return true; -} - -bool video_driver_set_video_mode(unsigned width, - unsigned height, bool fullscreen) -{ - video_driver_state_t *video_st = &video_driver_st; - if ( video_st->poke - && video_st->poke->set_video_mode) - { - video_st->poke->set_video_mode(video_st->data, - width, height, fullscreen); - return true; - } - return false; -} - -bool video_driver_get_video_output_size(unsigned *width, unsigned *height, char *desc, size_t desc_len) -{ - video_driver_state_t *video_st = &video_driver_st; - if (!video_st->poke || !video_st->poke->get_video_output_size) - return false; - video_st->poke->get_video_output_size(video_st->data, - width, height, desc, desc_len); - return true; -} - -void video_driver_set_texture_enable(bool enable, bool fullscreen) -{ - video_driver_state_t *video_st = &video_driver_st; - if (video_st->poke && video_st->poke->set_texture_enable) - video_st->poke->set_texture_enable(video_st->data, - enable, fullscreen); -} - -void video_driver_set_texture_frame(const void *frame, bool rgb32, - unsigned width, unsigned height, float alpha) -{ - video_driver_state_t *video_st = &video_driver_st; - if ( video_st->poke - && video_st->poke->set_texture_frame) - video_st->poke->set_texture_frame(video_st->data, - frame, rgb32, width, height, alpha); -} - - -#ifdef HAVE_VIDEO_LAYOUT -const video_layout_render_interface_t *video_driver_layout_render_interface(void) -{ - video_driver_state_t *video_st = &video_driver_st; - if ( !video_st->current_video || - !video_st->current_video->video_layout_render_interface) - return NULL; - - return video_st->current_video->video_layout_render_interface( - video_st->data); -} -#endif - -void *video_driver_read_frame_raw(unsigned *width, - unsigned *height, size_t *pitch) -{ - video_driver_state_t *video_st = &video_driver_st; - if ( video_st->current_video - && video_st->current_video->read_frame_raw) - return video_st->current_video->read_frame_raw( - video_st->data, width, - height, pitch); - return NULL; -} - -void video_driver_set_filtering(unsigned index, - bool smooth, bool ctx_scaling) -{ - video_driver_state_t *video_st = &video_driver_st; - if ( video_st->poke - && video_st->poke->set_filtering) - video_st->poke->set_filtering( - video_st->data, - index, smooth, ctx_scaling); -} - -void video_driver_set_hdr_max_nits(float max_nits) -{ - video_driver_state_t *video_st = &video_driver_st; - if ( video_st->poke - && video_st->poke->set_hdr_max_nits) - video_st->poke->set_hdr_max_nits(video_st->data, max_nits); -} - -void video_driver_set_hdr_paper_white_nits(float paper_white_nits) -{ - video_driver_state_t *video_st = &video_driver_st; - if ( video_st->poke - && video_st->poke->set_hdr_paper_white_nits) - video_st->poke->set_hdr_paper_white_nits(video_st->data, paper_white_nits); -} - -void video_driver_set_hdr_contrast(float contrast) -{ - video_driver_state_t *video_st = &video_driver_st; - if ( video_st->poke - && video_st->poke->set_hdr_contrast) - video_st->poke->set_hdr_contrast(video_st->data, - VIDEO_HDR_MAX_CONTRAST - contrast); -} - -void video_driver_set_hdr_expand_gamut(bool expand_gamut) -{ - video_driver_state_t *video_st = &video_driver_st; - if ( video_st->poke - && video_st->poke->set_hdr_expand_gamut) - video_st->poke->set_hdr_expand_gamut(video_st->data, expand_gamut); -} - -/* Use this value as a replacement for anywhere - * where a pure white colour value is used in the UI. - * - * When HDR is turned on 1,1,1,1 should never really - * be used as this is peak brightness and could cause - * damage to displays over long periods of time - * and be quite hard to look at on really bright displays. - * - * Use paper white instead which is always defined as - * 0.5, 0.5, 0.5, 1.0 or in other words is the top of - * the old SDR (Standard Dynamic Range) range - */ -unsigned video_driver_get_hdr_paper_white(void) -{ - /* 0.5, 0.5, 0.5, 1 */ - if ( video_driver_supports_hdr() - && config_get_ptr()->bools.video_hdr_enable) - return 0x7f7f7fff; - return 0xffffffff; -} - -/* Same as above but returns the white value in floats */ -float *video_driver_get_hdr_paper_white_float(void) -{ - static float paper_white[4] = { 0.5f, 0.5f, 0.5f, 1.0f}; - static float sdr_white [4] = { 1.0f, 1.0f, 1.0f, 1.0f}; - if( video_driver_supports_hdr() - && config_get_ptr()->bools.video_hdr_enable) - return paper_white; - return sdr_white; -} - -/* This is useful to create a HDR (High Dynamic Range) white - * based off of some passed in nit level - say you want a - * slightly brighter than paper white value for some parts - * of the UI - */ -float video_driver_get_hdr_luminance(float nits) -{ - settings_t *settings = config_get_ptr(); - if(video_driver_supports_hdr() && settings->bools.video_hdr_enable) - { - float luminance = nits / - settings->floats.video_hdr_paper_white_nits; - return luminance / (1.0f + luminance); - } - return nits; -} - -/* Get reinhard tone mapped colour value for UI elements - * when using HDR and its inverse tonemapper - normally don't use - * but useful if you want a specific colour to look the same - * after inverse tonemapping has been applied */ -unsigned video_driver_get_hdr_color(unsigned color) -{ - if( video_driver_supports_hdr() - && config_get_ptr()->bools.video_hdr_enable) - { - float luminance; - float rgb[3]; - float yxy[3]; - - rgb[0] = (float)((color >> 24) & 0xFF) / 255.0f; - rgb[1] = (float)((color >> 16) & 0xFF) / 255.0f; - rgb[2] = (float)((color >> 8 ) & 0xFF) / 255.0f; - - convert_rgb_to_yxy(rgb, yxy); - - /* TODO: We should probably scale this by average luminance */ - luminance = yxy[0]; - yxy[0] = luminance / (1.0f + luminance); - - convert_yxy_to_rgb(rgb, yxy); - - return ( (unsigned)(saturate_value(rgb[0]) * 255.0f) << 24) - | ((unsigned)(saturate_value(rgb[1]) * 255.0f) << 16) - | ((unsigned)(saturate_value(rgb[2]) * 255.0f) << 8) - | (color & 0xFF); - } - return color; -} - -void video_driver_cached_frame_set(const void *data, unsigned width, - unsigned height, size_t pitch) -{ - video_driver_state_t *video_st= &video_driver_st; - if (data) - video_st->frame_cache_data = data; - - video_st->frame_cache_width = width; - video_st->frame_cache_height = height; - video_st->frame_cache_pitch = pitch; -} - -void video_driver_cached_frame_get(const void **data, unsigned *width, - unsigned *height, size_t *pitch) -{ - video_driver_state_t *video_st= &video_driver_st; - if (data) - *data = video_st->frame_cache_data; - if (width) - *width = video_st->frame_cache_width; - if (height) - *height = video_st->frame_cache_height; - if (pitch) - *pitch = video_st->frame_cache_pitch; -} - -void video_driver_get_size(unsigned *width, unsigned *height) -{ - video_driver_state_t *video_st = &video_driver_st; -#ifdef HAVE_THREADS - bool is_threaded = VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st); - - VIDEO_DRIVER_THREADED_LOCK(video_st, is_threaded); -#endif - if (width) - *width = video_st->width; - if (height) - *height = video_st->height; -#ifdef HAVE_THREADS - VIDEO_DRIVER_THREADED_UNLOCK(video_st, is_threaded); -#endif -} - -void video_driver_set_size(unsigned width, unsigned height) -{ - video_driver_state_t *video_st = &video_driver_st; -#ifdef HAVE_THREADS - bool is_threaded = VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st); - VIDEO_DRIVER_THREADED_LOCK(video_st, is_threaded); -#endif - video_st->width = width; - video_st->height = height; -#ifdef HAVE_THREADS - VIDEO_DRIVER_THREADED_UNLOCK(video_st, is_threaded); -#endif -} - -/** - * video_monitor_fps_statistics - * @refresh_rate : Monitor refresh rate. - * @deviation : Deviation from measured refresh rate. - * @sample_points : Amount of sampled points. - * - * Gets the monitor FPS statistics based on the current - * runtime. - * - * Returns: true (1) on success. - * false (0) if: - * a) threaded video mode is enabled - * b) less than 2 frame time samples. - * c) FPS monitor enable is off. - **/ -bool video_monitor_fps_statistics(double *refresh_rate, - double *deviation, unsigned *sample_points) -{ - unsigned i; - retro_time_t accum = 0; - retro_time_t avg = 0; - retro_time_t accum_var = 0; - unsigned samples = 0; - video_driver_state_t *video_st = &video_driver_st; - -#ifdef HAVE_THREADS - if (VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st)) - return false; -#endif - - if ((samples = MIN(MEASURE_FRAME_TIME_SAMPLES_COUNT, - (unsigned)video_st->frame_time_count)) < 2) - return false; - - /* Measure statistics on frame time (microsecs), *not* FPS. */ - for (i = 0; i < samples; i++) - { - accum += video_st->frame_time_samples[i]; -#if 0 - RARCH_LOG("[Video]: Interval #%u: %d usec / frame.\n", - i, (int)frame_time_samples[i]); -#endif - } - - avg = accum / samples; - - /* Drop first measurement. It is likely to be bad. */ - for (i = 0; i < samples; i++) - { - retro_time_t diff = video_st->frame_time_samples[i] - avg; - accum_var += diff * diff; - } - - *deviation = sqrt((double)accum_var / (samples - 1)) / avg; - - if (refresh_rate) - *refresh_rate = 1000000.0 / avg; - - if (sample_points) - *sample_points = samples; - - return true; -} - -float video_driver_get_aspect_ratio(void) -{ - video_driver_state_t *video_st = &video_driver_st; - return video_st->aspect_ratio; -} - -void video_driver_set_aspect_ratio_value(float value) -{ - video_driver_state_t *video_st = &video_driver_st; - video_st->aspect_ratio = value; -} - -enum retro_pixel_format video_driver_get_pixel_format(void) -{ - video_driver_state_t *video_st = &video_driver_st; - return video_st->pix_fmt; -} - -void video_driver_lock_new(void) -{ -#ifdef HAVE_THREADS - video_driver_state_t *video_st = &video_driver_st; -#endif - VIDEO_DRIVER_LOCK_FREE(video_st); -#ifdef HAVE_THREADS - if (!video_st->display_lock) - video_st->display_lock = slock_new(); - retro_assert(video_st->display_lock); - - if (!video_st->context_lock) - video_st->context_lock = slock_new(); - retro_assert(video_st->context_lock); -#endif -} - -void video_driver_set_cached_frame_ptr(const void *data) -{ - video_driver_state_t *video_st = &video_driver_st; - video_st->frame_cache_data = data; -} - -void video_driver_set_stub_frame(void) -{ - video_driver_state_t *video_st = &video_driver_st; - video_st->frame_bak = video_st->current_video->frame; - video_st->current_video->frame = video_null.frame; -} - -void video_driver_unset_stub_frame(void) -{ - video_driver_state_t *video_st = &video_driver_st; - if (video_st->frame_bak) - video_st->current_video->frame = video_st->frame_bak; - - video_st->frame_bak = NULL; -} - -bool video_driver_supports_viewport_read(void) -{ - video_driver_state_t *video_st = &video_driver_st; - return video_st->current_video->read_viewport - && video_st->current_video->viewport_info; -} - -bool video_driver_prefer_viewport_read(void) -{ - video_driver_state_t *video_st = &video_driver_st; - return (video_driver_is_hw_context() && - !video_st->current_video->read_frame_raw); -} - -bool video_driver_supports_read_frame_raw(void) -{ - video_driver_state_t *video_st = &video_driver_st; - if (video_st->current_video->read_frame_raw) - return true; - return false; -} - -void video_driver_set_viewport_core(void) -{ - video_driver_state_t *video_st = &video_driver_st; - struct retro_game_geometry *geom = &video_st->av_info.geometry; - - if (!geom || geom->base_width <= 0.0f || geom->base_height <= 0.0f) - return; - - /* Fallback to 1:1 pixel ratio if none provided */ - if (geom->aspect_ratio > 0.0f) - aspectratio_lut[ASPECT_RATIO_CORE].value = geom->aspect_ratio; - else - aspectratio_lut[ASPECT_RATIO_CORE].value = - (float)geom->base_width / geom->base_height; -} - -void video_driver_set_rgba(void) -{ - video_driver_state_t *video_st = &video_driver_st; - VIDEO_DRIVER_LOCK(video_st); - video_st->flags |= VIDEO_FLAG_USE_RGBA; - VIDEO_DRIVER_UNLOCK(video_st); -} - -void video_driver_unset_rgba(void) -{ - video_driver_state_t *video_st = &video_driver_st; - VIDEO_DRIVER_LOCK(video_st); - video_st->flags &= ~VIDEO_FLAG_USE_RGBA; - VIDEO_DRIVER_UNLOCK(video_st); -} - -bool video_driver_supports_rgba(void) -{ - bool tmp; - video_driver_state_t *video_st = &video_driver_st; - VIDEO_DRIVER_LOCK(video_st); - tmp = video_st->flags & VIDEO_FLAG_USE_RGBA; - VIDEO_DRIVER_UNLOCK(video_st); - return tmp; -} - -void video_driver_set_hdr_support(void) -{ - video_driver_state_t *video_st = &video_driver_st; - VIDEO_DRIVER_LOCK(video_st); - video_st->flags |= VIDEO_FLAG_HDR_SUPPORT; - VIDEO_DRIVER_UNLOCK(video_st); -} - -void video_driver_unset_hdr_support(void) -{ - video_driver_state_t *video_st = &video_driver_st; - VIDEO_DRIVER_LOCK(video_st); - video_st->flags &= ~VIDEO_FLAG_HDR_SUPPORT; - VIDEO_DRIVER_UNLOCK(video_st); -} - -bool video_driver_supports_hdr(void) -{ - bool tmp; - video_driver_state_t *video_st = &video_driver_st; - VIDEO_DRIVER_LOCK(video_st); - tmp = video_st->flags & VIDEO_FLAG_HDR_SUPPORT; - VIDEO_DRIVER_UNLOCK(video_st); - return tmp; -} - -bool video_driver_get_next_video_out(void) -{ - video_driver_state_t *video_st = &video_driver_st; - if ( !video_st->poke - || !video_st->poke->get_video_output_next - ) - return false; - video_st->poke->get_video_output_next(video_st->data); - return true; -} - -bool video_driver_get_prev_video_out(void) -{ - video_driver_state_t *video_st = &video_driver_st; - if ( - !video_st->poke - || !video_st->poke->get_video_output_prev - ) - return false; - - video_st->poke->get_video_output_prev(video_st->data); - return true; -} - -void video_driver_monitor_reset(void) -{ - video_driver_state_t *video_st = &video_driver_st; - video_st->frame_time_count = 0; -} - -void video_driver_set_aspect_ratio(void) -{ - settings_t *settings = config_get_ptr(); - video_driver_state_t *video_st = &video_driver_st; - unsigned aspect_ratio_idx = settings->uints.video_aspect_ratio_idx; - - switch (aspect_ratio_idx) - { - case ASPECT_RATIO_SQUARE: - video_driver_set_viewport_square_pixel(&video_st->av_info.geometry); - break; - - case ASPECT_RATIO_CORE: - video_driver_set_viewport_core(); - break; - - case ASPECT_RATIO_CONFIG: - video_driver_set_viewport_config( - &video_st->av_info.geometry, - settings->floats.video_aspect_ratio, - settings->bools.video_aspect_ratio_auto); - break; - - case ASPECT_RATIO_FULL: - { - unsigned width = video_st->width; - unsigned height = video_st->height; - - if (width != 0 && height != 0) - aspectratio_lut[ASPECT_RATIO_FULL].value = (float)width / (float)height; - } - break; - - default: - break; - } - - video_driver_set_aspect_ratio_value( - aspectratio_lut[aspect_ratio_idx].value); - - if ( video_st->poke - && video_st->poke->set_aspect_ratio) - video_st->poke->set_aspect_ratio(video_st->data, aspect_ratio_idx); -} - -void video_driver_update_viewport( - struct video_viewport* vp, bool force_full, bool keep_aspect) -{ - float device_aspect = (float)vp->full_width / vp->full_height; - settings_t *settings = config_get_ptr(); - bool video_scale_integer = settings->bools.video_scale_integer; - unsigned video_aspect_ratio_idx = settings->uints.video_aspect_ratio_idx; - video_driver_state_t *video_st = &video_driver_st; - float video_driver_aspect_ratio = video_st->aspect_ratio; - - vp->x = 0; - vp->y = 0; - vp->width = vp->full_width; - vp->height = vp->full_height; - - if (video_scale_integer && !force_full) - video_viewport_get_scaled_integer( - vp, - vp->full_width, - vp->full_height, - video_driver_aspect_ratio, keep_aspect); - else if (keep_aspect && !force_full) - { - float desired_aspect = video_driver_aspect_ratio; - -#if defined(HAVE_MENU) - if (video_aspect_ratio_idx == ASPECT_RATIO_CUSTOM) - { - const struct video_viewport *custom = &settings->video_viewport_custom; - - vp->x = custom->x; - vp->y = custom->y; - vp->width = custom->width; - vp->height = custom->height; - } - else -#endif - { - float delta; - - if (fabsf(device_aspect - desired_aspect) < 0.0001f) - { - /* If the aspect ratios of screen and desired aspect - * ratio are sufficiently equal (floating point stuff), - * assume they are actually equal. - */ - } - else if (device_aspect > desired_aspect) - { - delta = (desired_aspect / device_aspect - 1.0f) - / 2.0f + 0.5f; - vp->x = (int)roundf(vp->full_width * (0.5f - delta)); - vp->width = (unsigned)roundf(2.0f * vp->full_width * delta); - vp->y = 0; - vp->height = vp->full_height; - } - else - { - vp->x = 0; - vp->width = vp->full_width; - delta = (device_aspect / desired_aspect - 1.0f) - / 2.0f + 0.5f; - vp->y = (int)roundf(vp->full_height * (0.5f - delta)); - vp->height = (unsigned)roundf(2.0f * vp->full_height * delta); - } - } - } - -#if defined(RARCH_MOBILE) - /* In portrait mode, we want viewport to gravitate to top of screen. */ - if (device_aspect < 1.0f) - vp->y = 0; -#endif -} - -void video_driver_show_mouse(void) -{ - video_driver_state_t *video_st = &video_driver_st; - if ( video_st->poke - && video_st->poke->show_mouse) - video_st->poke->show_mouse(video_st->data, true); -} - -void video_driver_hide_mouse(void) -{ - video_driver_state_t *video_st = &video_driver_st; - if ( video_st->poke - && video_st->poke->show_mouse) - video_st->poke->show_mouse(video_st->data, false); -} - -void video_driver_restore_cached(void *settings_data) -{ - settings_t *settings = (settings_t*)settings_data; - video_driver_state_t *video_st = &video_driver_st; - if (video_st->cached_driver_id[0]) - { - configuration_set_string(settings, - settings->arrays.video_driver, video_st->cached_driver_id); - - video_st->cached_driver_id[0] = 0; - RARCH_LOG("[Video]: Restored video driver to \"%s\".\n", - settings->arrays.video_driver); - } -} - -bool video_driver_find_driver( - void *settings_data, - const char *prefix, bool verbosity_enabled) -{ - int i; - settings_t *settings = (settings_t*)settings_data; - video_driver_state_t *video_st = &video_driver_st; - - if (video_driver_is_hw_context()) - { - struct retro_hw_render_callback *hwr = - VIDEO_DRIVER_GET_HW_CONTEXT_INTERNAL(video_st); - int rdr_major = hwr->version_major; - int rdr_minor = hwr->version_minor; - const char *rdr_context_name = hw_render_context_name(hwr->context_type, rdr_major, rdr_minor); - enum retro_hw_context_type rdr_type = hw_render_context_type(rdr_context_name); - - video_st->current_video = NULL; - - if (hwr) - { - switch (rdr_type) - { - case RETRO_HW_CONTEXT_OPENGL_CORE: - case RETRO_HW_CONTEXT_VULKAN: - case RETRO_HW_CONTEXT_DIRECT3D: -#if defined(HAVE_VULKAN) || defined(HAVE_D3D11) || defined(HAVE_D3D9) || defined(HAVE_OPENGL_CORE) - RARCH_LOG("[Video]: Using HW render, %s driver forced.\n", - rdr_context_name); - - if (!string_is_equal(settings->arrays.video_driver, - rdr_context_name)) - { - strlcpy(video_st->cached_driver_id, - settings->arrays.video_driver, - sizeof(video_st->cached_driver_id)); - configuration_set_string(settings, - settings->arrays.video_driver, - rdr_context_name); - RARCH_LOG("[Video]: \"%s\" saved as cached driver.\n", - settings->arrays.video_driver); - } - - video_st->current_video = hw_render_context_driver(rdr_type, rdr_major, rdr_minor); - return true; -#else - break; -#endif - case RETRO_HW_CONTEXT_OPENGL: -#if defined(HAVE_OPENGL) - RARCH_LOG("[Video]: Using HW render, OpenGL driver forced.\n"); - - /* If we have configured one of the HW render - * capable GL drivers, go with that. */ -#if defined(HAVE_OPENGL_CORE) - if ( !string_is_equal(settings->arrays.video_driver, "gl") && - !string_is_equal(settings->arrays.video_driver, "glcore")) - { - strlcpy(video_st->cached_driver_id, - settings->arrays.video_driver, - sizeof(video_st->cached_driver_id)); - configuration_set_string(settings, - settings->arrays.video_driver, - "glcore"); - RARCH_LOG("[Video]: \"%s\" saved as cached driver.\n", - settings->arrays.video_driver); - video_st->current_video = &video_gl3; - return true; - } -#else - if ( !string_is_equal(settings->arrays.video_driver, "gl")) - { - strlcpy(video_st->cached_driver_id, - settings->arrays.video_driver, - sizeof(video_st->cached_driver_id)); - configuration_set_string(settings, - settings->arrays.video_driver, - "gl"); - RARCH_LOG("[Video]: \"%s\" saved as cached driver.\n", - settings->arrays.video_driver); - video_st->current_video = &video_gl2; - return true; - } -#endif - - RARCH_LOG("[Video]: Using configured \"%s\"" - " driver for GL HW render.\n", - settings->arrays.video_driver); - break; -#endif - default: - case RETRO_HW_CONTEXT_NONE: - break; - } - } - } - - if (frontend_driver_has_get_video_driver_func()) - { - if ((video_st->current_video = (video_driver_t*) - frontend_driver_get_video_driver())) - return true; - - RARCH_WARN("[Video]: Frontend supports get_video_driver() but did not specify one.\n"); - } - - i = (int)driver_find_index( - "video_driver", - settings->arrays.video_driver); - - if (i >= 0) - video_st->current_video = (video_driver_t*)video_drivers[i]; - else - { - if (verbosity_enabled) - { - unsigned d; - RARCH_ERR("Couldn't find any %s named \"%s\"\n", prefix, - settings->arrays.video_driver); - RARCH_LOG_OUTPUT("Available %ss are:\n", prefix); - for (d = 0; video_drivers[d]; d++) - RARCH_LOG_OUTPUT("\t%s\n", video_drivers[d]->ident); - RARCH_WARN("Going to default to first %s...\n", prefix); - } - - if (!(video_st->current_video = (video_driver_t*)video_drivers[0])) - return false; - } - return true; -} - -void video_driver_apply_state_changes(void) -{ - video_driver_state_t *video_st = &video_driver_st; - if ( video_st->poke - && video_st->poke->apply_state_changes) - video_st->poke->apply_state_changes(video_st->data); -} - -bool video_driver_read_viewport(uint8_t *buffer, bool is_idle) -{ - video_driver_state_t *video_st = &video_driver_st; - if ( video_st->current_video->read_viewport - && video_st->current_video->read_viewport( - video_st->data, buffer, is_idle)) - return true; - return false; -} - -bool video_driver_is_hw_context(void) -{ - bool is_hw_context = false; - video_driver_state_t *video_st = &video_driver_st; - - VIDEO_DRIVER_CONTEXT_LOCK(video_st); - is_hw_context = (video_st->hw_render.context_type - != RETRO_HW_CONTEXT_NONE); - VIDEO_DRIVER_CONTEXT_UNLOCK(video_st); - - return is_hw_context; -} - -const struct retro_hw_render_context_negotiation_interface * - video_driver_get_context_negotiation_interface(void) -{ - video_driver_state_t *video_st = &video_driver_st; - return video_st->hw_render_context_negotiation; -} - -bool video_driver_is_video_cache_context(void) -{ - video_driver_state_t *video_st = &video_driver_st; - return ((video_st->flags & VIDEO_FLAG_CACHE_CONTEXT) > 0); -} - -void video_driver_set_video_cache_context_ack(void) -{ - video_driver_state_t *video_st = &video_driver_st; - video_st->flags |= VIDEO_FLAG_CACHE_CONTEXT_ACK; -} - -bool video_driver_get_viewport_info(struct video_viewport *viewport) -{ - video_driver_state_t *video_st = &video_driver_st; - if (!video_st->current_video || !video_st->current_video->viewport_info) - return false; - video_st->current_video->viewport_info(video_st->data, viewport); - return true; -} - -/** - * video_viewport_get_scaled_integer: - * @vp : Viewport handle - * @width : Width. - * @height : Height. - * @aspect_ratio : Aspect ratio (in float). - * @keep_aspect : Preserve aspect ratio? - * - * Gets viewport scaling dimensions based on - * scaled integer aspect ratio. - **/ -void video_viewport_get_scaled_integer(struct video_viewport *vp, - unsigned width, unsigned height, - float aspect_ratio, bool keep_aspect) -{ - int padding_x = 0; - int padding_y = 0; - settings_t *settings = config_get_ptr(); - video_driver_state_t *video_st = &video_driver_st; - unsigned video_aspect_ratio_idx = settings->uints.video_aspect_ratio_idx; - bool overscale = settings->bools.video_scale_integer_overscale; - - if (video_aspect_ratio_idx == ASPECT_RATIO_CUSTOM) - { - struct video_viewport *custom = &settings->video_viewport_custom; - - if (custom) - { - padding_x = width - custom->width; - padding_y = height - custom->height; - width = custom->width; - height = custom->height; - } - } - else - { - unsigned base_width; - /* Use system reported sizes as these define the - * geometry for the "normal" case. */ - unsigned base_height = - video_st->av_info.geometry.base_height; - unsigned int rotation = retroarch_get_rotation(); - - if (rotation % 2) - base_height = video_st->av_info.geometry.base_width; - - if (base_height == 0) - base_height = 1; - - /* Account for non-square pixels. - * This is sort of contradictory with the goal of integer scale, - * but it is desirable in some cases. - * - * If square pixels are used, base_height will be equal to - * system->av_info.base_height. */ - base_width = (unsigned)roundf(base_height * aspect_ratio); - - /* Make sure that we don't get 0x scale ... */ - if (width >= base_width && height >= base_height) - { - if (keep_aspect) - { - /* X/Y scale must be same. */ - unsigned max_scale = 1; - - if (overscale) - max_scale = MIN((width / base_width) + !!(width % base_width), - (height / base_height) + !!(height % base_height)); - else - max_scale = MIN(width / base_width, - height / base_height); - - padding_x = width - base_width * max_scale; - padding_y = height - base_height * max_scale; - } - else - { - /* X/Y can be independent, each scaled as much as possible. */ - padding_x = width % base_width; - padding_y = height % base_height; - } - } - - width -= padding_x; - height -= padding_y; - } - - vp->width = width; - vp->height = height; - vp->x = padding_x / 2; - vp->y = padding_y / 2; -} - -void video_driver_display_type_set(enum rarch_display_type type) -{ - video_driver_state_t *video_st = &video_driver_st; - video_st->display_type = type; -} - -uintptr_t video_driver_display_get(void) -{ - video_driver_state_t *video_st = &video_driver_st; - return video_st->display; -} - -uintptr_t video_driver_display_userdata_get(void) -{ - video_driver_state_t *video_st = &video_driver_st; - return video_st->display_userdata; -} - -void video_driver_display_userdata_set(uintptr_t idx) -{ - video_driver_state_t *video_st = &video_driver_st; - video_st->display_userdata = idx; -} - -void video_driver_display_set(uintptr_t idx) -{ - video_driver_state_t *video_st = &video_driver_st; - video_st->display = idx; -} - -enum rarch_display_type video_driver_display_type_get(void) -{ - video_driver_state_t *video_st = &video_driver_st; - return video_st->display_type; -} - -void video_driver_window_set(uintptr_t idx) -{ - video_driver_state_t *video_st = &video_driver_st; - video_st->window = idx; -} - -uintptr_t video_driver_window_get(void) -{ - video_driver_state_t *video_st = &video_driver_st; - return video_st->window; -} - -bool video_driver_texture_load(void *data, - enum texture_filter_type filter_type, - uintptr_t *id) -{ - video_driver_state_t *video_st = &video_driver_st; - if ( !id - || !video_st->poke - || !video_st->poke->load_texture) - return false; - *id = video_st->poke->load_texture( - video_st->data, data, - VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st), - filter_type); - return true; -} - -bool video_driver_texture_unload(uintptr_t *id) -{ - video_driver_state_t *video_st = &video_driver_st; - if ( !video_st->poke - || !video_st->poke->unload_texture) - return false; - video_st->poke->unload_texture( - video_st->data, - VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st), - *id); - *id = 0; - return true; -} - -/** - * video_driver_cached_frame: - * - * Renders the current video frame. - **/ -void video_driver_cached_frame(void) -{ - runloop_state_t *runloop_st = runloop_state_get_ptr(); - recording_state_t *recording_st= recording_state_get_ptr(); - video_driver_state_t *video_st = &video_driver_st; - void *recording = recording_st->data; - struct retro_callbacks *cbs = &runloop_st->retro_ctx; - - /* Cannot allow recording when pushing duped frames. */ - recording_st->data = NULL; - - if (runloop_st->current_core.inited) - cbs->frame_cb( - (video_st->frame_cache_data != RETRO_HW_FRAME_BUFFER_VALID) - ? video_st->frame_cache_data - : NULL, - video_st->frame_cache_width, - video_st->frame_cache_height, - video_st->frame_cache_pitch); - - recording_st->data = recording; -} - -bool video_driver_has_focus(void) -{ - video_driver_state_t *video_st = &video_driver_st; - return VIDEO_HAS_FOCUS(video_st); -} - -size_t video_driver_get_window_title(char *buf, unsigned len) -{ - video_driver_state_t *video_st = &video_driver_st; - if (buf && (video_st->flags & VIDEO_FLAG_WINDOW_TITLE_UPDATE)) - { - strlcpy(buf, video_st->window_title, len); - video_st->flags &= ~VIDEO_FLAG_WINDOW_TITLE_UPDATE; - } - return video_st->window_title_len; -} - -void video_driver_build_info(video_frame_info_t *video_info) -{ - video_viewport_t *custom_vp = NULL; - runloop_state_t *runloop_st = runloop_state_get_ptr(); - settings_t *settings = config_get_ptr(); - video_driver_state_t *video_st = &video_driver_st; - input_driver_state_t *input_st = input_state_get_ptr(); -#ifdef HAVE_MENU - struct menu_state *menu_st = menu_state_get_ptr(); -#endif -#ifdef HAVE_GFX_WIDGETS - dispgfx_widget_t *p_dispwidget = dispwidget_get_ptr(); -#endif -#ifdef HAVE_THREADS - bool is_threaded = - VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st); - - VIDEO_DRIVER_THREADED_LOCK(video_st, is_threaded); -#endif - custom_vp = &settings->video_viewport_custom; -#ifdef HAVE_GFX_WIDGETS - video_info->widgets_active = p_dispwidget->active; -#else - video_info->widgets_active = false; -#endif -#ifdef HAVE_MENU - video_info->notifications_hidden = settings->bools.notification_show_when_menu_is_alive && !menu_st->alive; -#endif - video_info->refresh_rate = settings->floats.video_refresh_rate; - video_info->crt_switch_resolution = settings->uints.crt_switch_resolution; - video_info->crt_switch_resolution_super = settings->uints.crt_switch_resolution_super; - video_info->crt_switch_center_adjust = settings->ints.crt_switch_center_adjust; - video_info->crt_switch_porch_adjust = settings->ints.crt_switch_porch_adjust; - video_info->crt_switch_hires_menu = settings->bools.crt_switch_hires_menu; - video_info->black_frame_insertion = settings->uints.video_black_frame_insertion; - video_info->hard_sync = settings->bools.video_hard_sync; - video_info->hard_sync_frames = settings->uints.video_hard_sync_frames; - video_info->fps_show = settings->bools.video_fps_show; - video_info->memory_show = settings->bools.video_memory_show; - video_info->statistics_show = settings->bools.video_statistics_show; - video_info->framecount_show = settings->bools.video_framecount_show; - video_info->core_status_msg_show = runloop_st->core_status_msg.set; - video_info->aspect_ratio_idx = settings->uints.video_aspect_ratio_idx; - video_info->post_filter_record = settings->bools.video_post_filter_record; - video_info->input_menu_swap_ok_cancel_buttons = settings->bools.input_menu_swap_ok_cancel_buttons; - video_info->max_swapchain_images = settings->uints.video_max_swapchain_images; - video_info->windowed_fullscreen = settings->bools.video_windowed_fullscreen; - video_info->fullscreen = settings->bools.video_fullscreen - || (video_st->flags & VIDEO_FLAG_FORCE_FULLSCREEN); - video_info->menu_mouse_enable = settings->bools.menu_mouse_enable; - video_info->monitor_index = settings->uints.video_monitor_index; - - video_info->font_enable = settings->bools.video_font_enable; - video_info->font_msg_pos_x = settings->floats.video_msg_pos_x; - video_info->font_msg_pos_y = settings->floats.video_msg_pos_y; - video_info->font_msg_color_r = settings->floats.video_msg_color_r; - video_info->font_msg_color_g = settings->floats.video_msg_color_g; - video_info->font_msg_color_b = settings->floats.video_msg_color_b; - video_info->custom_vp_x = custom_vp->x; - video_info->custom_vp_y = custom_vp->y; - video_info->custom_vp_width = custom_vp->width; - video_info->custom_vp_height = custom_vp->height; - video_info->custom_vp_full_width = custom_vp->full_width; - video_info->custom_vp_full_height = custom_vp->full_height; - -#if defined(HAVE_GFX_WIDGETS) - video_info->widgets_userdata = p_dispwidget; - video_info->widgets_is_paused = video_st->flags & -VIDEO_FLAG_WIDGETS_PAUSED; - video_info->widgets_is_fast_forwarding = video_st->flags & -VIDEO_FLAG_WIDGETS_FAST_FORWARD; - video_info->widgets_is_rewinding = video_st->flags & - VIDEO_FLAG_WIDGETS_REWINDING; -#else - video_info->widgets_userdata = NULL; - video_info->widgets_is_paused = false; - video_info->widgets_is_fast_forwarding = false; - video_info->widgets_is_rewinding = false; -#endif - - video_info->width = video_st->width; - video_info->height = video_st->height; - - video_info->use_rgba = video_st->flags & - VIDEO_FLAG_USE_RGBA; - video_info->hdr_enable = settings->bools.video_hdr_enable; - - video_info->libretro_running = false; - video_info->msg_bgcolor_enable = - settings->bools.video_msg_bgcolor_enable; - - video_info->fps_update_interval = settings->uints.fps_update_interval; - video_info->memory_update_interval = settings->uints.memory_update_interval; - -#ifdef HAVE_MENU - video_info->menu_is_alive = menu_st->alive; - video_info->menu_screensaver_active = menu_st->screensaver_active; - video_info->menu_footer_opacity = settings->floats.menu_footer_opacity; - video_info->menu_header_opacity = settings->floats.menu_header_opacity; - video_info->materialui_color_theme = settings->uints.menu_materialui_color_theme; - video_info->ozone_color_theme = settings->uints.menu_ozone_color_theme; - video_info->menu_shader_pipeline = settings->uints.menu_xmb_shader_pipeline; - video_info->xmb_theme = settings->uints.menu_xmb_theme; - video_info->xmb_color_theme = settings->uints.menu_xmb_color_theme; - video_info->timedate_enable = settings->bools.menu_timedate_enable; - video_info->battery_level_enable = settings->bools.menu_battery_level_enable; - video_info->xmb_shadows_enable = - settings->bools.menu_xmb_shadows_enable; - video_info->xmb_alpha_factor = - settings->uints.menu_xmb_alpha_factor; - video_info->menu_wallpaper_opacity = - settings->floats.menu_wallpaper_opacity; - video_info->menu_framebuffer_opacity = - settings->floats.menu_framebuffer_opacity; - video_info->overlay_behind_menu = settings->bools.input_overlay_behind_menu; - - video_info->libretro_running = runloop_st->current_core.game_loaded; -#else - video_info->menu_is_alive = false; - video_info->menu_screensaver_active = false; - video_info->menu_footer_opacity = 0.0f; - video_info->menu_header_opacity = 0.0f; - video_info->materialui_color_theme = 0; - video_info->menu_shader_pipeline = 0; - video_info->xmb_color_theme = 0; - video_info->xmb_theme = 0; - video_info->timedate_enable = false; - video_info->battery_level_enable = false; - video_info->xmb_shadows_enable = false; - video_info->xmb_alpha_factor = 0.0f; - video_info->menu_framebuffer_opacity = 0.0f; - video_info->menu_wallpaper_opacity = 0.0f; - video_info->overlay_behind_menu = false; -#endif - - video_info->runloop_is_paused = runloop_st->paused; - video_info->runloop_is_slowmotion = runloop_st->slowmotion; - video_info->fastforward_frameskip = settings->bools.fastforward_frameskip; - - video_info->input_driver_nonblock_state = input_st ? - (input_st->flags & INP_FLAG_NONBLOCKING) : false; - video_info->input_driver_grab_mouse_state = (input_st->flags & - INP_FLAG_GRAB_MOUSE_STATE); - video_info->disp_userdata = disp_get_ptr(); - - video_info->userdata = -VIDEO_DRIVER_GET_PTR_INTERNAL(video_st); - -#ifdef HAVE_THREADS - VIDEO_DRIVER_THREADED_UNLOCK(video_st, is_threaded); -#endif -} - -#ifdef HAVE_VULKAN -static const gfx_ctx_driver_t *vk_context_driver_init_first( - runloop_state_t *runloop_st, - settings_t *settings, - void *data, - const char *ident, enum gfx_ctx_api api, unsigned major, - unsigned minor, bool hw_render_ctx, void **ctx_data) -{ - unsigned j; - int i = -1; - video_driver_state_t *video_st = &video_driver_st; - - for (j = 0; gfx_ctx_vk_drivers[j]; j++) - { - if (string_is_equal_noncase(ident, gfx_ctx_vk_drivers[j]->ident)) - { - i = j; - break; - } - } - - if (i >= 0) - { - const gfx_ctx_driver_t *ctx = video_context_driver_init( - runloop_st->core_set_shared_context, - settings, - data, - gfx_ctx_vk_drivers[i], ident, - api, major, minor, hw_render_ctx, ctx_data); - if (ctx) - { - video_st->context_data = *ctx_data; - return ctx; - } - } - - for (i = 0; gfx_ctx_vk_drivers[i]; i++) - { - const gfx_ctx_driver_t *ctx = - video_context_driver_init( - runloop_st->core_set_shared_context, - settings, - data, - gfx_ctx_vk_drivers[i], ident, - api, major, minor, hw_render_ctx, ctx_data); - - if (ctx) - { - video_st->context_data = *ctx_data; - return ctx; - } - } - - return NULL; -} -#endif - -static const gfx_ctx_driver_t *gl_context_driver_init_first( - runloop_state_t *runloop_st, - settings_t *settings, - void *data, - const char *ident, enum gfx_ctx_api api, unsigned major, - unsigned minor, bool hw_render_ctx, void **ctx_data) -{ - unsigned j; - int i = -1; - video_driver_state_t *video_st = &video_driver_st; - - for (j = 0; gfx_ctx_gl_drivers[j]; j++) - { - if (string_is_equal_noncase(ident, gfx_ctx_gl_drivers[j]->ident)) - { - i = j; - break; - } - } - - if (i >= 0) - { - const gfx_ctx_driver_t *ctx = video_context_driver_init( - runloop_st->core_set_shared_context, - settings, - data, - gfx_ctx_gl_drivers[i], ident, - api, major, minor, hw_render_ctx, ctx_data); - if (ctx) - { - video_st->context_data = *ctx_data; - return ctx; - } - } - - for (i = 0; gfx_ctx_gl_drivers[i]; i++) - { - const gfx_ctx_driver_t *ctx = - video_context_driver_init( - runloop_st->core_set_shared_context, - settings, - data, - gfx_ctx_gl_drivers[i], ident, - api, major, minor, hw_render_ctx, ctx_data); - - if (ctx) - { - video_st->context_data = *ctx_data; - return ctx; - } - } - - return NULL; -} - -/** - * video_context_driver_init_first: - * @data : Input data. - * @ident : Identifier of graphics context driver to find. - * @api : API of higher-level graphics API. - * @major : Major version number of higher-level graphics API. - * @minor : Minor version number of higher-level graphics API. - * @hw_render_ctx : Request a graphics context driver capable of - * hardware rendering? - * - * Finds first suitable graphics context driver and initializes. - * - * Returns: graphics context driver if found, otherwise NULL. - **/ -const gfx_ctx_driver_t *video_context_driver_init_first(void *data, - const char *ident, enum gfx_ctx_api api, unsigned major, - unsigned minor, bool hw_render_ctx, void **ctx_data) -{ - runloop_state_t *runloop_st = runloop_state_get_ptr(); - settings_t *settings = config_get_ptr(); - - switch (api) - { - case GFX_CTX_VULKAN_API: -#ifdef HAVE_VULKAN - { - const gfx_ctx_driver_t *ptr = vk_context_driver_init_first( - runloop_st, settings, - data, ident, api, major, minor, hw_render_ctx, ctx_data); - if (ptr && !string_is_equal(ptr->ident, "null")) - return ptr; - /* fall-through if no valid driver was found */ - } -#endif - case GFX_CTX_OPENGL_API: - case GFX_CTX_OPENGL_ES_API: - case GFX_CTX_OPENVG_API: - case GFX_CTX_METAL_API: - case GFX_CTX_RSX_API: - return gl_context_driver_init_first( - runloop_st, settings, - data, ident, api, major, minor, - hw_render_ctx, ctx_data); - case GFX_CTX_NONE: - default: - break; - } - - - return NULL; -} - -void video_context_driver_free(void) -{ - video_driver_state_t *video_st = &video_driver_st; - video_context_driver_destroy(&video_st->current_video_context); - video_st->context_data = NULL; -} - -bool video_context_driver_get_metrics(gfx_ctx_metrics_t *metrics) -{ - video_driver_state_t *video_st = &video_driver_st; - if (video_st->current_video_context.get_metrics) - return video_st->current_video_context.get_metrics( - video_st->context_data, - metrics->type, - metrics->value); - return false; -} - -bool video_context_driver_get_refresh_rate(float *refresh_rate) -{ - video_driver_state_t *video_st = &video_driver_st; - if (!video_st->current_video_context.get_refresh_rate || !refresh_rate) - return false; - if (!video_st->context_data) - return false; - - if (!(video_st->flags & VIDEO_FLAG_CRT_SWITCHING_ACTIVE)) - { - if (refresh_rate) - *refresh_rate = - video_st->current_video_context.get_refresh_rate( - video_st->context_data); - } - else - { - float refresh_holder = 0; - if (refresh_rate) - refresh_holder = - video_st->current_video_context.get_refresh_rate( - video_st->context_data); - - /* Fix for incorrect interlacing detection -- - * HARD SET VSYNC TO REQUIRED REFRESH FOR CRT*/ - if (refresh_holder != video_st->core_hz) - *refresh_rate = video_st->core_hz; - } - - return true; -} - -bool video_context_driver_get_ident(gfx_ctx_ident_t *ident) -{ - video_driver_state_t *video_st = &video_driver_st; - if (!ident) - return false; - ident->ident = video_st->current_video_context.ident; - return true; -} - -bool video_context_driver_get_flags(gfx_ctx_flags_t *flags) -{ - video_driver_state_t *video_st = &video_driver_st; - if (!video_st->current_video_context.get_flags) - return false; - - if (video_st->flags & VIDEO_FLAG_DEFERRED_VIDEO_CTX_DRIVER_SET_FLAGS) - { - flags->flags = - video_st->deferred_flag_data.flags; - video_st->flags &= ~VIDEO_FLAG_DEFERRED_VIDEO_CTX_DRIVER_SET_FLAGS; - return true; - } - - flags->flags = video_st->current_video_context.get_flags( - video_st->context_data); - return true; -} - -static bool video_driver_get_flags(gfx_ctx_flags_t *flags) -{ - video_driver_state_t *video_st = &video_driver_st; - if (!video_st->poke || !video_st->poke->get_flags) - return false; - flags->flags = video_st->poke->get_flags(video_st->data); - return true; -} - -gfx_ctx_flags_t video_driver_get_flags_wrapper(void) -{ - gfx_ctx_flags_t flags; - flags.flags = 0; - - if (!video_driver_get_flags(&flags)) - video_context_driver_get_flags(&flags); - - return flags; -} - -/** - * video_driver_test_all_flags: - * @testflag : flag to test - * - * Poll both the video and context driver's flags and test - * whether @testflag is set or not. - **/ -bool video_driver_test_all_flags(enum display_flags testflag) -{ - gfx_ctx_flags_t flags; - - if (video_driver_get_flags(&flags)) - if (BIT32_GET(flags.flags, testflag)) - return true; - - if (video_context_driver_get_flags(&flags)) - if (BIT32_GET(flags.flags, testflag)) - return true; - - return false; -} - -bool video_context_driver_set_flags(gfx_ctx_flags_t *flags) -{ - video_driver_state_t *video_st = &video_driver_st; - if (!flags) - return false; - - if (video_st->current_video_context.set_flags) - { - video_st->current_video_context.set_flags( - video_st->context_data, flags->flags); - return true; - } - - video_st->deferred_flag_data.flags = flags->flags; - video_st->flags |= VIDEO_FLAG_DEFERRED_VIDEO_CTX_DRIVER_SET_FLAGS; - return false; -} - -enum gfx_ctx_api video_context_driver_get_api(void) -{ - video_driver_state_t *video_st = &video_driver_st; - enum gfx_ctx_api ctx_api = video_st->context_data ? - video_st->current_video_context.get_api( - video_st->context_data) : GFX_CTX_NONE; - - if (ctx_api == GFX_CTX_NONE) - { - const char *video_ident = (video_st->current_video) - ? video_st->current_video->ident - : NULL; - if (string_starts_with_size(video_ident, "d3d", STRLEN_CONST("d3d"))) - { - if (string_is_equal(video_ident, "d3d9_hlsl")) - return GFX_CTX_DIRECT3D9_API; - else if (string_is_equal(video_ident, "d3d10")) - return GFX_CTX_DIRECT3D10_API; - else if (string_is_equal(video_ident, "d3d11")) - return GFX_CTX_DIRECT3D11_API; - else if (string_is_equal(video_ident, "d3d12")) - return GFX_CTX_DIRECT3D12_API; - } - if (string_starts_with_size(video_ident, "gl", STRLEN_CONST("gl"))) - { - if (string_is_equal(video_ident, "gl")) - return GFX_CTX_OPENGL_API; - else if (string_is_equal(video_ident, "gl1")) - return GFX_CTX_OPENGL_API; - else if (string_is_equal(video_ident, "glcore")) - return GFX_CTX_OPENGL_API; - } - else if (string_is_equal(video_ident, "vulkan")) - return GFX_CTX_VULKAN_API; - else if (string_is_equal(video_ident, "metal")) - return GFX_CTX_METAL_API; - - return GFX_CTX_NONE; - } - - return ctx_api; -} - -bool video_driver_has_windowed(void) -{ -#if !(defined(RARCH_CONSOLE) || defined(RARCH_MOBILE)) - video_driver_state_t *video_st = &video_driver_st; - if (video_st->data && video_st->current_video->has_windowed) - return video_st->current_video->has_windowed(video_st->data); -#endif - return false; -} - -bool video_driver_cached_frame_has_valid_framebuffer(void) -{ - video_driver_state_t *video_st = &video_driver_st; - if (video_st->frame_cache_data) - return (video_st->frame_cache_data == RETRO_HW_FRAME_BUFFER_VALID); - return false; -} - - -bool video_shader_driver_get_current_shader(video_shader_ctx_t *shader) -{ - video_driver_state_t *video_st = &video_driver_st; - void *video_driver = video_st->data; - const video_poke_interface_t *video_poke = video_st->poke; - - shader->data = NULL; - if (!video_poke || !video_driver || !video_poke->get_current_shader) - return false; - shader->data = video_poke->get_current_shader(video_driver); - return true; -} - -float video_driver_get_refresh_rate(void) -{ - video_driver_state_t *video_st = &video_driver_st; - if (video_st->poke && video_st->poke->get_refresh_rate) - return video_st->poke->get_refresh_rate(video_st->data); - - return 0.0f; -} - -#if defined(HAVE_GFX_WIDGETS) -bool video_driver_has_widgets(void) -{ - video_driver_state_t *video_st = &video_driver_st; - return video_st->current_video - && video_st->current_video->gfx_widgets_enabled - && video_st->current_video->gfx_widgets_enabled(video_st->data); -} -#endif - -void video_driver_set_gpu_device_string(const char *str) -{ - video_driver_state_t *video_st = &video_driver_st; - strlcpy(video_st->gpu_device_string, str, - sizeof(video_st->gpu_device_string)); -} - -const char* video_driver_get_gpu_device_string(void) -{ - video_driver_state_t *video_st = &video_driver_st; - return video_st->gpu_device_string; -} - -void video_driver_set_gpu_api_version_string(const char *str) -{ - video_driver_state_t *video_st = &video_driver_st; - strlcpy(video_st->gpu_api_version_string, str, - sizeof(video_st->gpu_api_version_string)); -} - -const char* video_driver_get_gpu_api_version_string(void) -{ - video_driver_state_t *video_st = &video_driver_st; - return video_st->gpu_api_version_string; -} - -bool video_driver_init_internal(bool *video_is_threaded, bool verbosity_enabled) -{ - video_info_t video; - unsigned max_dim, scale, width, height; - video_viewport_t *custom_vp = NULL; - input_driver_t *tmp = NULL; - static uint16_t dummy_pixels[32] = {0}; - runloop_state_t *runloop_st = runloop_state_get_ptr(); - settings_t *settings = config_get_ptr(); - input_driver_state_t *input_st = input_state_get_ptr(); - video_driver_state_t *video_st = &video_driver_st; - struct retro_game_geometry *geom = &video_st->av_info.geometry; - const enum retro_pixel_format - video_driver_pix_fmt = video_st->pix_fmt; -#ifdef HAVE_VIDEO_FILTER - const char *path_softfilter_plugin = settings->paths.path_softfilter_plugin; - - if (!string_is_empty(path_softfilter_plugin)) - video_driver_init_filter(video_driver_pix_fmt, settings); -#endif - - max_dim = MAX(geom->max_width, geom->max_height); - scale = next_pow2(max_dim) / RARCH_SCALE_BASE; - scale = MAX(scale, 1); - -#ifdef HAVE_VIDEO_FILTER - if (video_st->state_filter) - scale = video_st->state_scale; -#endif - - /* Update core-dependent aspect ratio values. */ - video_driver_set_viewport_square_pixel(geom); - video_driver_set_viewport_core(); - video_driver_set_viewport_config(geom, - settings->floats.video_aspect_ratio, - settings->bools.video_aspect_ratio_auto); - - /* Update CUSTOM viewport. */ - custom_vp = &settings->video_viewport_custom; - - if (settings->uints.video_aspect_ratio_idx == ASPECT_RATIO_CUSTOM) - { - float default_aspect = aspectratio_lut[ASPECT_RATIO_CORE].value; - aspectratio_lut[ASPECT_RATIO_CUSTOM].value = - (custom_vp->width && custom_vp->height) ? - (float)custom_vp->width / custom_vp->height : default_aspect; - } - - { - /* Guard against aspect ratio index possibly being out of bounds */ - unsigned new_aspect_idx = settings->uints.video_aspect_ratio_idx; - if (new_aspect_idx > ASPECT_RATIO_END) - new_aspect_idx = settings->uints.video_aspect_ratio_idx = 0; - - video_driver_set_aspect_ratio_value( - aspectratio_lut[new_aspect_idx].value); - } - - if ( settings->bools.video_fullscreen - || (video_st->flags & VIDEO_FLAG_FORCE_FULLSCREEN)) - { - width = settings->uints.video_fullscreen_x; - height = settings->uints.video_fullscreen_y; - } - else - { -#ifdef __WINRT__ - if (is_running_on_xbox()) - { - width = uwp_get_width(); - height = uwp_get_height(); - } - else -#endif - { -#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__) - bool window_custom_size_enable = settings->bools.video_window_save_positions; -#else - bool window_custom_size_enable = settings->bools.video_window_custom_size_enable; -#endif - /* TODO: remove when the new window resizing core is hooked */ - if (window_custom_size_enable && - settings->uints.window_position_width && - settings->uints.window_position_height) - { - width = settings->uints.window_position_width; - height = settings->uints.window_position_height; - } - else - { - unsigned video_scale = settings->uints.video_scale; - /* Determine maximum allowed window dimensions - * NOTE: We cannot read the actual display - * metrics here, because the context driver - * has not yet been initialised... */ - - /* > Try explicitly configured values */ - unsigned max_win_width = settings->uints.window_auto_width_max; - unsigned max_win_height = settings->uints.window_auto_height_max; - - /* > Handle invalid settings */ - if ((max_win_width == 0) || (max_win_height == 0)) - { - /* > Try configured fullscreen width/height */ - max_win_width = settings->uints.video_fullscreen_x; - max_win_height = settings->uints.video_fullscreen_y; - - if ((max_win_width == 0) || (max_win_height == 0)) - { - /* Maximum window width/size *must* be non-zero; - * if all else fails, used defined default - * maximum window size */ - max_win_width = DEFAULT_WINDOW_AUTO_WIDTH_MAX; - max_win_height = DEFAULT_WINDOW_AUTO_HEIGHT_MAX; - } - } - - /* Determine nominal window size based on - * core geometry */ - if (settings->bools.video_force_aspect) - { - /* Do rounding here to simplify integer - * scale correctness. */ - unsigned base_width = roundf(geom->base_height * - video_st->aspect_ratio); - width = base_width * video_scale; - } - else - width = geom->base_width * video_scale; - - height = geom->base_height * video_scale; - - /* Cap window size to maximum allowed values */ - if ((width > max_win_width) || (height > max_win_height)) - { - unsigned geom_width = (width > 0) ? width : 1; - unsigned geom_height = (height > 0) ? height : 1; - float geom_aspect = (float)geom_width / (float)geom_height; - float max_win_aspect = (float)max_win_width / (float)max_win_height; - - if (geom_aspect > max_win_aspect) - { - width = max_win_width; - height = geom_height * max_win_width / geom_width; - /* Account for any possible rounding errors... */ - if (height < 1) - height = 1; - else if (height > max_win_height) - height = max_win_height; - } - else - { - height = max_win_height; - width = geom_width * max_win_height / geom_height; - /* Account for any possible rounding errors... */ - if (width < 1) - width = 1; - else if (width > max_win_width) - width = max_win_width; - } - } - } - } - } - - if (width && height) - RARCH_LOG("[Video]: Set video size to: %ux%u.\n", width, height); - else - RARCH_LOG("[Video]: Set video size to: fullscreen.\n"); - - video_st->display_type = RARCH_DISPLAY_NONE; - video_st->display = 0; - video_st->display_userdata = 0; - video_st->window = 0; - - video_st->scaler_ptr = video_driver_pixel_converter_init( - video_st->pix_fmt, - VIDEO_DRIVER_GET_HW_CONTEXT_INTERNAL(video_st), - RARCH_SCALE_BASE * scale); - - video.width = width; - video.height = height; - video.fullscreen = settings->bools.video_fullscreen || - (video_st->flags & VIDEO_FLAG_FORCE_FULLSCREEN); - video.vsync = settings->bools.video_vsync && - !runloop_st->force_nonblock; - video.force_aspect = settings->bools.video_force_aspect; - video.font_enable = settings->bools.video_font_enable; - video.swap_interval = runloop_get_video_swap_interval( - settings->uints.video_swap_interval); - video.adaptive_vsync = settings->bools.video_adaptive_vsync; -#ifdef GEKKO - video.viwidth = settings->uints.video_viwidth; - video.vfilter = settings->bools.video_vfilter; -#endif - video.smooth = settings->bools.video_smooth; - video.ctx_scaling = settings->bools.video_ctx_scaling; - video.input_scale = scale; - video.font_size = settings->floats.video_font_size; - video.path_font = settings->paths.path_font; -#ifdef HAVE_VIDEO_FILTER - video.rgb32 = - video_st->state_filter - ? (video_st->flags & VIDEO_FLAG_STATE_OUT_RGB32) - : (video_driver_pix_fmt == RETRO_PIXEL_FORMAT_XRGB8888); -#else - video.rgb32 = - (video_driver_pix_fmt == RETRO_PIXEL_FORMAT_XRGB8888); -#endif - video.parent = 0; - - if (video.fullscreen) - video_st->flags |= VIDEO_FLAG_STARTED_FULLSCREEN; - else - video_st->flags &= ~VIDEO_FLAG_STARTED_FULLSCREEN; - /* Reset video frame count */ - video_st->frame_count = 0; - - tmp = input_state_get_ptr()->current_driver; - /* Need to grab the "real" video driver interface on a reinit. */ - video_driver_find_driver(settings, - "video driver", verbosity_enabled); - -#ifdef HAVE_THREADS - video.is_threaded = -VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st); - *video_is_threaded = video.is_threaded; - - if (video.is_threaded) - { - bool ret; - /* Can't do hardware rendering with threaded driver currently. */ - RARCH_LOG("[Video]: Starting threaded video driver ...\n"); - - ret = video_init_thread( - (const video_driver_t**)&video_st->current_video, - &video_st->data, - &input_state_get_ptr()->current_driver, - (void**)&input_state_get_ptr()->current_data, - video_st->current_video, - video); - if (!ret) - { - RARCH_ERR("[Video]: Cannot open threaded video driver ... Exiting ...\n"); - return false; - } - } - else -#endif - video_st->data = video_st->current_video->init( - &video, - &input_state_get_ptr()->current_driver, - (void**)&input_state_get_ptr()->current_data); - - if (!video_st->data) - { - RARCH_ERR("[Video]: Cannot open video driver ... Exiting ...\n"); - return false; - } - - video_st->poke = NULL; - if (video_st->current_video->poke_interface) - video_st->current_video->poke_interface( - video_st->data, &video_st->poke); - - if (video_st->current_video->viewport_info && - (!custom_vp->width || - !custom_vp->height)) - { - /* Force custom viewport to have sane parameters. */ - custom_vp->width = width; - custom_vp->height = height; - - video_driver_get_viewport_info(custom_vp); - } - - video_driver_set_rotation(retroarch_get_rotation() % 4); - - video_st->current_video->suppress_screensaver(video_st->data, - settings->bools.ui_suspend_screensaver_enable); - - if (!video_driver_init_input(tmp, settings, verbosity_enabled)) - return false; - -#ifdef HAVE_OVERLAY - input_overlay_deinit(); - input_overlay_init(); -#endif - -#ifdef HAVE_VIDEO_LAYOUT - if (settings->bools.video_layout_enable) - { - video_layout_init(video_st->data, - video_driver_layout_render_interface()); - video_layout_load(settings->paths.path_video_layout); - video_layout_view_select(settings->uints.video_layout_selected_view); - } -#endif - - if (!runloop_st->current_core.game_loaded) - video_driver_cached_frame_set(&dummy_pixels, 4, 4, 8); - -#if defined(PSP) - video_driver_set_texture_frame(&dummy_pixels, false, 1, 1, 1.0f); -#endif - - video_context_driver_reset(); - - video_display_server_init(video_st->display_type); - - if ((enum rotation)settings->uints.screen_orientation != ORIENTATION_NORMAL) - video_display_server_set_screen_orientation((enum rotation)settings->uints.screen_orientation); - - /* Ensure that we preserve the 'grab mouse' - * state if it was enabled prior to driver - * (re-)initialisation */ - if (input_st->flags & INP_FLAG_GRAB_MOUSE_STATE) - { - video_driver_hide_mouse(); - if (input_driver_grab_mouse()) - input_st->flags |= INP_FLAG_GRAB_MOUSE_STATE; - } - else if (video.fullscreen) - { - video_driver_hide_mouse(); - if (!settings->bools.video_windowed_fullscreen) - if (input_driver_grab_mouse()) - input_st->flags |= INP_FLAG_GRAB_MOUSE_STATE; - } - - return true; -} - -void video_driver_frame(const void *data, unsigned width, - unsigned height, size_t pitch) -{ - char status_text[128]; - static char video_driver_msg[256]; - static retro_time_t last_time; - static retro_time_t curr_time; - static retro_time_t fps_time; - static retro_time_t frame_time_accumulator; - static float last_fps, frame_time; - static uint64_t last_used_memory, last_total_memory; - /* Mark the start of nonblock state for - * ignoring initial previous frame time */ - static int8_t nonblock_active; - /* Initialise 'last_frame_duped' to 'true' - * to ensure that the first frame is rendered */ - static bool last_frame_duped = true; - bool render_frame = true; - retro_time_t new_time; - video_frame_info_t video_info; - size_t buf_pos = 0; - video_driver_state_t *video_st= &video_driver_st; - runloop_state_t *runloop_st = runloop_state_get_ptr(); - const enum retro_pixel_format - video_driver_pix_fmt = video_st->pix_fmt; - bool runloop_idle = runloop_st->idle; - bool video_driver_active = video_st->flags & VIDEO_FLAG_ACTIVE; -#if defined(HAVE_GFX_WIDGETS) - bool widgets_active = dispwidget_get_ptr()->active; -#endif - recording_state_t - *recording_st = recording_state_get_ptr(); - - status_text[0] = '\0'; - video_driver_msg[0] = '\0'; - - if (!video_driver_active) - return; - - new_time = cpu_features_get_time_usec(); - - if (data) - video_st->frame_cache_data = data; - video_st->frame_cache_width = width; - video_st->frame_cache_height = height; - video_st->frame_cache_pitch = pitch; - - if ( - video_st->scaler_ptr - && data - && (video_driver_pix_fmt == RETRO_PIXEL_FORMAT_0RGB1555) - && (data != RETRO_HW_FRAME_BUFFER_VALID) - && video_pixel_frame_scale( - video_st->scaler_ptr->scaler, - video_st->scaler_ptr->scaler_out, - data, width, height, pitch) - ) - { - data = video_st->scaler_ptr->scaler_out; - pitch = video_st->scaler_ptr->scaler->out_stride; - } - - video_driver_build_info(&video_info); - - /* If fast forward is active and fast forward - * frame skipping is enabled, drop any frames - * that occur at a rate higher than the core-set - * refresh rate. However: We must always render - * the current frame when: - * - The menu is open - * - The last frame was NULL and the - * current frame is not (i.e. if core was - * previously sending duped frames, ensure - * that the next frame update is captured) */ - if (video_info.input_driver_nonblock_state && - video_info.fastforward_frameskip && - !(video_info.menu_is_alive || - (last_frame_duped && !!data))) - { - retro_time_t frame_time_accumulator_prev = frame_time_accumulator; - retro_time_t frame_time_delta = new_time - last_time; - - /* Ignore initial previous frame time - * to prevent rubber band startup */ - if (!nonblock_active) - nonblock_active = -1; - else if (nonblock_active < 0) - nonblock_active = 1; - - /* Accumulate the elapsed time since the - * last frame */ - if (nonblock_active > 0) - frame_time_accumulator += frame_time_delta; - - /* Render frame if the accumulated time is - * greater than or equal to the expected - * core frame time */ - render_frame = frame_time_accumulator >= - video_st->core_frame_time; - - /* If frame is to be rendered, subtract - * expected frame time from accumulator */ - if (render_frame) - { - frame_time_accumulator -= video_st->core_frame_time; - - /* Prevent external frame limiters from - * pushing fast forward ratio down to 1x */ - if (frame_time_accumulator + frame_time_accumulator_prev < video_st->core_frame_time) - frame_time_accumulator -= frame_time_delta; - - /* If fast forward is working correctly, - * the actual frame time will always be - * less than the expected frame time. - * But if the host cannot run the core - * fast enough to achieve at least 1x - * speed then the frame time accumulator - * will never empty and may potentially - * overflow. If a 'runaway' accumulator - * is detected, we simply reset it */ - if (frame_time_accumulator > video_st->core_frame_time) - frame_time_accumulator = 0; - } - } - else - { - nonblock_active = 0; - frame_time_accumulator = 0; - } - - last_time = new_time; - last_frame_duped = !data; - - /* Get the amount of frames per seconds. */ - if (video_st->frame_count) - { - unsigned fps_update_interval = - video_info.fps_update_interval; - unsigned memory_update_interval = - video_info.memory_update_interval; - /* set this to 1 to avoid an offset issue */ - unsigned write_index = - video_st->frame_time_count++ & - (MEASURE_FRAME_TIME_SAMPLES_COUNT - 1); - frame_time = new_time - fps_time; - video_st->frame_time_samples - [write_index] = frame_time; - fps_time = new_time; - - if (video_info.fps_show) - { - status_text[0] = 'F'; - status_text[1] = 'P'; - status_text[2] = 'S'; - status_text[3] = ':'; - status_text[4] = ' '; - status_text[5] = '\0'; - buf_pos = snprintf( - status_text + 5, sizeof(status_text) - 5, - "%6.2f", last_fps) + 5; - } - - if (video_info.framecount_show) - { - if (status_text[buf_pos-1] != '\0') - { - status_text[buf_pos ] = ' '; - status_text[buf_pos+1] = '|'; - status_text[buf_pos+2] = '|'; - status_text[buf_pos+3] = ' '; - status_text[buf_pos+4] = '\0'; - } - buf_pos = strlcat(status_text, msg_hash_to_str(MSG_FRAMES), - sizeof(status_text)); - status_text[buf_pos ] = ':'; - status_text[++buf_pos] = ' '; - status_text[++buf_pos] = '\0'; - buf_pos += snprintf( - status_text + buf_pos, - sizeof(status_text) - buf_pos, - "%" PRIu64, (uint64_t)video_st->frame_count); - } - - if (video_info.memory_show) - { - if ((video_st->frame_count % memory_update_interval) == 0) - { - last_total_memory = frontend_driver_get_total_memory(); - last_used_memory = last_total_memory - frontend_driver_get_free_memory(); - } - - if (status_text[buf_pos-1] != '\0') - { - status_text[buf_pos] = ' '; - status_text[++buf_pos] = '|'; - status_text[++buf_pos] = '|'; - status_text[++buf_pos] = ' '; - status_text[++buf_pos] = '\0'; - } - status_text[buf_pos ] = 'M'; - status_text[++buf_pos] = 'E'; - status_text[++buf_pos] = 'M'; - status_text[++buf_pos] = ':'; - status_text[++buf_pos] = ' '; - status_text[++buf_pos] = '\0'; - buf_pos += snprintf( - status_text + buf_pos, sizeof(status_text) - buf_pos, "%.2f/%.2f", last_used_memory / (1024.0f * 1024.0f), - last_total_memory / (1024.0f * 1024.0f)); - status_text[buf_pos ] = 'M'; - status_text[++buf_pos] = 'B'; - status_text[++buf_pos] = '\0'; - } - - if ((video_st->frame_count % fps_update_interval) == 0) - { - last_fps = TIME_TO_FPS(curr_time, new_time, - fps_update_interval); - - video_st->window_title_len = strlcpy(video_st->window_title, - video_st->title_buf, - sizeof(video_st->window_title)); - - if (!string_is_empty(status_text)) - { - video_st->window_title[video_st->window_title_len ] = ' '; - video_st->window_title[video_st->window_title_len+1] = '|'; - video_st->window_title[video_st->window_title_len+2] = '|'; - video_st->window_title[video_st->window_title_len+3] = ' '; - video_st->window_title[video_st->window_title_len+4] = '\0'; - video_st->window_title_len = strlcat(video_st->window_title, - status_text, sizeof(video_st->window_title)); - } - - curr_time = new_time; - video_st->flags |= VIDEO_FLAG_WINDOW_TITLE_UPDATE; - } - } - else - { - curr_time = fps_time = new_time; - - video_st->window_title_len = strlcpy( - video_st->window_title, - video_st->title_buf, - sizeof(video_st->window_title)); - - if (video_info.fps_show) - buf_pos = strlcpy(status_text, - msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NOT_AVAILABLE), - sizeof(status_text)); - - video_st->flags |= VIDEO_FLAG_WINDOW_TITLE_UPDATE; - } - - /* Add core status message to status text */ - if (video_info.core_status_msg_show) - { - /* Note: We need to lock a mutex here. Strictly - * speaking, runloop_core_status_msg is not part - * of the message queue, but: - * - It may be implemented as a queue in the future - * - It seems unnecessary to create a new slock_t - * object for this type of message when - * _runloop_msg_queue_lock is already available - * We therefore just call runloop_msg_queue_lock()/ - * runloop_msg_queue_unlock() in this case */ - RUNLOOP_MSG_QUEUE_LOCK(runloop_st); - - /* Check whether duration timer has elapsed */ - runloop_st->core_status_msg.duration -= anim_get_ptr()->delta_time; - - if (runloop_st->core_status_msg.duration < 0.0f) - { - runloop_st->core_status_msg.str[0] = '\0'; - runloop_st->core_status_msg.priority = 0; - runloop_st->core_status_msg.duration = 0.0f; - runloop_st->core_status_msg.set = false; - } - else - { - /* If status text is already set, add status - * message at the end */ - if (!string_is_empty(status_text)) - { - status_text[buf_pos ] = ' '; - status_text[buf_pos+1] = '|'; - status_text[buf_pos+2] = '|'; - status_text[buf_pos+3] = ' '; - status_text[buf_pos+4] = '\0'; - buf_pos = strlcat(status_text, - runloop_st->core_status_msg.str, - sizeof(status_text)); - } - else - buf_pos = strlcpy(status_text, - runloop_st->core_status_msg.str, - sizeof(status_text)); - } - - RUNLOOP_MSG_QUEUE_UNLOCK(runloop_st); - } - - /* Slightly messy code, - * but we really need to do processing before blocking on VSync - * for best possible scheduling. - */ - if ( - ( -#ifdef HAVE_VIDEO_FILTER - !video_st->state_filter || -#endif - !video_info.post_filter_record - || !data - || video_st->record_gpu_buffer - ) && recording_st->data - && recording_st->driver - && recording_st->driver->push_video) - recording_dump_frame( - data, width, height, - pitch, runloop_idle); - -#ifdef HAVE_VIDEO_FILTER - if (render_frame && data && video_st->state_filter) - { - unsigned output_width = 0; - unsigned output_height = 0; - unsigned output_pitch = 0; - - rarch_softfilter_get_output_size(video_st->state_filter, - &output_width, &output_height, width, height); - - output_pitch = (output_width) * video_st->state_out_bpp; - - rarch_softfilter_process(video_st->state_filter, - video_st->state_buffer, output_pitch, - data, width, height, pitch); - - if (video_info.post_filter_record - && recording_st->data - && recording_st->driver - && recording_st->driver->push_video) - recording_dump_frame( - video_st->state_buffer, - output_width, output_height, output_pitch, - runloop_idle); - - data = video_st->state_buffer; - width = output_width; - height = output_height; - pitch = output_pitch; - } -#endif - - if (runloop_st->msg_queue_size > 0) - { - /* If widgets are currently enabled, then - * messages were pushed to the queue before - * widgets were initialised - in this case, the - * first item in the message queue should be - * extracted and pushed to the widget message - * queue instead */ -#if defined(HAVE_GFX_WIDGETS) - if (widgets_active) - { - msg_queue_entry_t msg_entry; - bool msg_found = false; - - RUNLOOP_MSG_QUEUE_LOCK(runloop_st); - msg_found = msg_queue_extract( - &runloop_st->msg_queue, &msg_entry); - runloop_st->msg_queue_size = msg_queue_size( - &runloop_st->msg_queue); - RUNLOOP_MSG_QUEUE_UNLOCK(runloop_st); - - if (msg_found) - gfx_widgets_msg_queue_push( - NULL, - msg_entry.msg, - roundf((float)msg_entry.duration / 60.0f * 1000.0f), - msg_entry.title, - msg_entry.icon, - msg_entry.category, - msg_entry.prio, - false, - video_info.menu_is_alive - ); - } - /* ...otherwise, just output message via - * regular OSD notification text (if enabled) */ - else if (video_info.font_enable) -#else - if (video_info.font_enable) -#endif - { - const char *msg = NULL; - RUNLOOP_MSG_QUEUE_LOCK(runloop_st); - msg = msg_queue_pull(&runloop_st->msg_queue); - runloop_st->msg_queue_size = msg_queue_size(&runloop_st->msg_queue); - if (msg) - strlcpy(video_driver_msg, msg, sizeof(video_driver_msg)); - RUNLOOP_MSG_QUEUE_UNLOCK(runloop_st); - } - } - - if (render_frame && video_info.statistics_show) - { - audio_statistics_t audio_stats; - double stddev = 0.0; - struct retro_system_av_info *av_info = &video_st->av_info; - unsigned red = 255; - unsigned green = 255; - unsigned blue = 255; - unsigned alpha = 255; - - audio_stats.samples = 0; - audio_stats.average_buffer_saturation = 0.0f; - audio_stats.std_deviation_percentage = 0.0f; - audio_stats.close_to_underrun = 0.0f; - audio_stats.close_to_blocking = 0.0f; - - video_monitor_fps_statistics(NULL, &stddev, NULL); - - video_info.osd_stat_params.x = 0.010f; - video_info.osd_stat_params.y = 0.950f; - video_info.osd_stat_params.scale = 1.0f; - video_info.osd_stat_params.full_screen = true; - video_info.osd_stat_params.drop_x = -2; - video_info.osd_stat_params.drop_y = -2; - video_info.osd_stat_params.drop_mod = 0.3f; - video_info.osd_stat_params.drop_alpha = 1.0f; - video_info.osd_stat_params.color = COLOR_ABGR( - red, green, blue, alpha); - - audio_compute_buffer_statistics(&audio_stats); - - snprintf(video_info.stat_text, - sizeof(video_info.stat_text), - "Video Statistics:\n -Frame rate: %6.2f fps\n -Frame time: %6.2f ms\n -Frame time deviation: %.3f %%\n" - " -Frame delay (target/effective): %u/%u ms\n -Frame count: %" PRIu64"\n -Viewport: %d x %d x %3.2f\n" - "Audio Statistics:\n -Average buffer saturation: %.2f %%\n -Standard deviation: %.2f %%\n -Time spent close to underrun: %.2f %%\n -Time spent close to blocking: %.2f %%\n -Sample count: %d\n" - "Core Geometry:\n -Size: %u x %u\n -Max Size: %u x %u\n -Aspect: %3.2f\nCore Timing:\n -FPS: %3.2f\n -Sample Rate: %6.2f\n", - last_fps, - frame_time / 1000.0f, - 100.0f * stddev, - video_st->frame_delay_target, - video_st->frame_delay_effective, - video_st->frame_count, - video_info.width, - video_info.height, - video_info.refresh_rate, - audio_stats.average_buffer_saturation, - audio_stats.std_deviation_percentage, - audio_stats.close_to_underrun, - audio_stats.close_to_blocking, - audio_stats.samples, - av_info->geometry.base_width, - av_info->geometry.base_height, - av_info->geometry.max_width, - av_info->geometry.max_height, - av_info->geometry.aspect_ratio, - av_info->timing.fps, - av_info->timing.sample_rate); - - /* TODO/FIXME - add OSD chat text here */ - } - - if (render_frame - && video_st->current_video - && video_st->current_video->frame) - { - if (video_st->current_video->frame( - video_st->data, data, width, height, - video_st->frame_count, (unsigned)pitch, - video_info.menu_screensaver_active || video_info.notifications_hidden ? "" : video_driver_msg, - &video_info)) - video_st->flags |= VIDEO_FLAG_ACTIVE; - else - video_st->flags &= ~VIDEO_FLAG_ACTIVE; - } - - video_st->frame_count++; - - /* Display the status text, with a higher priority. */ - if ( ( video_info.fps_show - || video_info.framecount_show - || video_info.memory_show - || video_info.core_status_msg_show - ) - && !video_info.menu_screensaver_active - && !video_info.notifications_hidden - ) - { -#if defined(HAVE_GFX_WIDGETS) - if (widgets_active) - strlcpy( - dispwidget_get_ptr()->gfx_widgets_status_text, - status_text, - sizeof(dispwidget_get_ptr()->gfx_widgets_status_text) - ); - else -#endif - { - runloop_msg_queue_push(status_text, 2, 1, true, NULL, - MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO); - } - } - -#if defined(HAVE_CRTSWITCHRES) - /* trigger set resolution*/ - if (video_info.crt_switch_resolution) - { - unsigned native_width = width; - bool dynamic_super_width = false; - - video_st->flags |= VIDEO_FLAG_CRT_SWITCHING_ACTIVE; - - switch (video_info.crt_switch_resolution_super) - { - case 2560: - case 3840: - case 1920: - width = video_info.crt_switch_resolution_super; - dynamic_super_width = false; - break; - case 1: - dynamic_super_width = true; - break; - default: - break; - } - - crt_switch_res_core( - &video_st->crt_switch_st, - native_width, width, - height, - video_st->core_hz, - video_info.crt_switch_resolution, - video_info.crt_switch_center_adjust, - video_info.crt_switch_porch_adjust, - video_info.monitor_index, - dynamic_super_width, - video_info.crt_switch_resolution_super, - video_info.crt_switch_hires_menu); - } - else if (!video_info.crt_switch_resolution) -#endif - video_st->flags &= ~VIDEO_FLAG_CRT_SWITCHING_ACTIVE; -} - -static void video_driver_reinit_context(settings_t *settings, int flags) -{ - /* RARCH_DRIVER_CTL_UNINIT clears the callback struct so we - * need to make sure to keep a copy */ - struct retro_hw_render_callback hwr_copy; - video_driver_state_t *video_st = &video_driver_st; - struct retro_hw_render_callback *hwr = - VIDEO_DRIVER_GET_HW_CONTEXT_INTERNAL(video_st); - const struct retro_hw_render_context_negotiation_interface *iface = - video_st->hw_render_context_negotiation; - memcpy(&hwr_copy, hwr, sizeof(hwr_copy)); - - driver_uninit(flags); - - memcpy(hwr, &hwr_copy, sizeof(*hwr)); - video_st->hw_render_context_negotiation = iface; - - drivers_init(settings, flags, verbosity_is_enabled()); -} - -void video_driver_reinit(int flags) -{ - settings_t *settings = config_get_ptr(); - video_driver_state_t *video_st = &video_driver_st; - struct retro_hw_render_callback *hwr = - VIDEO_DRIVER_GET_HW_CONTEXT_INTERNAL(video_st); - if (hwr->cache_context != false) - video_st->flags |= VIDEO_FLAG_CACHE_CONTEXT; - else - video_st->flags &= ~VIDEO_FLAG_CACHE_CONTEXT; - video_st->flags &= ~VIDEO_FLAG_CACHE_CONTEXT_ACK; - video_driver_reinit_context(settings, flags); - video_st->flags &= ~VIDEO_FLAG_CACHE_CONTEXT; -} - -#define FRAME_DELAY_AUTO_DEBUG 0 -void video_frame_delay_auto(video_driver_state_t *video_st, video_frame_delay_auto_t *vfda) -{ - unsigned i = 0; - unsigned frame_time = 0; - unsigned frame_time_frames = vfda->frame_time_interval; - unsigned frame_time_target = 1000000.0f / vfda->refresh_rate; - unsigned frame_time_limit_min = frame_time_target * 1.30f; - unsigned frame_time_limit_med = frame_time_target * 1.50f; - unsigned frame_time_limit_max = frame_time_target * 1.90f; - unsigned frame_time_limit_cap = frame_time_target * 3.00f; - unsigned frame_time_limit_ign = frame_time_target * 3.50f; - retro_time_t frame_time_min = frame_time_target; - retro_time_t frame_time_max = frame_time_target; - unsigned frame_time_count_pos = 0; - unsigned frame_time_count_min = 0; - unsigned frame_time_count_med = 0; - unsigned frame_time_count_max = 0; - unsigned frame_time_count_ign = 0; - unsigned frame_time_index = - (video_st->frame_time_count & - (MEASURE_FRAME_TIME_SAMPLES_COUNT - 1)); - - /* Calculate average frame time */ - for (i = 1; i < frame_time_frames + 1; i++) - { - retro_time_t frame_time_i = 0; - - if (i > frame_time_index) - continue; - - frame_time_i = video_st->frame_time_samples[frame_time_index - i]; - - if (frame_time_max < frame_time_i) - frame_time_max = frame_time_i; - if (frame_time_min > frame_time_i) - frame_time_min = frame_time_i; - - /* Count frames over the target */ - if (frame_time_i > frame_time_target) - { - frame_time_count_pos++; - if (frame_time_i > frame_time_limit_min) - frame_time_count_min++; - if (frame_time_i > frame_time_limit_med) - frame_time_count_med++; - if (frame_time_i > frame_time_limit_max) - frame_time_count_max++; - if (frame_time_i > frame_time_limit_ign) - frame_time_count_ign++; - - /* Limit maximum to prevent false positives */ - if (frame_time_i > frame_time_limit_cap) - frame_time_i = frame_time_limit_cap; - } - - frame_time += frame_time_i; - } - - frame_time /= frame_time_frames; - - /* Ignore values when core is doing internal frame skipping */ - if (frame_time_count_ign > 0) - frame_time = 0; - - /* Special handlings for different video driver frame timings */ - if (frame_time < frame_time_limit_med && frame_time > frame_time_target) - { - retro_time_t frame_time_frames_half = frame_time_frames / 2; - retro_time_t frame_time_delta = frame_time_max - frame_time_min; - - /* Ensure outcome on certain conditions */ - int mode = 0; - - /* All frames are above the target */ - if (frame_time_count_pos == frame_time_frames) - mode = 1; - /* At least half of interval frames are above minimum level */ - else if (frame_time_count_min >= frame_time_frames_half) - mode = 2; - /* D3Dx stripe equalizer */ - else if ( - frame_time_count_pos == frame_time_frames_half - && (( - ( frame_time_count_min > 1 - || frame_time_count_med > 0) - && frame_time_delta > (frame_time_target / 3) - && frame_time_delta < (frame_time_target / 2) - ) - || (frame_time_count_min > 2) - ) - && frame_time > frame_time_target - ) - mode = 3; - /* Boost med/max spikes */ - else if ( - frame_time_count_pos >= frame_time_frames_half - && ( frame_time_count_max > 0 - || frame_time_count_med > 1) - && frame_time_count_max == frame_time_count_med - && frame_time_delta < frame_time_target - ) - mode = 4; - /* Ignore */ - else if ( - frame_time_delta > frame_time_target - && frame_time_count_med == 0 - ) - mode = -1; - - if (mode > 0) - { -#if FRAME_DELAY_AUTO_DEBUG - RARCH_LOG("[Video]: Frame delay nudge %d by mode %d.\n", frame_time, mode); -#endif - frame_time = frame_time_limit_med; - } - else if (mode < 0) - { -#if FRAME_DELAY_AUTO_DEBUG - RARCH_LOG("[Video]: Frame delay ignore %d.\n", frame_time); -#endif - frame_time = 0; - } - } - - /* Final output decision */ - if (frame_time > frame_time_limit_min) - { - unsigned delay_decrease = 1; - - /* Increase decrease the more frame time is off target */ - if (frame_time > frame_time_limit_med && video_st->frame_delay_effective > delay_decrease) - { - delay_decrease++; - if (frame_time > frame_time_limit_max && video_st->frame_delay_effective > delay_decrease) - delay_decrease++; - } - - vfda->decrease = delay_decrease; - } - - vfda->time = frame_time; - vfda->target = frame_time_target; - -#if FRAME_DELAY_AUTO_DEBUG - if (frame_time_index > frame_time_frames) - RARCH_LOG("[Video]: %5d / pos:%d min:%d med:%d max:%d / delta:%5d = %5d %5d %5d %5d %5d %5d %5d %5d\n", - frame_time, - frame_time_count_pos, - frame_time_count_min, - frame_time_count_med, - frame_time_count_max, - frame_time_max - frame_time_min, - video_st->frame_time_samples[frame_time_index - 1], - video_st->frame_time_samples[frame_time_index - 2], - video_st->frame_time_samples[frame_time_index - 3], - video_st->frame_time_samples[frame_time_index - 4], - video_st->frame_time_samples[frame_time_index - 5], - video_st->frame_time_samples[frame_time_index - 6], - video_st->frame_time_samples[frame_time_index - 7], - video_st->frame_time_samples[frame_time_index - 8] - ); -#endif -} +/* RetroArch - A frontend for libretro. + * Copyright (C) 2010-2014 - Hans-Kristian Arntzen + * Copyright (C) 2011-2021 - Daniel De Matteis + * + * RetroArch is free software: you can redistribute it and/or modify it under the terms + * of the GNU General Public License as published by the Free Software Found- + * ation, either version 3 of the License, or (at your option) any later version. + * + * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; + * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR + * PURPOSE. See the GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along with RetroArch. + * If not, see . + */ + +#include +#include +#include +#include + +#ifdef HAVE_CONFIG_H +#include "../config.h" +#endif + +#include + +#include "../config.def.h" + +#include "video_driver.h" +#include "video_filter.h" +#include "video_display_server.h" + +#include "gfx_animation.h" +#ifdef HAVE_GFX_WIDGETS +#include "gfx_widgets.h" +#endif + +#ifdef HAVE_THREADS +#include "video_thread_wrapper.h" +#endif + +#ifdef HAVE_MENU +#include "../menu/menu_driver.h" +#endif + +#ifdef _WIN32 +#include "common/win32_common.h" +#endif + +#include "../audio/audio_driver.h" +#include "../frontend/frontend_driver.h" +#include "../record/record_driver.h" +#include "../ui/ui_companion_driver.h" +#include "../driver.h" +#include "../file_path_special.h" +#include "../list_special.h" +#include "../retroarch.h" +#include "../verbosity.h" + +#define TIME_TO_FPS(last_time, new_time, frames) ((1000000.0f * (frames)) / ((new_time) - (last_time))) + +typedef struct +{ + struct string_list *list; + enum gfx_ctx_api api; +} gfx_api_gpu_map; + +static gfx_api_gpu_map gpu_map[] = { + { NULL, GFX_CTX_VULKAN_API }, + { NULL, GFX_CTX_DIRECT3D10_API }, + { NULL, GFX_CTX_DIRECT3D11_API }, + { NULL, GFX_CTX_DIRECT3D12_API } +}; + +static const video_display_server_t dispserv_null = { + NULL, /* init */ + NULL, /* destroy */ + NULL, /* set_window_opacity */ + NULL, /* set_window_progress */ + NULL, /* set_window_decorations */ + NULL, /* set_resolution */ + NULL, /* get_resolution_list */ + NULL, /* get_output_options */ + NULL, /* set_screen_orientation */ + NULL, /* get_screen_orientation */ + NULL, /* get_flags */ + "null" +}; + +#ifdef HAVE_VULKAN +static const gfx_ctx_driver_t *gfx_ctx_vk_drivers[] = { +#if defined(__APPLE__) + &gfx_ctx_cocoavk, +#endif +#if defined(_WIN32) && !defined(__WINRT__) + &gfx_ctx_w_vk, +#endif +#if defined(ANDROID) + &gfx_ctx_vk_android, +#endif +#if defined(HAVE_WAYLAND) + &gfx_ctx_vk_wayland, +#endif +#if defined(HAVE_X11) + &gfx_ctx_vk_x, +#endif +#if defined(HAVE_VULKAN_DISPLAY) + &gfx_ctx_khr_display, +#endif + &gfx_ctx_null, + NULL +}; +#endif + +static const gfx_ctx_driver_t *gfx_ctx_gl_drivers[] = { +#if defined(ORBIS) + &orbis_ctx, +#endif +#if defined(HAVE_VITAGL) | defined(HAVE_VITAGLES) + &vita_ctx, +#endif +#if !defined(__PSL1GHT__) && defined(__PS3__) + &gfx_ctx_ps3, +#endif +#if defined(HAVE_LIBNX) && defined(HAVE_OPENGL) + &switch_ctx, +#endif +#if defined(HAVE_VIDEOCORE) + &gfx_ctx_videocore, +#endif +#if defined(HAVE_MALI_FBDEV) + &gfx_ctx_mali_fbdev, +#endif +#if defined(HAVE_VIVANTE_FBDEV) + &gfx_ctx_vivante_fbdev, +#endif +#if defined(HAVE_OPENDINGUX_FBDEV) + &gfx_ctx_opendingux_fbdev, +#endif +#if defined(_WIN32) && !defined(__WINRT__) && (defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE)) + &gfx_ctx_wgl, +#endif +#if defined(__WINRT__) && defined(HAVE_OPENGLES) + &gfx_ctx_uwp, +#endif +#if defined(HAVE_WAYLAND) + &gfx_ctx_wayland, +#endif +#if defined(HAVE_X11) && !defined(HAVE_OPENGLES) +#if defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE) + &gfx_ctx_x, +#endif +#endif +#if defined(HAVE_X11) && defined(HAVE_OPENGL) && defined(HAVE_EGL) + &gfx_ctx_x_egl, +#endif +#if defined(HAVE_KMS) +#if defined(HAVE_ODROIDGO2) + &gfx_ctx_go2_drm, +#endif + &gfx_ctx_drm, +#endif +#if defined(ANDROID) + &gfx_ctx_android, +#endif +#if defined(__QNX__) + &gfx_ctx_qnx, +#endif +#if defined(HAVE_COCOA) || defined(HAVE_COCOATOUCH) || defined(HAVE_COCOA_METAL) +#if defined(HAVE_OPENGL) || defined(HAVE_OPENGLES) + &gfx_ctx_cocoagl, +#endif +#endif +#if (defined(HAVE_SDL) || defined(HAVE_SDL2)) && (defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE)) + &gfx_ctx_sdl_gl, +#endif +#ifdef HAVE_OSMESA + &gfx_ctx_osmesa, +#endif +#ifdef EMSCRIPTEN + &gfx_ctx_emscripten, +#endif + &gfx_ctx_null, + NULL +}; + +struct aspect_ratio_elem aspectratio_lut[ASPECT_RATIO_END] = { + { 4.0f / 3.0f , "4:3" }, + { 16.0f / 9.0f , "16:9" }, + { 16.0f / 10.0f, "16:10" }, + { 16.0f / 15.0f, "16:15" }, + { 21.0f / 9.0f , "21:9" }, + { 1.0f / 1.0f , "1:1" }, + { 2.0f / 1.0f , "2:1" }, + { 3.0f / 2.0f , "3:2" }, + { 3.0f / 4.0f , "3:4" }, + { 4.0f / 1.0f , "4:1" }, + { 9.0f / 16.0f , "9:16" }, + { 5.0f / 4.0f , "5:4" }, + { 6.0f / 5.0f , "6:5" }, + { 7.0f / 9.0f , "7:9" }, + { 8.0f / 3.0f , "8:3" }, + { 8.0f / 7.0f , "8:7" }, + { 19.0f / 12.0f, "19:12" }, + { 19.0f / 14.0f, "19:14" }, + { 30.0f / 17.0f, "30:17" }, + { 32.0f / 9.0f , "32:9" }, + { 0.0f , "Config" }, + { 1.0f , "Square pixel" }, + { 1.0f , "Core provided" }, + { 0.0f , "Custom" }, + { 4.0f / 3.0f , "Full" } +}; + +static void *video_null_init(const video_info_t *video, + input_driver_t **input, void **input_data) +{ + *input = NULL; + *input_data = NULL; + + frontend_driver_install_signal_handler(); + + return (void*)-1; +} + +static bool video_null_frame(void *data, const void *frame, + unsigned frame_width, unsigned frame_height, uint64_t frame_count, + unsigned pitch, const char *msg, video_frame_info_t *video_info) +{ + return true; +} + +static void video_null_free(void *data) { } +static void video_null_set_nonblock_state(void *a, bool b, bool c, unsigned d) { } +static bool video_null_alive(void *data) { return frontend_driver_get_signal_handler_state() != 1; } +static bool video_null_focus(void *data) { return true; } +static bool video_null_has_windowed(void *data) { return true; } +static bool video_null_suppress_screensaver(void *data, bool enable) { return false; } +static bool video_null_set_shader(void *data, + enum rarch_shader_type type, const char *path) { return false; } + +video_driver_t video_null = { + video_null_init, + video_null_frame, + video_null_set_nonblock_state, + video_null_alive, + video_null_focus, + video_null_suppress_screensaver, + video_null_has_windowed, + video_null_set_shader, + video_null_free, + "null", + NULL, /* set_viewport */ + NULL, /* set_rotation */ + NULL, /* viewport_info */ + NULL, /* read_viewport */ + NULL, /* read_frame_raw */ + +#ifdef HAVE_OVERLAY + NULL, /* overlay_interface */ +#endif +#ifdef HAVE_VIDEO_LAYOUT + NULL, +#endif + NULL, /* get_poke_interface */ +}; + +const video_driver_t *video_drivers[] = { +#ifdef __PSL1GHT__ + &video_gcm, +#endif +#ifdef HAVE_VITA2D + &video_vita2d, +#endif +#ifdef HAVE_OPENGL + &video_gl2, +#endif +#if defined(HAVE_OPENGL_CORE) + &video_gl3, +#endif +#ifdef HAVE_OPENGL1 + &video_gl1, +#endif +#ifdef HAVE_VULKAN + &video_vulkan, +#endif +#ifdef HAVE_METAL + &video_metal, +#endif +#ifdef XENON + &video_xenon360, +#endif +#if defined(HAVE_D3D12) + &video_d3d12, +#endif +#if defined(HAVE_D3D11) + &video_d3d11, +#endif +#if defined(HAVE_D3D10) + &video_d3d10, +#endif +#if defined(HAVE_D3D9) +#if defined(HAVE_HLSL) + &video_d3d9_hlsl, +#endif +#if defined(HAVE_CG) + &video_d3d9_cg, +#endif +#endif +#if defined(HAVE_D3D8) + &video_d3d8, +#endif +#ifdef PSP + &video_psp1, +#endif +#ifdef PS2 + &video_ps2, +#endif +#ifdef _3DS + &video_ctr, +#endif +#ifdef SWITCH + &video_switch, +#endif +#ifdef HAVE_ODROIDGO2 + &video_oga, +#endif +#if defined(HAVE_SDL) && !defined(HAVE_SDL_DINGUX) + &video_sdl, +#endif +#ifdef HAVE_SDL2 + &video_sdl2, +#endif +#ifdef HAVE_SDL_DINGUX +#if defined(RS90) || defined(MIYOO) + &video_sdl_rs90, +#else + &video_sdl_dingux, +#endif +#endif +#ifdef HAVE_XVIDEO + &video_xvideo, +#endif +#ifdef GEKKO + &video_gx, +#endif +#ifdef WIIU + &video_wiiu, +#endif +#ifdef HAVE_VG + &video_vg, +#endif +#ifdef HAVE_OMAP + &video_omap, +#endif +#ifdef HAVE_EXYNOS + &video_exynos, +#endif +#ifdef HAVE_DISPMANX + &video_dispmanx, +#endif +#ifdef HAVE_SUNXI + &video_sunxi, +#endif +#ifdef HAVE_PLAIN_DRM + &video_drm, +#endif +#ifdef HAVE_XSHM + &video_xshm, +#endif +#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__) +#ifdef HAVE_GDI + &video_gdi, +#endif +#endif +#ifdef DJGPP + &video_vga, +#endif +#ifdef HAVE_FPGA + &video_fpga, +#endif +#ifdef HAVE_SIXEL + &video_sixel, +#endif +#ifdef HAVE_CACA + &video_caca, +#endif +#ifdef HAVE_NETWORK_VIDEO + &video_network, +#endif + &video_null, + NULL, +}; + +static video_driver_state_t video_driver_st = { 0 }; +static const video_display_server_t *current_display_server = +&dispserv_null; + +struct retro_hw_render_callback *video_driver_get_hw_context(void) +{ + video_driver_state_t *video_st = &video_driver_st; + return VIDEO_DRIVER_GET_HW_CONTEXT_INTERNAL(video_st); +} + +video_driver_state_t *video_state_get_ptr(void) +{ + return &video_driver_st; +} + +void crt_switch_driver_refresh(void) +{ + video_driver_reinit(DRIVERS_CMD_ALL); +} + + +#ifdef HAVE_THREADS +void *video_thread_get_ptr(video_driver_state_t *video_st) +{ + const thread_video_t *thr = (const thread_video_t*)video_st->data; + if (thr) + return thr->driver_data; + return NULL; +} +#endif + +/** + * video_driver_get_ptr: + * + * Use this if you need the real video driver + * and driver data pointers. + * + * Returns: video driver's userdata. + **/ +void *video_driver_get_ptr(void) +{ + video_driver_state_t *video_st = &video_driver_st; + return VIDEO_DRIVER_GET_PTR_INTERNAL(video_st); +} + + +video_driver_t *hw_render_context_driver( + enum retro_hw_context_type type, int major, int minor) +{ + switch (type) + { + case RETRO_HW_CONTEXT_OPENGL_CORE: +#ifdef HAVE_OPENGL_CORE + return &video_gl3; +#else + break; +#endif + case RETRO_HW_CONTEXT_OPENGL: +#ifdef HAVE_OPENGL + return &video_gl2; +#else + break; +#endif + case RETRO_HW_CONTEXT_DIRECT3D: +#if defined(HAVE_D3D9) +#if defined(HAVE_HLSL) + if (major == 9) + return &video_d3d9_hlsl; +#endif +#endif +#if defined(HAVE_D3D11) + if (major == 11) + return &video_d3d11; +#endif + break; + case RETRO_HW_CONTEXT_VULKAN: +#if defined(HAVE_VULKAN) + return &video_vulkan; +#else + break; +#endif + default: + case RETRO_HW_CONTEXT_NONE: + break; + } + + return NULL; +} + +const char *hw_render_context_name( + enum retro_hw_context_type type, int major, int minor) +{ +#ifdef HAVE_OPENGL_CORE + if (type == RETRO_HW_CONTEXT_OPENGL_CORE) + return "glcore"; +#endif +#ifdef HAVE_OPENGL + switch (type) + { + case RETRO_HW_CONTEXT_OPENGLES2: + case RETRO_HW_CONTEXT_OPENGLES3: + case RETRO_HW_CONTEXT_OPENGLES_VERSION: + case RETRO_HW_CONTEXT_OPENGL: +#ifndef HAVE_OPENGL_CORE + case RETRO_HW_CONTEXT_OPENGL_CORE: +#endif + return "gl"; + default: + break; + } +#endif +#ifdef HAVE_VULKAN + if (type == RETRO_HW_CONTEXT_VULKAN) + return "vulkan"; +#endif +#ifdef HAVE_D3D11 + if (type == RETRO_HW_CONTEXT_DIRECT3D && major == 11) + return "d3d11"; +#endif +#ifdef HAVE_D3D9 +#if defined(HAVE_HLSL) + if (type == RETRO_HW_CONTEXT_DIRECT3D && major == 9) + return "d3d9_hlsl"; +#endif +#endif + return "N/A"; +} + +enum retro_hw_context_type hw_render_context_type(const char *s) +{ +#ifdef HAVE_OPENGL_CORE + if (string_is_equal(s, "glcore")) + return RETRO_HW_CONTEXT_OPENGL_CORE; +#endif +#ifdef HAVE_OPENGL + if (string_is_equal(s, "gl")) + return RETRO_HW_CONTEXT_OPENGL; +#endif +#ifdef HAVE_VULKAN + if (string_is_equal(s, "vulkan")) + return RETRO_HW_CONTEXT_VULKAN; +#endif +#ifdef HAVE_D3D11 + if (string_is_equal(s, "d3d11")) + return RETRO_HW_CONTEXT_DIRECT3D; +#endif +#ifdef HAVE_D3D11 + if (string_is_equal(s, "d3d9_hlsl")) + return RETRO_HW_CONTEXT_DIRECT3D; +#endif + return RETRO_HW_CONTEXT_NONE; +} + +/* string list stays owned by the caller and must be available at + * all times after the video driver is inited */ +void video_driver_set_gpu_api_devices( + enum gfx_ctx_api api, struct string_list *list) +{ + int i; + + for (i = 0; i < ARRAY_SIZE(gpu_map); i++) + { + if (api == gpu_map[i].api) + { + gpu_map[i].list = list; + break; + } + } +} + +struct string_list* video_driver_get_gpu_api_devices(enum gfx_ctx_api api) +{ + int i; + + for (i = 0; i < ARRAY_SIZE(gpu_map); i++) + { + if (api == gpu_map[i].api) + return gpu_map[i].list; + } + + return NULL; +} + + +/** + * video_driver_translate_coord_viewport: + * @mouse_x : Pointer X coordinate. + * @mouse_y : Pointer Y coordinate. + * @res_x : Scaled X coordinate. + * @res_y : Scaled Y coordinate. + * @res_screen_x : Scaled screen X coordinate. + * @res_screen_y : Scaled screen Y coordinate. + * + * Translates pointer [X,Y] coordinates into scaled screen + * coordinates based on viewport info. + * + * Returns: true (1) if successful, false if video driver doesn't support + * viewport info. + **/ +bool video_driver_translate_coord_viewport( + struct video_viewport *vp, + int mouse_x, int mouse_y, + int16_t *res_x, int16_t *res_y, + int16_t *res_screen_x, int16_t *res_screen_y) +{ + int norm_vp_width = (int)vp->width; + int norm_vp_height = (int)vp->height; + int norm_full_vp_width = (int)vp->full_width; + int norm_full_vp_height = (int)vp->full_height; + int scaled_screen_x = -0x8000; /* OOB */ + int scaled_screen_y = -0x8000; /* OOB */ + int scaled_x = -0x8000; /* OOB */ + int scaled_y = -0x8000; /* OOB */ + if (norm_vp_width <= 0 || + norm_vp_height <= 0 || + norm_full_vp_width <= 0 || + norm_full_vp_height <= 0) + return false; + + if (mouse_x >= 0 && mouse_x <= norm_full_vp_width) + scaled_screen_x = ((2 * mouse_x * 0x7fff) + / norm_full_vp_width) - 0x7fff; + + if (mouse_y >= 0 && mouse_y <= norm_full_vp_height) + scaled_screen_y = ((2 * mouse_y * 0x7fff) + / norm_full_vp_height) - 0x7fff; + + mouse_x -= vp->x; + mouse_y -= vp->y; + + if (mouse_x >= 0 && mouse_x <= norm_vp_width) + scaled_x = ((2 * mouse_x * 0x7fff) + / norm_vp_width) - 0x7fff; + else + scaled_x = -0x8000; /* OOB */ + + if (mouse_y >= 0 && mouse_y <= norm_vp_height) + scaled_y = ((2 * mouse_y * 0x7fff) + / norm_vp_height) - 0x7fff; + + *res_x = scaled_x; + *res_y = scaled_y; + *res_screen_x = scaled_screen_x; + *res_screen_y = scaled_screen_y; + return true; +} + +void video_monitor_compute_fps_statistics(uint64_t + frame_time_count) +{ + double avg_fps = 0.0; + double stddev = 0.0; + unsigned samples = 0; + + if (frame_time_count < + (2 * MEASURE_FRAME_TIME_SAMPLES_COUNT)) + { + RARCH_LOG( + "[Video]: Does not have enough samples for monitor refresh rate" + " estimation. Requires to run for at least %u frames.\n", + 2 * MEASURE_FRAME_TIME_SAMPLES_COUNT); + return; + } + + if (video_monitor_fps_statistics(&avg_fps, &stddev, &samples)) + { + RARCH_LOG("[Video]: Average monitor Hz: %.6f Hz. (%.3f %% frame time" + " deviation, based on %u last samples).\n", + avg_fps, 100.0f * stddev, samples); + } +} + +void video_monitor_set_refresh_rate(float hz) +{ + char msg[128]; + settings_t *settings = config_get_ptr(); + /* TODO/FIXME - localize */ + size_t _len = strlcpy(msg, "Setting refresh rate to", sizeof(msg)); + msg[_len ] = ':'; + msg[++_len] = ' '; + msg[++_len] = '\0'; + _len += snprintf(msg + _len, sizeof(msg) - _len, "%.3f", hz); + msg[_len ] = ' '; + msg[_len+1] = 'H'; + msg[_len+2] = 'z'; + msg[_len+3] = '.'; + msg[_len+4] = '\0'; + if (settings->bools.notification_show_refresh_rate) + runloop_msg_queue_push(msg, 1, 180, false, NULL, + MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO); + RARCH_LOG("[Video]: %s\n", msg); + + configuration_set_float(settings, + settings->floats.video_refresh_rate, + hz); +} + +void video_driver_force_fallback(const char *driver) +{ + settings_t *settings = config_get_ptr(); + ui_msg_window_t *msg_window = NULL; + + configuration_set_string(settings, + settings->arrays.video_driver, + driver); + + command_event(CMD_EVENT_MENU_SAVE_CURRENT_CONFIG, NULL); + +#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__) && !defined(WINAPI_FAMILY) + /* UI companion driver is not inited yet, just call into it directly */ + msg_window = &ui_msg_window_win32; +#endif + + if (msg_window) + { + char text[PATH_MAX_LENGTH]; + ui_msg_window_state window_state; + char *title = strdup(msg_hash_to_str(MSG_ERROR)); + + text[0] = '\0'; + + snprintf(text, sizeof(text), + msg_hash_to_str(MENU_ENUM_LABEL_VALUE_VIDEO_DRIVER_FALLBACK), + driver); + + window_state.buttons = UI_MSG_WINDOW_OK; + window_state.text = strdup(text); + window_state.title = title; + window_state.window = NULL; + + msg_window->error(&window_state); + + free(title); + } + exit(1); +} + +static bool get_metrics_null(void *data, enum display_metric_types type, + float *value) { return false; } + +static bool video_context_driver_get_metrics_null( + void *data, enum display_metric_types type, + float *value) { return false; } + +void video_context_driver_destroy(gfx_ctx_driver_t *ctx_driver) +{ + if (!ctx_driver) + return; + + ctx_driver->init = NULL; + ctx_driver->bind_api = NULL; + ctx_driver->swap_interval = NULL; + ctx_driver->set_video_mode = NULL; + ctx_driver->get_video_size = NULL; + ctx_driver->get_video_output_size = NULL; + ctx_driver->get_video_output_prev = NULL; + ctx_driver->get_video_output_next = NULL; + ctx_driver->get_metrics = + video_context_driver_get_metrics_null; + ctx_driver->translate_aspect = NULL; + ctx_driver->update_window_title = NULL; + ctx_driver->check_window = NULL; + ctx_driver->set_resize = NULL; + ctx_driver->suppress_screensaver = NULL; + ctx_driver->swap_buffers = NULL; + ctx_driver->input_driver = NULL; + ctx_driver->get_proc_address = NULL; + ctx_driver->image_buffer_init = NULL; + ctx_driver->image_buffer_write = NULL; + ctx_driver->show_mouse = NULL; + ctx_driver->ident = NULL; + ctx_driver->get_flags = NULL; + ctx_driver->set_flags = NULL; + ctx_driver->bind_hw_render = NULL; + ctx_driver->get_context_data = NULL; + ctx_driver->make_current = NULL; +} + +const gfx_ctx_driver_t *video_context_driver_init( + bool core_set_shared_context, + settings_t *settings, + void *data, + const gfx_ctx_driver_t *ctx, + const char *ident, + enum gfx_ctx_api api, unsigned major, + unsigned minor, bool hw_render_ctx, + void **ctx_data) +{ + if (!ctx->bind_api(data, api, major, minor)) + { + RARCH_WARN("Failed to bind API (#%u, version %u.%u)" + " on context driver \"%s\".\n", + (unsigned)api, major, minor, ctx->ident); + + return NULL; + } + + if (!(*ctx_data = ctx->init(data))) + return NULL; + + if (ctx->bind_hw_render) + { + bool video_shared_context = + settings->bools.video_shared_context || core_set_shared_context; + + ctx->bind_hw_render(*ctx_data, + video_shared_context && hw_render_ctx); + } + + return ctx; +} + +/** + * config_get_video_driver_options: + * + * Get an enumerated list of all video driver names, separated by '|'. + * + * Returns: string listing of all video driver names, separated by '|'. + **/ +const char* config_get_video_driver_options(void) +{ + return char_list_new_special(STRING_LIST_VIDEO_DRIVERS, NULL); +} + +void video_driver_pixel_converter_free( + video_pixel_scaler_t *scalr) +{ + if (!scalr) + return; + + if (scalr->scaler) + { + scaler_ctx_gen_reset(scalr->scaler); + free(scalr->scaler); + } + if (scalr->scaler_out) + free(scalr->scaler_out); + + scalr->scaler = NULL; + scalr->scaler_out = NULL; + + free(scalr); +} + +video_pixel_scaler_t *video_driver_pixel_converter_init( + const enum retro_pixel_format video_driver_pix_fmt, + struct retro_hw_render_callback *hwr, + unsigned size) +{ + void *scalr_out = NULL; + video_pixel_scaler_t *scalr = NULL; + struct scaler_ctx *scalr_ctx = NULL; + + /* If pixel format is not 0RGB1555, we don't need to do + * any internal pixel conversion. */ + if (video_driver_pix_fmt != RETRO_PIXEL_FORMAT_0RGB1555) + return NULL; + + /* No need to perform pixel conversion for HW rendering contexts. */ + if (hwr && hwr->context_type != RETRO_HW_CONTEXT_NONE) + return NULL; + + RARCH_WARN("[Video]: 0RGB1555 pixel format is deprecated," + " and will be slower. For 15/16-bit, RGB565" + " format is preferred.\n"); + + if (!(scalr = (video_pixel_scaler_t*)malloc(sizeof(*scalr)))) + goto error; + + scalr->scaler = NULL; + scalr->scaler_out = NULL; + + if (!(scalr_ctx = (struct scaler_ctx*)calloc(1, sizeof(*scalr_ctx)))) + goto error; + + scalr->scaler = scalr_ctx; + scalr->scaler->scaler_type = SCALER_TYPE_POINT; + scalr->scaler->in_fmt = SCALER_FMT_0RGB1555; + /* TODO/FIXME: Pick either ARGB8888 or RGB565 depending on driver. */ + scalr->scaler->out_fmt = SCALER_FMT_RGB565; + + if (!scaler_ctx_gen_filter(scalr_ctx)) + goto error; + + if (!(scalr_out = calloc(sizeof(uint16_t), size * size))) + goto error; + + scalr->scaler_out = scalr_out; + + return scalr; + +error: + video_driver_pixel_converter_free(scalr); +#ifdef HAVE_VIDEO_FILTER + video_driver_filter_free(); +#endif + return NULL; +} + +struct video_viewport *video_viewport_get_custom(void) +{ + return &config_get_ptr()->video_viewport_custom; +} + +bool video_driver_monitor_adjust_system_rates( + float timing_skew_hz, + float video_refresh_rate, + bool vrr_runloop_enable, + float audio_max_timing_skew, + unsigned video_swap_interval, + double input_fps) +{ + float target_video_sync_rate = timing_skew_hz + / (float)video_swap_interval; + + if (!vrr_runloop_enable) + { + float timing_skew = fabs( + 1.0f - input_fps / target_video_sync_rate); + /* We don't want to adjust pitch too much. If we have extreme cases, + * just don't readjust at all. */ + if (timing_skew <= audio_max_timing_skew) + return true; + RARCH_LOG("[Video]: Timings deviate too much. Will not adjust." + " (Display = %.2f Hz, Game = %.2f Hz)\n", + video_refresh_rate, + (float)input_fps); + } + return input_fps <= target_video_sync_rate; +} + +void video_driver_reset_custom_viewport(settings_t *settings) +{ + struct video_viewport *custom_vp = &settings->video_viewport_custom; + + custom_vp->width = 0; + custom_vp->height = 0; + custom_vp->x = 0; + custom_vp->y = 0; +} + +struct retro_system_av_info *video_viewport_get_system_av_info(void) +{ + return &video_driver_st.av_info; +} + +void video_driver_gpu_record_deinit(void) +{ + video_driver_state_t *video_st = &video_driver_st; + if (video_st->record_gpu_buffer) + free(video_st->record_gpu_buffer); + video_st->record_gpu_buffer = NULL; +} + +void recording_dump_frame( + const void *data, unsigned width, + unsigned height, size_t pitch, bool is_idle) +{ + struct record_video_data ffemu_data; + video_driver_state_t + *video_st = &video_driver_st; + recording_state_t + *record_st = recording_state_get_ptr(); + + ffemu_data.data = data; + ffemu_data.width = width; + ffemu_data.height = height; + ffemu_data.pitch = (int)pitch; + ffemu_data.is_dupe = false; + + if (video_st->record_gpu_buffer) + { + struct video_viewport vp; + + vp.x = 0; + vp.y = 0; + vp.width = 0; + vp.height = 0; + vp.full_width = 0; + vp.full_height = 0; + + video_driver_get_viewport_info(&vp); + + if (!vp.width || !vp.height) + { + RARCH_WARN("[Recording]: %s\n", + msg_hash_to_str(MSG_VIEWPORT_SIZE_CALCULATION_FAILED)); + video_driver_gpu_record_deinit(); + recording_dump_frame( + data, width, height, pitch, is_idle); + return; + } + + /* User has resized. We kinda have a problem now. */ + if ( vp.width != record_st->gpu_width || + vp.height != record_st->gpu_height) + { + const char *recording_failed_str = + msg_hash_to_str(MSG_RECORDING_TERMINATED_DUE_TO_RESIZE); + RARCH_WARN("[Recording]: %s\n", recording_failed_str); + + runloop_msg_queue_push(recording_failed_str, + 1, 180, true, + NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO); + command_event(CMD_EVENT_RECORD_DEINIT, NULL); + return; + } + + /* Big bottleneck. + * Since we might need to do read-backs asynchronously, + * it might take 3-4 times before this returns true. */ + if (!video_driver_read_viewport(video_st->record_gpu_buffer, is_idle)) + return; + + ffemu_data.pitch = (int)(record_st->gpu_width * 3); + ffemu_data.width = (unsigned)record_st->gpu_width; + ffemu_data.height = (unsigned)record_st->gpu_height; + ffemu_data.data = video_st->record_gpu_buffer + (ffemu_data.height - 1) * ffemu_data.pitch; + + ffemu_data.pitch = -ffemu_data.pitch; + } + else + ffemu_data.is_dupe = !data; + + record_st->driver->push_video(record_st->data, &ffemu_data); +} + +const char *video_display_server_get_ident(void) +{ + if (!current_display_server) + return FILE_PATH_UNKNOWN; + return current_display_server->ident; +} + +void* video_display_server_init(enum rarch_display_type type) +{ + video_driver_state_t *video_st = &video_driver_st; + video_display_server_destroy(); + + switch (type) + { + case RARCH_DISPLAY_WIN32: +#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__) + current_display_server = &dispserv_win32; +#endif + break; + case RARCH_DISPLAY_X11: +#if defined(HAVE_X11) + current_display_server = &dispserv_x11; +#endif + break; + default: +#if defined(ANDROID) + current_display_server = &dispserv_android; +#else + current_display_server = &dispserv_null; +#endif + break; + } + + if (current_display_server) + { + if (current_display_server->init) + video_st->current_display_server_data = current_display_server->init(); + + if (!string_is_empty(current_display_server->ident)) + { + RARCH_LOG("[Video]: Found display server: \"%s\".\n", + current_display_server->ident); + } + } + + video_st->initial_screen_orientation = + video_display_server_get_screen_orientation(); + video_st->current_screen_orientation = + video_st->initial_screen_orientation; + + return video_st->current_display_server_data; +} + +void video_display_server_destroy(void) +{ + video_driver_state_t *video_st = &video_driver_st; + const enum rotation initial_screen_orientation = video_st->initial_screen_orientation; + const enum rotation current_screen_orientation = video_st->current_screen_orientation; + + if (initial_screen_orientation != current_screen_orientation) + video_display_server_set_screen_orientation(initial_screen_orientation); + + if (current_display_server) + if (video_st->current_display_server_data) + current_display_server->destroy(video_st->current_display_server_data); +} + +bool video_display_server_set_window_opacity(unsigned opacity) +{ + video_driver_state_t *video_st = &video_driver_st; + if (current_display_server && current_display_server->set_window_opacity) + return current_display_server->set_window_opacity( + video_st->current_display_server_data, opacity); + return false; +} + +bool video_display_server_set_window_progress(int progress, bool finished) +{ + video_driver_state_t *video_st = &video_driver_st; + if (current_display_server && current_display_server->set_window_progress) + return current_display_server->set_window_progress( + video_st->current_display_server_data, progress, finished); + return false; +} + +bool video_display_server_set_window_decorations(bool on) +{ + video_driver_state_t *video_st = &video_driver_st; + if (current_display_server && current_display_server->set_window_decorations) + return current_display_server->set_window_decorations( + video_st->current_display_server_data, on); + return false; +} + +bool video_display_server_set_resolution(unsigned width, unsigned height, + int int_hz, float hz, int center, int monitor_index, int xoffset, int padjust) +{ + video_driver_state_t *video_st = &video_driver_st; + if (current_display_server && current_display_server->set_resolution) + return current_display_server->set_resolution( + video_st->current_display_server_data, width, height, int_hz, + hz, center, monitor_index, xoffset, padjust); + return false; +} + +bool video_display_server_has_resolution_list(void) +{ + return (current_display_server + && current_display_server->get_resolution_list); +} + +void *video_display_server_get_resolution_list(unsigned *size) +{ + video_driver_state_t *video_st = &video_driver_st; + if (video_display_server_has_resolution_list()) + return current_display_server->get_resolution_list( + video_st->current_display_server_data, size); + return NULL; +} + +bool video_display_server_has_refresh_rate(float hz) +{ + unsigned i, size = 0; + bool rate_exists = false; + + struct video_display_config *video_list = (struct video_display_config*) + video_display_server_get_resolution_list(&size); + + if (video_list) + { + video_driver_state_t *video_st = &video_driver_st; + unsigned video_driver_width = video_st->width; + unsigned video_driver_height = video_st->height; + + for (i = 0; i < size && !rate_exists; i++) + { + if (video_list[i].width == video_driver_width && + video_list[i].height == video_driver_height && + video_list[i].refreshrate == floor(hz)) + rate_exists = true; + } + + free(video_list); + } + + return rate_exists; +} + +void video_switch_refresh_rate_maybe( + float *refresh_rate_suggest, + bool *video_switch_refresh_rate) +{ + settings_t *settings = config_get_ptr(); + video_driver_state_t *video_st = video_state_get_ptr(); + + float refresh_rate = *refresh_rate_suggest; + float video_refresh_rate = settings->floats.video_refresh_rate; + unsigned crt_switch_resolution = settings->uints.crt_switch_resolution; + unsigned autoswitch_refresh_rate = settings->uints.video_autoswitch_refresh_rate; + unsigned video_swap_interval = runloop_get_video_swap_interval( + settings->uints.video_swap_interval); + unsigned video_bfi = settings->uints.video_black_frame_insertion; + bool vrr_runloop_enable = settings->bools.vrr_runloop_enable; + bool exclusive_fullscreen = settings->bools.video_fullscreen && !settings->bools.video_windowed_fullscreen; + bool windowed_fullscreen = settings->bools.video_fullscreen && settings->bools.video_windowed_fullscreen; + bool all_fullscreen = settings->bools.video_fullscreen || settings->bools.video_windowed_fullscreen; + + /* Roundings to PAL & NTSC standards */ + if (refresh_rate > 54 && refresh_rate < 60) + refresh_rate = 59.94f; + else if (refresh_rate > 49 && refresh_rate < 55) + refresh_rate = 50.00f; + + /* Black frame insertion + swap interval multiplier */ + refresh_rate = (refresh_rate * (video_bfi + 1.0f) * video_swap_interval); + + /* Fallback when target refresh rate is not exposed or when below standards */ + if (!video_display_server_has_refresh_rate(refresh_rate) || refresh_rate < 50) + refresh_rate = video_refresh_rate; + + *refresh_rate_suggest = refresh_rate; + + /* Store original refresh rate on automatic change, and + * restore it in deinit_core and main_quit, because not all + * cores announce refresh rate via SET_SYSTEM_AV_INFO */ + if (!video_st->video_refresh_rate_original) + video_st->video_refresh_rate_original = video_refresh_rate; + + /* Try to switch display rate for the desired screen mode(s) when: + * - Not already at correct rate + * - 'CRT SwitchRes' OFF & 'Sync to Exact Content Framerate' OFF + * - Automatic refresh rate switching not OFF + */ + if ( refresh_rate != video_refresh_rate + && !crt_switch_resolution + && !vrr_runloop_enable + && (autoswitch_refresh_rate != AUTOSWITCH_REFRESH_RATE_OFF)) + { + *video_switch_refresh_rate = ( + ((autoswitch_refresh_rate == AUTOSWITCH_REFRESH_RATE_EXCLUSIVE_FULLSCREEN) && exclusive_fullscreen) || + ((autoswitch_refresh_rate == AUTOSWITCH_REFRESH_RATE_WINDOWED_FULLSCREEN) && windowed_fullscreen) || + ((autoswitch_refresh_rate == AUTOSWITCH_REFRESH_RATE_ALL_FULLSCREEN) && all_fullscreen)); + } +} + +bool video_display_server_set_refresh_rate(float hz) +{ + video_driver_state_t *video_st = &video_driver_st; + if (current_display_server && current_display_server->set_resolution) + return current_display_server->set_resolution( + video_st->current_display_server_data, 0, 0, (int)hz, + hz, 0, 0, 0, 0); + return false; +} + +void video_display_server_restore_refresh_rate(void) +{ + video_driver_state_t *video_st = &video_driver_st; + settings_t *settings = config_get_ptr(); + float refresh_rate_original = video_st->video_refresh_rate_original; + float refresh_rate_current = settings->floats.video_refresh_rate; + + if (!refresh_rate_original || refresh_rate_current == refresh_rate_original) + return; + + video_monitor_set_refresh_rate(refresh_rate_original); + video_display_server_set_refresh_rate(refresh_rate_original); +} + +const char *video_display_server_get_output_options(void) +{ + video_driver_state_t *video_st = &video_driver_st; + if (current_display_server && current_display_server->get_output_options) + return current_display_server->get_output_options( + video_st->current_display_server_data); + return NULL; +} + +void video_display_server_set_screen_orientation(enum rotation rotation) +{ + video_driver_state_t *video_st = &video_driver_st; + if (current_display_server && current_display_server->set_screen_orientation) + { + RARCH_LOG("[Video]: Setting screen orientation to %d.\n", rotation); + video_st->current_screen_orientation = rotation; + current_display_server->set_screen_orientation(video_st->current_display_server_data, rotation); + } +} + +bool video_display_server_can_set_screen_orientation(void) +{ + return (current_display_server && current_display_server->set_screen_orientation); +} + +enum rotation video_display_server_get_screen_orientation(void) +{ + video_driver_state_t *video_st = &video_driver_st; + if (current_display_server && current_display_server->get_screen_orientation) + return current_display_server->get_screen_orientation( + video_st->current_display_server_data); + return ORIENTATION_NORMAL; +} + +bool video_display_server_get_flags(gfx_ctx_flags_t *flags) +{ + video_driver_state_t *video_st = &video_driver_st; + if (!flags || !current_display_server || !current_display_server->get_flags) + return false; + flags->flags = current_display_server->get_flags( + video_st->current_display_server_data); + return true; +} + + +bool video_driver_is_threaded(void) +{ +#ifdef HAVE_THREADS + video_driver_state_t *video_st = &video_driver_st; + return VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st); +#else + return false; +#endif +} + +bool *video_driver_get_threaded(void) +{ + video_driver_state_t *video_st = &video_driver_st; +#if defined(__MACH__) && defined(__APPLE__) + /* TODO/FIXME - force threaded video to disabled on Apple for now + * until NSWindow/UIWindow concurrency issues are taken care of */ + video_st->threaded = false; +#endif + return &video_st->threaded; +} + +void video_driver_set_threaded(bool val) +{ + video_driver_state_t *video_st = &video_driver_st; +#if defined(__MACH__) && defined(__APPLE__) + /* TODO/FIXME - force threaded video to disabled on Apple for now + * until NSWindow/UIWindow concurrency issues are taken care of */ + video_st->threaded = false; +#else + video_st->threaded = val; +#endif +} + +const char *video_driver_get_ident(void) +{ + video_driver_state_t *video_st = &video_driver_st; + if (!video_st->current_video) + return NULL; +#ifdef HAVE_THREADS + if (VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st)) + { + const thread_video_t *thr = (const thread_video_t*)video_st->data; + if (!thr || !thr->driver) + return NULL; + return thr->driver->ident; + } +#endif + + return video_st->current_video->ident; +} + +void video_context_driver_reset(void) +{ + video_driver_state_t *video_st = &video_driver_st; + if (!video_st->current_video_context.get_metrics) + video_st->current_video_context.get_metrics = get_metrics_null; +} + +bool video_context_driver_set(const gfx_ctx_driver_t *data) +{ + video_driver_state_t *video_st = &video_driver_st; + if (!data) + return false; + video_st->current_video_context = *data; + video_context_driver_reset(); + return true; +} + +uintptr_t video_driver_get_current_framebuffer(void) +{ + video_driver_state_t *video_st = &video_driver_st; + if ( video_st->poke + && video_st->poke->get_current_framebuffer) + return video_st->poke->get_current_framebuffer(video_st->data); + return 0; +} + +retro_proc_address_t video_driver_get_proc_address(const char *sym) +{ + video_driver_state_t *video_st = &video_driver_st; + if ( video_st->poke + && video_st->poke->get_proc_address) + return video_st->poke->get_proc_address(video_st->data, sym); + return NULL; +} + +#ifdef HAVE_VIDEO_FILTER +void video_driver_filter_free(void) +{ + video_driver_state_t *video_st = &video_driver_st; + if (video_st->state_filter) + rarch_softfilter_free(video_st->state_filter); + video_st->state_filter = NULL; + + if (video_st->state_buffer) + { +#ifdef _3DS + linearFree(video_st->state_buffer); +#else + free(video_st->state_buffer); +#endif + } + video_st->state_buffer = NULL; + + video_st->state_scale = 0; + video_st->state_out_bpp = 0; + video_st->flags &= ~(VIDEO_FLAG_STATE_OUT_RGB32); +} + +void video_driver_init_filter(enum retro_pixel_format colfmt_int, + settings_t *settings) +{ + unsigned pow2_x, pow2_y, maxsize; + void *buf = NULL; + video_driver_state_t *video_st = &video_driver_st; + struct retro_game_geometry *geom = &video_st->av_info.geometry; + unsigned width = geom->max_width; + unsigned height = geom->max_height; + /* Deprecated format. Gets pre-converted. */ + enum retro_pixel_format colfmt = + (colfmt_int == RETRO_PIXEL_FORMAT_0RGB1555) ? + RETRO_PIXEL_FORMAT_RGB565 : colfmt_int; + + if (video_driver_is_hw_context()) + { + RARCH_WARN("[Video]: Cannot use CPU filters when hardware rendering is used.\n"); + return; + } + + video_st->state_filter = rarch_softfilter_new( + settings->paths.path_softfilter_plugin, + RARCH_SOFTFILTER_THREADS_AUTO, colfmt, width, height); + + if (!video_st->state_filter) + { + RARCH_ERR("[Video]: Failed to load filter.\n"); + return; + } + + rarch_softfilter_get_max_output_size( + video_st->state_filter, + &width, &height); + + pow2_x = next_pow2(width); + pow2_y = next_pow2(height); + maxsize = MAX(pow2_x, pow2_y); + +#ifdef _3DS + /* On 3DS, video is disabled if the output resolution + * exceeds 2048x2048. To avoid the user being presented + * with a black screen, we therefore have to check that + * the filter upscaling buffer fits within this limit. */ + if (maxsize >= 2048) + { + RARCH_ERR("[Video]: Softfilter initialization failed." + " Upscaling buffer exceeds hardware limitations.\n"); + video_driver_filter_free(); + return; + } +#endif + + video_st->state_scale = maxsize / RARCH_SCALE_BASE; + if (rarch_softfilter_get_output_format( + video_st->state_filter) == RETRO_PIXEL_FORMAT_XRGB8888) + video_st->flags |= VIDEO_FLAG_STATE_OUT_RGB32; + else + video_st->flags &= ~VIDEO_FLAG_STATE_OUT_RGB32; + + video_st->state_out_bpp = (video_st->flags & VIDEO_FLAG_STATE_OUT_RGB32) + ? sizeof(uint32_t) : sizeof(uint16_t); + + /* TODO: Aligned output. */ +#ifdef _3DS + buf = linearMemAlign( + width * height * video_st->state_out_bpp, 0x80); +#else + buf = malloc( + width * height * video_st->state_out_bpp); +#endif + if (!buf) + { + RARCH_ERR("[Video]: Softfilter initialization failed.\n"); + video_driver_filter_free(); + return; + } + + video_st->state_buffer = buf; +} +#endif + +void video_driver_free_hw_context(void) +{ + video_driver_state_t *video_st = &video_driver_st; + VIDEO_DRIVER_CONTEXT_LOCK(video_st); + + if (video_st->hw_render.context_destroy) + video_st->hw_render.context_destroy(); + + memset(&video_st->hw_render, 0, sizeof(video_st->hw_render)); + + VIDEO_DRIVER_CONTEXT_UNLOCK(video_st); + + video_st->hw_render_context_negotiation = NULL; +} + +void video_driver_free_internal(void) +{ + input_driver_state_t *input_st = input_state_get_ptr(); + video_driver_state_t *video_st = &video_driver_st; +#ifdef HAVE_THREADS + bool is_threaded = +VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st); +#endif + +#ifdef HAVE_VIDEO_LAYOUT + video_layout_deinit(); +#endif + + command_event(CMD_EVENT_OVERLAY_DEINIT, NULL); + + if (!video_driver_is_video_cache_context()) + video_driver_free_hw_context(); + + if (!(input_st->current_data == video_st->data)) + { + if (input_st->current_driver) + if (input_st->current_driver->free) + input_st->current_driver->free(input_st->current_data); + if (input_st->primary_joypad) + { + const input_device_driver_t *tmp = input_st->primary_joypad; + input_st->primary_joypad = NULL; + tmp->destroy(); + } +#ifdef HAVE_MFI + if (input_st->secondary_joypad) + { + const input_device_driver_t *tmp = input_st->secondary_joypad; + input_st->secondary_joypad = NULL; + tmp->destroy(); + } +#endif + input_st->flags &= ~INP_FLAG_KB_MAPPING_BLOCKED; + input_st->current_data = NULL; + } + + if ( video_st->data + && video_st->current_video + && video_st->current_video->free) + video_st->current_video->free(video_st->data); + + if (video_st->scaler_ptr) + video_driver_pixel_converter_free(video_st->scaler_ptr); + video_st->scaler_ptr = NULL; +#ifdef HAVE_VIDEO_FILTER + video_driver_filter_free(); +#endif +#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL) + dir_free_shader( + (struct rarch_dir_shader_list*)&video_st->dir_shader_list, + config_get_ptr()->bools.video_shader_remember_last_dir); +#endif +#ifdef HAVE_THREADS + if (is_threaded) + return; +#endif + + if (video_st->data) + video_monitor_compute_fps_statistics(video_st->frame_time_count); +} + +void video_driver_set_viewport_config( + struct retro_game_geometry *geom, + float video_aspect_ratio, + bool video_aspect_ratio_auto) +{ + if (video_aspect_ratio < 0.0f) + { + if (geom->aspect_ratio > 0.0f && video_aspect_ratio_auto) + aspectratio_lut[ASPECT_RATIO_CONFIG].value = geom->aspect_ratio; + else + { + unsigned base_width = geom->base_width; + unsigned base_height = geom->base_height; + + /* Get around division by zero errors */ + if (base_width == 0) + base_width = 1; + if (base_height == 0) + base_height = 1; + aspectratio_lut[ASPECT_RATIO_CONFIG].value = + (float)base_width / base_height; /* 1:1 PAR. */ + } + } + else + aspectratio_lut[ASPECT_RATIO_CONFIG].value = video_aspect_ratio; +} + +void video_driver_set_viewport_square_pixel(struct retro_game_geometry *geom) +{ + unsigned len, i, aspect_x, aspect_y; + unsigned int rotation = 0; + unsigned highest = 1; + unsigned width = geom->base_width; + unsigned height = geom->base_height; + + if (width == 0 || height == 0) + return; + + rotation = retroarch_get_rotation(); + len = MIN(width, height); + + for (i = 1; i < len; i++) + { + if ((width % i) == 0 && (height % i) == 0) + highest = i; + } + + if (rotation % 2) + { + aspect_x = height / highest; + aspect_y = width / highest; + } + else + { + aspect_x = width / highest; + aspect_y = height / highest; + } + + snprintf(aspectratio_lut[ASPECT_RATIO_SQUARE].name, + sizeof(aspectratio_lut[ASPECT_RATIO_SQUARE].name), + "1:1 PAR (%u:%u DAR)", aspect_x, aspect_y); + + aspectratio_lut[ASPECT_RATIO_SQUARE].value = (float)aspect_x / aspect_y; +} + +void video_driver_set_viewport(unsigned width, unsigned height, + bool force_fullscreen, bool allow_rotate) +{ + video_driver_state_t *video_st = &video_driver_st; + if (video_st->current_video && video_st->current_video->set_viewport) + video_st->current_video->set_viewport( + video_st->data, width, height, + force_fullscreen, allow_rotate); +} + +bool video_driver_set_rotation(unsigned rotation) +{ + video_driver_state_t *video_st = &video_driver_st; + if (!video_st->current_video || !video_st->current_video->set_rotation) + return false; + video_st->current_video->set_rotation(video_st->data, rotation); + return true; +} + +bool video_driver_set_video_mode(unsigned width, + unsigned height, bool fullscreen) +{ + video_driver_state_t *video_st = &video_driver_st; + if ( video_st->poke + && video_st->poke->set_video_mode) + { + video_st->poke->set_video_mode(video_st->data, + width, height, fullscreen); + return true; + } + return false; +} + +bool video_driver_get_video_output_size(unsigned *width, unsigned *height, char *desc, size_t desc_len) +{ + video_driver_state_t *video_st = &video_driver_st; + if (!video_st->poke || !video_st->poke->get_video_output_size) + return false; + video_st->poke->get_video_output_size(video_st->data, + width, height, desc, desc_len); + return true; +} + +void video_driver_set_texture_enable(bool enable, bool fullscreen) +{ + video_driver_state_t *video_st = &video_driver_st; + if (video_st->poke && video_st->poke->set_texture_enable) + video_st->poke->set_texture_enable(video_st->data, + enable, fullscreen); +} + +void video_driver_set_texture_frame(const void *frame, bool rgb32, + unsigned width, unsigned height, float alpha) +{ + video_driver_state_t *video_st = &video_driver_st; + if ( video_st->poke + && video_st->poke->set_texture_frame) + video_st->poke->set_texture_frame(video_st->data, + frame, rgb32, width, height, alpha); +} + + +#ifdef HAVE_VIDEO_LAYOUT +const video_layout_render_interface_t *video_driver_layout_render_interface(void) +{ + video_driver_state_t *video_st = &video_driver_st; + if ( !video_st->current_video || + !video_st->current_video->video_layout_render_interface) + return NULL; + + return video_st->current_video->video_layout_render_interface( + video_st->data); +} +#endif + +void *video_driver_read_frame_raw(unsigned *width, + unsigned *height, size_t *pitch) +{ + video_driver_state_t *video_st = &video_driver_st; + if ( video_st->current_video + && video_st->current_video->read_frame_raw) + return video_st->current_video->read_frame_raw( + video_st->data, width, + height, pitch); + return NULL; +} + +void video_driver_set_filtering(unsigned index, + bool smooth, bool ctx_scaling) +{ + video_driver_state_t *video_st = &video_driver_st; + if ( video_st->poke + && video_st->poke->set_filtering) + video_st->poke->set_filtering( + video_st->data, + index, smooth, ctx_scaling); +} + +void video_driver_set_hdr_max_nits(float max_nits) +{ + video_driver_state_t *video_st = &video_driver_st; + if ( video_st->poke + && video_st->poke->set_hdr_max_nits) + video_st->poke->set_hdr_max_nits(video_st->data, max_nits); +} + +void video_driver_set_hdr_paper_white_nits(float paper_white_nits) +{ + video_driver_state_t *video_st = &video_driver_st; + if ( video_st->poke + && video_st->poke->set_hdr_paper_white_nits) + video_st->poke->set_hdr_paper_white_nits(video_st->data, paper_white_nits); +} + +void video_driver_set_hdr_contrast(float contrast) +{ + video_driver_state_t *video_st = &video_driver_st; + if ( video_st->poke + && video_st->poke->set_hdr_contrast) + video_st->poke->set_hdr_contrast(video_st->data, + VIDEO_HDR_MAX_CONTRAST - contrast); +} + +void video_driver_set_hdr_expand_gamut(bool expand_gamut) +{ + video_driver_state_t *video_st = &video_driver_st; + if ( video_st->poke + && video_st->poke->set_hdr_expand_gamut) + video_st->poke->set_hdr_expand_gamut(video_st->data, expand_gamut); +} + +/* Use this value as a replacement for anywhere + * where a pure white colour value is used in the UI. + * + * When HDR is turned on 1,1,1,1 should never really + * be used as this is peak brightness and could cause + * damage to displays over long periods of time + * and be quite hard to look at on really bright displays. + * + * Use paper white instead which is always defined as + * 0.5, 0.5, 0.5, 1.0 or in other words is the top of + * the old SDR (Standard Dynamic Range) range + */ +unsigned video_driver_get_hdr_paper_white(void) +{ + /* 0.5, 0.5, 0.5, 1 */ + if ( video_driver_supports_hdr() + && config_get_ptr()->bools.video_hdr_enable) + return 0x7f7f7fff; + return 0xffffffff; +} + +/* Same as above but returns the white value in floats */ +float *video_driver_get_hdr_paper_white_float(void) +{ + static float paper_white[4] = { 0.5f, 0.5f, 0.5f, 1.0f}; + static float sdr_white [4] = { 1.0f, 1.0f, 1.0f, 1.0f}; + if( video_driver_supports_hdr() + && config_get_ptr()->bools.video_hdr_enable) + return paper_white; + return sdr_white; +} + +/* This is useful to create a HDR (High Dynamic Range) white + * based off of some passed in nit level - say you want a + * slightly brighter than paper white value for some parts + * of the UI + */ +float video_driver_get_hdr_luminance(float nits) +{ + settings_t *settings = config_get_ptr(); + if(video_driver_supports_hdr() && settings->bools.video_hdr_enable) + { + float luminance = nits / + settings->floats.video_hdr_paper_white_nits; + return luminance / (1.0f + luminance); + } + return nits; +} + +/* Get reinhard tone mapped colour value for UI elements + * when using HDR and its inverse tonemapper - normally don't use + * but useful if you want a specific colour to look the same + * after inverse tonemapping has been applied */ +unsigned video_driver_get_hdr_color(unsigned color) +{ + if( video_driver_supports_hdr() + && config_get_ptr()->bools.video_hdr_enable) + { + float luminance; + float rgb[3]; + float yxy[3]; + + rgb[0] = (float)((color >> 24) & 0xFF) / 255.0f; + rgb[1] = (float)((color >> 16) & 0xFF) / 255.0f; + rgb[2] = (float)((color >> 8 ) & 0xFF) / 255.0f; + + convert_rgb_to_yxy(rgb, yxy); + + /* TODO: We should probably scale this by average luminance */ + luminance = yxy[0]; + yxy[0] = luminance / (1.0f + luminance); + + convert_yxy_to_rgb(rgb, yxy); + + return ( (unsigned)(saturate_value(rgb[0]) * 255.0f) << 24) + | ((unsigned)(saturate_value(rgb[1]) * 255.0f) << 16) + | ((unsigned)(saturate_value(rgb[2]) * 255.0f) << 8) + | (color & 0xFF); + } + return color; +} + +void video_driver_cached_frame_set(const void *data, unsigned width, + unsigned height, size_t pitch) +{ + video_driver_state_t *video_st= &video_driver_st; + if (data) + video_st->frame_cache_data = data; + + video_st->frame_cache_width = width; + video_st->frame_cache_height = height; + video_st->frame_cache_pitch = pitch; +} + +void video_driver_cached_frame_get(const void **data, unsigned *width, + unsigned *height, size_t *pitch) +{ + video_driver_state_t *video_st= &video_driver_st; + if (data) + *data = video_st->frame_cache_data; + if (width) + *width = video_st->frame_cache_width; + if (height) + *height = video_st->frame_cache_height; + if (pitch) + *pitch = video_st->frame_cache_pitch; +} + +void video_driver_get_size(unsigned *width, unsigned *height) +{ + video_driver_state_t *video_st = &video_driver_st; +#ifdef HAVE_THREADS + bool is_threaded = VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st); + + VIDEO_DRIVER_THREADED_LOCK(video_st, is_threaded); +#endif + if (width) + *width = video_st->width; + if (height) + *height = video_st->height; +#ifdef HAVE_THREADS + VIDEO_DRIVER_THREADED_UNLOCK(video_st, is_threaded); +#endif +} + +void video_driver_set_size(unsigned width, unsigned height) +{ + video_driver_state_t *video_st = &video_driver_st; +#ifdef HAVE_THREADS + bool is_threaded = VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st); + VIDEO_DRIVER_THREADED_LOCK(video_st, is_threaded); +#endif + video_st->width = width; + video_st->height = height; +#ifdef HAVE_THREADS + VIDEO_DRIVER_THREADED_UNLOCK(video_st, is_threaded); +#endif +} + +/** + * video_monitor_fps_statistics + * @refresh_rate : Monitor refresh rate. + * @deviation : Deviation from measured refresh rate. + * @sample_points : Amount of sampled points. + * + * Gets the monitor FPS statistics based on the current + * runtime. + * + * Returns: true (1) on success. + * false (0) if: + * a) threaded video mode is enabled + * b) less than 2 frame time samples. + * c) FPS monitor enable is off. + **/ +bool video_monitor_fps_statistics(double *refresh_rate, + double *deviation, unsigned *sample_points) +{ + unsigned i; + retro_time_t accum = 0; + retro_time_t avg = 0; + retro_time_t accum_var = 0; + unsigned samples = 0; + video_driver_state_t *video_st = &video_driver_st; + +#ifdef HAVE_THREADS + if (VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st)) + return false; +#endif + + if ((samples = MIN(MEASURE_FRAME_TIME_SAMPLES_COUNT, + (unsigned)video_st->frame_time_count)) < 2) + return false; + + /* Measure statistics on frame time (microsecs), *not* FPS. */ + for (i = 0; i < samples; i++) + { + accum += video_st->frame_time_samples[i]; +#if 0 + RARCH_LOG("[Video]: Interval #%u: %d usec / frame.\n", + i, (int)frame_time_samples[i]); +#endif + } + + avg = accum / samples; + + /* Drop first measurement. It is likely to be bad. */ + for (i = 0; i < samples; i++) + { + retro_time_t diff = video_st->frame_time_samples[i] - avg; + accum_var += diff * diff; + } + + *deviation = sqrt((double)accum_var / (samples - 1)) / avg; + + if (refresh_rate) + *refresh_rate = 1000000.0 / avg; + + if (sample_points) + *sample_points = samples; + + return true; +} + +float video_driver_get_aspect_ratio(void) +{ + video_driver_state_t *video_st = &video_driver_st; + return video_st->aspect_ratio; +} + +void video_driver_set_aspect_ratio_value(float value) +{ + video_driver_state_t *video_st = &video_driver_st; + video_st->aspect_ratio = value; +} + +enum retro_pixel_format video_driver_get_pixel_format(void) +{ + video_driver_state_t *video_st = &video_driver_st; + return video_st->pix_fmt; +} + +void video_driver_lock_new(void) +{ +#ifdef HAVE_THREADS + video_driver_state_t *video_st = &video_driver_st; +#endif + VIDEO_DRIVER_LOCK_FREE(video_st); +#ifdef HAVE_THREADS + if (!video_st->display_lock) + video_st->display_lock = slock_new(); + retro_assert(video_st->display_lock); + + if (!video_st->context_lock) + video_st->context_lock = slock_new(); + retro_assert(video_st->context_lock); +#endif +} + +void video_driver_set_cached_frame_ptr(const void *data) +{ + video_driver_state_t *video_st = &video_driver_st; + video_st->frame_cache_data = data; +} + +void video_driver_set_stub_frame(void) +{ + video_driver_state_t *video_st = &video_driver_st; + video_st->frame_bak = video_st->current_video->frame; + video_st->current_video->frame = video_null.frame; +} + +void video_driver_unset_stub_frame(void) +{ + video_driver_state_t *video_st = &video_driver_st; + if (video_st->frame_bak) + video_st->current_video->frame = video_st->frame_bak; + + video_st->frame_bak = NULL; +} + +bool video_driver_supports_viewport_read(void) +{ + video_driver_state_t *video_st = &video_driver_st; + return video_st->current_video->read_viewport + && video_st->current_video->viewport_info; +} + +bool video_driver_prefer_viewport_read(void) +{ + video_driver_state_t *video_st = &video_driver_st; + return (video_driver_is_hw_context() && + !video_st->current_video->read_frame_raw); +} + +bool video_driver_supports_read_frame_raw(void) +{ + video_driver_state_t *video_st = &video_driver_st; + if (video_st->current_video->read_frame_raw) + return true; + return false; +} + +void video_driver_set_viewport_core(void) +{ + video_driver_state_t *video_st = &video_driver_st; + struct retro_game_geometry *geom = &video_st->av_info.geometry; + + if (!geom || geom->base_width <= 0.0f || geom->base_height <= 0.0f) + return; + + /* Fallback to 1:1 pixel ratio if none provided */ + if (geom->aspect_ratio > 0.0f) + aspectratio_lut[ASPECT_RATIO_CORE].value = geom->aspect_ratio; + else + aspectratio_lut[ASPECT_RATIO_CORE].value = + (float)geom->base_width / geom->base_height; +} + +void video_driver_set_rgba(void) +{ + video_driver_state_t *video_st = &video_driver_st; + VIDEO_DRIVER_LOCK(video_st); + video_st->flags |= VIDEO_FLAG_USE_RGBA; + VIDEO_DRIVER_UNLOCK(video_st); +} + +void video_driver_unset_rgba(void) +{ + video_driver_state_t *video_st = &video_driver_st; + VIDEO_DRIVER_LOCK(video_st); + video_st->flags &= ~VIDEO_FLAG_USE_RGBA; + VIDEO_DRIVER_UNLOCK(video_st); +} + +bool video_driver_supports_rgba(void) +{ + bool tmp; + video_driver_state_t *video_st = &video_driver_st; + VIDEO_DRIVER_LOCK(video_st); + tmp = video_st->flags & VIDEO_FLAG_USE_RGBA; + VIDEO_DRIVER_UNLOCK(video_st); + return tmp; +} + +void video_driver_set_hdr_support(void) +{ + video_driver_state_t *video_st = &video_driver_st; + VIDEO_DRIVER_LOCK(video_st); + video_st->flags |= VIDEO_FLAG_HDR_SUPPORT; + VIDEO_DRIVER_UNLOCK(video_st); +} + +void video_driver_unset_hdr_support(void) +{ + video_driver_state_t *video_st = &video_driver_st; + VIDEO_DRIVER_LOCK(video_st); + video_st->flags &= ~VIDEO_FLAG_HDR_SUPPORT; + VIDEO_DRIVER_UNLOCK(video_st); +} + +bool video_driver_supports_hdr(void) +{ + bool tmp; + video_driver_state_t *video_st = &video_driver_st; + VIDEO_DRIVER_LOCK(video_st); + tmp = video_st->flags & VIDEO_FLAG_HDR_SUPPORT; + VIDEO_DRIVER_UNLOCK(video_st); + return tmp; +} + +bool video_driver_get_next_video_out(void) +{ + video_driver_state_t *video_st = &video_driver_st; + if ( !video_st->poke + || !video_st->poke->get_video_output_next + ) + return false; + video_st->poke->get_video_output_next(video_st->data); + return true; +} + +bool video_driver_get_prev_video_out(void) +{ + video_driver_state_t *video_st = &video_driver_st; + if ( + !video_st->poke + || !video_st->poke->get_video_output_prev + ) + return false; + + video_st->poke->get_video_output_prev(video_st->data); + return true; +} + +void video_driver_monitor_reset(void) +{ + video_driver_state_t *video_st = &video_driver_st; + video_st->frame_time_count = 0; +} + +void video_driver_set_aspect_ratio(void) +{ + settings_t *settings = config_get_ptr(); + video_driver_state_t *video_st = &video_driver_st; + unsigned aspect_ratio_idx = settings->uints.video_aspect_ratio_idx; + + switch (aspect_ratio_idx) + { + case ASPECT_RATIO_SQUARE: + video_driver_set_viewport_square_pixel(&video_st->av_info.geometry); + break; + + case ASPECT_RATIO_CORE: + video_driver_set_viewport_core(); + break; + + case ASPECT_RATIO_CONFIG: + video_driver_set_viewport_config( + &video_st->av_info.geometry, + settings->floats.video_aspect_ratio, + settings->bools.video_aspect_ratio_auto); + break; + + case ASPECT_RATIO_FULL: + { + unsigned width = video_st->width; + unsigned height = video_st->height; + + if (width != 0 && height != 0) + aspectratio_lut[ASPECT_RATIO_FULL].value = (float)width / (float)height; + } + break; + + default: + break; + } + + video_driver_set_aspect_ratio_value( + aspectratio_lut[aspect_ratio_idx].value); + + if ( video_st->poke + && video_st->poke->set_aspect_ratio) + video_st->poke->set_aspect_ratio(video_st->data, aspect_ratio_idx); +} + +void video_driver_update_viewport( + struct video_viewport* vp, bool force_full, bool keep_aspect) +{ + float device_aspect = (float)vp->full_width / vp->full_height; + settings_t *settings = config_get_ptr(); + bool video_scale_integer = settings->bools.video_scale_integer; + unsigned video_aspect_ratio_idx = settings->uints.video_aspect_ratio_idx; + video_driver_state_t *video_st = &video_driver_st; + float video_driver_aspect_ratio = video_st->aspect_ratio; + + vp->x = 0; + vp->y = 0; + vp->width = vp->full_width; + vp->height = vp->full_height; + + if (video_scale_integer && !force_full) + video_viewport_get_scaled_integer( + vp, + vp->full_width, + vp->full_height, + video_driver_aspect_ratio, keep_aspect); + else if (keep_aspect && !force_full) + { + float desired_aspect = video_driver_aspect_ratio; + +#if defined(HAVE_MENU) + if (video_aspect_ratio_idx == ASPECT_RATIO_CUSTOM) + { + const struct video_viewport *custom = &settings->video_viewport_custom; + + vp->x = custom->x; + vp->y = custom->y; + vp->width = custom->width; + vp->height = custom->height; + } + else +#endif + { + float delta; + + if (fabsf(device_aspect - desired_aspect) < 0.0001f) + { + /* If the aspect ratios of screen and desired aspect + * ratio are sufficiently equal (floating point stuff), + * assume they are actually equal. + */ + } + else if (device_aspect > desired_aspect) + { + delta = (desired_aspect / device_aspect - 1.0f) + / 2.0f + 0.5f; + vp->x = (int)roundf(vp->full_width * (0.5f - delta)); + vp->width = (unsigned)roundf(2.0f * vp->full_width * delta); + vp->y = 0; + vp->height = vp->full_height; + } + else + { + vp->x = 0; + vp->width = vp->full_width; + delta = (device_aspect / desired_aspect - 1.0f) + / 2.0f + 0.5f; + vp->y = (int)roundf(vp->full_height * (0.5f - delta)); + vp->height = (unsigned)roundf(2.0f * vp->full_height * delta); + } + } + } + +#if defined(RARCH_MOBILE) + /* In portrait mode, we want viewport to gravitate to top of screen. */ + if (device_aspect < 1.0f) + vp->y = 0; +#endif +} + +void video_driver_show_mouse(void) +{ + video_driver_state_t *video_st = &video_driver_st; + if ( video_st->poke + && video_st->poke->show_mouse) + video_st->poke->show_mouse(video_st->data, true); +} + +void video_driver_hide_mouse(void) +{ + video_driver_state_t *video_st = &video_driver_st; + if ( video_st->poke + && video_st->poke->show_mouse) + video_st->poke->show_mouse(video_st->data, false); +} + +void video_driver_restore_cached(void *settings_data) +{ + settings_t *settings = (settings_t*)settings_data; + video_driver_state_t *video_st = &video_driver_st; + if (video_st->cached_driver_id[0]) + { + configuration_set_string(settings, + settings->arrays.video_driver, video_st->cached_driver_id); + + video_st->cached_driver_id[0] = 0; + RARCH_LOG("[Video]: Restored video driver to \"%s\".\n", + settings->arrays.video_driver); + } +} + +bool video_driver_find_driver( + void *settings_data, + const char *prefix, bool verbosity_enabled) +{ + int i; + settings_t *settings = (settings_t*)settings_data; + video_driver_state_t *video_st = &video_driver_st; + + if (video_driver_is_hw_context()) + { + struct retro_hw_render_callback *hwr = + VIDEO_DRIVER_GET_HW_CONTEXT_INTERNAL(video_st); + int rdr_major = hwr->version_major; + int rdr_minor = hwr->version_minor; + const char *rdr_context_name = hw_render_context_name(hwr->context_type, rdr_major, rdr_minor); + enum retro_hw_context_type rdr_type = hw_render_context_type(rdr_context_name); + + video_st->current_video = NULL; + + if (hwr) + { + switch (rdr_type) + { + case RETRO_HW_CONTEXT_OPENGL_CORE: + case RETRO_HW_CONTEXT_VULKAN: + case RETRO_HW_CONTEXT_DIRECT3D: +#if defined(HAVE_VULKAN) || defined(HAVE_D3D11) || defined(HAVE_D3D9) || defined(HAVE_OPENGL_CORE) + RARCH_LOG("[Video]: Using HW render, %s driver forced.\n", + rdr_context_name); + + if (!string_is_equal(settings->arrays.video_driver, + rdr_context_name)) + { + strlcpy(video_st->cached_driver_id, + settings->arrays.video_driver, + sizeof(video_st->cached_driver_id)); + configuration_set_string(settings, + settings->arrays.video_driver, + rdr_context_name); + RARCH_LOG("[Video]: \"%s\" saved as cached driver.\n", + settings->arrays.video_driver); + } + + video_st->current_video = hw_render_context_driver(rdr_type, rdr_major, rdr_minor); + return true; +#else + break; +#endif + case RETRO_HW_CONTEXT_OPENGL: +#if defined(HAVE_OPENGL) + RARCH_LOG("[Video]: Using HW render, OpenGL driver forced.\n"); + + /* If we have configured one of the HW render + * capable GL drivers, go with that. */ +#if defined(HAVE_OPENGL_CORE) + if ( !string_is_equal(settings->arrays.video_driver, "gl") && + !string_is_equal(settings->arrays.video_driver, "glcore")) + { + strlcpy(video_st->cached_driver_id, + settings->arrays.video_driver, + sizeof(video_st->cached_driver_id)); + configuration_set_string(settings, + settings->arrays.video_driver, + "glcore"); + RARCH_LOG("[Video]: \"%s\" saved as cached driver.\n", + settings->arrays.video_driver); + video_st->current_video = &video_gl3; + return true; + } +#else + if ( !string_is_equal(settings->arrays.video_driver, "gl")) + { + strlcpy(video_st->cached_driver_id, + settings->arrays.video_driver, + sizeof(video_st->cached_driver_id)); + configuration_set_string(settings, + settings->arrays.video_driver, + "gl"); + RARCH_LOG("[Video]: \"%s\" saved as cached driver.\n", + settings->arrays.video_driver); + video_st->current_video = &video_gl2; + return true; + } +#endif + + RARCH_LOG("[Video]: Using configured \"%s\"" + " driver for GL HW render.\n", + settings->arrays.video_driver); + break; +#endif + default: + case RETRO_HW_CONTEXT_NONE: + break; + } + } + } + + if (frontend_driver_has_get_video_driver_func()) + { + if ((video_st->current_video = (video_driver_t*) + frontend_driver_get_video_driver())) + return true; + + RARCH_WARN("[Video]: Frontend supports get_video_driver() but did not specify one.\n"); + } + + i = (int)driver_find_index( + "video_driver", + settings->arrays.video_driver); + + if (i >= 0) + video_st->current_video = (video_driver_t*)video_drivers[i]; + else + { + if (verbosity_enabled) + { + unsigned d; + RARCH_ERR("Couldn't find any %s named \"%s\"\n", prefix, + settings->arrays.video_driver); + RARCH_LOG_OUTPUT("Available %ss are:\n", prefix); + for (d = 0; video_drivers[d]; d++) + RARCH_LOG_OUTPUT("\t%s\n", video_drivers[d]->ident); + RARCH_WARN("Going to default to first %s...\n", prefix); + } + + if (!(video_st->current_video = (video_driver_t*)video_drivers[0])) + return false; + } + return true; +} + +void video_driver_apply_state_changes(void) +{ + video_driver_state_t *video_st = &video_driver_st; + if ( video_st->poke + && video_st->poke->apply_state_changes) + video_st->poke->apply_state_changes(video_st->data); +} + +bool video_driver_read_viewport(uint8_t *buffer, bool is_idle) +{ + video_driver_state_t *video_st = &video_driver_st; + if ( video_st->current_video->read_viewport + && video_st->current_video->read_viewport( + video_st->data, buffer, is_idle)) + return true; + return false; +} + +bool video_driver_is_hw_context(void) +{ + bool is_hw_context = false; + video_driver_state_t *video_st = &video_driver_st; + + VIDEO_DRIVER_CONTEXT_LOCK(video_st); + is_hw_context = (video_st->hw_render.context_type + != RETRO_HW_CONTEXT_NONE); + VIDEO_DRIVER_CONTEXT_UNLOCK(video_st); + + return is_hw_context; +} + +const struct retro_hw_render_context_negotiation_interface * + video_driver_get_context_negotiation_interface(void) +{ + video_driver_state_t *video_st = &video_driver_st; + return video_st->hw_render_context_negotiation; +} + +bool video_driver_is_video_cache_context(void) +{ + video_driver_state_t *video_st = &video_driver_st; + return ((video_st->flags & VIDEO_FLAG_CACHE_CONTEXT) > 0); +} + +void video_driver_set_video_cache_context_ack(void) +{ + video_driver_state_t *video_st = &video_driver_st; + video_st->flags |= VIDEO_FLAG_CACHE_CONTEXT_ACK; +} + +bool video_driver_get_viewport_info(struct video_viewport *viewport) +{ + video_driver_state_t *video_st = &video_driver_st; + if (!video_st->current_video || !video_st->current_video->viewport_info) + return false; + video_st->current_video->viewport_info(video_st->data, viewport); + return true; +} + +/** + * video_viewport_get_scaled_integer: + * @vp : Viewport handle + * @width : Width. + * @height : Height. + * @aspect_ratio : Aspect ratio (in float). + * @keep_aspect : Preserve aspect ratio? + * + * Gets viewport scaling dimensions based on + * scaled integer aspect ratio. + **/ +void video_viewport_get_scaled_integer(struct video_viewport *vp, + unsigned width, unsigned height, + float aspect_ratio, bool keep_aspect) +{ + int padding_x = 0; + int padding_y = 0; + settings_t *settings = config_get_ptr(); + video_driver_state_t *video_st = &video_driver_st; + unsigned video_aspect_ratio_idx = settings->uints.video_aspect_ratio_idx; + bool overscale = settings->bools.video_scale_integer_overscale; + + if (video_aspect_ratio_idx == ASPECT_RATIO_CUSTOM) + { + struct video_viewport *custom = &settings->video_viewport_custom; + + if (custom) + { + padding_x = width - custom->width; + padding_y = height - custom->height; + width = custom->width; + height = custom->height; + } + } + else + { + unsigned base_width; + /* Use system reported sizes as these define the + * geometry for the "normal" case. */ + unsigned base_height = + video_st->av_info.geometry.base_height; + unsigned int rotation = retroarch_get_rotation(); + + if (rotation % 2) + base_height = video_st->av_info.geometry.base_width; + + if (base_height == 0) + base_height = 1; + + /* Account for non-square pixels. + * This is sort of contradictory with the goal of integer scale, + * but it is desirable in some cases. + * + * If square pixels are used, base_height will be equal to + * system->av_info.base_height. */ + base_width = (unsigned)roundf(base_height * aspect_ratio); + + /* Make sure that we don't get 0x scale ... */ + if (width >= base_width && height >= base_height) + { + if (keep_aspect) + { + /* X/Y scale must be same. */ + unsigned max_scale = 1; + + if (overscale) + max_scale = MIN((width / base_width) + !!(width % base_width), + (height / base_height) + !!(height % base_height)); + else + max_scale = MIN(width / base_width, + height / base_height); + + padding_x = width - base_width * max_scale; + padding_y = height - base_height * max_scale; + } + else + { + /* X/Y can be independent, each scaled as much as possible. */ + padding_x = width % base_width; + padding_y = height % base_height; + } + } + + width -= padding_x; + height -= padding_y; + } + + vp->width = width; + vp->height = height; + vp->x = padding_x / 2; + vp->y = padding_y / 2; +} + +void video_driver_display_type_set(enum rarch_display_type type) +{ + video_driver_state_t *video_st = &video_driver_st; + video_st->display_type = type; +} + +uintptr_t video_driver_display_get(void) +{ + video_driver_state_t *video_st = &video_driver_st; + return video_st->display; +} + +uintptr_t video_driver_display_userdata_get(void) +{ + video_driver_state_t *video_st = &video_driver_st; + return video_st->display_userdata; +} + +void video_driver_display_userdata_set(uintptr_t idx) +{ + video_driver_state_t *video_st = &video_driver_st; + video_st->display_userdata = idx; +} + +void video_driver_display_set(uintptr_t idx) +{ + video_driver_state_t *video_st = &video_driver_st; + video_st->display = idx; +} + +enum rarch_display_type video_driver_display_type_get(void) +{ + video_driver_state_t *video_st = &video_driver_st; + return video_st->display_type; +} + +void video_driver_window_set(uintptr_t idx) +{ + video_driver_state_t *video_st = &video_driver_st; + video_st->window = idx; +} + +uintptr_t video_driver_window_get(void) +{ + video_driver_state_t *video_st = &video_driver_st; + return video_st->window; +} + +bool video_driver_texture_load(void *data, + enum texture_filter_type filter_type, + uintptr_t *id) +{ + video_driver_state_t *video_st = &video_driver_st; + if ( !id + || !video_st->poke + || !video_st->poke->load_texture) + return false; + *id = video_st->poke->load_texture( + video_st->data, data, + VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st), + filter_type); + return true; +} + +bool video_driver_texture_unload(uintptr_t *id) +{ + video_driver_state_t *video_st = &video_driver_st; + if ( !video_st->poke + || !video_st->poke->unload_texture) + return false; + video_st->poke->unload_texture( + video_st->data, + VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st), + *id); + *id = 0; + return true; +} + +/** + * video_driver_cached_frame: + * + * Renders the current video frame. + **/ +void video_driver_cached_frame(void) +{ + runloop_state_t *runloop_st = runloop_state_get_ptr(); + recording_state_t *recording_st= recording_state_get_ptr(); + video_driver_state_t *video_st = &video_driver_st; + void *recording = recording_st->data; + struct retro_callbacks *cbs = &runloop_st->retro_ctx; + + /* Cannot allow recording when pushing duped frames. */ + recording_st->data = NULL; + + if (runloop_st->current_core.inited) + cbs->frame_cb( + (video_st->frame_cache_data != RETRO_HW_FRAME_BUFFER_VALID) + ? video_st->frame_cache_data + : NULL, + video_st->frame_cache_width, + video_st->frame_cache_height, + video_st->frame_cache_pitch); + + recording_st->data = recording; +} + +bool video_driver_has_focus(void) +{ + video_driver_state_t *video_st = &video_driver_st; + return VIDEO_HAS_FOCUS(video_st); +} + +size_t video_driver_get_window_title(char *buf, unsigned len) +{ + video_driver_state_t *video_st = &video_driver_st; + if (buf && (video_st->flags & VIDEO_FLAG_WINDOW_TITLE_UPDATE)) + { + strlcpy(buf, video_st->window_title, len); + video_st->flags &= ~VIDEO_FLAG_WINDOW_TITLE_UPDATE; + } + return video_st->window_title_len; +} + +void video_driver_build_info(video_frame_info_t *video_info) +{ + video_viewport_t *custom_vp = NULL; + runloop_state_t *runloop_st = runloop_state_get_ptr(); + settings_t *settings = config_get_ptr(); + video_driver_state_t *video_st = &video_driver_st; + input_driver_state_t *input_st = input_state_get_ptr(); +#ifdef HAVE_MENU + struct menu_state *menu_st = menu_state_get_ptr(); +#endif +#ifdef HAVE_GFX_WIDGETS + dispgfx_widget_t *p_dispwidget = dispwidget_get_ptr(); +#endif +#ifdef HAVE_THREADS + bool is_threaded = + VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st); + + VIDEO_DRIVER_THREADED_LOCK(video_st, is_threaded); +#endif + custom_vp = &settings->video_viewport_custom; +#ifdef HAVE_GFX_WIDGETS + video_info->widgets_active = p_dispwidget->active; +#else + video_info->widgets_active = false; +#endif +#ifdef HAVE_MENU + video_info->notifications_hidden = + settings->bools.notification_show_when_menu_is_alive && !(menu_st->flags & + MENU_ST_FLAG_ALIVE); +#endif + video_info->refresh_rate = settings->floats.video_refresh_rate; + video_info->crt_switch_resolution = settings->uints.crt_switch_resolution; + video_info->crt_switch_resolution_super = settings->uints.crt_switch_resolution_super; + video_info->crt_switch_center_adjust = settings->ints.crt_switch_center_adjust; + video_info->crt_switch_porch_adjust = settings->ints.crt_switch_porch_adjust; + video_info->crt_switch_hires_menu = settings->bools.crt_switch_hires_menu; + video_info->black_frame_insertion = settings->uints.video_black_frame_insertion; + video_info->hard_sync = settings->bools.video_hard_sync; + video_info->hard_sync_frames = settings->uints.video_hard_sync_frames; + video_info->fps_show = settings->bools.video_fps_show; + video_info->memory_show = settings->bools.video_memory_show; + video_info->statistics_show = settings->bools.video_statistics_show; + video_info->framecount_show = settings->bools.video_framecount_show; + video_info->core_status_msg_show = runloop_st->core_status_msg.set; + video_info->aspect_ratio_idx = settings->uints.video_aspect_ratio_idx; + video_info->post_filter_record = settings->bools.video_post_filter_record; + video_info->input_menu_swap_ok_cancel_buttons = settings->bools.input_menu_swap_ok_cancel_buttons; + video_info->max_swapchain_images = settings->uints.video_max_swapchain_images; + video_info->windowed_fullscreen = settings->bools.video_windowed_fullscreen; + video_info->fullscreen = settings->bools.video_fullscreen + || (video_st->flags & VIDEO_FLAG_FORCE_FULLSCREEN); + video_info->menu_mouse_enable = settings->bools.menu_mouse_enable; + video_info->monitor_index = settings->uints.video_monitor_index; + + video_info->font_enable = settings->bools.video_font_enable; + video_info->font_msg_pos_x = settings->floats.video_msg_pos_x; + video_info->font_msg_pos_y = settings->floats.video_msg_pos_y; + video_info->font_msg_color_r = settings->floats.video_msg_color_r; + video_info->font_msg_color_g = settings->floats.video_msg_color_g; + video_info->font_msg_color_b = settings->floats.video_msg_color_b; + video_info->custom_vp_x = custom_vp->x; + video_info->custom_vp_y = custom_vp->y; + video_info->custom_vp_width = custom_vp->width; + video_info->custom_vp_height = custom_vp->height; + video_info->custom_vp_full_width = custom_vp->full_width; + video_info->custom_vp_full_height = custom_vp->full_height; + +#if defined(HAVE_GFX_WIDGETS) + video_info->widgets_userdata = p_dispwidget; + video_info->widgets_is_paused = video_st->flags & +VIDEO_FLAG_WIDGETS_PAUSED; + video_info->widgets_is_fast_forwarding = video_st->flags & +VIDEO_FLAG_WIDGETS_FAST_FORWARD; + video_info->widgets_is_rewinding = video_st->flags & + VIDEO_FLAG_WIDGETS_REWINDING; +#else + video_info->widgets_userdata = NULL; + video_info->widgets_is_paused = false; + video_info->widgets_is_fast_forwarding = false; + video_info->widgets_is_rewinding = false; +#endif + + video_info->width = video_st->width; + video_info->height = video_st->height; + + video_info->use_rgba = video_st->flags & + VIDEO_FLAG_USE_RGBA; + video_info->hdr_enable = settings->bools.video_hdr_enable; + + video_info->libretro_running = false; + video_info->msg_bgcolor_enable = + settings->bools.video_msg_bgcolor_enable; + + video_info->fps_update_interval = settings->uints.fps_update_interval; + video_info->memory_update_interval = settings->uints.memory_update_interval; + +#ifdef HAVE_MENU + video_info->menu_is_alive = menu_st->flags & MENU_ST_FLAG_ALIVE; + video_info->menu_screensaver_active = menu_st->flags & + MENU_ST_FLAG_SCREENSAVER_ACTIVE; + video_info->menu_footer_opacity = settings->floats.menu_footer_opacity; + video_info->menu_header_opacity = settings->floats.menu_header_opacity; + video_info->materialui_color_theme = settings->uints.menu_materialui_color_theme; + video_info->ozone_color_theme = settings->uints.menu_ozone_color_theme; + video_info->menu_shader_pipeline = settings->uints.menu_xmb_shader_pipeline; + video_info->xmb_theme = settings->uints.menu_xmb_theme; + video_info->xmb_color_theme = settings->uints.menu_xmb_color_theme; + video_info->timedate_enable = settings->bools.menu_timedate_enable; + video_info->battery_level_enable = settings->bools.menu_battery_level_enable; + video_info->xmb_shadows_enable = + settings->bools.menu_xmb_shadows_enable; + video_info->xmb_alpha_factor = + settings->uints.menu_xmb_alpha_factor; + video_info->menu_wallpaper_opacity = + settings->floats.menu_wallpaper_opacity; + video_info->menu_framebuffer_opacity = + settings->floats.menu_framebuffer_opacity; + video_info->overlay_behind_menu = settings->bools.input_overlay_behind_menu; + + video_info->libretro_running = runloop_st->current_core.game_loaded; +#else + video_info->menu_is_alive = false; + video_info->menu_screensaver_active = false; + video_info->menu_footer_opacity = 0.0f; + video_info->menu_header_opacity = 0.0f; + video_info->materialui_color_theme = 0; + video_info->menu_shader_pipeline = 0; + video_info->xmb_color_theme = 0; + video_info->xmb_theme = 0; + video_info->timedate_enable = false; + video_info->battery_level_enable = false; + video_info->xmb_shadows_enable = false; + video_info->xmb_alpha_factor = 0.0f; + video_info->menu_framebuffer_opacity = 0.0f; + video_info->menu_wallpaper_opacity = 0.0f; + video_info->overlay_behind_menu = false; +#endif + + video_info->runloop_is_paused = runloop_st->paused; + video_info->runloop_is_slowmotion = runloop_st->slowmotion; + video_info->fastforward_frameskip = settings->bools.fastforward_frameskip; + + video_info->input_driver_nonblock_state = input_st ? + (input_st->flags & INP_FLAG_NONBLOCKING) : false; + video_info->input_driver_grab_mouse_state = (input_st->flags & + INP_FLAG_GRAB_MOUSE_STATE); + video_info->disp_userdata = disp_get_ptr(); + + video_info->userdata = +VIDEO_DRIVER_GET_PTR_INTERNAL(video_st); + +#ifdef HAVE_THREADS + VIDEO_DRIVER_THREADED_UNLOCK(video_st, is_threaded); +#endif +} + +#ifdef HAVE_VULKAN +static const gfx_ctx_driver_t *vk_context_driver_init_first( + runloop_state_t *runloop_st, + settings_t *settings, + void *data, + const char *ident, enum gfx_ctx_api api, unsigned major, + unsigned minor, bool hw_render_ctx, void **ctx_data) +{ + unsigned j; + int i = -1; + video_driver_state_t *video_st = &video_driver_st; + + for (j = 0; gfx_ctx_vk_drivers[j]; j++) + { + if (string_is_equal_noncase(ident, gfx_ctx_vk_drivers[j]->ident)) + { + i = j; + break; + } + } + + if (i >= 0) + { + const gfx_ctx_driver_t *ctx = video_context_driver_init( + runloop_st->core_set_shared_context, + settings, + data, + gfx_ctx_vk_drivers[i], ident, + api, major, minor, hw_render_ctx, ctx_data); + if (ctx) + { + video_st->context_data = *ctx_data; + return ctx; + } + } + + for (i = 0; gfx_ctx_vk_drivers[i]; i++) + { + const gfx_ctx_driver_t *ctx = + video_context_driver_init( + runloop_st->core_set_shared_context, + settings, + data, + gfx_ctx_vk_drivers[i], ident, + api, major, minor, hw_render_ctx, ctx_data); + + if (ctx) + { + video_st->context_data = *ctx_data; + return ctx; + } + } + + return NULL; +} +#endif + +static const gfx_ctx_driver_t *gl_context_driver_init_first( + runloop_state_t *runloop_st, + settings_t *settings, + void *data, + const char *ident, enum gfx_ctx_api api, unsigned major, + unsigned minor, bool hw_render_ctx, void **ctx_data) +{ + unsigned j; + int i = -1; + video_driver_state_t *video_st = &video_driver_st; + + for (j = 0; gfx_ctx_gl_drivers[j]; j++) + { + if (string_is_equal_noncase(ident, gfx_ctx_gl_drivers[j]->ident)) + { + i = j; + break; + } + } + + if (i >= 0) + { + const gfx_ctx_driver_t *ctx = video_context_driver_init( + runloop_st->core_set_shared_context, + settings, + data, + gfx_ctx_gl_drivers[i], ident, + api, major, minor, hw_render_ctx, ctx_data); + if (ctx) + { + video_st->context_data = *ctx_data; + return ctx; + } + } + + for (i = 0; gfx_ctx_gl_drivers[i]; i++) + { + const gfx_ctx_driver_t *ctx = + video_context_driver_init( + runloop_st->core_set_shared_context, + settings, + data, + gfx_ctx_gl_drivers[i], ident, + api, major, minor, hw_render_ctx, ctx_data); + + if (ctx) + { + video_st->context_data = *ctx_data; + return ctx; + } + } + + return NULL; +} + +/** + * video_context_driver_init_first: + * @data : Input data. + * @ident : Identifier of graphics context driver to find. + * @api : API of higher-level graphics API. + * @major : Major version number of higher-level graphics API. + * @minor : Minor version number of higher-level graphics API. + * @hw_render_ctx : Request a graphics context driver capable of + * hardware rendering? + * + * Finds first suitable graphics context driver and initializes. + * + * Returns: graphics context driver if found, otherwise NULL. + **/ +const gfx_ctx_driver_t *video_context_driver_init_first(void *data, + const char *ident, enum gfx_ctx_api api, unsigned major, + unsigned minor, bool hw_render_ctx, void **ctx_data) +{ + runloop_state_t *runloop_st = runloop_state_get_ptr(); + settings_t *settings = config_get_ptr(); + + switch (api) + { + case GFX_CTX_VULKAN_API: +#ifdef HAVE_VULKAN + { + const gfx_ctx_driver_t *ptr = vk_context_driver_init_first( + runloop_st, settings, + data, ident, api, major, minor, hw_render_ctx, ctx_data); + if (ptr && !string_is_equal(ptr->ident, "null")) + return ptr; + /* fall-through if no valid driver was found */ + } +#endif + case GFX_CTX_OPENGL_API: + case GFX_CTX_OPENGL_ES_API: + case GFX_CTX_OPENVG_API: + case GFX_CTX_METAL_API: + case GFX_CTX_RSX_API: + return gl_context_driver_init_first( + runloop_st, settings, + data, ident, api, major, minor, + hw_render_ctx, ctx_data); + case GFX_CTX_NONE: + default: + break; + } + + + return NULL; +} + +void video_context_driver_free(void) +{ + video_driver_state_t *video_st = &video_driver_st; + video_context_driver_destroy(&video_st->current_video_context); + video_st->context_data = NULL; +} + +bool video_context_driver_get_metrics(gfx_ctx_metrics_t *metrics) +{ + video_driver_state_t *video_st = &video_driver_st; + if (video_st->current_video_context.get_metrics) + return video_st->current_video_context.get_metrics( + video_st->context_data, + metrics->type, + metrics->value); + return false; +} + +bool video_context_driver_get_refresh_rate(float *refresh_rate) +{ + video_driver_state_t *video_st = &video_driver_st; + if (!video_st->current_video_context.get_refresh_rate || !refresh_rate) + return false; + if (!video_st->context_data) + return false; + + if (!(video_st->flags & VIDEO_FLAG_CRT_SWITCHING_ACTIVE)) + { + if (refresh_rate) + *refresh_rate = + video_st->current_video_context.get_refresh_rate( + video_st->context_data); + } + else + { + float refresh_holder = 0; + if (refresh_rate) + refresh_holder = + video_st->current_video_context.get_refresh_rate( + video_st->context_data); + + /* Fix for incorrect interlacing detection -- + * HARD SET VSYNC TO REQUIRED REFRESH FOR CRT*/ + if (refresh_holder != video_st->core_hz) + *refresh_rate = video_st->core_hz; + } + + return true; +} + +bool video_context_driver_get_ident(gfx_ctx_ident_t *ident) +{ + video_driver_state_t *video_st = &video_driver_st; + if (!ident) + return false; + ident->ident = video_st->current_video_context.ident; + return true; +} + +bool video_context_driver_get_flags(gfx_ctx_flags_t *flags) +{ + video_driver_state_t *video_st = &video_driver_st; + if (!video_st->current_video_context.get_flags) + return false; + + if (video_st->flags & VIDEO_FLAG_DEFERRED_VIDEO_CTX_DRIVER_SET_FLAGS) + { + flags->flags = + video_st->deferred_flag_data.flags; + video_st->flags &= ~VIDEO_FLAG_DEFERRED_VIDEO_CTX_DRIVER_SET_FLAGS; + return true; + } + + flags->flags = video_st->current_video_context.get_flags( + video_st->context_data); + return true; +} + +static bool video_driver_get_flags(gfx_ctx_flags_t *flags) +{ + video_driver_state_t *video_st = &video_driver_st; + if (!video_st->poke || !video_st->poke->get_flags) + return false; + flags->flags = video_st->poke->get_flags(video_st->data); + return true; +} + +gfx_ctx_flags_t video_driver_get_flags_wrapper(void) +{ + gfx_ctx_flags_t flags; + flags.flags = 0; + + if (!video_driver_get_flags(&flags)) + video_context_driver_get_flags(&flags); + + return flags; +} + +/** + * video_driver_test_all_flags: + * @testflag : flag to test + * + * Poll both the video and context driver's flags and test + * whether @testflag is set or not. + **/ +bool video_driver_test_all_flags(enum display_flags testflag) +{ + gfx_ctx_flags_t flags; + + if (video_driver_get_flags(&flags)) + if (BIT32_GET(flags.flags, testflag)) + return true; + + if (video_context_driver_get_flags(&flags)) + if (BIT32_GET(flags.flags, testflag)) + return true; + + return false; +} + +bool video_context_driver_set_flags(gfx_ctx_flags_t *flags) +{ + video_driver_state_t *video_st = &video_driver_st; + if (!flags) + return false; + + if (video_st->current_video_context.set_flags) + { + video_st->current_video_context.set_flags( + video_st->context_data, flags->flags); + return true; + } + + video_st->deferred_flag_data.flags = flags->flags; + video_st->flags |= VIDEO_FLAG_DEFERRED_VIDEO_CTX_DRIVER_SET_FLAGS; + return false; +} + +enum gfx_ctx_api video_context_driver_get_api(void) +{ + video_driver_state_t *video_st = &video_driver_st; + enum gfx_ctx_api ctx_api = video_st->context_data ? + video_st->current_video_context.get_api( + video_st->context_data) : GFX_CTX_NONE; + + if (ctx_api == GFX_CTX_NONE) + { + const char *video_ident = (video_st->current_video) + ? video_st->current_video->ident + : NULL; + if (string_starts_with_size(video_ident, "d3d", STRLEN_CONST("d3d"))) + { + if (string_is_equal(video_ident, "d3d9_hlsl")) + return GFX_CTX_DIRECT3D9_API; + else if (string_is_equal(video_ident, "d3d10")) + return GFX_CTX_DIRECT3D10_API; + else if (string_is_equal(video_ident, "d3d11")) + return GFX_CTX_DIRECT3D11_API; + else if (string_is_equal(video_ident, "d3d12")) + return GFX_CTX_DIRECT3D12_API; + } + if (string_starts_with_size(video_ident, "gl", STRLEN_CONST("gl"))) + { + if (string_is_equal(video_ident, "gl")) + return GFX_CTX_OPENGL_API; + else if (string_is_equal(video_ident, "gl1")) + return GFX_CTX_OPENGL_API; + else if (string_is_equal(video_ident, "glcore")) + return GFX_CTX_OPENGL_API; + } + else if (string_is_equal(video_ident, "vulkan")) + return GFX_CTX_VULKAN_API; + else if (string_is_equal(video_ident, "metal")) + return GFX_CTX_METAL_API; + + return GFX_CTX_NONE; + } + + return ctx_api; +} + +bool video_driver_has_windowed(void) +{ +#if !(defined(RARCH_CONSOLE) || defined(RARCH_MOBILE)) + video_driver_state_t *video_st = &video_driver_st; + if (video_st->data && video_st->current_video->has_windowed) + return video_st->current_video->has_windowed(video_st->data); +#endif + return false; +} + +bool video_driver_cached_frame_has_valid_framebuffer(void) +{ + video_driver_state_t *video_st = &video_driver_st; + if (video_st->frame_cache_data) + return (video_st->frame_cache_data == RETRO_HW_FRAME_BUFFER_VALID); + return false; +} + + +bool video_shader_driver_get_current_shader(video_shader_ctx_t *shader) +{ + video_driver_state_t *video_st = &video_driver_st; + void *video_driver = video_st->data; + const video_poke_interface_t *video_poke = video_st->poke; + + shader->data = NULL; + if (!video_poke || !video_driver || !video_poke->get_current_shader) + return false; + shader->data = video_poke->get_current_shader(video_driver); + return true; +} + +float video_driver_get_refresh_rate(void) +{ + video_driver_state_t *video_st = &video_driver_st; + if (video_st->poke && video_st->poke->get_refresh_rate) + return video_st->poke->get_refresh_rate(video_st->data); + + return 0.0f; +} + +#if defined(HAVE_GFX_WIDGETS) +bool video_driver_has_widgets(void) +{ + video_driver_state_t *video_st = &video_driver_st; + return video_st->current_video + && video_st->current_video->gfx_widgets_enabled + && video_st->current_video->gfx_widgets_enabled(video_st->data); +} +#endif + +void video_driver_set_gpu_device_string(const char *str) +{ + video_driver_state_t *video_st = &video_driver_st; + strlcpy(video_st->gpu_device_string, str, + sizeof(video_st->gpu_device_string)); +} + +const char* video_driver_get_gpu_device_string(void) +{ + video_driver_state_t *video_st = &video_driver_st; + return video_st->gpu_device_string; +} + +void video_driver_set_gpu_api_version_string(const char *str) +{ + video_driver_state_t *video_st = &video_driver_st; + strlcpy(video_st->gpu_api_version_string, str, + sizeof(video_st->gpu_api_version_string)); +} + +const char* video_driver_get_gpu_api_version_string(void) +{ + video_driver_state_t *video_st = &video_driver_st; + return video_st->gpu_api_version_string; +} + +bool video_driver_init_internal(bool *video_is_threaded, bool verbosity_enabled) +{ + video_info_t video; + unsigned max_dim, scale, width, height; + video_viewport_t *custom_vp = NULL; + input_driver_t *tmp = NULL; + static uint16_t dummy_pixels[32] = {0}; + runloop_state_t *runloop_st = runloop_state_get_ptr(); + settings_t *settings = config_get_ptr(); + input_driver_state_t *input_st = input_state_get_ptr(); + video_driver_state_t *video_st = &video_driver_st; + struct retro_game_geometry *geom = &video_st->av_info.geometry; + const enum retro_pixel_format + video_driver_pix_fmt = video_st->pix_fmt; +#ifdef HAVE_VIDEO_FILTER + const char *path_softfilter_plugin = settings->paths.path_softfilter_plugin; + + if (!string_is_empty(path_softfilter_plugin)) + video_driver_init_filter(video_driver_pix_fmt, settings); +#endif + + max_dim = MAX(geom->max_width, geom->max_height); + scale = next_pow2(max_dim) / RARCH_SCALE_BASE; + scale = MAX(scale, 1); + +#ifdef HAVE_VIDEO_FILTER + if (video_st->state_filter) + scale = video_st->state_scale; +#endif + + /* Update core-dependent aspect ratio values. */ + video_driver_set_viewport_square_pixel(geom); + video_driver_set_viewport_core(); + video_driver_set_viewport_config(geom, + settings->floats.video_aspect_ratio, + settings->bools.video_aspect_ratio_auto); + + /* Update CUSTOM viewport. */ + custom_vp = &settings->video_viewport_custom; + + if (settings->uints.video_aspect_ratio_idx == ASPECT_RATIO_CUSTOM) + { + float default_aspect = aspectratio_lut[ASPECT_RATIO_CORE].value; + aspectratio_lut[ASPECT_RATIO_CUSTOM].value = + (custom_vp->width && custom_vp->height) ? + (float)custom_vp->width / custom_vp->height : default_aspect; + } + + { + /* Guard against aspect ratio index possibly being out of bounds */ + unsigned new_aspect_idx = settings->uints.video_aspect_ratio_idx; + if (new_aspect_idx > ASPECT_RATIO_END) + new_aspect_idx = settings->uints.video_aspect_ratio_idx = 0; + + video_driver_set_aspect_ratio_value( + aspectratio_lut[new_aspect_idx].value); + } + + if ( settings->bools.video_fullscreen + || (video_st->flags & VIDEO_FLAG_FORCE_FULLSCREEN)) + { + width = settings->uints.video_fullscreen_x; + height = settings->uints.video_fullscreen_y; + } + else + { +#ifdef __WINRT__ + if (is_running_on_xbox()) + { + width = uwp_get_width(); + height = uwp_get_height(); + } + else +#endif + { +#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__) + bool window_custom_size_enable = settings->bools.video_window_save_positions; +#else + bool window_custom_size_enable = settings->bools.video_window_custom_size_enable; +#endif + /* TODO: remove when the new window resizing core is hooked */ + if (window_custom_size_enable && + settings->uints.window_position_width && + settings->uints.window_position_height) + { + width = settings->uints.window_position_width; + height = settings->uints.window_position_height; + } + else + { + unsigned video_scale = settings->uints.video_scale; + /* Determine maximum allowed window dimensions + * NOTE: We cannot read the actual display + * metrics here, because the context driver + * has not yet been initialised... */ + + /* > Try explicitly configured values */ + unsigned max_win_width = settings->uints.window_auto_width_max; + unsigned max_win_height = settings->uints.window_auto_height_max; + + /* > Handle invalid settings */ + if ((max_win_width == 0) || (max_win_height == 0)) + { + /* > Try configured fullscreen width/height */ + max_win_width = settings->uints.video_fullscreen_x; + max_win_height = settings->uints.video_fullscreen_y; + + if ((max_win_width == 0) || (max_win_height == 0)) + { + /* Maximum window width/size *must* be non-zero; + * if all else fails, used defined default + * maximum window size */ + max_win_width = DEFAULT_WINDOW_AUTO_WIDTH_MAX; + max_win_height = DEFAULT_WINDOW_AUTO_HEIGHT_MAX; + } + } + + /* Determine nominal window size based on + * core geometry */ + if (settings->bools.video_force_aspect) + { + /* Do rounding here to simplify integer + * scale correctness. */ + unsigned base_width = roundf(geom->base_height * + video_st->aspect_ratio); + width = base_width * video_scale; + } + else + width = geom->base_width * video_scale; + + height = geom->base_height * video_scale; + + /* Cap window size to maximum allowed values */ + if ((width > max_win_width) || (height > max_win_height)) + { + unsigned geom_width = (width > 0) ? width : 1; + unsigned geom_height = (height > 0) ? height : 1; + float geom_aspect = (float)geom_width / (float)geom_height; + float max_win_aspect = (float)max_win_width / (float)max_win_height; + + if (geom_aspect > max_win_aspect) + { + width = max_win_width; + height = geom_height * max_win_width / geom_width; + /* Account for any possible rounding errors... */ + if (height < 1) + height = 1; + else if (height > max_win_height) + height = max_win_height; + } + else + { + height = max_win_height; + width = geom_width * max_win_height / geom_height; + /* Account for any possible rounding errors... */ + if (width < 1) + width = 1; + else if (width > max_win_width) + width = max_win_width; + } + } + } + } + } + + if (width && height) + RARCH_LOG("[Video]: Set video size to: %ux%u.\n", width, height); + else + RARCH_LOG("[Video]: Set video size to: fullscreen.\n"); + + video_st->display_type = RARCH_DISPLAY_NONE; + video_st->display = 0; + video_st->display_userdata = 0; + video_st->window = 0; + + video_st->scaler_ptr = video_driver_pixel_converter_init( + video_st->pix_fmt, + VIDEO_DRIVER_GET_HW_CONTEXT_INTERNAL(video_st), + RARCH_SCALE_BASE * scale); + + video.width = width; + video.height = height; + video.fullscreen = settings->bools.video_fullscreen || + (video_st->flags & VIDEO_FLAG_FORCE_FULLSCREEN); + video.vsync = settings->bools.video_vsync && + !runloop_st->force_nonblock; + video.force_aspect = settings->bools.video_force_aspect; + video.font_enable = settings->bools.video_font_enable; + video.swap_interval = runloop_get_video_swap_interval( + settings->uints.video_swap_interval); + video.adaptive_vsync = settings->bools.video_adaptive_vsync; +#ifdef GEKKO + video.viwidth = settings->uints.video_viwidth; + video.vfilter = settings->bools.video_vfilter; +#endif + video.smooth = settings->bools.video_smooth; + video.ctx_scaling = settings->bools.video_ctx_scaling; + video.input_scale = scale; + video.font_size = settings->floats.video_font_size; + video.path_font = settings->paths.path_font; +#ifdef HAVE_VIDEO_FILTER + video.rgb32 = + video_st->state_filter + ? (video_st->flags & VIDEO_FLAG_STATE_OUT_RGB32) + : (video_driver_pix_fmt == RETRO_PIXEL_FORMAT_XRGB8888); +#else + video.rgb32 = + (video_driver_pix_fmt == RETRO_PIXEL_FORMAT_XRGB8888); +#endif + video.parent = 0; + + if (video.fullscreen) + video_st->flags |= VIDEO_FLAG_STARTED_FULLSCREEN; + else + video_st->flags &= ~VIDEO_FLAG_STARTED_FULLSCREEN; + /* Reset video frame count */ + video_st->frame_count = 0; + + tmp = input_state_get_ptr()->current_driver; + /* Need to grab the "real" video driver interface on a reinit. */ + video_driver_find_driver(settings, + "video driver", verbosity_enabled); + +#ifdef HAVE_THREADS + video.is_threaded = +VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st); + *video_is_threaded = video.is_threaded; + + if (video.is_threaded) + { + bool ret; + /* Can't do hardware rendering with threaded driver currently. */ + RARCH_LOG("[Video]: Starting threaded video driver ...\n"); + + ret = video_init_thread( + (const video_driver_t**)&video_st->current_video, + &video_st->data, + &input_state_get_ptr()->current_driver, + (void**)&input_state_get_ptr()->current_data, + video_st->current_video, + video); + if (!ret) + { + RARCH_ERR("[Video]: Cannot open threaded video driver ... Exiting ...\n"); + return false; + } + } + else +#endif + video_st->data = video_st->current_video->init( + &video, + &input_state_get_ptr()->current_driver, + (void**)&input_state_get_ptr()->current_data); + + if (!video_st->data) + { + RARCH_ERR("[Video]: Cannot open video driver ... Exiting ...\n"); + return false; + } + + video_st->poke = NULL; + if (video_st->current_video->poke_interface) + video_st->current_video->poke_interface( + video_st->data, &video_st->poke); + + if (video_st->current_video->viewport_info && + (!custom_vp->width || + !custom_vp->height)) + { + /* Force custom viewport to have sane parameters. */ + custom_vp->width = width; + custom_vp->height = height; + + video_driver_get_viewport_info(custom_vp); + } + + video_driver_set_rotation(retroarch_get_rotation() % 4); + + video_st->current_video->suppress_screensaver(video_st->data, + settings->bools.ui_suspend_screensaver_enable); + + if (!video_driver_init_input(tmp, settings, verbosity_enabled)) + return false; + +#ifdef HAVE_OVERLAY + input_overlay_deinit(); + input_overlay_init(); +#endif + +#ifdef HAVE_VIDEO_LAYOUT + if (settings->bools.video_layout_enable) + { + video_layout_init(video_st->data, + video_driver_layout_render_interface()); + video_layout_load(settings->paths.path_video_layout); + video_layout_view_select(settings->uints.video_layout_selected_view); + } +#endif + + if (!runloop_st->current_core.game_loaded) + video_driver_cached_frame_set(&dummy_pixels, 4, 4, 8); + +#if defined(PSP) + video_driver_set_texture_frame(&dummy_pixels, false, 1, 1, 1.0f); +#endif + + video_context_driver_reset(); + + video_display_server_init(video_st->display_type); + + if ((enum rotation)settings->uints.screen_orientation != ORIENTATION_NORMAL) + video_display_server_set_screen_orientation((enum rotation)settings->uints.screen_orientation); + + /* Ensure that we preserve the 'grab mouse' + * state if it was enabled prior to driver + * (re-)initialisation */ + if (input_st->flags & INP_FLAG_GRAB_MOUSE_STATE) + { + video_driver_hide_mouse(); + if (input_driver_grab_mouse()) + input_st->flags |= INP_FLAG_GRAB_MOUSE_STATE; + } + else if (video.fullscreen) + { + video_driver_hide_mouse(); + if (!settings->bools.video_windowed_fullscreen) + if (input_driver_grab_mouse()) + input_st->flags |= INP_FLAG_GRAB_MOUSE_STATE; + } + + return true; +} + +void video_driver_frame(const void *data, unsigned width, + unsigned height, size_t pitch) +{ + char status_text[128]; + static char video_driver_msg[256]; + static retro_time_t last_time; + static retro_time_t curr_time; + static retro_time_t fps_time; + static retro_time_t frame_time_accumulator; + static float last_fps, frame_time; + static uint64_t last_used_memory, last_total_memory; + /* Mark the start of nonblock state for + * ignoring initial previous frame time */ + static int8_t nonblock_active; + /* Initialise 'last_frame_duped' to 'true' + * to ensure that the first frame is rendered */ + static bool last_frame_duped = true; + bool render_frame = true; + retro_time_t new_time; + video_frame_info_t video_info; + size_t buf_pos = 0; + video_driver_state_t *video_st= &video_driver_st; + runloop_state_t *runloop_st = runloop_state_get_ptr(); + const enum retro_pixel_format + video_driver_pix_fmt = video_st->pix_fmt; + bool runloop_idle = runloop_st->idle; + bool video_driver_active = video_st->flags & VIDEO_FLAG_ACTIVE; +#if defined(HAVE_GFX_WIDGETS) + bool widgets_active = dispwidget_get_ptr()->active; +#endif + recording_state_t + *recording_st = recording_state_get_ptr(); + + status_text[0] = '\0'; + video_driver_msg[0] = '\0'; + + if (!video_driver_active) + return; + + new_time = cpu_features_get_time_usec(); + + if (data) + video_st->frame_cache_data = data; + video_st->frame_cache_width = width; + video_st->frame_cache_height = height; + video_st->frame_cache_pitch = pitch; + + if ( + video_st->scaler_ptr + && data + && (video_driver_pix_fmt == RETRO_PIXEL_FORMAT_0RGB1555) + && (data != RETRO_HW_FRAME_BUFFER_VALID) + && video_pixel_frame_scale( + video_st->scaler_ptr->scaler, + video_st->scaler_ptr->scaler_out, + data, width, height, pitch) + ) + { + data = video_st->scaler_ptr->scaler_out; + pitch = video_st->scaler_ptr->scaler->out_stride; + } + + video_driver_build_info(&video_info); + + /* If fast forward is active and fast forward + * frame skipping is enabled, drop any frames + * that occur at a rate higher than the core-set + * refresh rate. However: We must always render + * the current frame when: + * - The menu is open + * - The last frame was NULL and the + * current frame is not (i.e. if core was + * previously sending duped frames, ensure + * that the next frame update is captured) */ + if (video_info.input_driver_nonblock_state && + video_info.fastforward_frameskip && + !(video_info.menu_is_alive || + (last_frame_duped && !!data))) + { + retro_time_t frame_time_accumulator_prev = frame_time_accumulator; + retro_time_t frame_time_delta = new_time - last_time; + + /* Ignore initial previous frame time + * to prevent rubber band startup */ + if (!nonblock_active) + nonblock_active = -1; + else if (nonblock_active < 0) + nonblock_active = 1; + + /* Accumulate the elapsed time since the + * last frame */ + if (nonblock_active > 0) + frame_time_accumulator += frame_time_delta; + + /* Render frame if the accumulated time is + * greater than or equal to the expected + * core frame time */ + render_frame = frame_time_accumulator >= + video_st->core_frame_time; + + /* If frame is to be rendered, subtract + * expected frame time from accumulator */ + if (render_frame) + { + frame_time_accumulator -= video_st->core_frame_time; + + /* Prevent external frame limiters from + * pushing fast forward ratio down to 1x */ + if (frame_time_accumulator + frame_time_accumulator_prev < video_st->core_frame_time) + frame_time_accumulator -= frame_time_delta; + + /* If fast forward is working correctly, + * the actual frame time will always be + * less than the expected frame time. + * But if the host cannot run the core + * fast enough to achieve at least 1x + * speed then the frame time accumulator + * will never empty and may potentially + * overflow. If a 'runaway' accumulator + * is detected, we simply reset it */ + if (frame_time_accumulator > video_st->core_frame_time) + frame_time_accumulator = 0; + } + } + else + { + nonblock_active = 0; + frame_time_accumulator = 0; + } + + last_time = new_time; + last_frame_duped = !data; + + /* Get the amount of frames per seconds. */ + if (video_st->frame_count) + { + unsigned fps_update_interval = + video_info.fps_update_interval; + unsigned memory_update_interval = + video_info.memory_update_interval; + /* set this to 1 to avoid an offset issue */ + unsigned write_index = + video_st->frame_time_count++ & + (MEASURE_FRAME_TIME_SAMPLES_COUNT - 1); + frame_time = new_time - fps_time; + video_st->frame_time_samples + [write_index] = frame_time; + fps_time = new_time; + + if (video_info.fps_show) + { + status_text[0] = 'F'; + status_text[1] = 'P'; + status_text[2] = 'S'; + status_text[3] = ':'; + status_text[4] = ' '; + status_text[5] = '\0'; + buf_pos = snprintf( + status_text + 5, sizeof(status_text) - 5, + "%6.2f", last_fps) + 5; + } + + if (video_info.framecount_show) + { + if (status_text[buf_pos-1] != '\0') + { + status_text[buf_pos ] = ' '; + status_text[buf_pos+1] = '|'; + status_text[buf_pos+2] = '|'; + status_text[buf_pos+3] = ' '; + status_text[buf_pos+4] = '\0'; + } + buf_pos = strlcat(status_text, msg_hash_to_str(MSG_FRAMES), + sizeof(status_text)); + status_text[buf_pos ] = ':'; + status_text[++buf_pos] = ' '; + status_text[++buf_pos] = '\0'; + buf_pos += snprintf( + status_text + buf_pos, + sizeof(status_text) - buf_pos, + "%" PRIu64, (uint64_t)video_st->frame_count); + } + + if (video_info.memory_show) + { + if ((video_st->frame_count % memory_update_interval) == 0) + { + last_total_memory = frontend_driver_get_total_memory(); + last_used_memory = last_total_memory - frontend_driver_get_free_memory(); + } + + if (status_text[buf_pos-1] != '\0') + { + status_text[buf_pos] = ' '; + status_text[++buf_pos] = '|'; + status_text[++buf_pos] = '|'; + status_text[++buf_pos] = ' '; + status_text[++buf_pos] = '\0'; + } + status_text[buf_pos ] = 'M'; + status_text[++buf_pos] = 'E'; + status_text[++buf_pos] = 'M'; + status_text[++buf_pos] = ':'; + status_text[++buf_pos] = ' '; + status_text[++buf_pos] = '\0'; + buf_pos += snprintf( + status_text + buf_pos, sizeof(status_text) - buf_pos, "%.2f/%.2f", last_used_memory / (1024.0f * 1024.0f), + last_total_memory / (1024.0f * 1024.0f)); + status_text[buf_pos ] = 'M'; + status_text[++buf_pos] = 'B'; + status_text[++buf_pos] = '\0'; + } + + if ((video_st->frame_count % fps_update_interval) == 0) + { + last_fps = TIME_TO_FPS(curr_time, new_time, + fps_update_interval); + + video_st->window_title_len = strlcpy(video_st->window_title, + video_st->title_buf, + sizeof(video_st->window_title)); + + if (!string_is_empty(status_text)) + { + video_st->window_title[video_st->window_title_len ] = ' '; + video_st->window_title[video_st->window_title_len+1] = '|'; + video_st->window_title[video_st->window_title_len+2] = '|'; + video_st->window_title[video_st->window_title_len+3] = ' '; + video_st->window_title[video_st->window_title_len+4] = '\0'; + video_st->window_title_len = strlcat(video_st->window_title, + status_text, sizeof(video_st->window_title)); + } + + curr_time = new_time; + video_st->flags |= VIDEO_FLAG_WINDOW_TITLE_UPDATE; + } + } + else + { + curr_time = fps_time = new_time; + + video_st->window_title_len = strlcpy( + video_st->window_title, + video_st->title_buf, + sizeof(video_st->window_title)); + + if (video_info.fps_show) + buf_pos = strlcpy(status_text, + msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NOT_AVAILABLE), + sizeof(status_text)); + + video_st->flags |= VIDEO_FLAG_WINDOW_TITLE_UPDATE; + } + + /* Add core status message to status text */ + if (video_info.core_status_msg_show) + { + /* Note: We need to lock a mutex here. Strictly + * speaking, runloop_core_status_msg is not part + * of the message queue, but: + * - It may be implemented as a queue in the future + * - It seems unnecessary to create a new slock_t + * object for this type of message when + * _runloop_msg_queue_lock is already available + * We therefore just call runloop_msg_queue_lock()/ + * runloop_msg_queue_unlock() in this case */ + RUNLOOP_MSG_QUEUE_LOCK(runloop_st); + + /* Check whether duration timer has elapsed */ + runloop_st->core_status_msg.duration -= anim_get_ptr()->delta_time; + + if (runloop_st->core_status_msg.duration < 0.0f) + { + runloop_st->core_status_msg.str[0] = '\0'; + runloop_st->core_status_msg.priority = 0; + runloop_st->core_status_msg.duration = 0.0f; + runloop_st->core_status_msg.set = false; + } + else + { + /* If status text is already set, add status + * message at the end */ + if (!string_is_empty(status_text)) + { + status_text[buf_pos ] = ' '; + status_text[buf_pos+1] = '|'; + status_text[buf_pos+2] = '|'; + status_text[buf_pos+3] = ' '; + status_text[buf_pos+4] = '\0'; + buf_pos = strlcat(status_text, + runloop_st->core_status_msg.str, + sizeof(status_text)); + } + else + buf_pos = strlcpy(status_text, + runloop_st->core_status_msg.str, + sizeof(status_text)); + } + + RUNLOOP_MSG_QUEUE_UNLOCK(runloop_st); + } + + /* Slightly messy code, + * but we really need to do processing before blocking on VSync + * for best possible scheduling. + */ + if ( + ( +#ifdef HAVE_VIDEO_FILTER + !video_st->state_filter || +#endif + !video_info.post_filter_record + || !data + || video_st->record_gpu_buffer + ) && recording_st->data + && recording_st->driver + && recording_st->driver->push_video) + recording_dump_frame( + data, width, height, + pitch, runloop_idle); + +#ifdef HAVE_VIDEO_FILTER + if (render_frame && data && video_st->state_filter) + { + unsigned output_width = 0; + unsigned output_height = 0; + unsigned output_pitch = 0; + + rarch_softfilter_get_output_size(video_st->state_filter, + &output_width, &output_height, width, height); + + output_pitch = (output_width) * video_st->state_out_bpp; + + rarch_softfilter_process(video_st->state_filter, + video_st->state_buffer, output_pitch, + data, width, height, pitch); + + if (video_info.post_filter_record + && recording_st->data + && recording_st->driver + && recording_st->driver->push_video) + recording_dump_frame( + video_st->state_buffer, + output_width, output_height, output_pitch, + runloop_idle); + + data = video_st->state_buffer; + width = output_width; + height = output_height; + pitch = output_pitch; + } +#endif + + if (runloop_st->msg_queue_size > 0) + { + /* If widgets are currently enabled, then + * messages were pushed to the queue before + * widgets were initialised - in this case, the + * first item in the message queue should be + * extracted and pushed to the widget message + * queue instead */ +#if defined(HAVE_GFX_WIDGETS) + if (widgets_active) + { + msg_queue_entry_t msg_entry; + bool msg_found = false; + + RUNLOOP_MSG_QUEUE_LOCK(runloop_st); + msg_found = msg_queue_extract( + &runloop_st->msg_queue, &msg_entry); + runloop_st->msg_queue_size = msg_queue_size( + &runloop_st->msg_queue); + RUNLOOP_MSG_QUEUE_UNLOCK(runloop_st); + + if (msg_found) + gfx_widgets_msg_queue_push( + NULL, + msg_entry.msg, + roundf((float)msg_entry.duration / 60.0f * 1000.0f), + msg_entry.title, + msg_entry.icon, + msg_entry.category, + msg_entry.prio, + false, + video_info.menu_is_alive + ); + } + /* ...otherwise, just output message via + * regular OSD notification text (if enabled) */ + else if (video_info.font_enable) +#else + if (video_info.font_enable) +#endif + { + const char *msg = NULL; + RUNLOOP_MSG_QUEUE_LOCK(runloop_st); + msg = msg_queue_pull(&runloop_st->msg_queue); + runloop_st->msg_queue_size = msg_queue_size(&runloop_st->msg_queue); + if (msg) + strlcpy(video_driver_msg, msg, sizeof(video_driver_msg)); + RUNLOOP_MSG_QUEUE_UNLOCK(runloop_st); + } + } + + if (render_frame && video_info.statistics_show) + { + audio_statistics_t audio_stats; + double stddev = 0.0; + struct retro_system_av_info *av_info = &video_st->av_info; + unsigned red = 255; + unsigned green = 255; + unsigned blue = 255; + unsigned alpha = 255; + + audio_stats.samples = 0; + audio_stats.average_buffer_saturation = 0.0f; + audio_stats.std_deviation_percentage = 0.0f; + audio_stats.close_to_underrun = 0.0f; + audio_stats.close_to_blocking = 0.0f; + + video_monitor_fps_statistics(NULL, &stddev, NULL); + + video_info.osd_stat_params.x = 0.010f; + video_info.osd_stat_params.y = 0.950f; + video_info.osd_stat_params.scale = 1.0f; + video_info.osd_stat_params.full_screen = true; + video_info.osd_stat_params.drop_x = -2; + video_info.osd_stat_params.drop_y = -2; + video_info.osd_stat_params.drop_mod = 0.3f; + video_info.osd_stat_params.drop_alpha = 1.0f; + video_info.osd_stat_params.color = COLOR_ABGR( + red, green, blue, alpha); + + audio_compute_buffer_statistics(&audio_stats); + + snprintf(video_info.stat_text, + sizeof(video_info.stat_text), + "Video Statistics:\n -Frame rate: %6.2f fps\n -Frame time: %6.2f ms\n -Frame time deviation: %.3f %%\n" + " -Frame delay (target/effective): %u/%u ms\n -Frame count: %" PRIu64"\n -Viewport: %d x %d x %3.2f\n" + "Audio Statistics:\n -Average buffer saturation: %.2f %%\n -Standard deviation: %.2f %%\n -Time spent close to underrun: %.2f %%\n -Time spent close to blocking: %.2f %%\n -Sample count: %d\n" + "Core Geometry:\n -Size: %u x %u\n -Max Size: %u x %u\n -Aspect: %3.2f\nCore Timing:\n -FPS: %3.2f\n -Sample Rate: %6.2f\n", + last_fps, + frame_time / 1000.0f, + 100.0f * stddev, + video_st->frame_delay_target, + video_st->frame_delay_effective, + video_st->frame_count, + video_info.width, + video_info.height, + video_info.refresh_rate, + audio_stats.average_buffer_saturation, + audio_stats.std_deviation_percentage, + audio_stats.close_to_underrun, + audio_stats.close_to_blocking, + audio_stats.samples, + av_info->geometry.base_width, + av_info->geometry.base_height, + av_info->geometry.max_width, + av_info->geometry.max_height, + av_info->geometry.aspect_ratio, + av_info->timing.fps, + av_info->timing.sample_rate); + + /* TODO/FIXME - add OSD chat text here */ + } + + if (render_frame + && video_st->current_video + && video_st->current_video->frame) + { + if (video_st->current_video->frame( + video_st->data, data, width, height, + video_st->frame_count, (unsigned)pitch, + video_info.menu_screensaver_active || video_info.notifications_hidden ? "" : video_driver_msg, + &video_info)) + video_st->flags |= VIDEO_FLAG_ACTIVE; + else + video_st->flags &= ~VIDEO_FLAG_ACTIVE; + } + + video_st->frame_count++; + + /* Display the status text, with a higher priority. */ + if ( ( video_info.fps_show + || video_info.framecount_show + || video_info.memory_show + || video_info.core_status_msg_show + ) + && !video_info.menu_screensaver_active + && !video_info.notifications_hidden + ) + { +#if defined(HAVE_GFX_WIDGETS) + if (widgets_active) + strlcpy( + dispwidget_get_ptr()->gfx_widgets_status_text, + status_text, + sizeof(dispwidget_get_ptr()->gfx_widgets_status_text) + ); + else +#endif + { + runloop_msg_queue_push(status_text, 2, 1, true, NULL, + MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO); + } + } + +#if defined(HAVE_CRTSWITCHRES) + /* trigger set resolution*/ + if (video_info.crt_switch_resolution) + { + unsigned native_width = width; + bool dynamic_super_width = false; + + video_st->flags |= VIDEO_FLAG_CRT_SWITCHING_ACTIVE; + + switch (video_info.crt_switch_resolution_super) + { + case 2560: + case 3840: + case 1920: + width = video_info.crt_switch_resolution_super; + dynamic_super_width = false; + break; + case 1: + dynamic_super_width = true; + break; + default: + break; + } + + crt_switch_res_core( + &video_st->crt_switch_st, + native_width, width, + height, + video_st->core_hz, + video_info.crt_switch_resolution, + video_info.crt_switch_center_adjust, + video_info.crt_switch_porch_adjust, + video_info.monitor_index, + dynamic_super_width, + video_info.crt_switch_resolution_super, + video_info.crt_switch_hires_menu); + } + else if (!video_info.crt_switch_resolution) +#endif + video_st->flags &= ~VIDEO_FLAG_CRT_SWITCHING_ACTIVE; +} + +static void video_driver_reinit_context(settings_t *settings, int flags) +{ + /* RARCH_DRIVER_CTL_UNINIT clears the callback struct so we + * need to make sure to keep a copy */ + struct retro_hw_render_callback hwr_copy; + video_driver_state_t *video_st = &video_driver_st; + struct retro_hw_render_callback *hwr = + VIDEO_DRIVER_GET_HW_CONTEXT_INTERNAL(video_st); + const struct retro_hw_render_context_negotiation_interface *iface = + video_st->hw_render_context_negotiation; + memcpy(&hwr_copy, hwr, sizeof(hwr_copy)); + + driver_uninit(flags); + + memcpy(hwr, &hwr_copy, sizeof(*hwr)); + video_st->hw_render_context_negotiation = iface; + + drivers_init(settings, flags, verbosity_is_enabled()); +} + +void video_driver_reinit(int flags) +{ + settings_t *settings = config_get_ptr(); + video_driver_state_t *video_st = &video_driver_st; + struct retro_hw_render_callback *hwr = + VIDEO_DRIVER_GET_HW_CONTEXT_INTERNAL(video_st); + if (hwr->cache_context != false) + video_st->flags |= VIDEO_FLAG_CACHE_CONTEXT; + else + video_st->flags &= ~VIDEO_FLAG_CACHE_CONTEXT; + video_st->flags &= ~VIDEO_FLAG_CACHE_CONTEXT_ACK; + video_driver_reinit_context(settings, flags); + video_st->flags &= ~VIDEO_FLAG_CACHE_CONTEXT; +} + +#define FRAME_DELAY_AUTO_DEBUG 0 +void video_frame_delay_auto(video_driver_state_t *video_st, video_frame_delay_auto_t *vfda) +{ + unsigned i = 0; + unsigned frame_time = 0; + unsigned frame_time_frames = vfda->frame_time_interval; + unsigned frame_time_target = 1000000.0f / vfda->refresh_rate; + unsigned frame_time_limit_min = frame_time_target * 1.30f; + unsigned frame_time_limit_med = frame_time_target * 1.50f; + unsigned frame_time_limit_max = frame_time_target * 1.90f; + unsigned frame_time_limit_cap = frame_time_target * 3.00f; + unsigned frame_time_limit_ign = frame_time_target * 3.50f; + retro_time_t frame_time_min = frame_time_target; + retro_time_t frame_time_max = frame_time_target; + unsigned frame_time_count_pos = 0; + unsigned frame_time_count_min = 0; + unsigned frame_time_count_med = 0; + unsigned frame_time_count_max = 0; + unsigned frame_time_count_ign = 0; + unsigned frame_time_index = + (video_st->frame_time_count & + (MEASURE_FRAME_TIME_SAMPLES_COUNT - 1)); + + /* Calculate average frame time */ + for (i = 1; i < frame_time_frames + 1; i++) + { + retro_time_t frame_time_i = 0; + + if (i > frame_time_index) + continue; + + frame_time_i = video_st->frame_time_samples[frame_time_index - i]; + + if (frame_time_max < frame_time_i) + frame_time_max = frame_time_i; + if (frame_time_min > frame_time_i) + frame_time_min = frame_time_i; + + /* Count frames over the target */ + if (frame_time_i > frame_time_target) + { + frame_time_count_pos++; + if (frame_time_i > frame_time_limit_min) + frame_time_count_min++; + if (frame_time_i > frame_time_limit_med) + frame_time_count_med++; + if (frame_time_i > frame_time_limit_max) + frame_time_count_max++; + if (frame_time_i > frame_time_limit_ign) + frame_time_count_ign++; + + /* Limit maximum to prevent false positives */ + if (frame_time_i > frame_time_limit_cap) + frame_time_i = frame_time_limit_cap; + } + + frame_time += frame_time_i; + } + + frame_time /= frame_time_frames; + + /* Ignore values when core is doing internal frame skipping */ + if (frame_time_count_ign > 0) + frame_time = 0; + + /* Special handlings for different video driver frame timings */ + if (frame_time < frame_time_limit_med && frame_time > frame_time_target) + { + retro_time_t frame_time_frames_half = frame_time_frames / 2; + retro_time_t frame_time_delta = frame_time_max - frame_time_min; + + /* Ensure outcome on certain conditions */ + int mode = 0; + + /* All frames are above the target */ + if (frame_time_count_pos == frame_time_frames) + mode = 1; + /* At least half of interval frames are above minimum level */ + else if (frame_time_count_min >= frame_time_frames_half) + mode = 2; + /* D3Dx stripe equalizer */ + else if ( + frame_time_count_pos == frame_time_frames_half + && (( + ( frame_time_count_min > 1 + || frame_time_count_med > 0) + && frame_time_delta > (frame_time_target / 3) + && frame_time_delta < (frame_time_target / 2) + ) + || (frame_time_count_min > 2) + ) + && frame_time > frame_time_target + ) + mode = 3; + /* Boost med/max spikes */ + else if ( + frame_time_count_pos >= frame_time_frames_half + && ( frame_time_count_max > 0 + || frame_time_count_med > 1) + && frame_time_count_max == frame_time_count_med + && frame_time_delta < frame_time_target + ) + mode = 4; + /* Ignore */ + else if ( + frame_time_delta > frame_time_target + && frame_time_count_med == 0 + ) + mode = -1; + + if (mode > 0) + { +#if FRAME_DELAY_AUTO_DEBUG + RARCH_LOG("[Video]: Frame delay nudge %d by mode %d.\n", frame_time, mode); +#endif + frame_time = frame_time_limit_med; + } + else if (mode < 0) + { +#if FRAME_DELAY_AUTO_DEBUG + RARCH_LOG("[Video]: Frame delay ignore %d.\n", frame_time); +#endif + frame_time = 0; + } + } + + /* Final output decision */ + if (frame_time > frame_time_limit_min) + { + unsigned delay_decrease = 1; + + /* Increase decrease the more frame time is off target */ + if (frame_time > frame_time_limit_med && video_st->frame_delay_effective > delay_decrease) + { + delay_decrease++; + if (frame_time > frame_time_limit_max && video_st->frame_delay_effective > delay_decrease) + delay_decrease++; + } + + vfda->decrease = delay_decrease; + } + + vfda->time = frame_time; + vfda->target = frame_time_target; + +#if FRAME_DELAY_AUTO_DEBUG + if (frame_time_index > frame_time_frames) + RARCH_LOG("[Video]: %5d / pos:%d min:%d med:%d max:%d / delta:%5d = %5d %5d %5d %5d %5d %5d %5d %5d\n", + frame_time, + frame_time_count_pos, + frame_time_count_min, + frame_time_count_med, + frame_time_count_max, + frame_time_max - frame_time_min, + video_st->frame_time_samples[frame_time_index - 1], + video_st->frame_time_samples[frame_time_index - 2], + video_st->frame_time_samples[frame_time_index - 3], + video_st->frame_time_samples[frame_time_index - 4], + video_st->frame_time_samples[frame_time_index - 5], + video_st->frame_time_samples[frame_time_index - 6], + video_st->frame_time_samples[frame_time_index - 7], + video_st->frame_time_samples[frame_time_index - 8] + ); +#endif +} diff --git a/gfx/widgets/gfx_widget_load_content_animation.c b/gfx/widgets/gfx_widget_load_content_animation.c index 6453f20666..185a7a4295 100644 --- a/gfx/widgets/gfx_widget_load_content_animation.c +++ b/gfx/widgets/gfx_widget_load_content_animation.c @@ -670,7 +670,7 @@ static void gfx_widget_load_content_animation_frame(void *data, void *user_data) #ifdef HAVE_MENU /* Draw nothing if menu is currently active */ - if (menu_state_get_ptr()->alive) + if (menu_state_get_ptr()->flags & MENU_ST_FLAG_ALIVE) return; #endif diff --git a/input/drivers/winraw_input.c b/input/drivers/winraw_input.c index 0cdc9ec5de..7da0e86657 100644 --- a/input/drivers/winraw_input.c +++ b/input/drivers/winraw_input.c @@ -410,7 +410,7 @@ static void winraw_update_mouse_state(winraw_input_t *wr, * break multiple mice positions */ bool getcursorpos = (mouse->device == RETRO_DEVICE_POINTER) ? true : false; #ifdef HAVE_MENU - if (menu_state_get_ptr()->alive) + if (menu_state_get_ptr()->flags & MENU_ST_FLAG_ALIVE) getcursorpos = true; #endif diff --git a/input/drivers_joypad/ps3_joypad.c b/input/drivers_joypad/ps3_joypad.c index 48975b98e5..41d2b6ea79 100644 --- a/input/drivers_joypad/ps3_joypad.c +++ b/input/drivers_joypad/ps3_joypad.c @@ -210,7 +210,7 @@ static void ps3_joypad_poll(void) *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_SQUARE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_Y) : 0; #ifdef HAVE_MENU - if (menu_state_get_ptr()->alive) + if (menu_state_get_ptr()->flags & MENU_ST_FLAG_ALIVE) { int value = 0; if (cellSysutilGetSystemParamInt(CELL_SYSUTIL_SYSTEMPARAM_ID_ENTER_BUTTON_ASSIGN, &value) == 0) diff --git a/input/input_driver.c b/input/input_driver.c index 90ff84755e..f8df091bb8 100644 --- a/input/input_driver.c +++ b/input/input_driver.c @@ -3345,7 +3345,8 @@ static void input_overlay_loaded(retro_task_t *task, { #ifdef HAVE_MENU /* We can't display when the menu is up */ - if (data->hide_in_menu && menu_state_get_ptr()->alive) + if ( data->hide_in_menu + && (menu_state_get_ptr()->flags & MENU_ST_FLAG_ALIVE)) goto abort_load; #endif @@ -3461,7 +3462,8 @@ void input_overlay_init(void) /* Cancel load if 'hide_in_menu' is enabled and * menu is currently active */ if (overlay_hide_in_menu) - load_enabled = load_enabled && !menu_state_get_ptr()->alive; + load_enabled = load_enabled && !(menu_state_get_ptr()->flags & + MENU_ST_FLAG_ALIVE); #endif /* Cancel load if 'hide_when_gamepad_connected' is @@ -3735,7 +3737,8 @@ int16_t input_state_device( BIT256_GET(input_st->overlay_ptr->overlay_state.buttons, id)) { #ifdef HAVE_MENU - bool menu_driver_alive = menu_state_get_ptr()->alive; + bool menu_driver_alive = menu_state_get_ptr()->flags & +MENU_ST_FLAG_ALIVE; #else bool menu_driver_alive = false; #endif @@ -4124,7 +4127,7 @@ void input_driver_poll(void) #endif #ifdef HAVE_MENU - if (!menu_state_get_ptr()->alive) + if (!(menu_state_get_ptr()->flags & MENU_ST_FLAG_ALIVE)) #endif if (input_remap_binds_enable) { @@ -5364,7 +5367,8 @@ void input_driver_collect_system_input(input_driver_state_t *input_st, #endif #ifdef HAVE_MENU bool display_kb = menu_input_dialog_get_display_kb(); - bool menu_is_alive = menu_state_get_ptr()->alive; + bool menu_is_alive = menu_state_get_ptr()->flags & + MENU_ST_FLAG_ALIVE; bool menu_input_active = menu_is_alive && !(settings->bools.menu_unified_controls && !display_kb); #endif @@ -5665,7 +5669,7 @@ void input_keyboard_event(bool down, unsigned code, * explicitly... * Otherwise, input is ignored whenever screensaver * is active */ - if (menu_st->screensaver_active) + if (menu_st->flags & MENU_ST_FLAG_SCREENSAVER_ACTIVE) { if (down && (code != RETROK_UNKNOWN) && @@ -5687,7 +5691,7 @@ void input_keyboard_event(bool down, unsigned code, menu_ctx_environment_t menu_environ; menu_environ.type = MENU_ENVIRON_DISABLE_SCREENSAVER; menu_environ.data = NULL; - menu_st->screensaver_active = false; + menu_st->flags &= ~MENU_ST_FLAG_SCREENSAVER_ACTIVE; menu_st->input_last_time_us = menu_st->current_time_us; menu_driver_ctl(RARCH_MENU_CTL_ENVIRONMENT, &menu_environ); } diff --git a/menu/drivers/materialui.c b/menu/drivers/materialui.c index 4d5d86dce7..68cab6f831 100644 --- a/menu/drivers/materialui.c +++ b/menu/drivers/materialui.c @@ -10185,7 +10185,7 @@ static void materialui_list_insert( node->thumbnails.primary.height = 0; node->thumbnails.primary.alpha = 0.0f; node->thumbnails.primary.delay_timer = 0.0f; - node->thumbnails.primary.fade_active = false; + node->thumbnails.primary.flags &= ~GFX_THUMB_FLAG_FADE_ACTIVE; node->thumbnails.secondary.status = GFX_THUMBNAIL_STATUS_UNKNOWN; node->thumbnails.secondary.texture = 0; @@ -10193,7 +10193,7 @@ static void materialui_list_insert( node->thumbnails.secondary.height = 0; node->thumbnails.secondary.alpha = 0.0f; node->thumbnails.secondary.delay_timer = 0.0f; - node->thumbnails.secondary.fade_active = false; + node->thumbnails.secondary.flags &= ~GFX_THUMB_FLAG_FADE_ACTIVE; } else { diff --git a/menu/drivers/ozone.c b/menu/drivers/ozone.c index 220f471ef2..29fc386215 100644 --- a/menu/drivers/ozone.c +++ b/menu/drivers/ozone.c @@ -3535,7 +3535,7 @@ static void ozone_update_savestate_thumbnail_image(void *data) } } - ozone->thumbnails.savestate.core_aspect = true; + ozone->thumbnails.savestate.flags |= GFX_THUMB_FLAG_CORE_ASPECT; } static void ozone_entries_update_thumbnail_bar( diff --git a/menu/drivers/xmb.c b/menu/drivers/xmb.c index b1f5134fa9..da42a7bfd5 100644 --- a/menu/drivers/xmb.c +++ b/menu/drivers/xmb.c @@ -1519,7 +1519,7 @@ static void xmb_update_savestate_thumbnail_image(void *data) thumbnail_upscale_threshold); } - xmb->thumbnails.savestate.core_aspect = true; + xmb->thumbnails.savestate.flags |= GFX_THUMB_FLAG_CORE_ASPECT; } /* Is called when the pointer position changes within a list/sub-list (vertically) */ diff --git a/menu/menu_driver.c b/menu/menu_driver.c index 9bf35689dc..5bc377ba43 100644 --- a/menu/menu_driver.c +++ b/menu/menu_driver.c @@ -4213,7 +4213,7 @@ int menu_driver_deferred_push_content_list(file_list_t *list) bool menu_driver_screensaver_supported(void) { struct menu_state *menu_st = &menu_driver_state; - return menu_st->screensaver_supported; + return ((menu_st->flags & MENU_ST_FLAG_SCREENSAVER_SUPPORTED) > 0); } retro_time_t menu_driver_get_current_time(void) @@ -4627,9 +4627,9 @@ bool menu_entries_ctl(enum menu_entries_ctl_state state, void *data) bool *nonblocking = (bool*)data; if (*nonblocking) - menu_st->entries_nonblocking_refresh = true; + menu_st->flags |= MENU_ST_FLAG_ENTRIES_NONBLOCKING_REFRESH; else - menu_st->entries_need_refresh = true; + menu_st->flags |= MENU_ST_FLAG_ENTRIES_NEED_REFRESH; } break; case MENU_ENTRIES_CTL_UNSET_REFRESH: @@ -4637,9 +4637,9 @@ bool menu_entries_ctl(enum menu_entries_ctl_state state, void *data) bool *nonblocking = (bool*)data; if (*nonblocking) - menu_st->entries_nonblocking_refresh = false; + menu_st->flags &= ~MENU_ST_FLAG_ENTRIES_NONBLOCKING_REFRESH; else - menu_st->entries_need_refresh = false; + menu_st->flags &= ~MENU_ST_FLAG_ENTRIES_NEED_REFRESH; } break; case MENU_ENTRIES_CTL_SET_START: @@ -4871,13 +4871,13 @@ void menu_driver_set_thumbnail_content(char *s, size_t len) void menu_driver_destroy( struct menu_state *menu_st) { - menu_st->pending_quick_menu = false; - menu_st->prevent_populate = false; - menu_st->data_own = false; + menu_st->flags &= ~(MENU_ST_FLAG_PENDING_QUICK_MENU + | MENU_ST_FLAG_PREVENT_POPULATE + | MENU_ST_FLAG_DATA_OWN + | MENU_ST_FLAG_ALIVE); menu_st->driver_ctx = NULL; menu_st->userdata = NULL; menu_st->input_driver_flushing_input = 0; - menu_st->alive = false; } bool menu_driver_list_get_entry(menu_ctx_list_t *list) @@ -5024,7 +5024,7 @@ void menu_input_dialog_end(void) struct menu_state *menu_st = &menu_driver_state; menu_st->input_dialog_kb_type = 0; menu_st->input_dialog_kb_idx = 0; - menu_st->input_dialog_kb_display = false; + menu_st->flags &= ~MENU_ST_FLAG_INP_DLG_KB_DISPLAY; menu_st->input_dialog_kb_label[0] = '\0'; menu_st->input_dialog_kb_label_setting[0] = '\0'; @@ -5177,8 +5177,11 @@ static bool menu_driver_init_internal( menu_environ.type = MENU_ENVIRON_DISABLE_SCREENSAVER; menu_environ.data = NULL; menu_st->input_last_time_us = cpu_features_get_time_usec(); - menu_st->screensaver_active = false; - menu_st->screensaver_supported = menu_driver_ctl(RARCH_MENU_CTL_ENVIRONMENT, &menu_environ); + menu_st->flags &= ~MENU_ST_FLAG_SCREENSAVER_ACTIVE; + if (menu_driver_ctl(RARCH_MENU_CTL_ENVIRONMENT, &menu_environ)) + menu_st->flags |= MENU_ST_FLAG_SCREENSAVER_SUPPORTED; + else + menu_st->flags &= ~MENU_ST_FLAG_SCREENSAVER_SUPPORTED; return true; } @@ -5561,13 +5564,12 @@ bool menu_input_dialog_get_display_kb(void) if (typing) return false; - /* swkbd only works on "real" titles */ if ( __nx_applet_type != AppletType_Application && __nx_applet_type != AppletType_SystemApplication) - return menu_st->input_dialog_kb_display; + return (menu_st->flags & MENU_ST_FLAG_INP_DLG_KB_DISPLAY); - if (!menu_st->input_dialog_kb_display) + if (!(menu_st->flags & MENU_ST_FLAG_INP_DLG_KB_DISPLAY)) return false; rc = swkbdCreate(&kbd, 0); @@ -5591,7 +5593,7 @@ bool menu_input_dialog_get_display_kb(void) for (i = 0; i < LIBNX_SWKBD_LIMIT; i++) { /* In case a previous "Enter" press closed the keyboard */ - if (!menu_st->input_dialog_kb_display) + if (!(menu_st->flags & MENU_ST_FLAG_INP_DLG_KB_DISPLAY)) break; if (buf[i] == '\n' || buf[i] == '\0') @@ -5601,11 +5603,12 @@ bool menu_input_dialog_get_display_kb(void) const char *word = &buf[i]; /* input_keyboard_line_append expects a null-terminated string, so just make one (yes, the touch keyboard is - a list of "null-terminated characters") */ + a list of "NULL-terminated characters") */ char oldchar = buf[i+1]; buf[i+1] = '\0'; - input_keyboard_line_append(&input_st->keyboard_line, word, strlen(word)); + input_keyboard_line_append(&input_st->keyboard_line, + word, strlen(word)); osk_update_last_codepoint( &input_st->osk_last_codepoint, @@ -5616,7 +5619,7 @@ bool menu_input_dialog_get_display_kb(void) } /* fail-safe */ - if (menu_st->input_dialog_kb_display) + if (menu_st->flags & MENU_ST_FLAG_INP_DLG_KB_DISPLAY) input_keyboard_event(true, '\n', '\n', 0, RETRO_DEVICE_KEYBOARD); typing = false; @@ -5625,7 +5628,7 @@ bool menu_input_dialog_get_display_kb(void) } libnx_apply_overclock(); #endif /* HAVE_LIBNX */ - return menu_st->input_dialog_kb_display; + return ((menu_st->flags & MENU_ST_FLAG_INP_DLG_KB_DISPLAY) > 0); } unsigned menu_event( @@ -5776,7 +5779,7 @@ unsigned menu_event( /* If menu screensaver is active, any input * is intercepted and used to switch it off */ - if (menu_st->screensaver_active) + if (menu_st->flags & MENU_ST_FLAG_SCREENSAVER_ACTIVE) { /* Check pointer input */ bool input_active = (menu_input->pointer.type != MENU_POINTER_DISABLED) && @@ -5795,7 +5798,7 @@ unsigned menu_event( menu_ctx_environment_t menu_environ; menu_environ.type = MENU_ENVIRON_DISABLE_SCREENSAVER; menu_environ.data = NULL; - menu_st->screensaver_active = false; + menu_st->flags &= ~MENU_ST_FLAG_SCREENSAVER_ACTIVE; menu_st->input_last_time_us = menu_st->current_time_us; menu_driver_ctl(RARCH_MENU_CTL_ENVIRONMENT, &menu_environ); } @@ -6822,14 +6825,14 @@ void retroarch_menu_running(void) if (menu->driver_ctx && menu->driver_ctx->toggle) menu->driver_ctx->toggle(menu->userdata, true); - menu_st->alive = true; + menu_st->flags |= MENU_ST_FLAG_ALIVE; menu_driver_toggle( video_st->current_video, video_st->data, menu, menu_input, settings, - menu_st->alive, + menu_st->flags & MENU_ST_FLAG_ALIVE, #ifdef HAVE_OVERLAY input_st->overlay_ptr && input_st->overlay_ptr->alive, @@ -6861,12 +6864,12 @@ void retroarch_menu_running(void) /* Ensure that menu screensaver is disabled when * first switching to the menu */ - if (menu_st->screensaver_active) + if (menu_st->flags & MENU_ST_FLAG_SCREENSAVER_ACTIVE) { menu_ctx_environment_t menu_environ; menu_environ.type = MENU_ENVIRON_DISABLE_SCREENSAVER; menu_environ.data = NULL; - menu_st->screensaver_active = false; + menu_st->flags &= ~MENU_ST_FLAG_SCREENSAVER_ACTIVE; menu_driver_ctl(RARCH_MENU_CTL_ENVIRONMENT, &menu_environ); } menu_st->input_last_time_us = cpu_features_get_time_usec(); @@ -6891,14 +6894,14 @@ void retroarch_menu_running_finished(bool quit) if (menu->driver_ctx && menu->driver_ctx->toggle) menu->driver_ctx->toggle(menu->userdata, false); - menu_st->alive = false; + menu_st->flags &= ~MENU_ST_FLAG_ALIVE; menu_driver_toggle( video_st->current_video, video_st->data, menu, menu_input, settings, - menu_st->alive, + menu_st->flags & MENU_ST_FLAG_ALIVE, #ifdef HAVE_OVERLAY input_st->overlay_ptr && input_st->overlay_ptr->alive, @@ -6944,12 +6947,12 @@ void retroarch_menu_running_finished(bool quit) /* Ensure that menu screensaver is disabled when * switching off the menu */ - if (menu_st->screensaver_active) + if (menu_st->flags & MENU_ST_FLAG_SCREENSAVER_ACTIVE) { menu_ctx_environment_t menu_environ; menu_environ.type = MENU_ENVIRON_DISABLE_SCREENSAVER; menu_environ.data = NULL; - menu_st->screensaver_active = false; + menu_st->flags &= ~MENU_ST_FLAG_SCREENSAVER_ACTIVE; menu_driver_ctl(RARCH_MENU_CTL_ENVIRONMENT, &menu_environ); } video_driver_set_texture_enable(false, false); @@ -6972,23 +6975,23 @@ bool menu_driver_ctl(enum rarch_menu_ctl_state state, void *data) bool flush_stack = !data ? true : *((bool *)data); if (flush_stack) menu_entries_flush_stack(NULL, MENU_SETTINGS); - menu_st->pending_quick_menu = true; + menu_st->flags |= MENU_ST_FLAG_PENDING_QUICK_MENU; } break; case RARCH_MENU_CTL_SET_PREVENT_POPULATE: - menu_st->prevent_populate = true; + menu_st->flags |= MENU_ST_FLAG_PREVENT_POPULATE; break; case RARCH_MENU_CTL_UNSET_PREVENT_POPULATE: - menu_st->prevent_populate = false; + menu_st->flags &= ~MENU_ST_FLAG_PREVENT_POPULATE; break; case RARCH_MENU_CTL_IS_PREVENT_POPULATE: - return menu_st->prevent_populate; + return ((menu_st->flags & MENU_ST_FLAG_PREVENT_POPULATE) > 0); case RARCH_MENU_CTL_DEINIT: if ( menu_st->driver_ctx && menu_st->driver_ctx->context_destroy) menu_st->driver_ctx->context_destroy(menu_st->userdata); - if (menu_st->data_own) + if (menu_st->flags & MENU_ST_FLAG_DATA_OWN) return true; playlist_free_cached(); @@ -7054,8 +7057,8 @@ bool menu_driver_ctl(enum rarch_menu_ctl_state state, void *data) free(menu_st->driver_data->core_buf); menu_st->driver_data->core_buf = NULL; - menu_st->entries_need_refresh = false; - menu_st->entries_nonblocking_refresh = false; + menu_st->flags &= ~(MENU_ST_FLAG_ENTRIES_NEED_REFRESH + | MENU_ST_FLAG_ENTRIES_NONBLOCKING_REFRESH); menu_st->entries.begin = 0; command_event(CMD_EVENT_HISTORY_DEINIT, NULL); @@ -7413,7 +7416,7 @@ static int generic_menu_iterate( menu->menu_state_msg[0] = '\0'; iterate_type = action_iterate_type(label); - menu_st->is_binding = false; + menu_st->flags &= ~MENU_ST_FLAG_IS_BINDING; if ( action != MENU_ACTION_NOOP || MENU_ENTRIES_NEEDS_REFRESH(menu_st) @@ -7460,7 +7463,7 @@ static int generic_menu_iterate( { menu_input_ctx_bind_t bind; - menu_st->is_binding = true; + menu_st->flags |= MENU_ST_FLAG_IS_BINDING; bind.s = menu->menu_state_msg; bind.len = sizeof(menu->menu_state_msg); @@ -8080,10 +8083,11 @@ int generic_menu_entry_action( } #endif - if (menu_st->pending_close_content || - menu_st->pending_env_shutdown_flush) + if ( (menu_st->flags & MENU_ST_FLAG_PENDING_CLOSE_CONTENT) + || (menu_st->flags & MENU_ST_FLAG_PENDING_ENV_SHUTDOWN_FLUSH)) { - const char *content_path = menu_st->pending_env_shutdown_flush ? + const char *content_path = (menu_st->flags & + MENU_ST_FLAG_PENDING_ENV_SHUTDOWN_FLUSH) ? menu_st->pending_env_shutdown_content_path : path_get(RARCH_PATH_CONTENT); const char *deferred_path = menu ? menu->deferred_path : NULL; @@ -8127,7 +8131,7 @@ int generic_menu_entry_action( stack_offset++; } - if (!menu_st->pending_env_shutdown_flush) + if (!(menu_st->flags & MENU_ST_FLAG_PENDING_ENV_SHUTDOWN_FLUSH)) command_event(CMD_EVENT_UNLOAD_CORE, NULL); menu_entries_flush_stack(flush_target, 0); @@ -8141,8 +8145,8 @@ int generic_menu_entry_action( if (reset_navigation) menu_st->selection_ptr = 0; - menu_st->pending_close_content = false; - menu_st->pending_env_shutdown_flush = false; + menu_st->flags &= ~(MENU_ST_FLAG_PENDING_CLOSE_CONTENT + | MENU_ST_FLAG_PENDING_ENV_SHUTDOWN_FLUSH); menu_st->pending_env_shutdown_content_path[0] = '\0'; } @@ -8188,7 +8192,7 @@ bool menu_input_dialog_start_search(void) #ifdef HAVE_MIST steam_open_osk(); #endif - menu_st->input_dialog_kb_display = true; + menu_st->flags |= MENU_ST_FLAG_INP_DLG_KB_DISPLAY; strlcpy(menu_st->input_dialog_kb_label, msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SEARCH), sizeof(menu_st->input_dialog_kb_label)); @@ -8239,7 +8243,7 @@ bool menu_input_dialog_start(menu_input_ctx_line_t *line) #ifdef HAVE_MIST steam_open_osk(); #endif - menu_st->input_dialog_kb_display = true; + menu_st->flags |= MENU_ST_FLAG_INP_DLG_KB_DISPLAY; /* Only copy over the menu label and setting if they exist. */ if (line->label) diff --git a/menu/menu_driver.h b/menu/menu_driver.h index 737f016eac..0be2838b18 100644 --- a/menu/menu_driver.h +++ b/menu/menu_driver.h @@ -69,7 +69,7 @@ RETRO_BEGIN_DECLS #define MENU_LIST_GET_STACK_SIZE(list, idx) ((list)->menu_stack[(idx)]->size) #define MENU_ENTRIES_GET_SELECTION_BUF_PTR_INTERNAL(menu_st, idx) ((menu_st->entries.list) ? MENU_LIST_GET_SELECTION(menu_st->entries.list, (unsigned)idx) : NULL) -#define MENU_ENTRIES_NEEDS_REFRESH(menu_st) (!(menu_st->entries_nonblocking_refresh || !menu_st->entries_need_refresh)) +#define MENU_ENTRIES_NEEDS_REFRESH(menu_st) (!((menu_st->flags & MENU_ST_FLAG_ENTRIES_NONBLOCKING_REFRESH) || !(menu_st->flags & MENU_ST_FLAG_ENTRIES_NEED_REFRESH))) #define MENU_SETTINGS_CORE_INFO_NONE 0xffff #define MENU_SETTINGS_CORE_OPTION_NONE 0xffff @@ -450,6 +450,32 @@ typedef struct char detect_content_path[PATH_MAX_LENGTH]; } menu_handle_t; +enum menu_state_flags +{ + MENU_ST_FLAG_ALIVE = (1 << 0), + MENU_ST_FLAG_IS_BINDING = (1 << 1), + MENU_ST_FLAG_INP_DLG_KB_DISPLAY = (1 << 2), + /* When enabled, on next iteration the 'Quick Menu' + * list will be pushed onto the stack */ + MENU_ST_FLAG_PENDING_QUICK_MENU = (1 << 3), + MENU_ST_FLAG_PREVENT_POPULATE = (1 << 4), + /* The menu driver owns the userdata */ + MENU_ST_FLAG_DATA_OWN = (1 << 5), + /* Flagged when menu entries need to be refreshed */ + MENU_ST_FLAG_ENTRIES_NEED_REFRESH = (1 << 6), + MENU_ST_FLAG_ENTRIES_NONBLOCKING_REFRESH = (1 << 7), + /* 'Close Content'-hotkey menu resetting */ + MENU_ST_FLAG_PENDING_CLOSE_CONTENT = (1 << 8), + /* Flagged when a core calls RETRO_ENVIRONMENT_SHUTDOWN, + * requiring the menu to be flushed on the next iteration */ + MENU_ST_FLAG_PENDING_ENV_SHUTDOWN_FLUSH = (1 << 9), + /* Screensaver status + * - Does menu driver support screensaver functionality? + * - Is screensaver currently active? */ + MENU_ST_FLAG_SCREENSAVER_SUPPORTED = (1 << 10), + MENU_ST_FLAG_SCREENSAVER_ACTIVE = (1 << 11) +}; + struct menu_state { /* Timers */ @@ -496,11 +522,12 @@ struct menu_state unsigned input_dialog_kb_idx; unsigned input_driver_flushing_input; menu_dialog_t dialog_st; + enum menu_action prev_action; /* int16_t alignment */ menu_input_pointer_hw_state_t input_pointer_hw_state; - enum menu_action prev_action; + uint16_t flags; /* When generating a menu list in menu_displaylist_build_list(), * the entry with a label matching 'pending_selection' will @@ -521,32 +548,8 @@ struct menu_state char input_dialog_kb_label[256]; #endif unsigned char kb_key_state[RETROK_LAST]; - - bool input_dialog_kb_display; - /* when enabled, on next iteration the 'Quick Menu' list will - * be pushed onto the stack */ - bool pending_quick_menu; - bool prevent_populate; - /* The menu driver owns the userdata */ - bool data_own; - /* Flagged when menu entries need to be refreshed */ - bool entries_need_refresh; - bool entries_nonblocking_refresh; - /* 'Close Content'-hotkey menu resetting */ - bool pending_close_content; - /* Flagged when a core calls RETRO_ENVIRONMENT_SHUTDOWN, - * requiring the menu to be flushed on the next iteration */ - bool pending_env_shutdown_flush; - /* Screensaver status - * - Does menu driver support screensaver functionality? - * - Is screensaver currently active? */ - bool screensaver_supported; - bool screensaver_active; - bool is_binding; - bool alive; }; - typedef struct menu_content_ctx_defer_info { void *data; diff --git a/network/netplay/netplay_frontend.c b/network/netplay/netplay_frontend.c index 8a4fbbf096..46194c3562 100644 --- a/network/netplay/netplay_frontend.c +++ b/network/netplay/netplay_frontend.c @@ -9112,7 +9112,8 @@ static void gfx_widget_netplay_chat_iterate(void *user_data, struct netplay_chat *chat = &netplay->chat; settings_t *settings = config_get_ptr(); #ifdef HAVE_MENU - bool menu_open = menu_state_get_ptr()->alive; + bool menu_open = menu_state_get_ptr()->flags & + MENU_ST_FLAG_ALIVE; #endif bool fade_chat = settings->bools.netplay_fade_chat; @@ -9240,7 +9241,8 @@ static void gfx_widget_netplay_ping_iterate(void *user_data, netplay_t *netplay = net_st->data; settings_t *settings = config_get_ptr(); #ifdef HAVE_MENU - bool menu_open = menu_state_get_ptr()->alive; + bool menu_open = menu_state_get_ptr()->flags & + MENU_ST_FLAG_ALIVE; #endif bool show_ping = settings->bools.netplay_ping_show; diff --git a/retroarch.c b/retroarch.c index 76e949b634..c5d94aa82a 100644 --- a/retroarch.c +++ b/retroarch.c @@ -1808,7 +1808,7 @@ bool command_event(enum event_command cmd, void *data) break; case CMD_EVENT_MENU_TOGGLE: #ifdef HAVE_MENU - if (menu_st->alive) + if (menu_st->flags & MENU_ST_FLAG_ALIVE) retroarch_menu_running_finished(false); else retroarch_menu_running(); @@ -1983,9 +1983,9 @@ bool command_event(enum event_command cmd, void *data) /* Closing content via hotkey requires toggling menu * and resetting the position later on to prevent * going to empty Quick Menu */ - if (!menu_state_get_ptr()->alive) + if (!(menu_state_get_ptr()->flags & MENU_ST_FLAG_ALIVE)) { - menu_state_get_ptr()->pending_close_content = true; + menu_state_get_ptr()->flags |= MENU_ST_FLAG_PENDING_CLOSE_CONTENT; command_event(CMD_EVENT_MENU_TOGGLE, NULL); } #else @@ -2701,7 +2701,7 @@ bool command_event(enum event_command cmd, void *data) break; case CMD_EVENT_MENU_PAUSE_LIBRETRO: #ifdef HAVE_MENU - if (menu_st->alive) + if (menu_st->flags & MENU_ST_FLAG_ALIVE) { #ifdef HAVE_NETWORKING bool menu_pause_libretro = settings->bools.menu_pause_libretro && @@ -3228,7 +3228,7 @@ bool command_event(enum event_command cmd, void *data) #ifdef HAVE_MENU /* If menu is currently active, disable * 'toggle on' functionality */ - if (menu_st->alive) + if (menu_st->flags & MENU_ST_FLAG_ALIVE) input_st->game_focus_state.enabled = false; #endif if (input_st->game_focus_state.enabled != current_enable_state) @@ -3698,7 +3698,7 @@ void main_exit(void *args) #ifdef HAVE_MENU /* Do not want menu context to live any more. */ if (menu_st) - menu_st->data_own = false; + menu_st->flags &= ~MENU_ST_FLAG_DATA_OWN; #endif retroarch_ctl(RARCH_CTL_MAIN_DEINIT, NULL); @@ -5431,7 +5431,7 @@ bool retroarch_main_init(int argc, char *argv[]) if ( !global->launched_from_cli || global->cli_load_menu_on_error #ifdef HAVE_MENU - || menu_st->alive + || (menu_st->flags & MENU_ST_FLAG_ALIVE) #endif ) #endif diff --git a/runloop.c b/runloop.c index 5e3b739330..84b41d91c4 100644 --- a/runloop.c +++ b/runloop.c @@ -1914,7 +1914,7 @@ bool runloop_environment_cb(unsigned cmd, void *data) { const char *content_path = path_get(RARCH_PATH_CONTENT); - menu_st->pending_env_shutdown_flush = true; + menu_st->flags |= MENU_ST_FLAG_PENDING_ENV_SHUTDOWN_FLUSH; if (!string_is_empty(content_path)) strlcpy(menu_st->pending_env_shutdown_content_path, content_path, @@ -3133,7 +3133,7 @@ bool runloop_environment_cb(unsigned cmd, void *data) #endif #ifdef HAVE_MENU - menu_opened = menu_state_get_ptr()->alive; + menu_opened = menu_state_get_ptr()->flags & MENU_ST_FLAG_ALIVE; if (menu_opened) #ifdef HAVE_NETWORKING core_paused = settings->bools.menu_pause_libretro && @@ -6313,7 +6313,7 @@ void runloop_msg_queue_push(const char *msg, prio, flush, #ifdef HAVE_MENU - menu_state_get_ptr()->alive + menu_state_get_ptr()->flags & MENU_ST_FLAG_ALIVE #else false #endif @@ -6441,8 +6441,9 @@ static enum runloop_state_enum runloop_check_state( struct menu_state *menu_st = menu_state_get_ptr(); menu_handle_t *menu = menu_st->driver_data; unsigned menu_toggle_gamepad_combo = settings->uints.input_menu_toggle_gamepad_combo; - bool menu_driver_binding_state = menu_st->is_binding; - bool menu_is_alive = menu_st->alive; + bool menu_driver_binding_state = menu_st->flags & +MENU_ST_FLAG_IS_BINDING; + bool menu_is_alive = menu_st->flags & MENU_ST_FLAG_ALIVE; bool display_kb = menu_input_dialog_get_display_kb(); #endif #if defined(HAVE_GFX_WIDGETS) @@ -6866,16 +6867,16 @@ static enum runloop_state_enum runloop_check_state( } /* Check whether menu screensaver should be enabled */ - if ((screensaver_timeout > 0) && - menu_st->screensaver_supported && - !menu_st->screensaver_active && - ((menu_st->current_time_us - menu_st->input_last_time_us) > + if ( (screensaver_timeout > 0) + && (menu_st->flags & MENU_ST_FLAG_SCREENSAVER_SUPPORTED) + && (!(menu_st->flags & MENU_ST_FLAG_SCREENSAVER_ACTIVE)) + && ((menu_st->current_time_us - menu_st->input_last_time_us) > ((retro_time_t)screensaver_timeout * 1000000))) { menu_ctx_environment_t menu_environ; menu_environ.type = MENU_ENVIRON_ENABLE_SCREENSAVER; menu_environ.data = NULL; - menu_st->screensaver_active = true; + menu_st->flags |= MENU_ST_FLAG_SCREENSAVER_ACTIVE; menu_driver_ctl(RARCH_MENU_CTL_ENVIRONMENT, &menu_environ); } @@ -6884,7 +6885,7 @@ static enum runloop_state_enum runloop_check_state( /* If the user had requested that the Quick Menu * be spawned during the previous frame, do this now * and exit the function to go to the next frame. */ - if (menu_st->pending_quick_menu) + if (menu_st->flags & MENU_ST_FLAG_PENDING_QUICK_MENU) { menu_ctx_list_t list_info; @@ -6901,7 +6902,7 @@ static enum runloop_state_enum runloop_check_state( "", 0, 0, 0, ACTION_OK_DL_CONTENT_SETTINGS); menu_st->selection_ptr = 0; - menu_st->pending_quick_menu = false; + menu_st->flags &= MENU_ST_FLAG_PENDING_QUICK_MENU; } else if (!menu_driver_iterate( menu_st, @@ -6967,7 +6968,8 @@ static enum runloop_state_enum runloop_check_state( runloop_st->idle); } - if (menu_st->alive && !runloop_st->idle) + if ( (menu_st->flags & MENU_ST_FLAG_ALIVE) + && !(runloop_st->idle)) if (display_menu_libretro(runloop_st, input_st, settings->floats.slowmotion_ratio, libretro_running, current_time)) @@ -7023,7 +7025,7 @@ static enum runloop_state_enum runloop_check_state( if (menu_st->kb_key_state[RETROK_F1] == 1) { - if (menu_st->alive) + if (menu_st->flags & MENU_ST_FLAG_ALIVE) { if (rarch_is_initialized && !core_type_is_dummy) { @@ -7037,7 +7039,7 @@ static enum runloop_state_enum runloop_check_state( (pressed && !old_pressed)) || core_type_is_dummy) { - if (menu_st->alive) + if (menu_st->flags & MENU_ST_FLAG_ALIVE) { if (rarch_is_initialized && !core_type_is_dummy) retroarch_menu_running_finished(false); @@ -7099,7 +7101,7 @@ static enum runloop_state_enum runloop_check_state( HOTKEY_CHECK(RARCH_MUTE, CMD_EVENT_AUDIO_MUTE_TOGGLE, true, NULL); #ifdef HAVE_MENU - if (menu_st->alive) + if (menu_st->flags & MENU_ST_FLAG_ALIVE) { float fastforward_ratio = runloop_get_fastforward_ratio(settings, &runloop_st->fastmotion_override.current); @@ -7618,7 +7620,8 @@ int runloop_iterate(void) #else bool menu_pause_libretro = settings->bools.menu_pause_libretro; #endif - bool core_paused = runloop_st->paused || (menu_pause_libretro && menu_state_get_ptr()->alive); + bool core_paused = runloop_st->paused || +(menu_pause_libretro && (menu_state_get_ptr()->flags & MENU_ST_FLAG_ALIVE)); #else bool core_paused = runloop_st->paused; #endif @@ -8131,7 +8134,7 @@ void runloop_task_msg_queue_push( prio, flush, #ifdef HAVE_MENU - menu_st->alive + menu_st->flags & MENU_ST_FLAG_ALIVE #else false #endif